Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 18:18:39 Player: Superbantom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1142) 1142 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3392 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 312/550 Matter 207/300 Energy 56/100 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Small Storage Unit Weight Redist. System Improved Melee Analysis Suite Microactuators ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Improved Heat Sink Small Storage Unit Weight Redist. System Improved Melee Analysis Suite Microactuators ECM Suite [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 6 27 5 6 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 2 13 5 4 Treads 8 | . . . 5 3 Leg 13 | 2 2 8 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Utility 11 | 1 4 6 . . Device 3 | 1 1 1 . . Storage 3 | . 2 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 9 | 2 . 6 . 1 Energy Gun 4 | . . 4 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 4 5 . 11 Power 4 | . . 2 . 2 Propulsion 10 | . 2 3 . 5 Utility 2 | . . . . 2 Weapon 4 | . 2 . . 2 Highest Loss Streak 11 | . 2 3 . 11 To Critical Strikes . | . . . . . Average Backups 5 | . 3 5 10 10 Power . | . . . 1 . Propulsion 1 | . 1 1 3 4 Utility 3 | . 1 3 6 6 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 6 | . . 2 1 3 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 . 3 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 95 77 88 82 Engine 10 | . 14 10 9 7 Treads 6 | . . . 28 33 Leg 18 | . 27 21 8 . Flight 3 | . . 6 . . Device 3 | . 8 3 . . Storage 9 | . 14 7 9 9 Processor 2 | . 4 2 . . Protection 5 | . . 4 16 14 Energy Gun 13 | . . 18 18 12 Ballistic Gun 7 | . 24 2 . 4 Peak Build Rating 35 | 6 7 18 34 35 Average Rating 14 | 3 6 12 30 28 On Entrance 12 | . 6 4 17 34 Avg Prop Armor Cover (%) 12 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 40 | 8 14 36 39 40 Greatest Support 112 | 20 20 40 112 112 Greatest Overweight (x) 4 | . . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 10 | 5 7 9 15 15 Most Carried 13 | 2 5 11 13 13 Average Carried 6 | . 3 5 10 11 Final Capacity 15 | 5 8 15 15 15 Final Carried 12 | 1 4 7 12 6 Class Distribution -------------------- 69% | Mutant 23% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1139 | 278 99 605 49 108 Remotely . | . . . . . Salvage Created 1224 | 34 243 736 78 133 Parts 80 | 4 15 49 3 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 37 | 1 7 21 2 6 Guns 36 | 1 7 21 2 5 Classes Destroyed 7 | 1 2 3 . 1 Worker 3 | . 1 2 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 12 | . 3 6 . 3 Grunt 21 | 1 4 12 2 2 Duelist 1 | . . . . 1 Sentry 3 | . . 3 . . Best Kill Streak 8 | 1 4 8 1 3 Combat Bots Only 6 | 1 4 6 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 384 | 4 96 92 4 188 Missed 112 | . 38 28 3 43 Hits 272 | 4 58 64 1 145 Melee 11 | . . . . 11 Projectile 261 | 4 58 64 1 134 Critical Strikes 11 | . 1 1 . 9 Damage Taken 3423 | 44 615 653 15 2096 Core 535 | . 136 161 . 238 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 123 | . . 123 . . Core Remaining (%) 68 | 100 45 59 . . Volleys Fired 137 | 3 39 62 9 24 Largest 3 | 2 2 2 2 3 Hottest 146 | 40 40 130 126 146 Shots Fired 264 | 6 76 119 14 49 Gun 264 | 6 76 119 14 49 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 114 | 6 76 17 . 15 Thermal 150 | . . 102 14 34 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 2 7 11 25 12 Robot Miss Streak 12 | 1 3 12 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 169 | 4 46 75 14 30 Core Hits 78 | 2 19 46 4 7 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 3 2 3 Burn 7 | . . 2 2 3 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2481 | 54 616 1116 235 460 Guns 2480 | 54 615 1116 235 460 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 903 | 54 615 186 . 48 Thermal 1577 | . . 930 235 412 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 3 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 5 15 . . Message Errors 5 | . . 5 . . Matter Fused 8 | . 4 4 . . Heat Flow Errors 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 634 | . 5 552 341 634 Average Temperature 158 | . 3 120 167 242 Received Heat Transfer 1287 | 24 270 174 9 810 Effects 28 | . . 8 3 17 Shutdowns 4 | . . 2 . 2 Energy Bleed 3 | . . 1 1 1 Interference 6 | . . 4 2 . Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 4 | . . 1 . 3 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . 6 . 2 Heat Transferred 3738 | . . 1962 666 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 74 | 100 100 54 100 96 Level 1 25 | . . 45 . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 373 | 20 107 373 158 223 Initial 143 | . 6 6 143 83 Average 120 | 2 39 149 136 163 Influence Increases 1146 | 20 214 692 65 155 Destroy 0b10 Robot/C 740 | 20 140 420 40 120 Destroy 0b10 Robot/NC 25 | . 5 20 . . Destroy Leader 162 | . 30 102 10 20 Successful Hack 22 | . 7 15 . . Disable Machine 15 | . 15 . . . Destroy Structure 2 | . 2 . . . Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 150 | . 15 105 15 15 Influence Decreases 1018 | 10 208 369 276 155 Entered New Map 255 | . 4 10 196 45 Time Decay 563 | 10 164 309 80 . Lost Part 200 | . 40 50 . 110 Squads Dispatched 9 | . 4 4 1 . Investigation 6 | . 2 3 1 . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | 1 22 39 4 21 Peak Tracking Total 13 | 1 8 7 2 13 Tactical Retreats 8 | . 2 4 1 1 ECM-based Alert Blocks 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 3 8 1 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 2 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 45 | . 10 33 2 . Successful 29 | . 6 22 1 . Failed 16 | . 4 11 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 10 10 . . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 10 | . . 10 . . Scanalyzers 8 | . . 8 . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 6 5 . . Record 5 | . 2 3 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 6 | . . 6 . . Recycle Component 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 3 | . . 3 . . Scanalyzer 7 | . . 7 . . Retrieve Study 7 | . . 7 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 7 1 . Full Trace Events 8 | . 2 6 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 5 . . Parts Repaired 2 | . . 2 . . Time 76 | . . 76 . . Parts Recycled 2 | . . 2 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 322 | . 129 193 . . Optics 188 | . . 188 . . ECM 134 | . 129 5 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2366 | 101 500 1286 168 311 Spaces Moved 1625 | 76 286 1035 82 146 Core 18 | 17 . 1 . . Treads 213 | . . . 67 146 Legs 863 | 59 286 503 15 . Wheels . | . . . . . Hover . | . . . . . Flight 531 | . . 531 . . Fastest Speed 29 | 50 120 29 105 145 Average Speed 103 | 104 120 88 149 156 Slowest Speed 250 | 120 120 250 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 56 69 12 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2046 | 91 365 1288 113 189 Wait 142 | . 27 105 . 10 Move 1613 | 75 285 1026 81 146 Hop 4 | . . 4 . . Pick Up 56 | 7 6 31 11 1 Fast Attach 6 | . . 6 . . Attach 35 | 6 2 19 1 7 Detach 6 | . . 6 . . Swap 22 | . 4 11 6 1 Drop 24 | . 1 18 5 . Fire 137 | 3 39 62 9 24 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 602 | -9/Materials | Discovered new exit (range 14) 915 | -9/Materials | Discovered new exit (range 16) 1256 | -9/Materials | Discovered new exit (range 15) 1371 | -9/Materials | Lost 3 parts (1p2n) 1659 | -9/Materials | Build established: Scavenger-Mutant 1685 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Repaired Pulse Rifle 1821 | -9/Materials | Repaired Pulse Rifle 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2045 | -8/Materials | Identified exit to Garrison 2056 | -8/Materials | Entered Garrison 2202 | -8/Garrison | Triggered checkpoint 2250 | -8/Garrison | Triggered checkpoint 2259 | -8/Garrison | Triggered checkpoint 2299 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Triggered checkpoint 2367 | -8/Garrison | Self-destructed Last Messages --------------- 02290_ Overheating: Broken Ion Engine damaged (-1). 02294_ Overheating: Matter decay (-63). 02298_ Broken Ion Engine destroyed. 02299_ Med. Treads broken. 02299_ Overheating: Short circuit. 02299_ Beams of light sweep through the air. An alarm sounds. 02305_ Med. Treads destroyed. 02305_ Imp. Light Armor Plating destroyed. 02309_ Carbon-fiber Leg severed. 02319_ Broken Med. Treads severed. 02332_ Imp. Ion Engine destroyed. 02333_ Beams of light sweep through the air. An alarm sounds. 02334_ S-10 Pest destroyed. 02348_ B-36 Bruiser suffers critical hit (Burn). 02359_ B-36 Bruiser destroyed. 02362_ Adv. Treads destroyed. 02367_ Adv. Treads severed. 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Ion Engine | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% It's Just You Spot Them First Challenges ------------ None Game ------ Seed StasisBattleTerminator Manual? 0 Play Time 00:43:00 Cumulative 2.7 hours Start 2026.09.29 @ 17:38:51 End 2026.09.29 @ 18:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00142c16-5fdf-4e3b-9913-96791804e1ae