Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.31 @ 16:47:35 Player: ILikeVoltron Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1135) 1135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5385 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Sensor Array Improved Terrain Scanner Improved Terrain Scanner Shield Generator Trap Reconfigurator Field Recycling Unit (3) Field Laser EM Pulse Cannon Light Assault Rifle Minigun Advanced EMP Blaster Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Targeting Computer Precision Energy Filter Precision Energy Filter > --- WEAPON ----------- Minigun > --- INVENTORY -------- Large Storage Unit Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Sensor Array Improved Terrain Scanner Improved Terrain Scanner Shield Generator Trap Reconfigurator Field Recycling Unit Field Laser EM Pulse Cannon EM Pulse Cannon Particle Cannon Light Assault Rifle Minigun Advanced EMP Blaster Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 66 | . 15 8 . 6 5 16 . 16 Power 6 | . 2 . . 1 1 2 . . Engine 5 | . 2 . . 1 1 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | . 2 1 . . . 2 . 8 Treads 3 | . . . . . . . . 3 Leg 6 | . . . . . . 1 . 5 Wheel 4 | . 2 1 . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | . 5 6 . 4 4 5 . 4 Device 16 | . 2 4 . 4 3 . . 3 Storage 3 | . 2 1 . . . . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 6 | . 1 1 . . . 3 . 1 Artifact . | . . . . . . . . . Weapon 19 | . 6 1 . 1 . 7 . 4 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | . 4 . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 5 | . . 1 . 1 . 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 . 1 Parts Lost 26 | . . . . . 2 7 . 17 Power 3 | . . . . . 1 2 . . Propulsion 12 | . . . . . . 4 . 8 Utility 6 | . . . . . 1 1 . 4 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 17 | . . . . . 1 2 . 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 99 97 86 53 60 Engine 9 | . 14 11 11 11 10 5 . . Leg 3 | . 6 . . . . 4 . 10 Wheel 23 | . 21 33 33 33 33 23 7 . Device 6 | . 8 10 11 10 11 1 . 2 Storage 11 | . 14 11 11 11 11 9 7 7 Processor 4 | . . . . . 9 9 15 15 Protection 9 | . 4 11 11 11 . 15 7 3 Ballistic Gun 11 | . 20 11 11 11 11 3 . 3 Special Weapon 2 | . 6 . . . . . . . Impact Weapon 8 | . . 10 11 11 11 13 15 7 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 14 28 91 91 98 91 108 88 100 Greatest Support 74 | 20 24 36 36 36 36 48 12 74 Greatest Overweight (x) 32 | . 1 2 2 2 2 8 7 32 Average Overweight (x) 1 | . . . 2 2 2 3 7 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 19 | 8 9 19 25 25 25 25 25 25 Most Carried 25 | 6 15 24 25 25 25 25 25 25 Average Carried 18 | 6 9 16 24 24 24 24 25 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 Final Carried 25 | 6 15 24 25 25 25 25 25 20 Class Distribution -------------------- 95% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Matter Collected 1166 | 176 176 . 376 . 110 253 . 75 Remotely . | . . . . . . . . . Salvage Created 1455 | . 121 . 36 . 143 1032 . 123 Parts 49 | . 16 . 2 . 1 22 . 8 Haulers Intercepted 3 | . . . . . . 3 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled 3 | . . 3 . . . . . . Retrieved Matter 4 | . . 4 . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 35 | . 6 . 4 . 4 18 . 3 Melee 11 | . . . 3 . 2 5 . 1 Guns 12 | . 6 . . . 1 4 . 1 Cannons 1 | . . . . . . . . 1 AOE 4 | . . . . . . 4 . . Classes Destroyed 10 | . 3 . . . 1 5 . 1 Worker 3 | . 1 . . . . 2 . . Builder 1 | . . . . . . 1 . . Hauler 3 | . . . . . . 3 . . Recycler 3 | . . . . . 1 2 . . Operator 2 | . . . . . . 2 . . Watcher 3 | . 1 . . . . 2 . . Swarmer 18 | . 6 . 4 . 4 3 . 1 Grunt 11 | . . . . . . 11 . . Sentry 5 | . . . . . . 4 . 1 Specialist 1 | . . . . . . . . 1 Best Kill Streak 11 | . 3 . 4 . 4 11 . 2 Combat Bots Only 4 | . 3 . 4 . 2 4 . 2 Max Kills in Single Turn 4 | . 1 . 1 . 1 4 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Damage Taken 4489 | . 200 . 161 . 199 858 . 3071 Core 932 | . 53 . 13 . 13 151 . 702 Absorbed by Shields 50 | . . . . . 50 . . . Redirected to Shielding 101 | . . . . . . 47 . 54 Core Remaining (%) 85 | 100 78 . . . 93 72 . . Volleys Fired 101 | . 62 . . . 5 25 . 9 Largest 3 | . 2 . . . 1 1 . 3 Hottest 118 | . 60 . . . 20 30 . 118 Shots Fired 134 | . 77 . . . 5 25 . 27 Gun 104 | . 59 . . . 5 22 . 18 Cannon 9 | . . . . . . . . 9 Launcher 3 | . . . . . . 3 . . Special 18 | . 18 . . . . . . . Kinetic 96 | . 51 . . . 5 22 . 18 Thermal 35 | . 26 . . . . . . 9 Explosive 3 | . . . . . . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 4 . . . 1 14 . 28 Robot Miss Streak 3 | . 3 . . . 2 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 139 | . 30 . 6 . 10 63 . 30 Core Hits 45 | . 12 . 2 . 3 21 . 7 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 10 | . . . 1 . 1 7 . 1 Critical Strikes 12 | . . . 1 . 2 8 . 1 Destroy 2 | . . . . . . 2 . . Smash 10 | . . . 1 . 2 6 . 1 Melee Attacks 87 | . . . 12 . 12 53 . 10 Impact 87 | . . . 12 . 12 53 . 10 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 1 8 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 . 2 Damage Inflicted 4402 | . 307 . 272 . 518 2612 . 693 Guns 1099 | . 305 . . . 17 483 . 294 Cannons 165 | . . . . . . . . 165 Explosions 316 | . . . . . . 316 . . Melee 2820 | . . . 272 . 501 1813 . 234 Ramming . | . . . . . . . . . Kinetic 1063 | . 269 . . . 17 483 . 294 Thermal 203 | . 38 . . . . . . 165 Explosive 316 | . . . . . . 316 . . Electromagnetic . | . . . . . . . . . Impact 2820 | . . . 272 . 501 1813 . 234 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1070 | . . . 140 . 226 643 . 61 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1070 | . . . 140 . 226 643 . 61 Knockbacks 8 | . . . . . 2 4 . 2 Impact 8 | . . . . . 2 4 . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 82 | . 40 . . . . 10 . 82 Average Temperature 20 | . 11 . . . . 4 . 39 Received Heat Transfer 867 | . . . . . . 522 . 345 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 21 | . . . . . 1 20 . . Impact Corruptions 46 | . . . 7 . 8 30 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 396 | . 100 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Peak Influence 399 | . 259 67 115 . 145 399 115 110 Initial 115 | . . 63 25 . . 56 115 80 Average 122 | . 92 66 91 . 99 193 115 64 Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 81 | 100 89 100 100 . 100 56 100 100 Level 1 18 | . 10 . . . . 43 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . . 5 . 3 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . . . . . . 5 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 17 . 4 . 7 28 . 15 Peak Tracking Total 9 | . 4 . 4 . 4 9 . 7 Tactical Retreats 7 | . 1 . . . 3 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 14 | . 7 1 . 2 . 3 1 . Terminals 12 | . 7 1 . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 17 2 . 32 . 7 2 . Successful 51 | . 13 1 . 32 . 4 1 . Failed 9 | . 4 1 . . . 3 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 9 . . 1 . 2 . . Terminals 28 | . 17 2 . . . 7 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . 9 1 . 32 . 3 1 . Record 34 | . 1 . . 32 . 1 . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . Locate Traps 4 | . 4 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . 1 . . Terminals 5 | . 4 . . . . 1 . . Track 4 | . 3 . . . . 1 . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 1 . . . 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Turns Passed 3200 | 4 1042 251 109 464 121 896 118 195 Spaces Moved 1973 | 1 733 204 55 373 56 451 58 42 Core 1 | . . . . . . . . 1 Treads 11 | . . . . . . . . 11 Legs 167 | 1 144 . . . . . . 22 Wheels 1794 | . 589 204 55 373 56 451 58 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 90 90 120 120 120 105 195 190 Average Speed 120 | 120 99 104 120 120 120 139 195 290 Slowest Speed 1650 | 120 120 120 120 120 120 210 195 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 2 79 13 9 77 13 44 3 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 30 | . . . . . . 30 . . Melee 5 | . . . . . . 5 . . Projectile . | . . . . . . . . . AOE 25 | . . . . . . 25 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Total 2532 | 4 973 242 80 390 83 617 63 80 Wait 231 | 4 131 15 9 5 5 56 6 . Move 1965 | . 732 203 54 372 55 450 57 42 Hop . | . . . . . . . . . Pick Up 42 | . 16 11 3 . 1 9 . 2 Fast Attach 30 | . 5 2 . 5 1 7 . 10 Attach 10 | . . 2 . . 1 2 . 5 Detach 6 | . 1 2 . 1 . 2 . . Swap 26 | . 10 4 . 1 3 7 . 1 Drop 42 | . 16 3 2 6 . 12 . 3 Fire 101 | . 62 . . . 5 25 . 9 Melee 79 | . . . 12 . 12 47 . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 755 | -10/Materials | Discovered new exit (range 13) 964 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -9/Materials | Discovered new exit (range 9) 1298 | -9/Materials | Entered Mines 1364 | -9/Mines | Discovered new exit (range 5) 1400 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -9/Mines | Discovered new exit (range 5) 1407 | -9/Mines | Entered Exiles 1423 | -9/Exiles | Discovered new exit (range 15) 1460 | -9/Exiles | Met 8R-AWN 1481 | -9/Exiles | Met EX-HEX 1514 | -9/Exiles | Met EX-BIN 1537 | -9/Exiles | Aligned with FarCom system 1538 | -9/Exiles | Given EX-Vault access code 1571 | -9/Exiles | Opened EX-Vault 1576 | -9/Exiles | Found Prototype Device 1576 | -9/Exiles | Identified Cloak of Protection 1582 | -9/Exiles | Found Prototype Device 1582 | -9/Exiles | Identified Trap Reconfigurator 1591 | -9/Exiles | Found Prototype Device 1591 | -9/Exiles | Identified Supersonic Drone Bay 1639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -9/Exiles | Met EX-DEC 1688 | -9/Exiles | Learned location of Zion (-6) 1755 | -9/Exiles | Visited The Gauntlet 1858 | -9/Exiles | Discovered new exit (range 14) 1871 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1871 | -9/Exiles | Entered Mines 1982 | -8/Mines | Discovered new exit (range 10) 1992 | -8/Mines | Entered Materials 1992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2865 | -8/Materials | Discovered new exit (range 12) 2888 | -8/Materials | Entered Factory 2888 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3004 | -7/Factory | Identified exit to DSF 3006 | -7/Factory | Entered DSF 3063 | -7/DSF | Additional patrols routed to DSF 3072 | -7/DSF | Discovered new exit (range 11) 3114 | -7/DSF | Core integrity fell below 50% 3198 | -7/DSF | Core integrity fell below 20% 3201 | -7/DSF | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03165_ H-61 Shepherd calls for reinforcements. 03165_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03166_ C-30 ARC bursts open, deploying its payload. 03166_ S-27 Virus unfolds itself. 03168_ Acquired Prc. Energy Filter. 03168_ S-27 Virus destroyed. 03169_ Penetrated by Slug. 03172_ S-27 Virus destroyed. 03172_ Adv. Treads destroyed. 03173_ H-61 Shepherd calls for reinforcements. 03173_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03180_ Adv. Treads destroyed. 03181_ Penetrated by Slug. 03181_ Prc. Energy Filter destroyed. 03181_ Knocked back. 03191_ Prc. Energy Filter destroyed. 03192_ Minigun destroyed. 03193_ EM Pulse Cannon destroyed. 03194_ G-47 Trooper destroyed. 03194_ Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????"??????????????????????????????? | | ????????##"##????????????????????????????? | | ???????"""""#????????????????????????????? | | ???????"""""#????????????????????????????? | | ???????""< ????????????????????????????? | | ????????" ?????????????????????????????? | | ????????" ?????????????????????????????? | | ????????# ^##????????????????????????????? | | ???????## "##???????????????????????????? | | ??????##= ==#?####??????????????????????? | | ??????#"= ==###%=#??????????????????????? | | ??????#""% ##" #g@##?????????????????????? | | ???????#= % =%%=s=!##????????????????????? | | ???????# [==xx%H%% ;!!??????????????????? | | ???????#%=%==########!! !??????????????? | | ??????###!!######?????# ##?????????????? | | ?????##!!!%#? #??!#??? #??????????????? | | ?????#;!! "# #!!!## ? #?????????????? | | ?????## % g ????????????????? | | ?????## % ????????????????? | | ?????#" ????????????????? | | ?????## ## #[[[## ?????????????????? | | ??????# #? #?[[#????????????????????? | | ??????### ######???#????????????????????? | | ???????# ! =#???????????????????????????? | | ???????# =#???????????????????????????? | | ???????# = ==#???????????????????????????? | | ???????## ###???????????????????????????? | | ???????#= ==#???????????????????????????? | | ???????#= ==#???????????????????????????? | | ???????## ###???????????????????????????? | | ??????### ##???#????????????????????????? | | ???####"" ## # ### #??????????????? | | ???#""""" ??????????????? | | ???#"##"" ??????????????? | | ??????#"""""##==# #!!=== ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingFieldMaul Manual? 0 Play Time 00:49:57 Cumulative 69.7 hours Start 2022.08.31 @ 15:59:53 End 2022.08.31 @ 16:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 92 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b756600-8d18-482a-b94c-c87a2ab7d1c9