Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:40:29 Player: saltine Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (646) 646 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1228 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 93/250 System Corruption 0% Temperature Cool (12) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (20) --- Ion Engine Wheel Cooling System Large Storage Unit Huge Storage Unit EM Pulse Gun Medium Laser Subdweller Laser Assault Rifle Light Assault Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Spread Laser Battle Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Treads Wheel Wheel Cooling System Large Storage Unit Huge Storage Unit EM Pulse Gun Medium Laser Subdweller Laser Beam Cannon Assault Rifle Light Assault Rifle Light Cannon [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 2 6 9 Power 3 | . 1 2 Engine 1 | . . 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device . | . . . Storage 3 | . 2 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 1 | . 2 . Core 12 | . 11 13 Treads 27 | . 28 27 Storage 14 | . 14 14 Processor 9 | . 7 14 Protection 2 | . 4 . Energy Gun 13 | . 14 13 Ballistic Gun 11 | . 14 6 Ballistic Cannon 2 | . . 7 Peak Build Rating 13 | 6 10 13 Average Rating 10 | 6 9 11 On Entrance 7 | 6 6 10 Naked Turns . | . . . Heaviest Build 51 | 13 49 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 8 14 18 Most Carried 16 | 6 15 16 Average Carried 13 | 5 11 15 Final Capacity 20 | 8 15 20 Final Carried 15 | 4 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 426 | 200 132 94 Remotely . | . . . Salvage Created 742 | . 600 142 Parts 42 | . 37 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 17 | . 14 3 Cannons 2 | . . 2 Classes Destroyed 7 | . 4 3 Hauler 1 | . 1 . Operator 1 | . 1 . Turret 1 | . . 1 Swarmer 5 | . 3 2 Grunt 11 | . 11 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 167 | . 75 92 Missed 58 | . 23 35 Damage Taken 1010 | . 578 432 Core 250 | . 118 132 Absorbed by Shields . | . . . Redirected to Shielding 3 | . 3 . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | . 65 17 Largest 2 | . 2 2 Hottest 100 | . 70 100 Shots Fired 151 | . 117 34 Gun 126 | . 117 9 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 82 | . 65 17 Thermal 54 | . 37 17 Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 21 | . 16 21 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 102 | . 78 24 Core Hits 55 | . 37 18 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1325 | . 848 477 Guns 1033 | . 848 185 Cannons 292 | . . 292 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 542 | . 355 187 Thermal 639 | . 349 290 Explosive . | . . . Electromagnetic 144 | . 144 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | . 206 8 Average Temperature 66 | . 68 4 Received Heat Transfer 450 | . 288 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1507 | . 1036 471 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 556 | . 556 . Initial . | . . . Average 225 | . 226 . Maximum Alert Level 2 | . 2 . Low Security (%) 62 | 100 62 . Level 1 5 | . 5 . Level 2 32 | . 32 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 22 10 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 38 . Successful 20 | . 20 . Failed 18 | . 18 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Machine Index 1 | . 1 . Terminal Index 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 3 | . 3 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 16 | . 16 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2794 | 5 1748 1041 Spaces Moved 966 | 1 514 451 Core . | . . . Treads 966 | 1 514 451 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 189 | 160 167 214 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 2 86 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1793 | 4 1297 492 Wait 709 | . 696 13 Move 964 | . 513 451 Hop . | . . . Pick Up 14 | . 13 1 Fast Attach 3 | . 2 1 Attach 6 | . 1 5 Detach . | . . . Swap 8 | 2 3 3 Drop 7 | 2 4 1 Fire 82 | . 65 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 5) 766 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Discovered new exit (range 13) 1126 | -10/Materials | Discovered new exit (range 13) 1735 | -10/Materials | Discovered new exit (range 5) 1754 | -10/Materials | Entered Subcaves 1957 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1983 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2219 | -10/Subcaves | Core integrity fell below 50% 2504 | -10/Subcaves | Core integrity fell below 20% 2601 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2613 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2732 | -10/Subcaves | Learned location of Zion (-6) 2756 | -10/Subcaves | Discovered new exit (range 9) 2795 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02525_ Subatomizers dissect the Sub. Laser. Battle Rifle falls loose from the Twisted Machinery. Mak. System Shield falls loose from the Twisted Machinery. 02732_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02755_ Subatomizers dissect the Sub. Optics. 02756_ EXIT=FOUND 02756_ Spread Laser destroyed. 02768_ Subatomizers dissect the Sub. Optics. 02771_ S-10 Pest knocked back. 02771_ S-10 Pest destroyed. 02774_ Destroyed Flight Unit. 02777_ S-10 Pest destroyed. 02778_ Flight Unit fries itself beyond repair. 02780_ Subatomizers dissect the Sub. Optics, destroying it. 02781_ Lgt. Nuclear Core destroyed. 02784_ Lgt. Ion Engine fries itself beyond repair. 02785_ Autobeam Turret knocked back. 02787_ Lgt. Treads destroyed. 02788_ Autobeam Turret destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????## ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? & #??????????????????????? | | ??????????????????????# % ##?????????????????????? | | ???????????????######?# #?????????????????????? | | ???????????????#""" ?# #?????????????????????? | | ?????????"?????#" # ??????????????????????? | | ????????#""????#" % #% #??????????????????????? | | ???????##""???##"" ##?????##???#??????????? | | ???????# ""???#<% %%%% ###?? #?# #??????????? | | ???????# ""????#""t @ #?# ## ????????????? | | ##????##"" #####" ## [% ## ? #???????????? | | "#????# ""! ["##" ??#;;% # # # ##???????????? | | "##???# ""##""????###|] #???????????? | | ""##??##### "###?###????# ### #????????????? | | """#####?# "" ### ###??# #????#????????????? | | ## #?# #??# # #?????????????????? | | #?# ##?## # ##????????????????? | | #### #?# #????????????????? | | ## ### ### # #???????????????? | | ## ## ## ## #??????????????? | | # ## ############ ### #??????????????? | | #" ## ##??????????# ## ##??????????????? | | #"" ##??????????# ## ##???????????????? | | "" ##?????????# ## #"" ?????????????? | | " ##?####???# #? # "?????????????? | | ### ##### #?#?# ??????????????? | | ## ## #???? &??????????????? | | #### #?# #??##"???????????????? | | #?## ### #### #"??????????????? | | [### ## #??????????????? | | & & #??????????????? | | &%* ######## ##??????????????? | | ## ##### # # #???????????????? | | #?# ##???## ####??????####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonPowerCalibrator Manual? 0 Play Time 00:13:20 Cumulative 127.3 hours Start 2024.08.10 @ 15:26:15 End 2024.08.10 @ 15:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9fbdd36-c65f-4cde-a41f-3246f4c97b4e