Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.05 @ 16:02:06 Player: Henry Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4552) 4552 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 10577 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Treads High-capacity Matter Pod (200) Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Improved Treads Medium Treads Medium Treads Improved Cooling System Compact Battery High-capacity Matter Pod Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 83] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Centrium Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . . 2 . . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 5 | . . . 1 . . . . 2 . . 2 . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 121 | 6 6 19 10 8 . 17 24 9 4 . 7 3 8 Power 17 | 1 2 4 1 2 . . 2 . . . 2 1 2 Engine 14 | 1 2 3 . 1 . . 2 . . . 2 1 2 Core 3 | . . 1 1 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . 2 2 2 . 3 8 2 . . . . 4 Treads 13 | 1 . 1 1 1 . 3 5 . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 12 | 1 . 1 1 1 . . 3 2 . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 1 2 3 3 . 3 6 4 2 . 4 . . Device 12 | . . 2 1 1 . 1 3 . 2 . 2 . . Storage 7 | 1 1 . 1 . . 2 1 1 . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 1 2 . . 2 3 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 3 11 4 1 . 11 8 3 2 . 1 2 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 4 . . . . . . Ballistic Gun 36 | 2 3 11 2 . . 8 4 3 . . 1 1 1 Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 Launcher 8 | . . . 2 . . 3 . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 1 2 . . . . . . Parts Lost 46 | . . 8 5 . . . 9 . . 1 . 3 20 Power 7 | . . 1 . . . . 2 . . . . . 4 Propulsion 13 | . . 1 2 . . . 4 . . . . 1 5 Utility 11 | . . 1 2 . . . 1 . . 1 . 1 5 Weapon 15 | . . 5 1 . . . 2 . . . . 1 6 Highest Loss Streak 15 | . . 2 2 . . . 3 . . 1 . 3 15 Average Slot Usage (%) 90 | . 85 87 73 98 100 99 94 100 100 97 93 95 57 Engine 8 | . 14 7 1 5 7 7 8 13 13 13 11 11 6 Core 2 | . . 3 7 8 7 7 4 . . . . . . Treads 12 | . 14 11 8 15 15 14 14 13 13 13 11 9 2 Wheel 12 | . 14 10 7 15 15 15 13 13 13 13 11 11 13 Device 9 | . . 9 2 8 15 15 12 6 6 6 11 15 6 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 5 5 4 Protection 6 | . . . 5 4 . . 1 19 20 17 17 17 5 Energy Cannon 3 | . . . . . . . 16 . . . . . . Ballistic Gun 22 | . 28 34 30 26 23 25 12 26 20 20 21 18 12 Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 97 | 11 32 39 43 56 53 56 86 91 93 93 97 94 87 Greatest Support 56 | 20 20 20 20 22 22 22 56 32 32 32 32 32 48 Greatest Overweight (x) 6 | . 3 3 3 2 2 2 6 3 2 2 3 2 2 Average Overweight (x) 2 | . . 1 1 1 2 2 3 2 2 2 2 2 1 Largest Inventory Capacity 16 | 6 12 10 16 10 10 10 12 12 12 12 12 12 12 Average Capacity 10 | 4 6 10 10 10 10 10 11 12 12 12 12 12 11 Most Carried 12 | 4 7 10 9 8 8 10 12 12 12 12 12 12 12 Average Carried 9 | 2 5 8 7 6 8 9 11 10 11 12 11 11 9 Final Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 12 4 Final Carried 12 | 4 7 10 8 8 8 10 10 12 12 12 12 12 4 Class Distribution -------------------- 37% | Tank 26% | Gunner 20% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Gunner | -7/Storage Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Matter Collected 4744 | 212 95 1133 321 . . 386 990 196 418 . 296 267 430 Remotely . | . . . . . . . . . . . . . . Salvage Created 5533 | . 95 1321 654 . . 420 1094 304 413 52 215 419 546 Parts 294 | . 5 97 27 . . 35 32 19 20 3 10 18 28 Haulers Intercepted 9 | . . 4 3 . . 1 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 10 2 . 14 28 Prevented 13 | . . . . . . . . . 8 . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 102 | . 2 25 11 . . 14 17 4 8 2 3 6 10 Guns 67 | . 2 25 6 . . 2 7 4 4 . 3 5 9 Cannons 11 | . . . . . . 1 9 . . . . . 1 AOE 23 | . . . 5 . . 11 . . 4 2 . 1 . Classes Destroyed 14 | . 1 8 2 . . 2 1 . . . . . . Worker 4 | . . 2 1 . . 1 . . . . . . . Builder 6 | . . 2 3 . . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 9 | . . 4 3 . . 1 1 . . . . . . Recycler 4 | . . 1 1 . . . 2 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 7 | . . 3 . . . 1 1 2 . . . . . Swarmer 33 | . . 9 4 . . 11 . . 4 2 . . 3 Grunt 36 | . 2 9 5 . . 1 7 2 2 . 2 5 1 Duelist 3 | . . . 1 . . . . . . . . . 2 Sentry 20 | . . 7 . . . 1 8 1 . . 1 . 2 Hunter 8 | . . . 1 . . . 1 1 2 . . 1 2 Programmer 2 | . . . . . . 1 1 . . . . . . Best Kill Streak 9 | . 2 8 9 . . 7 4 5 4 2 3 5 4 Combat Bots Only 6 | . 2 6 5 . . 5 2 4 4 2 3 5 4 Max Kills in Single Turn 3 | . 1 2 2 . . 3 1 1 2 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . 1 Exploded 3 | . . . 2 . . 3 . . 1 2 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Damage Taken 9675 | . 69 1344 742 . . 746 1637 361 513 86 120 656 3401 Core 1680 | . 20 238 127 . . 60 139 54 36 . . 38 968 Absorbed by Shields 529 | . . . . . . 302 121 . . . 43 63 . Core Remaining (%) 78 | 100 92 40 76 . . . 71 . . 89 . . . Volleys Fired 281 | . 8 68 36 . . 31 59 12 16 2 7 15 27 Largest 4 | . 2 4 4 . . 4 4 4 4 4 4 4 4 Hottest 400 | . 46 92 94 . . 128 400 112 128 128 122 133 151 Shots Fired 959 | . 16 218 96 . . 109 219 48 63 8 28 53 101 Gun 790 | . 16 218 93 . . 91 100 48 48 6 28 49 93 Cannon 137 | . . . . . . 10 119 . . . . . 8 Launcher 32 | . . . 3 . . 8 . . 15 2 . 4 . Special . | . . . . . . . . . . . . . . Kinetic 808 | . 16 218 93 . . 101 100 48 48 6 28 49 101 Thermal 119 | . . . . . . . 119 . . . . . . Explosive 11 | . . . 3 . . 8 . . . . . . . Electromagnetic 21 | . . . . . . . . . 15 2 . 4 . Robot Hit Streak 17 | . 6 7 12 . . 11 17 7 5 3 10 10 8 Robot Miss Streak 24 | . 1 3 5 . . 6 24 4 6 6 3 4 11 Penetration Max 2 | . . . . . . . 1 . 1 . . 1 2 Secondary Targets 14 | . . 7 2 . . . . 1 . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . 1 1 1 Shots Hit Robots 597 | . 11 130 56 . . 66 139 34 35 6 18 42 60 Core Hits 290 | . 3 49 30 . . 36 55 18 25 4 12 30 28 Critical Hits 28 | . 1 3 1 . . 2 4 1 3 . 3 4 6 Critical Kills 5 | . . . . . . 1 . 1 . . 1 . 2 Critical Parts Destroyed 21 | . 1 3 1 . . . 4 . 3 . 2 4 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12479 | . 156 1804 1274 . . 1733 3461 531 902 278 366 797 1177 Guns 8160 | . 156 1800 807 . . 1017 1273 531 411 76 366 708 1015 Cannons 2405 | . . . . . . 62 2181 . . . . . 162 Explosions 1803 | . . . 431 . . 590 . . 491 202 . 89 . Melee . | . . . . . . . . . . . . . . Ramming 111 | . . 4 36 . . 64 7 . . . . . . Kinetic 8384 | . 156 1800 807 . . 1079 1273 531 411 76 366 708 1177 Thermal 2318 | . . . . . . . 2181 . 64 73 . . . Explosive 1021 | . . . 431 . . 590 . . . . . . . Electromagnetic 645 | . . . . . . . . . 427 129 . 89 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 5 . . 1 1 . . . 3 3 7 Average Corruption 1 | . . . 3 . . 1 1 . . . 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 45 | . . . 8 . . 2 6 . . . 5 13 11 Message Errors 12 | . . . 3 . . 1 2 . . . . 2 4 Matter Fused 5 | . . . 1 . . . . . . . 1 1 2 Heat Flow Errors 3 | . . . 2 . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . 1 4 . Data Loss (minor) 5 | . . . . . . . 1 . . . 1 3 . Targeting Errors 9 | . . . . . . 1 2 . . . 2 1 3 Weapon Failures 6 | . . . 2 . . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 73 | . . . 48 . . 20 5 . . . . . . Projectiles 5 | . . . . . . . 5 . . . . . . Explosions 68 | . . . 48 . . 20 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 280 | . . 2 93 . . 117 3 . 59 . . 6 . Shots 10 | . . . 3 . . 2 . . 4 . . 1 . Rammed 18 | . . 1 8 . . 7 2 . . . . . . Targets Rammed 18 | . . 1 8 . . 7 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 16 319 283 . . 6 350 . 24 . 6 . 141 Average Temperature 83 | . 10 63 103 . . 3 97 . 12 . 6 . 54 Received Heat Transfer 2372 | . 39 357 153 . . 76 574 45 87 . 48 252 741 Effects 2 | . . . 2 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 5 | . . . . . . . 5 . . . . . . Heat Transferred 2650 | . . . . . . . 2550 . 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Peak Influence 612 | . 50 464 436 129 16 393 319 612 . . 291 . . Average Influence 220 | . 10 328 285 76 6 137 208 311 . . 202 . . Maximum Alert Level 2 | . . 2 2 . . 1 1 2 . . 1 . . Low Security (%) 47 | 100 100 16 13 100 100 69 44 49 . . 71 . . Level 1 40 | . . 62 69 . . 30 55 . . . 28 . . Level 2 11 | . . 21 16 . . . . 50 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . 2 1 . . 3 3 2 . . 1 . 1 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . Reinforcement 6 | . . 1 1 . . 1 2 1 . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 1 . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Distress Signals 8 | . . 3 . . . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 4 33 14 . 3 21 26 7 9 4 4 6 20 Peak Tracking Total 10 | . 2 7 5 . 4 5 3 3 4 4 3 5 10 Tactical Retreats 7 | . . 1 . . . 2 1 . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Traps Triggered 13 | . 1 . 2 1 . . 6 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Machines Disabled 13 | . . . . . . 4 5 2 . . . . 2 Max in Single Turn 2 | . . . . . . 2 1 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Machines Accessed 20 | . 1 7 1 1 . 3 6 1 . . . . . Terminals 16 | . 1 5 1 1 . 2 6 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 41 | . 1 14 1 2 . 7 12 4 . . . . . Successful 22 | . . 5 1 2 . 6 5 3 . . . . . Failed 19 | . 1 9 . . . 1 7 1 . . . . . Catastrophic 3 | . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 1 9 1 2 . 5 9 . . . . . . Terminals 30 | . 1 9 1 2 . 5 12 . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 7 | . . 5 . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 . 1 3 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Unreport Threat 4 | . . . 1 1 . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . 3 . . . . . Repair Station Hacks 6 | . . 4 . . . 2 . . . . . . . Scan Component 3 | . . 2 . . . 1 . . . . . . . Repair 3 | . . 2 . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 1 . 3 2 . . . . . . Terminals 7 | . . 1 . 1 . 3 2 . . . . . . Track 1 | . . . . . . 1 . . . . . . . Botnet 6 | . . 1 . 1 . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 6 . 1 . 2 5 1 . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . Matter 468 | . . . . . . . . 468 . . . . . Time 234 | . . . . . . . . 234 . . . . . Total Part Build Rating 28 | . . . . . . . . 28 . . . . . Parts Repaired 3 | . . 2 . . . 1 . . . . . . . Time 89 | . . 76 . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Turns Passed 6196 | 84 242 961 398 116 62 761 1383 595 471 27 157 477 462 Spaces Moved 3774 | 47 145 438 214 100 60 563 706 272 365 18 102 381 363 Core 18 | 1 . . . . . . . . . . . . 17 Treads 387 | 44 84 112 26 . . 6 115 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3369 | 2 61 326 188 100 60 557 591 272 365 18 102 381 346 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 95 105 105 100 110 110 110 110 110 50 Average Speed 118 | 154 131 132 123 103 105 106 138 113 110 110 116 110 98 Slowest Speed 240 | 160 160 180 180 105 105 200 240 120 110 110 120 110 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 32 48 27 4 71 17 87 9 61 6 5 58 52 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 3 . . 1 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 92 | . . . 28 . . 39 1 . 5 9 . 2 8 Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 . . . . 2 8 AOE 81 | . . . 28 . . 39 . . 5 9 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Upp Upp Total 4798 | 56 181 663 277 114 59 668 912 528 393 19 122 401 405 Wait 439 | . 13 116 2 . . 24 70 209 2 . 2 1 . Move 3762 | 46 144 437 213 100 59 562 705 271 364 17 101 380 363 Hop . | . . . . . . . . . . . . . . Pick Up 46 | 4 4 10 2 2 . 7 8 4 2 . 1 1 1 Fast Attach 44 | 6 3 12 4 2 . 3 9 . 1 . 4 . . Attach 50 | . . 5 6 5 . 9 9 3 1 . 2 2 8 Detach 25 | . 1 3 4 3 . 8 2 1 . . 1 . 2 Swap 27 | . 3 2 . 1 . 5 6 6 2 . 1 1 . Drop 62 | . 5 9 2 1 . 12 14 6 5 . 3 1 4 Fire 281 | . 8 68 36 . . 31 59 12 16 2 7 15 27 Melee . | . . . . . . . . . . . . . . Ram 14 | . . 1 4 . . 7 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . Escape Stasis 44 | . . . . . . . 28 16 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Weapon x2 984 | -9/Materials | Core integrity fell below 50% 1102 | -9/Materials | Repaired Hvy. Assault Rifle 1177 | -9/Materials | Discovered new exit (range 12) 1242 | -9/Materials | Repaired Broken Hvy. Assault Rifle 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1669 | -8/Materials | Discovered new exit (range 15) 1686 | -8/Materials | Entered Factory 1686 | -7/Factory | Evolved 2 slots: Propulsion x2 1802 | -7/Factory | Sucked down chute 1802 | -7/Factory | Entered Waste 1811 | -7/Waste | Spotted C-40 Crusher 1823 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Spotted C-40 Crusher 1849 | -7/Waste | Discovered new exit (range 16) 1853 | -7/Waste | Spotted C-40 Crusher 1864 | -7/Waste | Entered Factory 1959 | -7/Factory | Build established: Scavenger-Tank 2075 | -7/Factory | Repaired Lgt. Treads 2410 | -7/Factory | Discovered new exit (range 15) 2537 | -7/Factory | Garrison activated, responded to threat 2572 | -7/Factory | Build established: Tank 2625 | -7/Factory | Entered Storage 3395 | -7/Storage | Build established: Gunner 3558 | -7/Storage | Lost 3 parts (1p1u1w) 3725 | -7/Storage | Found Powered Armor 3957 | -7/Storage | Build established: Tank 3990 | -7/Storage | Discovered new exit (range 15) 4008 | -7/Storage | Entered Factory 4008 | -6/Factory | Evolved 2 slots: Utility x2 4277 | -6/Factory | Fabricated Centrium Wheel (x2) 4304 | -6/Factory | Local fabrication network quarantined 4396 | -6/Factory | Garrison activated, responded to threat 4400 | -6/Factory | Fabricated Centrium Wheel? 4592 | -6/Factory | Discovered new exit (range 5) 4603 | -6/Factory | Entered Lower Caves 4624 | -6/Lower Caves | Identified exit to Lower Caves 5074 | -6/Lower Caves | Entered another Lower Caves area 5081 | -6/Lower Caves | Discovered new exit (range 12) 5101 | -6/Lower Caves | Entered Factory 5101 | -5/Factory | Evolved 2 slots: Utility x2 5203 | -5/Factory | Discovered new exit (range 8) 5211 | -5/Factory | Garrison activated, responded to threat 5258 | -5/Factory | Entered Upper Caves 5527 | -5/Upper Caves | Build established: Scavenger-Tank 5611 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5728 | -5/Upper Caves | Discovered new exit (range 8) 5735 | -5/Upper Caves | Entered another Upper Caves area 5797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5856 | -5/Upper Caves | Learned location of Armory (-4) 5916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6054 | -5/Upper Caves | Lost 15 parts (3p2n4u6w) 6069 | -5/Upper Caves | Core integrity fell below 50% 6190 | -5/Upper Caves | Core integrity fell below 20% 6197 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06019_ Mass Driver destroyed. 06019_ Centrium Wheel destroyed. 06023_ Gauss Rifle destroyed. 06060_ ,Y G5%POALF=9U4PI2A, 06076_ Centrium Wheel destroyed. 06085_ N1KY,J&HFXI2KUDS,C|DNND#/ QE5IPF 06108_ I4= TDMA5A2 2UQ1 |J=E=R4 06113_ C-30 ARC bursts open, deploying its payload. 06113_ P-70 Sage unfolds itself. 06116_ Acquired 45 matter. 06121_ Centrium Wheel destroyed. 06137_ Cld. Deuterium Engine destroyed. 06161_ Acquired 38 matter. 06166_ Acquired 43 matter. 06186_ Centrium Wheel destroyed. 06187_ Dropped Imp. Treads. 06187_ Dropped Imp. Cooling System. 06188_ Dropped Com. Battery. 06188_ Dropped Hcp. Storage Unit. 06192_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ?????????######## ##??####??????????????????###?? | | ?????????# !=! ##?# ##?????????######### ### | | ?????????## ! #?# ####??????# ## | | ??????????### #?# #??????# | | ????????????##### g #?# #???????# | | ????????????????# p### #????????##### | | ????????????##### lmg ## #???????####??# ### | | ???????????## g l! #?####?## ##?# #?? | | ???????????# g % ### ### #?# ##? | | ???????????## ## @ ## ### #? | | ????????????####?## b #### #? | | ??????????????????## ##??## ## ##? | | ???????????????????# #?##### ###### ##?? | | ???????????????????## ### ## #???# #??? | | ????????????????????## ## ####??? #??? | | ?????????????????????## ! * #?????# #?? | | ??????????????????????# #?????## #?? | | ??????????????????????## ##??????## ##?? | | ???????????????????????## ###????????#####??? | | ????????????????????????## ##?????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????## ?????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????# ###????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 700 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded Centrium Wheel | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DisposableControlCanceller Manual? 0 Play Time 01:25:12 Cumulative 409.6 hours Start 2020.08.05 @ 10:15:34 End 2020.08.05 @ 16:02:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e10bd2-6161-4254-9497-eb6770a32cfd