Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 12:03:33 Player: Tereza Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (3230) 3230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 45 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 204/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Targeting Computer Improved Target Analyzer Core Analyzer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Large Storage Unit Recoil Nullifier Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Heavy Flak Cannon Rocket Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 7 | . . 2 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 69 | 5 3 4 9 6 30 12 Power 9 | 1 1 . 1 2 2 2 Engine 6 | 1 1 . 1 1 1 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 1 3 1 12 2 Treads 9 | 2 . 1 3 1 2 . Leg 12 | . . . . . 10 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 1 5 1 10 4 Device 5 | . . 1 1 . 3 . Storage 3 | 1 . . . . 1 1 Processor 7 | . 1 . 1 . 3 2 Hackware 4 | . . . . 1 2 1 Protection 4 | . . . 3 . 1 . Artifact . | . . . . . . . Weapon 16 | 1 1 2 . 2 6 4 Energy Gun 2 | . 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon 10 | . . 2 . 1 5 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 36 | . . 1 2 . 13 20 Power 4 | . . . 1 . . 3 Propulsion 11 | . . . 1 . 4 6 Utility 10 | . . 1 . . 4 5 Weapon 11 | . . . . . 5 6 Highest Loss Streak 11 | . . 1 1 . 5 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 92 86 86 99 93 79 Engine 6 | . 14 11 9 6 3 . Core 1 | . . . . . 2 3 Treads 16 | . 28 22 27 23 10 . Leg 6 | . . . . . 13 13 Device 5 | . . 9 4 7 5 6 Storage 9 | . 14 11 9 7 10 8 Processor 12 | . 8 11 12 15 12 14 Hackware 6 | . . . . 6 8 17 Protection 4 | . . . 5 7 5 . Energy Gun 5 | . 12 11 9 7 1 . Ballistic Gun 3 | . 14 . . 2 2 3 Ballistic Cannon 9 | . . 9 9 11 12 6 Peak Build Rating 62 | 5 10 12 21 33 56 62 Average Rating 31 | 3 9 11 15 27 43 51 On Entrance 19 | . 5 10 11 21 33 53 Naked Turns . | . . . . . . . Heaviest Build 49 | 9 16 20 28 40 49 37 Greatest Support 82 | 40 40 40 62 62 82 61 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 4 Class Distribution -------------------- 32% | Mutant 19% | Gunner 19% | Scavenger-Gunner 15% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2613 | 184 41 99 359 134 1294 502 Remotely . | . . . . . . . Salvage Created 2867 | . 55 85 453 24 1536 714 Parts 146 | . 9 8 36 2 62 29 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 61 | . 3 4 10 . 31 13 Guns 15 | . 3 1 2 . 8 1 Cannons 41 | . . 3 8 . 23 7 AOE 5 | . . . . . . 5 Classes Destroyed 13 | . 2 2 2 1 6 . Worker 3 | . . . 1 . 1 1 Builder 5 | . . . . 1 2 2 Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . 1 2 Operator 4 | . . 1 2 . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 10 | . 3 3 . . 4 . Grunt 33 | . . . 7 . 18 8 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 8 | . . 1 3 . 3 1 Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . 2 2 Best Kill Streak 5 | . 3 3 3 1 5 5 Combat Bots Only 4 | . 3 3 3 . 4 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 586 | . 18 24 60 2 287 195 Missed 147 | . 2 4 18 1 76 46 Damage Taken 7427 | . 165 190 648 59 3329 3036 Core 1422 | . 34 31 97 . 250 1010 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 86 92 82 100 70 . Volleys Fired 220 | . 17 11 43 7 102 40 Largest 3 | . 2 2 2 3 3 3 Hottest 144 | . 76 95 95 123 144 134 Shots Fired 523 | . 34 22 86 21 287 73 Gun 219 | . 34 11 43 14 99 18 Cannon 302 | . . 11 43 7 188 53 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 403 | . 17 11 43 14 247 71 Thermal 118 | . 17 11 43 7 40 . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 2 6 11 5 15 11 Robot Miss Streak 6 | . 6 2 5 1 6 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 312 | . 12 16 56 7 168 53 Core Hits 190 | . 6 6 25 2 78 73 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 25 | . 1 1 3 . 12 8 Burn 6 | . 1 1 3 . 1 . Destroy 5 | . . . . . . 5 Blast 14 | . . . . . 11 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7503 | . 130 268 1014 150 4081 1860 Guns 2353 | . 130 129 435 88 1470 101 Cannons 4355 | . . 139 579 62 2530 1045 Explosions 731 | . . . . . 81 650 Melee . | . . . . . . . Ramming 64 | . . . . . . 64 Kinetic 5522 | . 57 139 579 121 3480 1146 Thermal 1186 | . 73 129 435 29 520 . Explosive 731 | . . . . . 81 650 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 7 2 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . 5 . 46 13 Projectiles 51 | . . . 5 . 46 . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks 45 | . . 2 6 . 19 18 Impact 1 | . . . . . . 1 Kinetic 38 | . . 1 5 . 18 14 Secondary 6 | . . 1 1 . 1 3 Self-Inflicted Damage 139 | . . . . . 55 84 Shots 3 | . . . . . 1 2 Rammed . | . . . . . . . Targets Rammed 20 | . . . . . . 20 Kicked 20 | . . . . . . 20 Crushed . | . . . . . . . Highest Temperature 474 | . 266 162 142 96 474 90 Average Temperature 119 | . 103 69 39 41 163 25 Received Heat Transfer 2214 | . . 18 369 . 1212 615 Effects 15 | . . . . . 15 . Shutdowns 5 | . . . . . 5 . Energy Bleed 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 . 1 . Heat Transferred 3330 | . 259 407 1332 74 1258 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 589 | . 106 162 272 123 589 502 Initial 247 | . . 44 68 123 9 247 Average 188 | . 42 76 112 73 300 310 Maximum Alert Level 2 | . . . 1 . 2 2 Low Security (%) 60 | 100 100 100 78 100 34 . Level 1 23 | . . . 21 . 25 88 Level 2 16 | . . . . . 40 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . 1 3 4 9 4 Investigation 4 | . . . 1 1 2 . Extermination 2 | . . . . . 1 1 Reinforcement 11 | . . 1 2 3 2 3 Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . . 3 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 6 5 23 3 40 21 Peak Tracking Total 7 | . 3 4 6 4 5 7 Tactical Retreats 5 | . . . . . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 16 | . . . 1 1 12 2 Max in Single Turn 4 | . . . 1 1 4 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 2 1 3 3 5 1 Terminals 13 | . 2 1 3 2 4 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 7 3 6 8 15 6 Successful 18 | . 3 1 3 4 2 5 Failed 27 | . 4 2 3 4 13 1 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 16 | . 2 3 3 3 1 4 Terminals 38 | . 7 3 6 6 10 6 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 17 | . 3 1 3 3 2 5 Record 2 | . . . . . . 2 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Alert Level 4 | . . . 2 . 1 1 Dispatch Records 1 | . . . . 1 . . Security Status 1 | . . . . . . 1 Surveillance Status 3 | . 2 . 1 . . . Patrol Status 2 | . . 1 . 1 . . Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 2 1 2 3 5 1 Full Trace Events 3 | . . . 1 . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 49 | . . . . 49 . . Total Robot Build Rating 6 | . . . . 6 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 3 . Highest-Rated Group 123 | . . . . 123 64 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . 21 17 . Total Damage 531 | . . . . 282 249 . Kills 1 | . . . . 1 . . Allies Corrupted 1 | . . . . . 1 . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4395 | 78 307 377 769 721 1659 484 Spaces Moved 2391 | 44 150 207 384 413 914 279 Core 59 | 5 . . . . . 54 Treads 1506 | 39 150 207 384 413 313 . Legs 826 | . . . . . 601 225 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 158 112 50 Average Speed 144 | 147 160 160 159 158 136 113 Slowest Speed 245 | 160 160 160 160 161 245 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 32 20 33 15 20 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 138 | . . 1 . . 86 51 Melee . | . . . . . . . Projectile 42 | . . 1 . . 36 5 AOE 96 | . . . . . 50 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2891 | 55 194 235 459 469 1107 372 Wait 90 | . 2 3 12 36 24 13 Move 2385 | 43 149 206 383 412 913 279 Hop . | . . . . . . . Pick Up 54 | 7 12 4 6 3 17 5 Fast Attach 25 | 5 1 1 4 1 10 3 Attach 25 | . 1 1 3 2 9 9 Detach 1 | . . 1 . . . . Swap 19 | . 1 2 2 3 11 . Drop 49 | . 11 6 6 5 21 . Fire 220 | . 17 11 43 7 102 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 20 | . . . . . . 20 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 7) 384 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Discovered new exit (range 10) 761 | -9/Materials | Identified exit to Materials 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -8/Materials | Discovered new exit (range 14) 1530 | -8/Materials | Identified exit to Factory 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1702 | -7/Factory | Discovered new exit (range 15) 1724 | -7/Factory | Identified exit to Lower Caves 1862 | -7/Factory | Build established: Gunner 1918 | -7/Factory | Fabricated B-36 Bruiser (x3) 2122 | -7/Factory | Allied Derelicts emerged from ambush trap array 2222 | -7/Factory | Discovered new exit (range 8) 2243 | -7/Factory | Identified exit to Factory 2253 | -7/Factory | Entered another Factory area 2253 | -6/Factory | Accompanied by 3 allies 2253 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -6/Factory | Lost 3 allies 2336 | -6/Factory | Garrison activated, responded to threat 2893 | -6/Factory | Lost 5 parts (3n1u1w) 3593 | -6/Factory | Build established: Scavenger-Gunner 3894 | -6/Factory | Discovered new exit (range 15) 3911 | -6/Factory | Identified exit to Factory 3912 | -6/Factory | Entered another Factory area 3912 | -5/Factory | Evolved 2 slots: Utility x2 4094 | -5/Factory | Lost 7 parts (1p3n1u2w) 4356 | -5/Factory | Core integrity fell below 50% 4391 | -5/Factory | Core integrity fell below 20% 4396 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. Penetrated by Slug. Adv. Signal Interpreter destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. 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""" | | ???????????????????????# # #?? | | ???????????????????????# # ##?? ] ? | | ???????????????????????# ?# #??? ? | | ???????????????????????# ?# #####+## | | ???????????????????????# ??# | | ???????????????????????# ??# | | ???????????????????????##########???# | | ????????????????????????????????????# | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSubdwellerBrace Manual? 0 Play Time 00:34:00 Cumulative 63.8 hours Start 2024.10.08 @ 15:36:45 End 2024.10.09 @ 12:03:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c08936c-231f-4c98-bf28-25d5923c47c2