Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:16:48 Player: Struisvogel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1569) 1569 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 3903 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 166 Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 100/100 System Corruption 1% Temperature Critical (517) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Weight Redist. System Light EM Pulse Cannon Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit Light Armor Plating > --- WEAPON ----------- Field Laser Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Medium Battery Advanced Weight Redist. System Improved Sensor Array Weapon Cycler Propulsion Shielding Light Armor Plating Beam Rifle Spread Laser Field Laser Heavy Laser Light EM Pulse Cannon Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Cargo Storage Unit Storage Cargo Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 57 | 6 10 1 8 32 Power 13 | 1 4 . 1 7 Engine 13 | 1 4 . 1 7 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 . 3 12 Treads 10 | . 2 . 1 7 Leg . | . . . . . Wheel 9 | 2 . . 2 5 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 2 5 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 2 . 2 4 Artifact . | . . . . . Weapon 14 | 2 1 1 2 8 Energy Gun 8 | 2 1 . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 35 | . 3 1 2 29 Power 7 | . 1 . . 6 Propulsion 11 | . 1 . 1 9 Utility 6 | . 1 . 1 4 Weapon 11 | . . 1 . 10 Highest Loss Streak 13 | . 2 1 1 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 96 100 90 73 Engine 13 | . 14 14 13 13 Treads 17 | . 17 28 20 13 Wheel 6 | . 8 . 1 8 Storage 11 | . 14 14 11 9 Protection 10 | . 12 14 11 7 Energy Gun 18 | . 28 14 22 12 Ballistic Gun 4 | . . 14 11 3 Launcher 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 160 | 11 35 34 39 160 Greatest Support 63 | 32 40 40 43 63 Greatest Overweight (x) 7 | . 4 . 1 7 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 30 | 8 15 15 15 30 Average Capacity 19 | 5 10 15 15 29 Most Carried 22 | 4 13 14 15 22 Average Carried 12 | 2 8 12 14 15 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 4 13 14 13 5 Class Distribution -------------------- 36% | Mutant 21% | Hauler-Mutant 21% | Tank 19% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 953 | 219 141 73 85 435 Remotely . | . . . . . Salvage Created 1624 | . 234 142 119 1129 Parts 106 | . 13 10 5 78 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 10 6 3 21 Guns 26 | . 10 6 3 7 Cannons 3 | . . . . 3 AOE 11 | . . . . 11 Classes Destroyed 14 | . 3 1 . 10 Worker 2 | . . . . 2 Builder 7 | . . . . 7 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 3 | . 1 . . 2 Swarmer 12 | . 6 3 . 3 Grunt 16 | . 4 2 3 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 7 | . . . . 7 Demolisher 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 4 3 2 8 Combat Bots Only 6 | . 4 3 2 6 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 330 | . 92 18 24 196 Missed 58 | . 21 4 5 28 Damage Taken 4269 | . 868 185 352 2864 Core 811 | . 213 10 32 556 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . . . 21 . Regen/Repaired (Parts) 58 | . . . 58 . Core Remaining (%) 67 | 100 . 10 92 . Volleys Fired 125 | . 42 9 11 63 Largest 3 | . 2 2 3 3 Hottest 154 | . 115 115 135 154 Shots Fired 256 | . 75 17 29 135 Gun 220 | . 75 17 29 99 Cannon 10 | . . . . 10 Launcher 26 | . . . . 26 Special . | . . . . . Kinetic 41 | . . 7 11 23 Thermal 177 | . 75 10 18 74 Explosive 26 | . . . . 26 Electromagnetic 12 | . . . . 12 Robot Hit Streak 12 | . 5 4 7 12 Robot Miss Streak 12 | . 12 10 7 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 148 | . 43 11 17 77 Core Hits 129 | . 37 17 11 64 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 1 3 Burn 6 | . 2 . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4189 | . 517 143 211 3318 Guns 1867 | . 500 133 211 1023 Cannons 150 | . . . . 150 Explosions 2072 | . . . . 2072 Melee . | . . . . . Ramming 100 | . 17 10 . 73 Kinetic 296 | . . 35 46 215 Thermal 1549 | . 500 98 165 786 Explosive 2072 | . . . . 2072 Electromagnetic 172 | . . . . 172 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 126 | . . . . 126 Projectiles . | . . . . . Explosions 116 | . . . . 116 Melee 10 | . . . . 10 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 335 | . . . . 335 Shots 9 | . . . . 9 Rammed 7 | . 2 1 1 3 Targets Rammed 7 | . 2 1 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 893 | . 592 216 401 893 Average Temperature 224 | . 233 99 140 259 Received Heat Transfer 1521 | . 309 39 102 1071 Effects 66 | . 23 . 1 42 Shutdowns 17 | . 6 . . 11 Energy Bleed 3 | . 1 . . 2 Interference 7 | . 6 . . 1 Matter Decay 9 | . 2 . 1 6 Short Circuit 6 | . 2 . . 4 Damage (minor) 7 | . 1 . . 6 Damage (major) 14 | . 2 . . 12 Damage (core) 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 3639 | . 1257 120 450 1812 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 560 | . 244 201 290 560 Initial 78 | . . 31 78 53 Average 185 | . 77 141 141 297 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 65 | 100 94 81 77 35 Level 1 23 | . 5 18 22 37 Level 2 11 | . . . . 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 3 5 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 18 6 14 28 Peak Tracking Total 5 | . 5 3 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 4 . 3 2 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 11 . 9 6 Successful 15 | . 5 . 7 3 Failed 11 | . 6 . 2 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 . 3 4 Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 5 | . . . 3 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Record 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 . 3 . Scan Component 5 | . 3 . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . . . 3 1 Recycle Component 1 | . . . . 1 Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 2 2 Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . . . 1 Recycled Matter 44 | . . . 44 . Retrieved Matter 44 | . . . 44 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 315 | . . . 315 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2757 | 92 731 196 572 1166 Spaces Moved 1296 | 85 418 105 346 342 Core 22 | 11 11 . . . Treads 807 | . 248 105 302 152 Legs . | . . . . . Wheels 467 | 74 159 . 44 190 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 95 146 Average Speed 173 | 93 139 160 151 262 Slowest Speed 730 | 100 250 160 160 730 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 54 23 25 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 135 | . . . . 135 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 132 | . . . . 132 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1562 | 94 489 117 373 489 Wait 15 | . . . . 15 Move 1292 | 84 417 104 345 342 Hop . | . . . . . Pick Up 47 | 4 13 2 3 25 Fast Attach 12 | 6 1 . . 5 Attach 28 | . 3 1 6 18 Detach 2 | . . . 2 . Swap 17 | . 6 . 2 9 Drop 17 | . 5 . 3 9 Fire 125 | . 42 9 11 63 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 4 | . 2 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 350 | -10/Materials | Core integrity fell below 20% 716 | -10/Materials | Discovered new exit (range 13) 789 | -10/Materials | Identified exit to Mines 824 | -10/Materials | Entered Mines 831 | -10/Mines | Met a Derelict bent on vengeance 904 | -10/Mines | Discovered new exit (range 12) 947 | -10/Mines | Assembled infested the area 952 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Accompanied by 2 allies 1020 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1025 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1186 | -9/Materials | Repaired Ion Engine? 1316 | -9/Materials | Build established: Tank 1338 | -9/Materials | Discovered new exit (range 10) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -8/Materials | Build established: Hauler-Tank 2046 | -8/Materials | Lost 11 parts (2p5n1u3w) 2130 | -8/Materials | Lost 3 parts (1p1n1w) 2700 | -8/Materials | Core integrity fell below 50% 2753 | -8/Materials | Core integrity fell below 20% 2758 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Broken Arm. Treads destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Matter decay (-28). Overheating: Matter decay (-19). Arm. Treads destroyed. Grenade Launcher destroyed. Overheating: System interference. Hvy. Laser temporarily disabled. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. Overheating: Cargo Storage Unit damaged (-101). Hvy. Laser destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Overheating: Matter decay (-14). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Storage Unit. Cargo Storage Unit destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?#???????????? | | ???????????????# ?????????????* ?! !??????????? | | ???????????????# ?????????????* ? ??????????? | | ???????????????# ????????????* ? #?????????? | | ???????????????+ ??????????? ?! / #?????????? | | ???????????????# #????????## ? #?????????? | | ???????????????# ###?##### # ????????? | | ????????####???# # ## # # ????????? | | ????????#! # # """ # #???????? | | ????????# ! # ! *! #### ???????? | | ????????# ! !%g[Yg! # #????????? | | ????????# w!@## # #????????? | | ????????# r =[# # # ##?????????????? | | ????????# #[ / **[##?#?? #??????????????? | | ???????????### # ######????? #??????????????? | | ???????####### # ###### #??????????????? | | ???????# #??????????????? | | ???????# [ #??????????????? | | ???????# * #??????????????? | | ???????# ### ### # #??????????????? | | ???????# ????## # # ### #? #??????????????? | | ????????????? ## #???!!!???????????????? | | ????????????# = ! ## #????!????????????????? | | ????????????# ## #?????????????????????? | | ????????????# ## #?????????????????????? | | ????????????# """ """ ## #?????????????????????? | | ????????????# """ """ ## #?????????????????????? | | ????????????# """ """ ## #?????????????????????? | | ???????????????? ??? ## #?????????????????????? | | ????????????????##???### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ^############??????????? | | ???????????????????##### ^ ## #??????????# | | ???????????????????#!! ## ####?????? # | | ???????????????????#!! ## # ####?? # | | ???????????????????#!! ##! #######? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSpectralScrap Manual? 0 Play Time 00:29:33 Cumulative 1.7 hours Start 2024.04.07 @ 16:37:07 End 2024.04.07 @ 17:16:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4a60ccd-5156-474b-957b-fa9f0d41cc66