Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 06:57:42 Player: Anaia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3720) 3720 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 7360 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 335 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 290/290 System Corruption 18% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Cooling System High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod (0) Structural Scanner Improved Sensor Array Improved Terrain Scanner Core Shielding Shield Generator Advanced Beam Cannon Heavy Ion Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Energy Filter Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Improved Heat Sink Cooling System High-capacity Storage Unit Medium Matter Pod Large Matter Pod Improved Sensor Array Improved Terrain Scanner Transmission Jammer Core Shielding Shield Generator Advanced Beam Cannon Heavy Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 121 | 7 10 7 28 17 52 Power 14 | 1 . . 3 3 7 Engine 10 | 1 . . 3 2 4 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 30 | 2 2 1 4 3 18 Treads . | . . . . . . Leg 24 | 2 2 1 4 3 12 Wheel 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 2 3 5 2 9 Device 11 | 1 . . 2 2 6 Storage 5 | 1 2 2 . . . Processor 2 | . . . . . 2 Hackware 1 | . . 1 . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 54 | 2 6 3 16 9 18 Energy Gun 10 | 1 3 1 3 1 1 Energy Cannon 13 | . . 1 5 4 3 Ballistic Gun 7 | 1 1 . 2 . 3 Ballistic Cannon 5 | . . . . 1 4 Launcher 19 | . 2 1 6 3 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . . 4 . 33 Power 7 | . . . . . 7 Propulsion 14 | . . . . . 14 Utility 8 | . . . 2 . 6 Weapon 8 | . . . 2 . 6 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 100 96 99 92 Engine 9 | . 14 11 11 9 7 Core 3 | . . . . 8 6 Leg 30 | . 28 33 32 35 24 Wheel 2 | . . . . . 7 Device 8 | . 14 11 4 9 11 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . . 8 Hackware 2 | . . 11 6 . . Protection 4 | . . . 8 9 1 Energy Gun 5 | . 21 15 6 3 1 Energy Cannon 7 | . . 6 12 11 1 Ballistic Gun 2 | . 5 . 1 . 4 Ballistic Cannon 2 | . . . . 1 6 Launcher 1 | . 1 . 1 1 1 Peak Build Rating 46 | 9 13 20 23 33 46 Average Rating 27 | 6 10 19 20 29 38 On Entrance 16 | . 9 13 20 23 32 Naked Turns . | . . . . . . Heaviest Build 117 | 11 28 91 102 115 117 Greatest Support 74 | 20 26 39 39 54 74 Greatest Overweight (x) 36 | . 1 2 3 2 36 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 7 14 22 25 25 25 Most Carried 25 | 4 15 20 25 25 25 Average Carried 22 | 2 11 18 24 24 23 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 4 15 20 25 25 17 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2438 | 277 71 167 427 226 1270 Remotely . | . . . . . . Salvage Created 4428 | 115 113 232 1291 979 1698 Parts 280 | 10 15 17 75 66 97 Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 4 | 1 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 83 | . 4 9 23 15 32 Guns 19 | . 1 5 4 1 8 Cannons 32 | . . 1 11 6 14 AOE 31 | . 3 3 8 7 10 Classes Destroyed 15 | 2 6 1 4 1 1 Worker 8 | . 1 . . 3 4 Builder 7 | . 1 . . 2 4 Tunneler 4 | 2 1 . . . 1 Hauler 4 | . . . 4 . . Recycler 6 | 1 . . . . 5 Mechanic 2 | . . . 1 1 . Operator 3 | . 1 1 . 1 . Watcher 7 | . 1 . . 3 3 Swarmer 21 | . 3 4 4 3 7 Grunt 34 | . 1 4 8 6 15 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 19 | . . 1 9 5 4 Hunter 1 | . . . . 1 . Programmer 6 | . . . . . 6 Best Kill Streak 10 | 2 5 8 5 10 6 Combat Bots Only 8 | . 3 8 4 6 4 Max Kills in Single Turn 7 | 1 5 3 3 7 3 Gunslinging . | . . . . . . Exploded 5 | . 3 3 3 5 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 642 | . 12 23 107 56 444 Missed 210 | . 1 4 25 22 158 Damage Taken 5772 | . 132 180 1137 556 3767 Core 1004 | . 10 41 226 23 704 Absorbed by Shields 83 | . . . 25 . 58 Regen/Repaired (Parts) 331 | . . . 275 56 . Core Remaining (%) 81 | 100 96 . 33 95 . Volleys Fired 311 | 7 16 12 102 45 129 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 60 100 121 121 150 128 Shots Fired 570 | 11 32 24 178 86 239 Gun 233 | 11 27 19 65 20 91 Cannon 284 | . . 3 102 53 126 Launcher 53 | . 5 2 11 13 22 Special . | . . . . . . Kinetic 190 | 7 4 . 8 1 170 Thermal 242 | 4 23 19 108 63 25 Explosive 22 | . 5 2 9 . 6 Electromagnetic 116 | . . 3 53 22 38 Robot Hit Streak 16 | 5 5 7 16 7 12 Robot Miss Streak 7 | 1 5 5 3 5 7 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 332 | 8 12 20 121 43 128 Core Hits 206 | 4 13 22 57 37 73 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 1 1 2 1 11 Burn 3 | . 1 . 2 . . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . . 1 Blast 10 | . . . . . 10 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9742 | 77 434 431 2983 1437 4380 Guns 2162 | 77 115 195 607 175 993 Cannons 4203 | . . 69 1408 652 2074 Explosions 3315 | . 319 167 963 610 1256 Melee . | . . . . . . Ramming 62 | . . . 5 . 57 Kinetic 2657 | 41 16 . 67 24 2509 Thermal 3093 | 36 99 195 1385 748 630 Explosive 1878 | . 319 167 736 . 656 Electromagnetic 2052 | . . 69 790 665 528 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 5 . . . 18 Average Corruption 7 | . 4 . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 96 | . 6 . . . 90 Message Errors 32 | . 1 . . . 31 Matter Fused 20 | . 2 . . . 18 Heat Flow Errors 11 | . 1 . . . 10 Energy Discharges 9 | . . . . . 9 Parts Fused 2 | . . . . . 2 Data Loss (minor) 9 | . 1 . . . 8 Data Loss (major) 6 | . 1 . . . 5 Misfires 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 209 | . 6 8 22 . 173 Projectiles 61 | . . . 10 . 51 Explosions 146 | . 6 8 12 . 120 Melee 2 | . . . . . 2 Knockbacks 23 | . . . . . 23 Impact . | . . . . . . Kinetic 21 | . . . . . 21 Secondary 2 | . . . . . 2 Self-Inflicted Damage 671 | . 32 . 46 50 543 Shots 28 | . 1 . 3 5 19 Rammed . | . . . . . . Targets Rammed 6 | . . . 1 . 5 Kicked 6 | . . . 1 . 5 Crushed . | . . . . . . Highest Temperature 494 | 20 169 245 494 423 463 Average Temperature 127 | 15 45 81 130 141 137 Received Heat Transfer 1707 | . 18 60 366 207 1056 Effects 27 | . . 1 9 5 12 Shutdowns 5 | . . . 2 . 3 Energy Bleed 4 | . . 1 . 2 1 Interference 10 | . . . 5 2 3 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . 1 1 2 Damage (minor) 1 | . . . 1 . . Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 6 | . . 1 3 2 . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 12 | . 1 1 4 4 2 Heat Transferred 6307 | 75 358 416 3315 1321 822 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . 2 3 5 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 565 | 15 197 295 484 546 565 Initial 204 | . 9 . 39 204 86 Average 230 | 9 128 189 231 237 263 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 47 | 100 100 41 36 49 46 Level 1 39 | . . 58 58 41 28 Level 2 12 | . . . 5 9 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 1 2 5 2 17 Investigation 7 | . . 2 . 1 4 Extermination 6 | . . . . . 6 Reinforcement 6 | . 1 . . 1 4 Assault 2 | . . . 2 . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . . 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . . . 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 8 10 41 27 43 Peak Tracking Total 8 | . 3 6 8 6 5 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 9 | . 4 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 19 | . 1 . 4 1 13 Max in Single Turn 3 | . 1 . 1 1 3 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 27 | . 2 2 13 3 7 Terminals 19 | . 2 2 10 2 3 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . . 2 1 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 75 | . 5 7 36 8 19 Successful 57 | . 4 5 29 6 13 Failed 18 | . 1 2 7 2 6 Catastrophic 5 | . . 1 1 . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 47 | . 5 7 23 5 7 Fabricators 3 | . . . . . 3 Repair Stations 20 | . . . 10 3 7 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 37 | . 4 5 18 3 7 Record 5 | . 1 . . 1 3 Part Schematic 3 | . . . 3 . . Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . 3 . . Open DSF 2 | . . . . . 2 Emergency Access Points 3 | . . 2 . . 1 Alert Level 6 | . 1 . 3 1 1 Unreport Threat 2 | . . . 1 1 . Locate Traps 2 | . . . 2 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . 1 1 2 . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 14 | . . . 9 3 2 Scan Component 7 | . . . 4 2 1 Repair 6 | . . . 4 1 1 Refit 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Seal Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 20 | . 2 2 8 3 5 Full Trace Events 6 | . . 1 1 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 4 1 . Time 207 | . . . 122 32 53 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 49 | . . . 49 . . Total Damage 731 | . . . 731 . . Kills 12 | . . . 12 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 7523 | 135 418 510 2276 1574 2610 Spaces Moved 2764 | 89 177 214 679 523 1082 Core 11 | 8 . . . . 3 Treads . | . . . . . . Legs 2306 | 81 177 214 679 523 632 Wheels 447 | . . . . . 447 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 260 107 Average Speed 218 | 113 187 213 260 260 187 Slowest Speed 1850 | 120 190 260 330 260 1850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 43 19 79 37 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 345 | . 32 14 61 27 211 Melee . | . . . . . . Projectile 56 | . . . . 18 38 AOE 288 | . 32 14 61 9 172 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3670 | 113 233 243 1011 652 1418 Wait 294 | . . . 154 36 104 Move 2759 | 88 176 213 678 522 1082 Hop . | . . . . . . Pick Up 113 | 11 21 9 28 17 27 Fast Attach 12 | . . . 1 1 10 Attach 41 | 7 . 2 5 2 25 Detach 2 | . . . . . 2 Swap 68 | . 10 5 22 14 17 Drop 64 | . 10 2 20 15 17 Fire 311 | 7 16 12 102 45 129 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . 1 . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 5) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 681 | -9/Materials | Destroyed 8 combat bots 806 | -9/Materials | Discovered new exit (range 9) 1064 | -9/Materials | Entered Storage 1453 | -9/Storage | Met a pair of Derelict thieves 1622 | -9/Storage | Learned location of Armory (-4) 1765 | -9/Storage | Repaired Grenade Launcher 2083 | -9/Storage | Garrison activated, responded to threat 2430 | -9/Storage | Core integrity fell below 50% 3062 | -9/Storage | Repaired Imp. Aluminum Leg 3095 | -9/Storage | Repaired Imp. Aluminum Leg 3136 | -9/Storage | Repaired Hrd. Light Armor Plating 3267 | -9/Storage | Discovered new exit (range 14) 3340 | -9/Storage | Entered Materials 3340 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4067 | -8/Materials | Repaired Imp. Aluminum Leg 4797 | -8/Materials | Discovered new exit (range 15) 4914 | -8/Materials | Entered Factory 4914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5075 | -7/Factory | Lost 3 parts (1p2n) 5263 | -7/Factory | Lost 3 parts (1n2u) 5487 | -7/Factory | Lost 3 parts (1p1n1u) 5558 | -7/Factory | Build established: Scavenger-Mutant 5592 | -7/Factory | Lost 3 parts (1p1n1w) 6537 | -7/Factory | System corruption reached 10% 6692 | -7/Factory | Build established: Mutant 7119 | -7/Factory | Garrison activated, responded to threat 7345 | -7/Factory | Build established: Scavenger-Mutant 7434 | -7/Factory | Core integrity fell below 50% 7479 | -7/Factory | Lost 10 parts (2p5n1u2w) 7503 | -7/Factory | Core integrity fell below 20% 7524 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Gauss Cannon destroyed. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Dropped Med. Matter Pod. G-47 Trooper knocked back. Extracted 9 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. U-05 Engineer destroyed. Gauss Rifle destroyed. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). K-01 Serf collects debris. Gauss Cannon destroyed. System corrupted: Energy discharge (-75). K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????#?????????????????????# | | ??????????????############# #?####???????????????# | | ??????????????# # #???????????????# | | ??????????????# ! # """" #???????????????# | | ??????????????# # ""S"" #???????????????# | | ??????????????# # "" "" =#???????????????# | | ??????????????# # #???????????????# | | ??????????????# # #???#######?????# | | ??????????????#? #]* #???# #?????# | | ??????????????# !#]* ! #???# ####### | | ??????????????# %%##;;;;;######## " " # # | | ???????????????????###;;;@% # " " # | | ???????????????##T # ![!![ # " " # | | ?????????# *%!% ! k # " " # "" | | ?????????+ ^ ^ % + " " # "" | | ?????????# """ ^ ^ gg # " " ### "" | | ????????????"Y # " " #?# | | ????????????""" [ g " " ### | | ???????????? " " + | | ??????????? % ####### | | ??????????#######+###;;;; ######?????? | | ???????????????????? ;; #???????????? | | ???????????????????? ## #???????????? | | ??????????????????? ?### ;### #???????????? | | ??????????????????? ???# ##?# #???????????? | | ??????????????????" ???? #??# ???????????? | | ??????????????????? ???? #??# ???????????? | | ??????????????????? ! ????????# ???????????? | | ???????????????????????????????#^ ???????????? | | ???????????????????????????????# ^ ??????????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -9/Storage | Hacked Hvy. Rocket Launcher | -9/Storage | Hacked Remote Datajack | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Quick And Dirty Remodeling System Compromised Troublemaker Challenges ------------ None Game ------ Seed JunkSubdwellerScreen Manual? 0 Play Time 01:44:47 Cumulative 3.9 hours Start 2024.09.04 @ 05:10:34 End 2024.09.04 @ 06:57:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 237f3df3-79d8-4479-a872-6cee5a4b826c