Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 13:57:50 Player: Perseus Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (282) 1410 Value Destroyed (12091) 12091 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (14446) 14446 TOTAL SCORE: 39767 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 681 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1102 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -1220 Cogmind --------- Core Integrity 1196/1600 Matter 144/300 Energy 503/520 System Corruption 38% Temperature Cool (8) Movement Walking (113) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Matter Drive > --- WEAPON (6) ------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun > --- INVENTORY (18) --- Light Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Reaction Control System Advanced Phase Shifter Gamma Rifle Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Molecular Deconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Matter Drive > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Reaction Control System Advanced Phase Shifter Gamma Rifle Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Molecular Deconstructor Sigix Containment Pod [Rating: 201] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Heavy Gauss Cannon Energy Gun Wave Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Utility 8 | . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . 1 . . 2 Weapon 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Parts Attached 446 | 7 9 9 32 4 3 11 42 7 10 . 6 27 2 19 9 14 8 15 38 22 19 22 6 9 18 39 39 Power 47 | 1 . 2 3 . . 1 6 1 3 . 3 2 . 2 1 1 . 1 5 1 2 1 1 . 1 5 4 Engine 22 | 1 . 2 3 . . 1 6 . 3 . 3 2 . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . 2 1 . . 1 1 . 1 . . . . . . Reactor 19 | . . . . . . . . 1 . . . . . . . . . . 4 1 1 1 1 . 1 5 4 Propulsion 79 | 2 . 3 14 . . 1 8 . 1 . . 4 1 3 . 1 1 . 10 2 4 4 2 1 1 13 3 Treads 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . Leg 70 | 2 . 3 14 . . 1 7 . 1 . . 4 1 3 . 1 1 . 6 1 1 4 2 1 1 13 3 Wheel 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 170 | 2 . 1 6 4 3 2 12 4 4 . 1 12 1 12 1 8 3 3 11 14 7 11 2 7 12 15 12 Device 128 | 1 . 1 2 3 3 1 8 4 4 . 1 11 1 6 . 7 3 3 8 10 6 9 2 6 7 14 7 Storage 10 | . . . 3 . . . . . . . . 1 . 2 1 . . . 1 . . . . . 1 1 . Processor 13 | 1 . . 1 1 . 1 2 . . . . . . 3 . . . . . . . 1 . 1 . . 2 Hackware 8 | . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 . . 1 . 2 Protection 9 | . . . . . . . . . . . . . . . . 1 . . 2 3 1 . . . 2 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 150 | 2 9 3 9 . . 7 16 2 2 . 2 9 . 2 7 4 4 11 12 5 6 6 1 1 4 6 20 Energy Gun 45 | 1 2 . 2 . . 1 4 . . . . 4 . 1 . 1 1 . 4 2 3 1 1 . 3 2 12 Energy Cannon 22 | . 1 1 . . . . 2 2 . . . 1 . . 3 . 1 2 1 1 . 1 . . 1 1 4 Ballistic Gun 33 | 1 3 1 4 . . 3 2 . . . . 2 . . . . . . 6 1 2 1 . . . 3 4 Ballistic Cannon 25 | . . . 1 . . . 6 . 1 . 1 1 . 1 2 2 2 5 1 . . 1 . 1 . . . Launcher 21 | . 3 1 2 . . 3 2 . 1 . 1 1 . . 2 1 . 3 . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 29 | . . 1 . . . . 2 . . . . 2 . 1 . . 2 . 1 1 . 7 . 1 4 5 2 Parts Lost 80 | . . . 2 . . 1 8 . 1 . 1 . 3 3 . . . 4 29 . 3 2 . . 3 . 20 Power 12 | . . . . . . . 1 . . . . . 1 1 . . . 1 4 . 1 . . . . . 3 Propulsion 18 | . . . . . . . 2 . 1 . . . 1 . . . . 1 10 . . 1 . . . . 2 Utility 21 | . . . . . . 1 2 . . . 1 . 1 1 . . . . 7 . 1 1 . . 2 . 4 Weapon 29 | . . . 2 . . . 3 . . . . . . 1 . . . 2 8 . 1 . . . 1 . 11 Highest Loss Streak 19 | . . . 1 . . 1 3 . 1 . 1 . 3 2 . . . 2 19 . 3 2 . . 1 . 9 Average Slot Usage (%) 94 | . 100 86 95 87 88 97 90 99 100 100 99 97 85 96 99 99 76 92 87 80 96 94 93 93 91 92 97 Engine 4 | . 14 14 11 11 11 11 11 12 10 13 13 11 7 3 . 4 5 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 4 11 5 5 5 5 . . 5 4 . . . . Reactor 3 | . . . . . . . . . 2 . . . . . . . . . 4 8 12 7 5 9 8 10 12 Leg 23 | . 28 28 32 33 33 33 23 26 26 26 26 23 22 23 23 23 23 22 16 7 12 20 26 23 23 25 23 Device 18 | . 14 14 16 9 11 10 13 19 20 20 19 22 15 19 27 22 22 23 18 16 17 13 20 20 18 13 17 Storage 7 | . . . 10 11 11 11 6 6 6 6 6 5 2 2 6 11 11 11 10 10 10 9 5 4 4 5 8 Processor 7 | . 14 1 2 1 . 9 10 13 13 13 13 11 11 12 5 5 5 5 5 5 5 5 5 5 4 4 7 Protection 1 | . . . . . . . . . . . . . . . . . . . . 3 3 5 5 4 3 . . Energy Gun 6 | . 11 . 1 . . 5 7 12 6 6 6 7 5 4 5 5 . 5 4 9 9 9 5 4 5 8 6 Energy Cannon 3 | . 1 13 5 . . . 2 . 6 6 6 5 5 5 4 5 . 2 4 . . . 5 4 3 2 4 Ballistic Gun 4 | . 13 13 10 11 11 11 3 . . . . 2 5 . . . . . 7 4 4 4 5 4 3 9 9 Ballistic Cannon 5 | . . . 3 11 11 1 3 6 2 6 3 3 5 10 10 10 . 10 . 5 5 2 5 8 6 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 9 12 21 31 37 31 31 58 60 61 59 60 68 68 55 65 68 64 64 79 87 93 103 107 122 130 168 175 Greatest Support 180 | 20 20 20 30 30 30 35 61 61 61 61 61 71 71 80 80 80 80 80 120 45 65 130 130 130 130 180 180 Greatest Overweight (x) 13 | . . 1 1 1 1 . 2 . 1 . . 1 1 . . . . . 13 5 5 5 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 3 2 2 . . . . . Largest Inventory Capacity 18 | 4 4 4 10 10 10 10 10 10 10 10 10 10 10 8 12 12 12 12 12 12 12 12 8 8 10 18 18 Average Capacity 10 | 4 4 4 6 10 10 10 10 10 10 10 10 10 6 4 8 12 12 12 12 12 12 11 8 8 9 12 18 Most Carried 18 | 4 4 4 10 10 10 10 10 10 10 10 10 10 10 8 12 12 12 12 12 12 12 12 8 8 10 18 18 Average Carried 9 | 2 3 3 6 9 9 9 9 9 9 10 9 9 6 4 8 11 11 11 11 11 11 11 7 8 9 11 16 Final Capacity 18 | 4 4 4 10 10 10 10 10 10 10 10 10 10 4 8 12 12 12 12 12 12 12 8 8 8 10 18 18 Final Carried 18 | 4 4 4 10 10 10 10 10 10 10 10 10 10 4 8 12 12 12 12 11 12 12 8 8 8 10 18 16 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Scavenger-Skirmisher 4% | Mutant 3% | Skirmisher 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Generator-Mutant | -3/Quarantine Scavenger-Executioner | -2/Research Generator-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 10555 | 312 182 198 732 162 59 299 606 345 157 . 97 217 222 417 417 466 . 327 860 510 361 514 312 . 277 820 1686 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13779 | 121 421 162 1266 197 . 213 764 278 693 . 235 361 222 512 193 476 . 311 1482 609 416 609 546 140 357 265 2930 Parts 594 | 12 41 13 76 8 . 11 52 3 10 . 12 15 1 27 5 14 . 7 61 7 12 25 16 3 23 15 125 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | 1 . . 2 1 . . . . . . . . . 1 . . . . 6 . . . . . 1 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . 6 . . 7 . 11 . . . 5 11 . 4 . . 13 106 18 . . . . Prevented 39 | . . . . . . . . 7 2 . 4 . . . . 4 . 2 . 1 5 7 7 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 210 | . 13 6 23 2 . 13 15 . 5 . 5 3 1 5 11 8 . 13 17 2 6 7 9 2 7 4 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 86 | . 4 2 11 1 . 1 9 . . . 2 1 . . 2 1 . 2 9 1 4 3 3 1 5 2 22 Cannons 56 | . . 1 9 1 . 1 1 . 2 . . 1 1 5 1 4 . 2 5 1 . 4 5 1 1 2 8 AOE 57 | . 9 3 3 . . 11 4 . 2 . 3 1 . . 8 3 . 8 1 . 1 . . . . . . Classes Destroyed 25 | 2 6 1 2 1 . 1 1 2 1 . 1 1 1 . 1 . . . 1 . . 2 . . 1 . . Worker 14 | . 4 . 2 1 . . 2 . . . . . . . . . . . 3 . . . . . . . 2 Builder 15 | . 3 . 3 . . . . . . . . . . 3 . . . . . . . . . . 1 . 5 Tunneler 16 | 3 1 3 1 . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . . 1 Minesweeper 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . Watcher 7 | . 1 . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 52 | . 6 . 3 . . 11 6 . 1 . 4 . . . 8 . . 6 . . 2 . 2 . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 64 | . 7 3 14 . . . 6 . . . . . . . . 7 . 5 1 . 1 4 5 . . . 11 Brawler 6 | . . . . . . . . . . . 1 . . . 1 1 . . 2 . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Sentry 23 | . . . 6 . . 1 1 . . . . 2 . 1 1 . . 1 1 . 1 . 1 2 . 1 4 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . . . . 1 . . . . . . 5 . . . 1 . . 1 6 Programmer 29 | . . . . . . 1 2 . . . . . . 4 . . . 1 6 1 . . . . . 2 12 Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 6 | . . . . . . . . 1 2 . 1 . . . . 1 . . . . . . 1 . . . . Packrat 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . Samaritan 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Assembled 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 4 10 3 5 2 . 3 5 1 2 . 4 3 1 2 4 4 . 5 7 1 5 6 4 2 3 1 8 Combat Bots Only 7 | . 6 2 3 1 . 3 5 . 2 . 4 1 1 2 4 4 . 5 7 1 5 6 4 2 3 1 7 Max Kills in Single Turn 4 | 1 4 2 2 1 . 3 3 1 1 . 3 1 1 1 2 2 . 4 2 1 1 3 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 2 . . 3 3 . 1 . 3 1 . . 2 2 . 4 1 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 17134 | . 226 69 753 125 . 502 1436 . 247 . 177 494 78 616 149 295 . 847 3476 155 364 404 387 83 1384 612 4255 Core 1591 | . 27 . 150 18 . 114 171 . . . . 45 . 44 15 . . . 197 26 41 74 22 . 167 76 404 Absorbed by Shields 4425 | . . . . . . . . . . . . . . . . . . . 551 . . 219 108 80 335 171 2961 Core Remaining (%) 77 | 100 . 89 . . . 29 . . . . 79 . . . . . . 89 . . . . 68 . 77 94 74 Volleys Fired 964 | 14 43 16 89 20 . 16 79 31 51 . 24 34 8 34 26 22 . 56 93 29 16 33 36 9 36 26 123 Largest 6 | 2 2 2 2 2 . 2 3 1 3 . 3 4 4 4 2 4 . 3 4 4 4 4 4 5 5 6 6 Hottest 404 | 60 88 101 101 67 . 98 193 90 188 . 188 263 245 256 155 256 . 199 315 226 285 290 290 368 368 404 381 Shots Fired 2191 | 28 83 27 176 37 . 32 156 31 71 . 37 75 27 77 37 47 . 73 224 42 42 79 99 25 81 85 500 Gun 1329 | 28 74 9 110 17 . 17 110 30 39 . 20 29 13 17 10 20 . 40 133 38 27 35 42 8 57 64 342 Cannon 777 | . 3 11 63 20 . 1 44 1 23 . 15 46 14 60 20 23 . 24 91 4 8 29 57 17 24 21 158 Launcher 70 | . 6 7 3 . . 14 2 . 9 . 2 . . . 7 4 . 9 . . 7 . . . . . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Kinetic 960 | 14 39 9 96 37 . 16 96 . 1 . 5 17 13 27 5 14 . 8 96 14 16 33 42 12 20 37 293 Thermal 691 | 14 38 11 68 . . 2 39 1 22 . 10 29 14 33 15 9 . 13 72 14 6 25 57 13 53 38 95 Explosive 52 | . 6 7 3 . . 14 2 . . . . . . . 7 4 . 9 . . . . . . . . . Electromagnetic 458 | . . . 9 . . . 19 30 48 . 22 29 . 17 10 20 . 43 56 14 20 6 . . . 3 112 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 . Robot Hit Streak 19 | 4 11 3 13 6 . 6 12 11 8 . 4 6 5 14 3 7 . 5 10 7 5 13 6 5 8 5 19 Robot Miss Streak 10 | 3 4 7 6 5 . 10 6 1 2 . 2 3 4 4 6 2 . 3 5 2 3 3 3 2 5 5 6 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 . 1 1 2 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Shots Hit Robots 1184 | 15 51 12 100 15 . 14 81 23 39 . 17 37 12 48 5 23 . 34 133 20 23 49 47 9 42 33 302 Core Hits 599 | 5 35 14 44 7 . 18 41 11 21 . 12 15 3 18 19 23 . 33 58 14 17 21 20 6 25 14 105 Critical Hits 47 | . . . 2 . . . 9 . . . . 3 2 3 . 1 . 1 9 1 . 2 2 2 1 2 7 Critical Kills 21 | . . . 2 . . . 4 . . . . 2 1 . . . . 1 3 . . 1 2 1 1 2 1 Critical Parts Destroyed 20 | . . . . . . . 4 . . . . . . 3 . 1 . . 5 1 . . . 1 . . 5 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39149 | 172 1369 418 2100 369 . 941 1779 484 1066 . 538 1054 514 1695 1315 1692 . 2084 5103 661 777 1370 1471 371 1774 1194 8838 Guns 18965 | 172 567 81 959 156 . 117 1075 448 498 . 215 356 214 368 63 373 . 307 2669 460 361 696 648 144 1228 812 5978 Cannons 12011 | . 62 153 870 213 . 27 318 . 249 . 91 555 300 1327 34 305 . 302 1712 135 108 674 823 227 504 382 2640 Explosions 8131 | . 740 184 271 . . 797 386 36 319 . 232 143 . . 1218 1014 . 1475 722 66 308 . . . . . 220 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Kinetic 14174 | 75 312 81 826 369 . 144 578 . . . 30 234 244 730 34 138 . 133 1971 266 249 844 633 171 389 323 5400 Thermal 11467 | 97 317 153 862 . . . 672 . 330 . 167 446 270 597 . 167 . 162 2119 138 39 460 838 200 1034 585 1814 Explosive 5930 | . 688 184 168 . . 797 386 . . . . . . . 1218 1014 . 1475 . . . . . . . . . Electromagnetic 7054 | . 52 . 244 . . . 143 484 736 . 341 374 . 368 63 373 . 314 1013 257 489 66 . . . 113 1624 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 482 | . . . . . . . . . . . . . . . . . . . . . . . . . 309 173 . Highest Corruption 38 | . . . . . . . 2 . 1 . . 1 24 25 25 25 25 28 10 10 1 1 1 . 13 . 38 Average Corruption 16 | . . . . . . . 1 . 1 . . 1 13 24 25 25 25 25 6 7 1 1 1 . 11 . 20 Corruption Purged 21 | . . . . . . . 2 . 1 . . 1 . . . . . . . 12 1 . 1 . 3 . . Effects 760 | . . . . . . . 2 . . . . . 14 90 98 142 14 133 31 73 4 . . . 27 . 132 Message Errors 104 | . . . . . . . 2 . . . . . 2 12 15 18 1 21 3 7 1 . . . 7 . 15 Matter Fused 121 | . . . . . . . . . . . . . 1 14 17 22 5 23 8 15 . . . . 5 . 11 Heat Flow Errors 65 | . . . . . . . . . . . . . 1 8 11 17 1 11 2 6 . . . . 2 . 6 Energy Discharges 60 | . . . . . . . . . . . . . 1 4 9 12 1 9 3 12 2 . . . . . 7 Data Loss (minor) 64 | . . . . . . . . . . . . . 1 10 7 13 3 7 . 12 1 . . . . . 10 Data Loss (major) 22 | . . . . . . . . . . . . . . 1 5 3 1 4 2 3 . . . . 1 . 2 Misfires 26 | . . . . . . . . . . . . . 2 3 3 7 . 3 1 3 . . . . 2 . 2 Alerts 12 | . . . . . . . . . . . . . . 1 5 1 . 2 . 1 . . . . . . 2 Misdirections 138 | . . . . . . . . . . . . . 1 19 19 32 2 30 1 9 . . . . 2 . 23 Targeting Errors 126 | . . . . . . . . . . . . . 4 15 7 16 . 22 10 5 . . . . 5 . 42 Weapon Failures 22 | . . . . . . . . . . . . . 1 3 . 1 . 1 1 . . . . . 3 . 12 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Overflow Damage 1115 | . 6 . 31 28 . 48 32 8 39 . . 35 . 80 166 66 . 65 361 . 39 . 17 . . 40 54 Projectiles 284 | . . . 22 28 . . 15 . 6 . . . . 47 . 10 . 13 58 . . . 17 . . 40 28 Explosions 831 | . 6 . 9 . . 48 17 8 33 . . 35 . 33 166 56 . 52 303 . 39 . . . . . 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . 1 4 . . 1 . . . . 2 . 8 . . . 3 4 1 2 1 1 . 1 . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . 1 4 . . 1 . . . . 2 . 8 . . . 3 4 1 2 1 1 . 1 . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 491 | . . . 8 . . 76 . . 51 . 7 . . 207 . . . . 55 . 87 . . . . . . Shots 14 | . . . 1 . . 2 . . 4 . 1 . . 2 . . . . 1 . 3 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 142 87 204 . . 18 365 10 177 . 344 81 207 337 191 369 160 272 331 232 153 170 155 58 134 243 246 Average Temperature 72 | . 52 31 47 . . 9 108 7 30 . 134 27 64 130 73 125 97 96 73 78 54 58 77 37 64 68 75 Received Heat Transfer 1761 | . 78 30 333 . . 54 351 . 74 . 63 36 . 18 . 117 . 135 192 . 18 51 13 12 . 9 177 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 1 3 1 . 1 . . . . . . 1 3 . 2 . . . . . 4 Combat Hostiles 9 | . . . . . . . 1 . 1 . . . . . . . . 1 2 . 1 . . . . . 3 Parts Fried 37 | . . . . . . . 1 5 7 . 1 1 . 3 . 1 . 4 2 . 2 . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 18 | . . . 2 . . . 1 . . . 1 1 . 1 . . . . 3 . . . 5 . . 1 3 Heat Transferred 14119 | 225 779 259 1591 . . . 1027 . 396 . 174 470 422 800 . 250 . 250 2257 161 74 495 806 186 942 740 1815 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . . 1 3 . 1 . . . . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 767 | 20 386 141 553 185 . . 206 . . . . 381 60 235 . . . . 592 . . . . 127 185 107 767 Initial 185 | . 13 136 30 185 . . . . . . . . 22 22 . . . . 18 . . . . 13 71 54 43 Average 184 | 9 202 77 243 57 . . 71 . . . . 200 32 74 . . . . 313 . . . . 69 87 29 503 Maximum Alert Level 3 | . 1 . 2 . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . 3 Low Security (%) 70 | 100 61 100 48 100 . . 95 . . . . 62 100 97 . . . . 30 . . . . 100 100 100 15 Level 1 11 | . 38 . 24 . . . 4 . . . . 37 . 2 . . . . 25 . . . . . . . 10 Level 2 17 | . . . 27 . . . . . . . . . . . . . . . 43 . . . . . . . 68 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 5 . . . 5 . . . . . . 4 . . . . 4 . . . . 1 2 3 14 Investigation 8 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Extermination 10 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . 4 Reinforcement 12 | . 1 . 2 . . . 2 . . . . . . 2 . . . . . . . . . . 1 2 2 Assault 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Garrison 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . 1 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 17 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . 2 7 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 20 7 51 3 . 12 23 . 7 . 8 9 6 8 4 6 . 12 30 2 10 24 10 2 18 30 52 Peak Tracking Total 12 | . 6 3 6 1 . 3 5 . 4 . 5 3 5 2 2 5 . 7 7 1 5 11 5 2 5 8 12 Tactical Retreats 22 | . . 1 5 . . . 5 . . . . . . . 1 1 . . . . 1 . 2 . . 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 6 | . . . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 17 | . . . . . . . . 4 1 . 2 . . . . . . . . . . . 10 . . . . Traps Extracted 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Installed 24 | . . 3 . . . . . 6 1 . 2 . . . . . . . . . . 1 11 . . . . Triggered 30 | . . . 1 . . . . 4 . . 4 . . . . . . . . . . 11 10 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 40 | . 3 . 4 . . . 3 . . . 1 3 . 3 . . . . 16 1 . . . . 2 1 3 Max in Single Turn 7 | . 3 . 2 . . . 1 . . . 1 1 . 3 . . . . 7 1 . . . . 1 1 1 Garrison Access 9 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 97 | . 6 1 12 . 1 1 16 1 3 4 1 5 . 8 . 1 7 . 6 . . 2 . 3 9 2 8 Terminals 56 | . 4 . 9 . . 1 12 . . . 1 2 . 5 . . . . 6 . . . . 3 9 1 3 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 3 Total Hacks 245 | . 14 1 37 . 4 1 33 1 11 28 1 11 . 22 . 1 21 . 14 . . 2 . 4 18 5 16 Successful 158 | . 8 1 25 . 4 1 15 1 11 28 1 7 . 10 . 1 21 . 3 . . 2 . 1 12 1 5 Failed 87 | . 6 . 12 . . . 18 . . . . 4 . 12 . . . . 11 . . . . 3 6 4 11 Catastrophic 21 | . 1 . . . . . 3 . . . . 1 . 4 . . . . 6 . . . . 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 14 . 22 . . . 20 . . . 1 6 . 11 . . . . 12 . . 1 . 2 11 . 6 Terminals 131 | . 12 . 30 . . 1 24 . . . 1 7 . 12 . . . . 14 . . . . 4 18 3 5 Fabricators 8 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 4 . . . . 1 . 4 . . . . . . . . . . . 2 7 Terminal Hacks 96 | . 2 1 10 . 4 1 1 1 11 28 1 2 . 2 . 1 21 . 1 . . 2 . 1 6 . . Record 34 | . . . . . . 1 . . 9 11 1 . . . . . 9 . . . . 1 . . 2 . . Part Schematic 17 | . . . . . 4 . . . . 8 . . . 1 . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . . . . 3 . 1 . . . . 4 . . . . . . . 2 . . Open Door 7 | . . 1 . . . . . 1 2 . . . . . . 1 . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 2 Seal Access 8 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 2 Unauthorized Hacks 45 | . 6 . 13 . . . 11 . . . . 2 . 4 . . . . 2 . . . . . 6 . 1 Terminals 34 | . 4 . 9 . . . 7 . . . . 2 . 4 . . . . 2 . . . . . 6 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Botnet 27 | . 3 . 8 . . . 5 . . . . 2 . 3 . . . . 2 . . . . . 4 . . Operators 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . 1 Monitor 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 . 12 . . . 13 . . . . 4 . 7 . . . . 6 . . . . 3 7 2 7 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 4 . . . . 8 . 1 . 1 . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Matter 336 | . . . . . . . . . . . . . . 168 . . . . . . . . . . . . 168 Time 126 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Robots Rewired 13 | . . . . . . . . . 2 . . . . . . . . . . 4 . 6 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 21 | . . 3 . 2 . . 1 . 2 . 1 . . . . . . . . 4 . 6 . . 1 . 1 Largest Group 8 | . . 3 3 2 2 . 1 . 2 2 2 2 . . . . . . . 4 4 8 2 2 2 . 1 Highest-Rated Group 406 | . . 40 40 45 45 . 10 . 51 51 125 125 . . . . . . . 167 167 406 120 120 120 . 48 Highest-Rated Ally 94 | . . 16 16 31 31 . 10 . 31 31 94 94 . . . . . . . 46 46 83 60 60 60 . 48 Total Orders 36 | . . 5 . 9 . . . . . 1 3 . . . . . . . . 1 1 11 4 . . 1 . STAY 10 | . . . . . . . . . . 1 1 . . . . . . . . 1 1 4 2 . . . . ROAM 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . FOLLOW 6 | . . . . . . . . . . . 1 . . . . . . . . . . 3 2 . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 14 | . . 4 . 9 . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . 11 21 13 . . . . . . 24 15 . . . . . . . . 11 38 . . . . 4 Total Damage 3283 | . . 107 159 43 . . . . . . 476 776 . . . . . . . . 389 1211 . . . . 122 Kills 17 | . . . 3 1 . . . . . . 4 4 . . . . . . . . 2 3 . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 9 | . 2 . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 1 1 3 . 3 2 . 2 . . . 2 2 . 1 . 2 3 . . . . . . Drone Launches 32 | . . 16 . 14 . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 41979 | 131 546 714 1233 526 1187 1401 2150 3476 1753 107 2036 818 225 1101 1514 1832 221 1562 1458 2606 1974 1119 8125 367 618 1344 1835 Spaces Moved 25910 | 62 317 480 705 340 965 1106 1405 2254 1197 88 1532 539 151 767 1074 1286 167 1069 836 1144 1324 763 3483 285 397 1001 1173 Core 7 | 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Treads 41 | . . . . . . . 40 . . . . . . . . . . . . . 1 . . . . . . Legs 23832 | 58 317 480 705 340 965 1106 1365 2254 1197 88 1532 539 151 767 1074 1286 167 1069 528 363 768 374 3483 285 397 1001 1173 Wheels 2000 | . . . . . . . . . . . . . . . . . . . 275 781 555 389 . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 110 140 130 110 112 112 112 103 106 Average Speed 120 | 115 120 120 120 121 122 120 123 120 120 120 120 120 121 120 120 120 120 120 120 146 142 126 112 112 112 107 110 Slowest Speed 700 | 120 120 150 150 150 150 120 200 120 150 120 120 150 150 120 120 120 120 120 700 150 185 140 112 112 112 113 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 68 | 5 66 98 70 98 83 98 48 98 96 68 93 18 89 22 97 95 62 96 25 95 93 89 99 9 48 35 32 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 17 | . 2 . . 1 1 1 . 1 2 1 1 . . . 1 1 3 1 . . 1 . . . . . . Known Exits Taken 19 | . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 2 . 1 3 5 . 2 3 . 3 . . . 3 4 . 1 . 5 2 . 2 . . . . Spaces Dug 109 | . . . . 1 . . 11 1 8 . 3 8 2 9 11 . . 7 11 4 . . 12 5 . 3 13 Terrain Destroyed 979 | . 38 20 39 7 . 72 25 1 19 . 16 40 5 64 94 63 . 135 126 15 11 19 57 10 7 15 81 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 343 | . . . . 7 . . 15 1 13 . 10 19 5 18 19 14 . 11 22 6 11 19 57 10 7 15 64 AOE 636 | . 38 20 39 . . 72 10 . 6 . 6 21 . 46 75 49 . 124 104 9 . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 34949 | 93 399 593 920 418 973 1146 1688 2998 1445 89 1698 653 175 880 1266 1544 187 1274 1113 2034 1373 881 7651 315 504 1215 1424 Wait 6923 | . 22 72 55 44 . . 113 676 162 2 122 26 15 37 139 194 . 113 114 726 1 31 4081 6 28 104 40 Move 25883 | 61 316 479 704 339 964 1105 1404 2253 1196 87 1531 539 150 766 1073 1285 166 1068 835 1143 1323 762 3482 284 396 1000 1172 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 11 3 4 14 4 3 6 24 11 4 . 6 4 . 11 10 10 3 11 22 5 3 7 15 . 7 13 28 Fast Attach 172 | . 1 1 7 2 . 4 13 3 1 . . 13 2 8 2 5 8 2 13 12 11 11 3 9 8 29 4 Attach 118 | 7 . . 3 2 3 . 11 1 1 . 2 3 . 3 6 5 . 10 20 3 2 5 . . 4 1 26 Detach 12 | . . . . . 1 . . . 1 . . 1 . 1 . 2 . 1 . 1 2 1 . . 1 . . Swap 158 | . 8 8 22 . . 7 18 3 8 . 4 11 . 8 1 4 1 3 5 7 6 6 3 . 7 9 9 Drop 329 | . 6 10 26 7 2 8 26 14 5 . 7 22 . 12 9 15 9 10 11 12 9 22 20 7 14 33 13 Fire 964 | 14 43 16 89 20 . 16 79 31 51 . 24 34 8 34 26 22 . 56 93 29 16 33 36 9 36 26 123 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 123 | . . . . . . . . . 15 . . . . . . 2 . . . 96 . 1 . . . . 9 Trap 24 | . . 3 . . . . . 6 1 . 2 . . . . . . . . . . 1 11 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Entered Mines 729 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Learned location of 1 exit from Materials 742 | -10/Mines | Found the Drone Emporium 747 | -10/Mines | Found Prototype Device 747 | -10/Mines | Identified Bomb Drone Bay 760 | -10/Mines | Discovered new exit (range 22) 950 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 991 | -10/Mines | Found a hidden stash of uninstalled traps 1023 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1114 | -10/Mines | Excavation squad dispatched 1114 | -10/Mines | A large section of the Mines collapsed 1265 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Accompanied by 3 allies 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Identified exit to Materials 1670 | -9/Materials | Build established: Scavenger-Mutant 2448 | -9/Materials | Identified exit to Mines 2592 | -9/Materials | First assault squad dispatched 2625 | -9/Materials | Entered Mines 2634 | -9/Mines | Learned 2 Materials zone layouts 2643 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2671 | -9/Mines | Discovered exit to Materials (range 49) 2672 | -9/Mines | Discovered exit to Materials (range 35) 2728 | -9/Mines | Assembled infested the area 2965 | -9/Mines | Learned location of Storage (-8) 3151 | -9/Mines | Entered Zion 3151 | -7/Zion | Accompanied by 2 allies 3201 | -7/Zion | Led the pair of lost Derelicts to a safe place 3275 | -7/Zion | Given A8's code to call for help 3398 | -7/Zion | Learned location of Data Miner (-6) 3912 | -7/Zion | Discovered new exit (range 13) 4219 | -7/Zion | Visited the Megawrench Repair Shop 4219 | -7/Zion | Megawrench repaired 7 parts 4338 | -7/Zion | Entered Proximity Caves 4629 | -6/Proximity Caves | Learned Factory security intel 4905 | -6/Proximity Caves | Learned Factory terminal intel 4959 | -6/Proximity Caves | Core integrity fell below 50% 5030 | -6/Proximity Caves | Discovered new exit (range 6) 5067 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5739 | -6/Proximity Caves | Entered Factory 5739 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5740 | -6/Factory | Identified exit to Extension 5742 | -6/Factory | Loaded intel: 22 terminal locations 6103 | -6/Factory | Discovered new exit (range 12) 6255 | -6/Factory | Lost 3 parts (2n1w) 6703 | -6/Factory | Build established: Scavenger-Skirmisher 6714 | -6/Factory | Discovered new exit (range 16) 6731 | -6/Factory | Identified exit to Factory 6841 | -6/Factory | Found Prototype Launcher 6841 | -6/Factory | Identified Scatter Rocket Array 7051 | -6/Factory | Build established: Scavenger-Mutant 7247 | -6/Factory | Discovered exit to Factory (range 15) 7495 | -6/Factory | Identified exit to Lower Caves 7889 | -6/Factory | Entered Lower Caves 8115 | -6/Lower Caves | Identified exit to Lower Caves 8288 | -6/Lower Caves | Learned 8 Factory zone layouts 11365 | -6/Lower Caves | Entered another Lower Caves area 11385 | -6/Lower Caves | Learned Factory garrison access intel 11522 | -6/Lower Caves | Discovered exit to Factory (range 8) 11939 | -6/Lower Caves | Attacked by a faux Warlord 12115 | -6/Lower Caves | Discovered new exit (range 11) 12182 | -6/Lower Caves | Identified exit to Data Miner 12651 | -6/Lower Caves | Learned location of Armory (-3) 12651 | -6/Lower Caves | Learned location of 1 exit from Research 12651 | -6/Lower Caves | Learned Research trap positions 12651 | -6/Lower Caves | Learned Factory emergency access door positions 12651 | -6/Lower Caves | Learned Research stockpile data 12699 | -6/Lower Caves | Learned Factory terminal intel 13118 | -6/Lower Caves | Entered Data Miner 13118 | -6/Data Miner | Accompanied by 2 allies 13118 | -6/Data Miner | Discovered new exit (range 6) 13126 | -6/Data Miner | Identified exit to Proximity Caves 13146 | -6/Data Miner | Met Data Miner 13166 | -6/Data Miner | Learned location of Section 7 (-2) 13166 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13198 | -6/Data Miner | Received God Mode back door access code from Data Miner 13225 | -6/Data Miner | Entered Proximity Caves 13225 | -5/Proximity Caves | Accompanied by 2 allies 13682 | -5/Proximity Caves | Escorted by Enhanced Grunt 13749 | -5/Proximity Caves | Learned Factory stockpile data 14692 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 15006 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15015 | -5/Proximity Caves | Found Prototype Special Weapon 15261 | -5/Proximity Caves | Entered Factory 15261 | -5/Factory | Accompanied by 2 allies 15261 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15262 | -5/Factory | Identified exit to Factory 15266 | -5/Factory | Loaded intel: 20 terminal locations 15267 | -5/Factory | Loaded intel: 4 garrison access locations 15305 | -5/Factory | Build established: Scavenger-Mutant 15883 | -5/Factory | Found Prototype Launcher 15883 | -5/Factory | Identified Tesla Bomb Launcher 15933 | -5/Factory | Identified exit to Upper Caves 15942 | -5/Factory | Found Launcher Loader 16079 | -5/Factory | Sucked down chute 16079 | -5/Factory | Entered Waste 16094 | -5/Waste | EMP discharged 16140 | -5/Waste | Spotted C-40 Crusher 16153 | -5/Waste | Spotted C-40 Crusher 16153 | -5/Waste | Spotted C-40 Crusher 16160 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16160 | -5/Waste | Destroyed C-40 Crusher 16174 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16194 | -5/Waste | EMP discharged 16194 | -5/Waste | System corruption reached 10% 16198 | -5/Waste | Spotted C-40 Crusher 16203 | -5/Waste | Spotted C-40 Crusher 16205 | -5/Waste | Lost 3 parts (1p1n1u) 16205 | -5/Waste | Spotted C-40 Crusher 16294 | -5/Waste | EMP discharged 16294 | -5/Waste | Discovered new exit (range 10) 16303 | -5/Waste | Identified exit to Factory 16304 | -5/Waste | Entered Factory 16991 | -5/Factory | Fabricated Lrn. Terrain Scanner? 17405 | -5/Factory | Entered Upper Caves 17726 | -5/Upper Caves | Encountered a Warlord checkpoint 17990 | -5/Upper Caves | Build established: Skirmisher 17990 | -5/Upper Caves | Discovered new exit (range 13) 18603 | -5/Upper Caves | Learned Factory security intel 18918 | -5/Upper Caves | Identified exit to Upper Caves 18919 | -5/Upper Caves | Entered another Upper Caves area 19074 | -5/Upper Caves | Discovered exit to Factory (range 13) 19253 | -5/Upper Caves | Build established: Scavenger-Skirmisher 20110 | -5/Upper Caves | Learned 4 Factory zone layouts 20178 | -5/Upper Caves | Discovered new exit (range 10) 20202 | -5/Upper Caves | Identified exit to Zhirov 20520 | -5/Upper Caves | Build established: Scavenger-Mutant 20536 | -5/Upper Caves | Encountered a Warlord checkpoint 20751 | -5/Upper Caves | Entered Zhirov 20753 | -5/Zhirov | Discovered new exit (range 3) 20803 | -5/Zhirov | Learned location of Quarantine (-3) 20803 | -5/Zhirov | Learned location of Testing (-2) 20854 | -5/Zhirov | Found Alien Artifact 20854 | -5/Zhirov | Identified Integrated Reactor 20854 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20906 | -5/Zhirov | Found Alien Artifact 20970 | -5/Zhirov | Identified exit to Proximity Caves 20972 | -5/Zhirov | Entered Proximity Caves 21039 | -4/Proximity Caves | Spotted B-86 Titan 21770 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22035 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22523 | -4/Proximity Caves | Discovered exit to Factory (range 9) 22533 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22534 | -4/Proximity Caves | Entered Factory 22534 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22535 | -4/Factory | Identified exit to Research 22716 | -4/Factory | Lost 3 parts (1n2u) 23010 | -4/Factory | Build established: Scavenger-Mutant 23136 | -4/Factory | Identified exit to Upper Caves 23284 | -4/Factory | First assault squad dispatched 23314 | -4/Factory | Incoming assault squad redirected 23354 | -4/Factory | Incoming assault squad redirected 23410 | -4/Factory | Destroyed 7 combat bots 23444 | -4/Factory | Lost 19 parts (3p6n4u6w) 23771 | -4/Factory | Found Imp. Powered Armor 23878 | -4/Factory | System corruption reached 10% 23967 | -4/Factory | Garrison activated, responded to threat 23992 | -4/Factory | Entered Upper Caves 24021 | -4/Upper Caves | Lost 5 parts (1p3n1u) 24077 | -4/Upper Caves | Encountered a Warlord checkpoint 24596 | -4/Upper Caves | Discovered new exit (range 5) 24608 | -4/Upper Caves | Identified exit to Upper Caves 24821 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25238 | -4/Upper Caves | Learned Research emergency access door positions 25254 | -4/Upper Caves | Learned Research interactive machine intel 25456 | -4/Upper Caves | Build established: Scavenger-Mutant 26289 | -4/Upper Caves | Identified Molecular Deconstructor 26336 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26598 | -4/Upper Caves | Entered another Upper Caves area 26598 | -4/Upper Caves | Accompanied by 4 allies 26632 | -4/Upper Caves | Discovered exit to Research (range 7) 26716 | -4/Upper Caves | Learned location of 1 exit from Research 27221 | -4/Upper Caves | Identified exit to Warlord 27678 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27718 | -4/Upper Caves | Lost 3 parts (1p1u1w) 28572 | -4/Upper Caves | Entered Warlord 28572 | -4/Warlord | Accompanied by 3 allies 28623 | -4/Warlord | Build established: Scavenger-Skirmisher 28742 | -4/Warlord | Found Prototype Device 28743 | -4/Warlord | Identified Minesniffer Drone Bay 28993 | -4/Warlord | Build established: Scavenger-Mutant 29030 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29115 | -4/Warlord | Met Warlord 29120 | -4/Warlord | Warlord's base attacked by MAIN.C 29133 | -4/Warlord | Opened Warlord's prototype stash 29140 | -4/Warlord | Found Prototype Device 29140 | -4/Warlord | Identified Exp. Phase Shifter 29154 | -4/Warlord | Found Prototype Hackware 29157 | -4/Warlord | Found Prototype Processor 29157 | -4/Warlord | Identified Exp. Core Analyzer 29160 | -4/Warlord | Found Prototype Device 29160 | -4/Warlord | Identified Exp. Focal Shield 29169 | -4/Warlord | Found Prototype Reactor 29169 | -4/Warlord | Identified Vortex Chain Reactor 29234 | -4/Warlord | Found Prototype Energy Gun 29236 | -4/Warlord | Found Prototype Energy Gun 29470 | -4/Warlord | Warlord forces counterattacked 29503 | -4/Warlord | Spotted Executioner 29504 | -4/Warlord | Destroyed Executioner 29565 | -4/Warlord | Spotted Striker 29573 | -4/Warlord | Rewired Striker 29574 | -4/Warlord | Spotted B-90 Cyclops 29580 | -4/Warlord | Spotted Executioner 29581 | -4/Warlord | Spotted B-86 Titan 29592 | -4/Warlord | Allies destroyed Executioner 29628 | -4/Warlord | Spotted Striker 29630 | -4/Warlord | Spotted Executioner 29650 | -4/Warlord | Destroyed Striker 29675 | -4/Warlord | Discovered new exit (range 13) 29688 | -4/Warlord | Identified exit to Proximity Caves 29691 | -4/Warlord | Entered Proximity Caves 29691 | -3/Proximity Caves | Accompanied by 2 allies 29804 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 31246 | -3/Proximity Caves | Build established: Scavenger-Mutant 31520 | -3/Proximity Caves | Discovered exit to Research (range 7) 31813 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 37505 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37816 | -3/Proximity Caves | Entered Research 37816 | -3/Research | Accompanied by 2 allies 37816 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 37817 | -3/Research | Identified exit to Research 37817 | -3/Research | Identified exit to Quarantine 37818 | -3/Research | Loaded intel: 77 trap records 37821 | -3/Research | Loaded intel: 37 interactive machine locations 37861 | -3/Research | Identified exit to Armory 37996 | -3/Research | Found Unknown Device 37996 | -3/Research | Identified Antimissile System 38183 | -3/Research | Entered Quarantine 38183 | -3/Quarantine | Accompanied by 2 allies 38233 | -3/Quarantine | Identified System Mapper 38276 | -3/Quarantine | Found Sigix Corpse 38334 | -3/Quarantine | Identified Vortex Rifle 38413 | -3/Quarantine | Build established: Generator-Mutant 38423 | -3/Quarantine | Met incapacitated Sigix Warrior 38423 | -3/Quarantine | Lockdown squad dispatched 38426 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 38428 | -3/Quarantine | Unlocked Sigix quarantine chamber 38438 | -3/Quarantine | Identified Transdimensional Reconstructor 38438 | -3/Quarantine | Warped through subspace 38438 | -3/Quarantine | Spotted Lightning 38439 | -3/Quarantine | Spotted Lightning 38443 | -3/Quarantine | Spotted Lightning 38451 | -3/Quarantine | Destroyed Lightning 38463 | -3/Quarantine | Incoming assault squad redirected 38486 | -3/Quarantine | System corruption reached 10% 38492 | -3/Quarantine | Destroyed Lightning 38507 | -3/Quarantine | Destroyed Lightning 38519 | -3/Quarantine | Found Prototype Energy Cannon 38519 | -3/Quarantine | Identified EMDS 38716 | -3/Quarantine | Found Alien Artifact 38716 | -3/Quarantine | Identified Matter Drive 38786 | -3/Quarantine | Crushed by falling debris 38801 | -3/Quarantine | Incoming assault squad redirected 38801 | -3/Quarantine | Entered Research 38801 | -2/Research | Warlord forces began assault on 0b10 38801 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 38813 | -2/Research | Met up with Warlord 38911 | -2/Research | Research machine network offline 38939 | -2/Research | Discovered new exit (range 12) 38957 | -2/Research | Identified exit to Testing 39218 | -2/Research | Spotted Striker 39470 | -2/Research | Borebot progress halted 39495 | -2/Research | Spotted Executioner 39522 | -2/Research | Build established: Scavenger-Executioner 39657 | -2/Research | Borebot progress halted 39694 | -2/Research | Borebot progress halted 39824 | -2/Research | Warlord destroyed during the assault 39945 | -2/Research | Discovered new exit (range 16) 39967 | -2/Research | Identified exit to Access 40133 | -2/Research | Spotted Striker 40136 | -2/Research | Spotted Executioner 40137 | -2/Research | Spotted Executioner 40145 | -2/Research | Entered Access 40145 | -1/Access | Evolved 2 slots: Utility x2 40231 | -1/Access | Fabricated Lrn. Terrain Scanner (x1) 40277 | -1/Access | Spotted B-99 Colossus 40406 | -1/Access | Garrison activated, responded to threat 40600 | -1/Access | Destroyed 7 combat bots 40617 | -1/Access | Lost 4 parts (1p1u2w) 40818 | -1/Access | System corruption reached 10% 41395 | -1/Access | First assault squad dispatched 41415 | -1/Access | Incoming assault squad redirected 41425 | -1/Access | Incoming assault squad redirected 41441 | -1/Access | Build established: Generator-Mutant 41511 | -1/Access | System corruption reached 30% 41577 | -1/Access | Lost 9 parts (1p1n2u5w) 41659 | -1/Access | Garrison activated, responded to threat 41670 | -1/Access | Incoming assault squad redirected 41855 | -1/Access | Found Unknown Launcher 41857 | -1/Access | Found Unknown Launcher 41860 | -1/Access | Found Unknown Launcher 41893 | -1/Access | Spotted B-99 Colossus 41978 | -1/Access | Discovered new exit (range 2) 41979 | -1/Access | Identified exit to Surface 41980 | *** | Destroyed 0B10! Last Messages --------------- 41811_ System corrupted: Matter fused (-8). 41831_ System corrupted: Energy discharge (-119). 41848_ System corrupted: Component data lost. 41853_ Acquired Reaction Control System. 41855_ Acquired Unknown Launcher. 41888_ System corrupted: Component data lost. 41909_ W I,VCOD0FR#3Q2A:YENLO 41924_ System corrupted: Matter fused (-5). 41940_ NSJ EP 0V5T|SX:UMRQDVR5SAU|R9TM4WII 41944_ System corrupted: Enh. Nova Cannon targeting data glitched. 41957_ MXAIQSFYM#F9ZZE4DE 41958_ System corrupted: Enh. Nova Cannon targeting data glitched. 41966_ Discarded Adv. System Shield. 41967_ Discarded Adv. Hacking Suite. 41972_ System corrupted: Component data lost. 41976_ System corrupted: Enh. Nova Cannon targeting data glitched. 41976_ Main Access Shell breached. 41978_ EXIT=FOUND 41979_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#????? ????? ?????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????#???????????????????????#???????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????#????????????????????? ?????????? | | #????????????#????????????##?????????????????????? | | ??????????? ??????? ????? ????????????????????? | | ##?????? ? ???????????? ????????????????????? | | ???????????????????????? ????????????????????? | | #?????###+#########???? ?????????????????????? | | ??????? #??? ???????????????????????? | | ??????? #??? ????????? ??????????????? | | ! ?? """"" #?? ?????????????????????????? | | ? """""""" #?# ??????????????????????????? | | """""""" ##" ? ???? ?"???? ?????????????? | | """"" #"""""""""""""?????????????????? | | """ #??????????? ?????? | | = " " #?????????????????? | | #################"" " """""" #?????????????????? | | % ##???##### " "????# ??????????????? | | #????????# @" "??#?????????????????? | | #?#??????# " "" "??????????????#?????? | | #?##?????# " "????????????????????? | | #????????# """"""????????????????????? | | #????????# ????? ?????????#?????????? | | #????????#"""????????##???????????????? | | !!! #????#????????????????????????????????? | | !! #???????????"????????#????????????????? | | !! #?????????????????"?#?????????????????? | | ###???????????????? #???#?????????????? | | #?????????????????? #?????????????????? | | #####+######?????????? ?? ??? #?????????????????? | | ?## #?###########? ???? ? #?????????????????? | | ??# # != #??? ?? #?????????????????? | | ### # != #???????? #?????????????????? | | + != #??????? ???????????????????? | | ### # #??#??? #??????#?????????????? | | ### # #???#? #??? ????????????? | | ## ################# # == ???????????? | | ## / == ????????????? | | ## # = ????????????? | | ## #????????????????????? | | ## ^ #????????????????????? | | ###+######+##### ########?? ?????????????????? | | # # # #? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 113 Energy Capacity 950 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 40 Corruption Prevention 20 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x1 | -5/Factory Lrn. Terrain Scanner | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed ShrapnelSuperchargedBeam Manual? 0 Play Time 05:40:43 Cumulative 200.8 hours Start 2020.12.16 @ 18:20:00 End 2020.12.18 @ 13:57:50 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 37 Adventurer 23 Explorer 0 Win Type 3 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e47c5c8d-aea8-4610-bb43-9f92c0d7a268