Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 12:20:30 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1401) 1401 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 2999 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 7 Cogmind --------- Core Integrity 206/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Medium Armor Plating Hardened Light Armor Plating Shield Generator Medium Laser Beam Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Improved Heat Sink Small Matter Pod High-capacity Matter Pod Sensor Array Targeting Computer Medium Laser Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 7 13 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 9 | . 2 7 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . . 2 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 4 4 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 98 | . 99 97 98 Engine 12 | . 14 11 10 Treads 36 | . 27 42 43 Device 6 | . . 9 10 Storage 18 | . 27 12 11 Energy Gun 9 | . 13 8 . Ballistic Gun 8 | . 14 3 11 Ballistic Cannon 6 | . . 9 10 Naked Turns . | . . . . Heaviest Build 55 | 13 53 55 55 Greatest Support 83 | 20 40 83 80 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 4 20 20 20 Average Carried 17 | 1 15 19 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1221 | 254 272 676 19 Remotely . | . . . . Salvage Created 1335 | . 380 949 6 Parts 109 | . 31 76 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 42 | . 10 31 1 Guns 24 | . 10 14 . Cannons 17 | . . 16 1 AOE 1 | . . 1 . Classes Destroyed 7 | . 3 4 . Builder 2 | . . 2 . Hauler 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 14 | . 3 10 1 Grunt 17 | . 7 10 . Brawler 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 9 | . 3 9 1 Combat Bots Only 9 | . 3 9 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1988 | . 367 1223 398 Core 257 | . 63 121 73 Absorbed by Shields 358 | . . 310 48 Regen/Repaired (Parts) 220 | . . 220 . Core Remaining (%) 87 | 100 74 . . Volleys Fired 147 | . 33 112 2 Largest 2 | . 2 2 2 Hottest 104 | . 85 104 59 Shots Fired 281 | . 65 212 4 Gun 186 | . 65 119 2 Cannon 95 | . . 93 2 Launcher . | . . . . Special . | . . . . Kinetic 169 | . 33 132 4 Thermal 97 | . 17 80 . Explosive . | . . . . Electromagnetic 15 | . 15 . . Robot Hit Streak 15 | . 15 13 2 Robot Miss Streak 8 | . 3 8 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 174 | . 46 126 2 Core Hits 71 | . 22 48 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 5 7 . Burn 9 | . 4 5 . Destroy 1 | . 1 . . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2974 | . 473 2467 34 Guns 1480 | . 473 997 10 Cannons 1204 | . . 1180 24 Explosions 290 | . . 290 . Melee . | . . . . Ramming . | . . . . Kinetic 1702 | . 210 1458 34 Thermal 1166 | . 157 1009 . Explosive . | . . . . Electromagnetic 106 | . 106 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 22 2 Message Errors 6 | . . 6 . Matter Fused 4 | . . 4 . Heat Flow Errors 3 | . . 3 . Energy Discharges 4 | . . 4 . Parts Rejected 2 | . . 1 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 81 | . . 81 . Projectiles 6 | . . 6 . Explosions 75 | . . 75 . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 160 269 12 Average Temperature 76 | . 38 86 6 Received Heat Transfer 653 | . 135 358 160 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 4 2 . Heat Transferred 2975 | . 703 2272 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 683 | . 128 683 333 Initial 232 | . . . 232 Average 246 | . 50 391 309 Maximum Alert Level 2 | . . 2 1 Low Security (%) 54 | 100 100 26 . Level 1 17 | . . 21 100 Level 2 28 | . . 52 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 14 45 25 Peak Tracking Total 19 | . 3 4 19 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . . 5 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 21 | . 9 12 . Terminals 18 | . 8 10 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 31 38 . Successful 41 | . 16 25 . Failed 28 | . 15 13 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 35 | . 18 17 . Terminals 64 | . 30 34 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 9 12 . Record 1 | . . 1 . Prototype ID Bank 4 | . 1 3 . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Unreport Threat 1 | . . 1 . Locate Traps 7 | . 5 2 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Recall Assault 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 6 9 . Terminals 15 | . 6 9 . Botnet 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 8 10 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 45 | . . . 45 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 21 | . . . 21 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 4382 | 89 1696 2331 266 Spaces Moved 1963 | 68 626 1125 144 Core 7 | 7 . . . Treads 1887 | . 618 1125 144 Legs 69 | 61 8 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 183 | 112 238 161 160 Slowest Speed 240 | 120 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 95 95 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 52 . Melee . | . . . . Projectile 5 | . . 5 . AOE 47 | . . 47 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2461 | 77 773 1436 175 Wait 275 | . 89 163 23 Move 1960 | 67 625 1124 144 Hop . | . . . . Pick Up 33 | 4 16 13 . Fast Attach 14 | 6 3 5 . Attach 5 | . 1 4 . Detach 2 | . 2 . . Swap 7 | . 3 4 . Drop 12 | . 1 11 . Fire 147 | . 33 112 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 6 | . . . 6 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 12) 765 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Discovered new exit (range 7) 1378 | -10/Materials | Discovered new exit (range 11) 1786 | -10/Materials | Entered another Materials area 1786 | -9/Materials | Evolved 2 slots: Propulsion x2 1994 | -9/Materials | Destroyed 9 combat bots 2114 | -9/Materials | Repaired Lgt. Treads 2268 | -9/Materials | Discovered new exit (range 13) 2453 | -9/Materials | Discovered new exit (range 8) 2859 | -9/Materials | Repaired Lgt. Treads 3015 | -9/Materials | Discovered new exit (range 15) 3158 | -9/Materials | Discovered new exit (range 3) 3311 | -9/Materials | Discovered new exit (range 8) 3771 | -9/Materials | Identified exit to Mines 3771 | -9/Materials | Identified exit to Storage 4019 | -9/Materials | Build established: Scavenger-Mutant 4117 | -9/Materials | Entered Mines 4242 | -9/Mines | Discovered new exit (range 10) 4347 | -9/Mines | Assembled infested the area 4383 | -9/Mines | Self-destructed Last Messages --------------- squad. 04357_ 0N-J33(g) suffers critical hit (Destroy). 04371_ C-30 ARC bursts open, deploying its payload. 04371_ D-53 Grenadier unfolds itself. 04371_ Lgt. Treads destroyed. 04371_ as-17992 destroyed. 04371_ as-51890 destroyed. 04371_ as-10586 destroyed. 04373_ Shield Generator destroyed. 04373_ D-53 Grenadier destroyed. 04373_ D-53 Grenadier shuts down. 04374_ R-06 Scavenger collects Shock Absorption System. 04375_ The unstable cave ceiling collapses. 04377_ Attempting to rewire D-53 Grenadier. 04378_ System corrupted: Imp. Light Cannon rejected. 04378_ Imp. Ion Engine destroyed. 04378_ Attempting to rewire D-53 Grenadier. 04380_ Lgt. Treads destroyed. 04380_ Attempting to rewire D-53 Grenadier. 04383_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????### ##?????????????????? | | ????????????????????????## #????????######?### | | ????????????????????????# #??????### ### | | ????????????????????????# ##??##### | | ????????????????????????## #??## | | ????? ???????????????????## #### ##### < | | ???? ?????????????????# ## ##?#### | | ????? ?????????????## ### #### | | ????????# #######????# ### #?# | | ?????????# #????# ## #?## | | ??????????# #???## #???# | | ??????????# #### #??## ###???# | | ??????????????????# #??# ##?????## | | ??????????????????# #### #???????#### | | ??????????????????# ## ## ##??????????# | | ??????????????????# a a ## ####??????????## | | ??????????????????### a ## ##????????????## | | ???????????????????#a ## ##?????????????# | | ???????????????????#a aa #??????????????# | | ???????????????????# a a%d ##?????###??????## | | ???????????????????#aa* a@ #????## ##??????## | | ???????????????????# !%[! #???## #???????## | | ??????????????????# ! #??## ##???????## | | ??????????????????## #??# #????????? | | ???????????????????# ##??# #????????? | | ???????????????????## ##???# ##????????? | | ??????????????????? ##????## ##?????????? | | ??????????????????# ## ###??????## #??????????? | | ??????????????????# ?####?####???## #??????????? | | ??????????????????#??????## #### ##?????????? | | ?????????????????????????# #???????### | | ??????????????????????????# #???????# | | ??????????????????????????## ##### #???????# | | ???????????????????????????###????# #???????# | | ??????????????????????????????????## #??????## | | ???????????????????????????????????## #?????## | | ????????????????????????????????????## #?????# | | ???????????????????????????????####### ####### | | ???????????????????????????????# [* | | ???????????????????????????????# ############ # | | ?????????????????????????????????????????????# ## | | ????????????????????????????????????????????? ##? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyPrecisionGun Manual? 0 Play Time 00:33:34 Cumulative 178.5 hours Start 2022.03.19 @ 11:46:40 End 2022.03.19 @ 12:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 90 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: ce3aee10-420b-4e87-a839-95fa8448a897