Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.09 @ 02:08:34 Player: Deep Beef Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (4475) 4475 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 8342 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 303 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 464/480 System Corruption 3% Temperature Cool (45) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Neutrino Core > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (5) ------ Huge Storage Unit Advanced Weight Redist. System (fused) Advanced Targeting Computer Improved Launcher Guidance Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Particle Gun Autogun > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Advanced Treads Large Storage Unit Trap Scanner Machine Analyzer Improved Sensor Array Transport Network Coupler Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Improved Focal Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Trap Extractor (4/4 Tiamat Bomb) Trap Extractor (4/4 Tiamat Bomb) Pulse Rifle Heavy Particle Gun Wave Gun Improved Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Launcher Guidance Computer Improved Utility Shielding > --- WEAPON ----------- Wave Gun Katana > --- INVENTORY -------- Ion Engine Nuclear Core Advanced Treads Medium Treads Large Storage Unit Trap Scanner Machine Analyzer Improved Sensor Array Transport Network Coupler Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Improved Focal Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Trap Extractor Rocket Launcher Improved Remote Datajack Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap Tesla Bomb Trap [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Pulse Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 97 | 6 5 . 16 1 26 33 10 Power 15 | 1 2 . 1 . 6 4 1 Engine 11 | 1 2 . 1 . 4 2 1 Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 4 1 7 4 1 Treads 11 | . . . 2 1 3 4 1 Leg 4 | . . . . . 4 . . Wheel 4 | 2 . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 . 5 . 10 4 3 Device 7 | . 1 . 1 . 3 1 1 Storage 4 | 1 . . 2 . 1 . . Processor 4 | . . . 2 . 1 1 . Hackware . | . . . . . . . . Protection 9 | . . . . . 5 2 2 Artifact . | . . . . . . . . Weapon 39 | 2 2 . 6 . 3 21 5 Energy Gun 9 | . 1 . . . . 4 4 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 2 . . 4 . 3 7 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 5 | . . . 1 . . 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . 1 . . 6 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . . . 1 . 3 10 . Power 3 | . . . . . 1 2 . Propulsion 5 | . . . 1 . 1 3 . Utility 2 | . . . . . 1 1 . Weapon 4 | . . . . . . 4 . Highest Loss Streak 3 | . . . 1 . 2 3 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 97 100 98 91 88 Engine 10 | . 14 14 10 11 11 9 9 Core 5 | . . . . . 5 6 9 Treads 12 | . . . . 22 15 14 9 Wheel 3 | . 28 28 19 . . . . Device 10 | . 11 14 15 11 9 9 9 Storage 9 | . 14 14 11 11 9 9 9 Processor 16 | . . . 17 22 18 14 18 Protection 7 | . . . . . 8 11 7 Energy Gun 2 | . 11 14 . . . 1 7 Ballistic Gun 12 | . 13 . 21 22 18 5 1 Slashing Weapon 3 | . . . . . . 7 7 Naked Turns . | . . . . . . . . Heaviest Build 112 | 12 19 19 34 34 109 112 110 Greatest Support 79 | 26 32 32 40 43 65 79 79 Greatest Overweight (x) 27 | . . . 2 . 2 27 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 Average Capacity 19 | 6 8 8 11 15 16 25 25 Most Carried 25 | . 8 8 15 15 17 25 25 Average Carried 16 | . 4 8 9 14 14 19 22 Final Capacity 25 | 8 8 8 15 15 25 25 25 Final Carried 23 | . 8 8 15 15 17 23 23 Class Distribution -------------------- 80% | Mutant 17% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Trapper-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 3178 | 209 126 20 556 195 1056 718 298 Remotely . | . . . . . . . . Salvage Created 4655 | . 221 . 1030 410 1794 1024 176 Parts 287 | . 24 . 77 29 102 46 9 Haulers Intercepted 8 | . . . 4 . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 83 | . 8 . 17 7 26 19 6 Melee 3 | . . . . . . 3 . Guns 79 | . 8 . 17 7 26 15 6 AOE 1 | . . . . . . 1 . Classes Destroyed 14 | . 3 . 5 3 1 2 . Worker 4 | . . . . 3 1 . . Builder 4 | . . . 3 1 . . . Tunneler 3 | . . . . 3 . . . Hauler 8 | . . . 4 . 4 . . Recycler 2 | . . . . . 2 . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . 1 . 1 . . Watcher 11 | . 2 . 4 . 5 . . Swarmer 23 | . 6 . 4 3 3 4 3 Grunt 37 | . 2 . 7 4 14 8 2 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 2 . . . . Sentry 19 | . . . 4 . 9 5 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 . 5 6 5 3 3 Combat Bots Only 4 | . 3 . 4 4 4 3 3 Max Kills in Single Turn 2 | . 1 . 2 2 2 2 1 Gunslinging 1 | . . . 1 1 1 1 . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 4180 | . 137 81 193 73 1292 1955 449 Core 646 | . 20 40 27 7 211 300 41 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 293 | . . . . . 187 85 21 Regen/Repaired (Parts) 179 | . . . . . 83 . 96 Core Remaining (%) 89 | 100 . 76 . 91 . . . Volleys Fired 284 | . 15 . 52 22 102 60 33 Largest 2 | . 2 . 2 2 2 2 2 Hottest 146 | . 76 . 50 50 50 146 86 Shots Fired 535 | . 30 . 101 44 204 101 55 Gun 525 | . 30 . 100 44 204 92 55 Cannon . | . . . . . . . . Launcher 10 | . . . 1 . . 9 . Special . | . . . . . . . . Kinetic 471 | . 15 . 100 44 204 86 22 Thermal 52 | . 15 . . . . 4 33 Explosive 10 | . . . 1 . . 9 . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 47 | . 15 . 19 16 47 29 22 Robot Miss Streak 2 | . 2 . 1 2 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 2 . 5 3 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . Shots Hit Robots 455 | . 21 . 77 35 175 101 46 Core Hits 182 | . 12 . 34 18 67 40 11 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 6 | . . . . 1 . 4 1 Burn 2 | . . . . . . 1 1 Destroy 3 | . . . . 1 . 2 . Sever 1 | . . . . . . 1 . Melee Attacks 50 | . . . 1 . . 49 . Impact . | . . . . . . . . Slashing 50 | . . . 1 . . 49 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9098 | . 329 . 1345 645 3094 2908 777 Guns 7594 | . 329 . 1345 627 3089 1427 777 Cannons . | . . . . . . . . Explosions 261 | . . . . . . 261 . Melee 1220 | . . . . . . 1220 . Ramming 23 | . . . . 18 5 . . Kinetic 6732 | . 105 . 1345 627 3089 1290 276 Thermal 823 | . 224 . . . . 98 501 Explosive 261 | . . . . . . 261 . Electromagnetic 39 | . . . . . . 39 . Impact . | . . . . . . . . Slashing 1220 | . . . . . . 1220 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . . 50 26 Message Errors 20 | . . . . . . 14 6 Matter Fused 18 | . . . . . . 11 7 Heat Flow Errors 10 | . . . . . . 8 2 Energy Discharges 9 | . . . . . . 3 6 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 10 | . . . . . . 5 5 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Alerts 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 179 | . . . . . . 179 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 179 | . . . . . . 179 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 . Shots 3 | . . . . . . 3 . Rammed 5 | . . . . 4 1 . . Targets Rammed 5 | . . . . 4 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 545 | . 140 1 54 27 287 545 298 Average Temperature 99 | . 43 1 14 8 95 150 92 Received Heat Transfer 2066 | . 39 20 108 27 783 900 189 Effects 19 | . . . . . 2 17 . Shutdowns 6 | . . . . . . 6 . Energy Bleed 6 | . . . . . 2 4 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . 1 . . 1 Heat Transferred 1813 | . 481 . . . . 222 1110 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 1669 | . 255 84 323 252 270 1669 784 Initial 700 | . . 84 27 88 . 14 700 Average 380 | . 165 84 136 89 94 824 552 Maximum Alert Level 5 | . 1 . 1 1 1 5 3 Low Security (%) 48 | 100 45 100 80 92 81 9 . Level 1 15 | . 54 . 19 7 18 7 16 Level 2 16 | . . . . . . 26 56 Level 3 13 | . . . . . . 32 26 Level 4 6 | . . . . . . 21 . Level 5 . | . . . . . . 2 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 2 1 3 . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 10 10 22 11 46 29 14 Peak Tracking Total 11 | . 4 11 4 4 5 6 3 Tactical Retreats 6 | . . 1 . . 2 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 3 | . . . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . 3 . . Reused 5 | . . . . . . 5 . Traps Extracted . | . . . . . . . . Installed 5 | . . . . . . 5 . Triggered 5 | . . . . . . 5 . Most Traps Carried 9 | . . . . . . 9 9 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 13 | . 1 . 1 . . 11 . Max in Single Turn 2 | . 1 . 1 . . 2 . Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 41 | . 6 . 8 . 14 5 8 Terminals 33 | . 6 . 6 . 11 5 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . 2 Garrison Access 1 | . . . . . 1 . . Total Hacks 117 | . 19 . 20 . 39 11 28 Successful 79 | . 13 . 14 . 23 7 22 Failed 38 | . 6 . 6 . 16 4 6 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 59 | . 12 . 10 . 21 6 10 Terminals 101 | . 19 . 16 . 34 11 21 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 2 . 2 Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 4 . 2 . 5 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 37 | . 8 . 5 . 9 5 10 Record 2 | . 1 . . . 1 . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 5 | . 2 . . . 1 . 2 Open Door 1 | . . . . . . 1 . Branch Access Points 4 | . 1 . 1 . 1 . 1 Emergency Access Points 6 | . 1 . 1 . 1 1 2 Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . . . 1 Locate Traps 2 | . . . 1 . 1 . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 Investigation Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 Registered Prototypes 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . 4 . 2 . 5 Insert Component 5 | . . . 2 . 1 . 2 Analyze 6 | . . . 2 . 1 . 3 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 26 | . 5 . 5 . 9 2 5 Terminals 26 | . 5 . 5 . 9 2 5 Botnet 26 | . 5 . 5 . 9 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used . | . . . . . . . . Hacking Detections 33 | . 6 . 4 . 12 4 7 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 1 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 76 | . . . . . 38 . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 1 . 2 Part Schematics Acquired 5 | . . . 2 . 1 . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 17 | . . . . . . 17 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 7 | . . . . 4 . 3 . Largest Group 3 | . . . . 3 3 3 2 Highest-Rated Group 76 | . . . . 40 40 76 51 Highest-Rated Ally 31 | . . . . 31 16 31 31 Total Orders . | . . . . . . . . Ally Attacks 88 | . . . . 20 39 11 18 Total Damage 1276 | . . . . 231 395 242 408 Kills 12 | . . . . 3 3 1 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 9713 | 35 399 56 936 1199 2808 2782 1498 Spaces Moved 4761 | 31 361 63 766 704 1299 980 557 Core 8 | 3 . . . . . 5 . Treads 3398 | . . . 5 704 1157 975 557 Legs 142 | . . . . . 142 . . Wheels 1213 | 28 361 63 761 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 160 152 240 240 Average Speed 177 | 85 90 90 97 160 185 245 240 Slowest Speed 1400 | 90 90 90 240 160 305 1400 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 2 63 31 78 101 97 92 47 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 11 | . . . 9 . . 2 . Terrain Destroyed 135 | . . . 9 . . 126 . Melee 3 | . . . 1 . . 2 . Projectile . | . . . . . . . . AOE 132 | . . . 8 . . 124 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 5593 | 36 405 62 892 749 1580 1197 672 Wait 224 | . 11 . 33 16 102 10 52 Move 4755 | 30 360 62 765 703 1299 979 557 Hop . | . . . . . . . . Pick Up 82 | . 10 . 15 1 22 25 9 Fast Attach 17 | 6 1 . 3 . 6 1 . Attach 21 | . 1 . 3 . 1 12 4 Detach 3 | . . . . . . 1 2 Swap 59 | . 3 . 10 1 19 20 6 Drop 64 | . 4 . 10 2 28 11 9 Fire 284 | . 15 . 52 22 102 60 33 Melee 50 | . . . 1 . . 49 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . 4 1 . . Escape Stasis . | . . . . . . . . Rewire 24 | . . . . . . 24 . Trap 5 | . . . . . . 5 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 36 | -11/Junkyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Entered Mines 436 | -10/Mines | Assembled infested the area 483 | -10/Mines | Discovered new exit (range 10) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Discovered new exit (range 11) 995 | -9/Materials | Discovered new exit (range 18) 1154 | -9/Materials | Identified exit to Mines 1162 | -9/Materials | Discovered new exit (range 17) 1427 | -9/Materials | Entered Mines 1428 | -9/Mines | Met a Derelict testing a Signal Generator 1565 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1837 | -9/Mines | Discovered new exit (range 12) 2325 | -9/Mines | Discovered new exit (range 12) 2345 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2626 | -9/Mines | Entered Materials 2626 | -8/Materials | Accompanied by 3 allies 2626 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2627 | -8/Materials | Identified exit to Storage 3688 | -8/Materials | Discovered new exit (range 17) 4032 | -8/Materials | Discovered new exit (range 18) 4100 | -8/Materials | Repaired Imp. Weapon Shielding 4719 | -8/Materials | Discovered new exit (range 8) 5047 | -8/Materials | Garrison activated, responded to threat 5434 | -8/Materials | Identified exit to Garrison 5434 | -8/Materials | Entered Garrison 5553 | -8/Garrison | Core integrity fell below 50% 5670 | -8/Garrison | Discovered new exit (range 61) 5670 | -8/Garrison | Discovered new exit (range 35) 5670 | -8/Garrison | Discovered new exit (range 64) 5686 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Garrison Relay disabled 5906 | -8/Garrison | Phase Generator disabled 5956 | -8/Garrison | Garrison Relay disabled 6011 | -8/Garrison | Learned Materials security intel 6072 | -8/Garrison | Triggered checkpoint 6238 | -8/Garrison | Triggered checkpoint 6524 | -8/Garrison | Triggered checkpoint 6912 | -8/Garrison | Triggered checkpoint 7135 | -8/Garrison | Triggered checkpoint 7214 | -8/Garrison | Garrison Relay disabled 7257 | -8/Garrison | Core integrity fell below 20% 7290 | -8/Garrison | Lost 3 parts (1p1n1w) 7518 | -8/Garrison | Triggered checkpoint 8216 | -8/Garrison | Entered Materials 8216 | -8/Materials | Accompanied by 2 allies 8299 | -8/Materials | Build established: Trapper-Mutant 8401 | -8/Materials | Discovered exit to Storage (range 9) 8946 | -8/Materials | Discovered new exit (range 13) 9278 | -8/Materials | Repaired Imp. Utility Shielding 9714 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 52 matter. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-6). K-01 Serf cleans the Matter Filter. K-01 Serf collects debris. Acquired 32 matter. K-01 Serf cleans the Matter Filter. A-02 Transporter suffers critical hit (Burn). Y% Acquired 16 matter. Acquired 14 matter. System corrupted: Matter fused (-9). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # # #????????????????????????????????????? | | # ########????????????????????????????????????? | | ################ ""?????????????????????? | | = / #??????????????????? | | #####%########## ! ""?????####????????????? | | #???#[##########?????????? ?????????????? | | #???# + #?????????? ??????????????? | | ######???### """"" #????????? #???????????????? | | #######????# """"" ########## #???????????????? | | #????# """"" # ! #???????????????? | | #????# """"" + #???????????????? | | #????# """"" # #???????????????? | | #????# """"" # +???????????????? | | #????# """"" ## #???????????????? | | #????# % ## [ ######??????????? | | #????###########[ ???????? | | #??????????????# ???????? | | #######?????????######"## ######## ???????? | | ????????????????# *==# #????????? ????????? | | ????????????????# + #??????????? ????????? | | ????????????????# # #????????????????????? | | ????????????????######### #????????????????????? | | ??????????????????#######+#######???????????????? | | ??????????????????# #???????????????? | | ??????????????????# """ #???????????????? | | ??????????????????# """ @ ** ! #???????????????? | | ??????????????????# """ * #???????????????? | | ??????????????????# Y #???????????????? | | ?????????????????# #???????????????? | | ?????????????????################???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalSmallCalibrator Manual? 0 Play Time 01:50:54 Cumulative 127.6 hours Start 2023.05.08 @ 23:10:16 End 2023.05.09 @ 02:08:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 72 Adventurer 46 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f29a3ff-d38f-457f-abe3-9c67d5428eee