Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 23:05:51 Player: Camdameron7D7 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1855) 1855 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5160 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Particle Charger Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Signal Interpreter Particle Gun Rocket Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 68 | 10 10 8 22 6 12 Power 10 | 2 1 . 5 1 1 Engine 7 | 2 1 . 3 . 1 Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 24 | 4 3 5 9 1 2 Treads . | . . . . . . Leg 17 | 2 2 3 7 1 2 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 15 | 1 2 2 2 2 6 Device 6 | . . . 2 . 4 Storage 4 | 1 1 1 . 1 . Processor 4 | . 1 1 . . 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 19 | 3 4 1 6 2 3 Energy Gun 11 | 1 3 1 2 1 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 3 | . . . 3 . . System Corruption 7 | . . . 7 . . Parts Lost 40 | 3 . . 17 . 20 Power 8 | 1 . . 4 . 3 Propulsion 17 | 2 . . 9 . 6 Utility 8 | . . . 1 . 7 Weapon 7 | . . . 3 . 4 Highest Loss Streak 13 | 3 . . 13 . 9 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 85 | . 96 100 72 97 77 Engine 4 | . 12 11 4 . . Core 6 | . . . 3 15 10 Leg 20 | . 9 33 17 27 17 Wheel 2 | . 17 . . . . Device 8 | . . . 6 11 17 Storage 12 | . 25 22 13 7 4 Processor 7 | . 1 11 9 7 8 Protection 1 | . . . . 3 3 Energy Gun 16 | . 22 22 9 18 13 Ballistic Gun 1 | . 2 . . 4 . Slashing Weapon 1 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 37 | 12 19 19 25 33 37 Greatest Support 50 | 20 20 30 40 50 50 Greatest Overweight (x) 4 | 3 1 . 4 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 5 7 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 2 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 904 | 338 93 90 150 78 155 Remotely . | . . . . . . Salvage Created 2357 | 16 239 421 750 528 403 Parts 115 | . 14 26 36 32 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | 3 3 7 12 6 7 Melee 5 | . . . 5 . . Guns 24 | 3 2 6 2 5 6 Cannons 1 | . . . 1 . . AOE 7 | . 1 1 3 1 1 Classes Destroyed 14 | 2 4 3 3 1 1 Worker 2 | . . 2 . . . Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 4 | . . 1 1 2 . Operator 1 | . . . . . 1 Watcher 8 | . 1 3 2 2 . Swarmer 3 | . . 3 . . . Grunt 23 | . 3 4 7 5 4 Duelist 1 | . . . 1 . . Sentry 2 | . . . 1 . 1 Demolisher 1 | 1 . . . . . Hunter 4 | . . . 3 . 1 Programmer 2 | . . . . 1 1 Assembled 2 | 2 . . . . . Best Kill Streak 8 | 3 4 3 8 6 3 Combat Bots Only 4 | 3 1 3 4 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 1 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 399 | 29 11 13 163 18 165 Missed 111 | 6 3 5 38 3 56 Damage Taken 4316 | 561 118 53 1540 229 1815 Core 1542 | 78 22 8 534 50 850 Absorbed by Shields . | . . . . . . Ignored by Resistances 1055 | 154 34 17 445 62 343 Regen/Repaired (Parts) 38 | . 38 . . . . Core Remaining (%) 64 | 68 60 98 2 92 . Volleys Fired 140 | 17 11 21 22 18 51 Largest 3 | 2 2 2 2 3 3 Hottest 199 | 70 90 90 115 165 199 Shots Fired 254 | 25 16 42 36 45 90 Gun 246 | 25 16 42 28 45 90 Cannon 8 | . . . 8 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 25 | 19 1 . . 5 . Thermal 96 | 6 1 . 2 15 72 Explosive . | . . . . . . Electromagnetic 133 | . 14 42 34 25 18 Robot Hit Streak 21 | 11 5 10 21 15 16 Robot Miss Streak 4 | 1 2 2 2 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 226 | 21 18 24 66 29 68 Core Hits 116 | 4 10 19 33 19 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 1 1 . 6 1 2 Burn 5 | 1 1 . . 1 2 Sever 6 | . . . 6 . . Melee Attacks 37 | . 4 . 33 . . Impact . | . . . . . . Slashing 33 | . . . 33 . . Piercing . | . . . . . . Sneak Attacks 4 | . 3 . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5511 | 268 390 464 2112 611 1666 Guns 3216 | 268 271 442 521 513 1201 Cannons 211 | . . . 211 . . Explosions 1049 | . 119 22 379 98 431 Melee 1001 | . . . 1001 . . Ramming 34 | . . . . . 34 Kinetic 270 | 204 . . . 66 . Thermal 2141 | 64 131 22 409 253 1262 Explosive . | . . . . . . Electromagnetic 2065 | . 259 442 702 292 370 Impact . | . . . . . . Slashing 1001 | . . . 1001 . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 2 2 Average Corruption 4 | . . . 4 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 2 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 130 | . 7 . 20 . 103 Projectiles . | . . . . . . Explosions 114 | . 7 . 4 . 103 Melee 16 | . . . 16 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . 35 . . . 119 Shots 3 | . 1 . . . 2 Rammed 11 | 1 . . . . 10 Targets Rammed 12 | 1 . . . 1 10 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 777 | 27 66 129 133 375 777 Average Temperature 142 | 11 22 35 48 109 285 Received Heat Transfer 1472 | 40 60 24 891 72 385 Effects 54 | . . . . 1 53 Shutdowns 14 | . . . . 1 13 Energy Bleed 1 | . . . . . 1 Interference 8 | . . . . . 8 Matter Decay 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Damage (minor) 5 | . . . . . 5 Damage (major) 17 | . . . . . 17 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 11 | . 1 1 6 1 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 3923 | 259 211 50 524 507 2372 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 2 1 3 1 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 313 | 30 183 313 311 284 244 Initial 119 | . . 65 112 70 119 Average 97 | 1 78 192 199 126 152 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 78 | 100 100 59 53 88 47 Level 1 21 | . . 40 46 11 52 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 3 1 3 Investigation 2 | . 1 1 . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 2 1 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 1 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | 18 8 11 27 8 15 Peak Tracking Total 18 | 18 4 3 9 3 6 Tactical Retreats 11 | 2 2 1 6 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . 3 1 . . 2 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 14 | . 10 1 . . 3 Successful 8 | . 5 . . . 3 Failed 6 | . 5 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 10 | . 7 1 . . 2 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . 3 . . . 2 Record 2 | . . . . . 2 Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3153 | 1222 243 334 483 324 547 Spaces Moved 1331 | 206 186 208 213 208 310 Core 57 | 28 . . 7 . 22 Treads . | . . . . . . Legs 1042 | 79 53 208 206 208 288 Wheels 232 | 99 133 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 Average Speed 117 | 105 93 120 131 120 127 Slowest Speed 260 | 200 190 120 260 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 20 39 24 20 7 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 8 6 13 4 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . 8 6 13 4 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2650 | 1184 239 249 332 248 398 Wait 966 | 936 4 4 14 . 8 Move 1326 | 205 185 207 212 207 310 Hop . | . . . . . . Pick Up 69 | 15 13 5 23 8 5 Fast Attach 9 | . 4 1 2 2 . Attach 45 | 10 2 2 18 2 11 Detach 1 | . . . . . 1 Swap 14 | . 4 5 2 2 1 Drop 31 | . 12 4 6 8 1 Fire 140 | 17 11 21 22 18 51 Melee 37 | . 4 . 33 . . Ram 11 | 1 . . . . 10 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 1052 | -11/Scrapyard | Assembled infested the area 1128 | -11/Scrapyard | Lost 3 parts (1p2n) 1223 | -11/Scrapyard | Entered Materials 1224 | -10/Materials | Build established: Mutant 1357 | -10/Materials | Repaired Lgt. Ion Engine 1373 | -10/Materials | Discovered new exit (range 7) 1442 | -10/Materials | Discovered new exit (range 12) 1459 | -10/Materials | Identified exit to Materials 1466 | -10/Materials | Entered another Materials area 1466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Discovered new exit (range 16) 1741 | -9/Materials | Build established: Scavenger-Mutant 1799 | -9/Materials | Identified exit to Materials 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -8/Materials | Garrison activated, responded to threat 2066 | -8/Materials | Core integrity fell below 50% 2100 | -8/Materials | Lost 13 parts (3p6n1u3w) 2186 | -8/Materials | Core integrity fell below 20% 2274 | -8/Materials | Discovered new exit (range 3) 2281 | -8/Materials | Identified exit to Factory 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2588 | -7/Factory | Discovered new exit (range 16) 2606 | -7/Factory | Identified exit to Factory 2607 | -7/Factory | Entered another Factory area 2607 | -6/Factory | Evolved 2 slots: Utility x2 2755 | -6/Factory | Core integrity fell below 50% 2780 | -6/Factory | Lost 6 parts (3n1u2w) 3085 | -6/Factory | Core integrity fell below 20% 3112 | -6/Factory | Lost 9 parts (2p3n3u1w) 3154 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. M-13 Machinist repairs K-01 Serf. Acquired 45 matter. Y-54 Guardian suffers critical hit (Burn). Y-54 Guardian destroyed. K-01 Serf collects debris. R-10 Processor collects Lgt. Treads. W-25 Informer distress signal alerts nearby ally. R-10 Processor collects Imp. Heat Sink. Imp. Trap Scanner destroyed. Particle Gun destroyed. Slammed into P-60 Hacker. Weapon Cycler destroyed. Lgt. Deuterium Engine destroyed. Slammed into Y-54 Guardian. Acquired 58 matter. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+2). Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????????# ?? | | ????????????????????????# ################# ?? | | ????????????????????????# ## | | ????????????????????????# ^ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# T """"" """ """" | | ????????????????????????# """"" """ """" | | ????????????????????????# !!! 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