Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 13:00:52 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (156) 780 Value Destroyed (5877) 5877 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4797) 4797 TOTAL SCORE: 19614 Bonus ------- High Alert Combat Kills 1516 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 100/100 System Corruption 3% Temperature Critical (833) Movement Core (250) Ox4 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Trap Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer > --- WEAPON (3) ------- Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Advanced Trap Extractor (3/8 Fire) Cooled Proton Cannon Heavy Ion Cannon Ion Burst Cannon Remote Datajack Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Makeshift Trap Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Trap Extractor Cooled Proton Cannon Heavy Ion Cannon Ion Burst Cannon Hypervelocity Gauss Cannon Remote Datajack Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved VSS Leg Treads Spiked Treads Leg Improved VSS Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Makeshift Trap Scanner Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . 1 . 1 1 1 . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 55 | . . 1 . 11 20 8 9 . 6 Power 3 | . . . . 1 1 1 . . . Engine 3 | . . . . 1 1 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | . . . . 2 3 . . . . Treads 1 | . . . . 1 . . . . . Leg 1 | . . . . . 1 . . . . Wheel 2 | . . . . 1 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 1 2 . . Device 5 | . . . . . 2 1 2 . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 42 | . . 1 . 8 14 6 7 . 6 Energy Gun 5 | . . . . 2 2 1 . . . Energy Cannon 12 | . . 1 . 2 4 1 2 . 2 Ballistic Gun 2 | . . . . 1 1 . . . . Ballistic Cannon 10 | . . . . . 1 2 4 . 3 Launcher 12 | . . . . 3 6 2 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 45 | . . . 2 9 18 3 3 . 10 Power 6 | . . . . 1 2 1 . . 2 Propulsion 13 | . . . 1 1 6 1 . . 4 Utility 11 | . . . . 4 6 . . . 1 Weapon 15 | . . . 1 3 4 1 3 . 3 Highest Loss Streak 10 | . . . 1 4 6 1 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 70 | . 80 97 98 83 54 27 74 80 77 Engine 5 | . 14 11 11 9 6 2 . . . Core 1 | . . . . . . 1 6 6 6 Reactor 1 | . . . . . . . 6 6 6 Treads 9 | . 28 22 21 24 3 . . . . Leg 9 | . . . . . 6 6 24 26 23 Device 9 | . . 9 11 8 11 3 13 13 11 Processor 6 | . . . . . 3 2 16 20 20 Protection 6 | . 9 20 22 15 . . . . . Energy Gun 2 | . . . . . 8 4 . . . Energy Cannon 5 | . . 11 16 16 1 . 1 . 2 Ballistic Gun 6 | . 28 22 15 5 5 . . . . Ballistic Cannon 1 | . . . . . . . 3 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 16 29 34 54 54 49 49 44 44 Greatest Support 76 | 40 40 40 40 76 76 45 57 57 57 Greatest Overweight (x) 3 | . . . . 3 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 2 2 3 7 10 10 10 9 9 Average Carried 6 | 1 1 1 2 4 8 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 2 1 3 6 10 10 9 9 6 Class Distribution -------------------- 58% | Mutant 25% | Tank 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Matter Collected 2580 | . 310 234 77 251 819 366 440 83 . Remotely . | . . . . . . . . . . Salvage Created 5177 | . 310 256 297 1489 1463 593 699 11 59 Parts . | . . . . . . . . . . Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 120 | . 8 5 10 27 36 20 12 1 1 Melee 2 | . . . 1 1 . . . . . Guns 32 | . 8 3 3 5 13 . . . . Cannons 40 | . . 2 6 16 7 2 5 1 1 AOE 44 | . . . . 4 16 17 7 . . Classes Destroyed 19 | . 5 3 . 6 1 1 2 1 . Worker 11 | . 1 1 . 2 4 3 . . . Builder 8 | . . 1 . 2 4 1 . . . Tunneler 4 | . . . . 1 3 . . . . Hauler 2 | . . . . 1 1 . . . . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . 1 . . 1 . . . . Watcher 8 | . 1 1 . 3 2 1 . . . Swarmer 27 | . 3 . 3 . 9 8 4 . . Grunt 66 | . 5 4 7 16 20 10 4 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . . . 1 . . 1 . . Protector 1 | . . . . . . 1 . . . Sentry 14 | . . 1 . 6 6 . 1 . . Specialist 2 | . . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . Heavy 2 | . . . . 1 . 1 . . . Enhanced Grunt 1 | . . . . . . . . . 1 Samaritan 6 | . . . . . . . 6 . . Thief 1 | . . . . . . . . 1 . Best Kill Streak 14 | . 3 2 3 7 12 10 14 1 1 Combat Bots Only 12 | . 3 2 3 5 8 9 12 1 1 Max Kills in Single Turn 5 | . 2 1 1 2 5 4 3 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . 2 3 4 3 . . Melee 1 | . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Hostile Shots Fired 784 | . 60 18 38 127 421 41 43 6 30 Missed 271 | . 18 4 9 29 189 8 12 1 1 Damage Taken 8377 | . 442 269 329 1908 2653 907 426 103 1340 Core 1643 | . 78 22 7 89 559 359 104 21 404 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 68 . 92 83 20 . . . . Volleys Fired 374 | . 31 31 14 72 120 38 38 12 18 Largest 3 | . 2 3 3 3 3 2 1 1 3 Hottest 281 | . 46 106 183 275 161 122 120 61 281 Shots Fired 734 | . 62 93 40 195 226 39 39 13 27 Gun 377 | . 62 62 23 52 153 25 . . . Cannon 323 | . . 31 17 138 56 7 35 13 26 Launcher 33 | . . . . 5 17 7 4 . . Special 1 | . . . . . . . . . 1 Kinetic 351 | . 62 62 23 47 107 2 20 13 15 Thermal 297 | . . 31 17 143 70 25 . . 11 Explosive 33 | . . . . 5 17 7 4 . . Electromagnetic 52 | . . . . . 32 5 15 . . Robot Hit Streak 18 | . 13 12 8 18 8 3 5 6 6 Robot Miss Streak 8 | . 3 4 2 6 7 4 8 3 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . 3 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 408 | . 33 35 24 126 129 11 26 9 15 Core Hits 307 | . 14 9 13 56 117 57 30 2 9 Critical Kills 7 | . . . . 1 1 . 4 1 . Critical Parts Destroyed 10 | . . . . 1 . . 3 5 1 Critical Strikes 21 | . . . . 2 3 1 7 6 2 Burn 3 | . . . . . 2 1 . . . Meltdown 1 | . . . . 1 . . . . . Destroy 17 | . . . . 1 1 . 7 6 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14591 | 3 520 545 417 3182 5377 2375 1610 124 438 Guns 3501 | . 514 344 178 510 1827 128 . . . Cannons 5429 | . . 195 216 2260 1310 215 702 124 407 Explosions 5523 | . . . . 348 2235 2032 908 . . Melee . | . . . . . . . . . . Ramming 138 | 3 6 6 23 64 5 . . . 31 Kinetic 3752 | . 514 344 178 433 1616 68 268 124 207 Thermal 4369 | . . 195 216 2337 1225 128 68 . 200 Explosive 5365 | . . . . 348 2145 2032 840 . . Electromagnetic 967 | . . . . . 386 147 434 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 2 9 3 3 3 3 Average Corruption 2 | . . . . 2 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . 6 6 5 13 11 2 Message Errors 12 | . . . . 3 1 1 1 5 1 Matter Fused 9 | . . . . 1 2 3 2 . 1 Heat Flow Errors 4 | . . . . . 1 . 3 . . Energy Discharges 7 | . . . . . . . 4 3 . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . 1 2 2 . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . 1 . . 1 1 . Alerts 1 | . . . . . 1 . . . . Overload Shots 12 | . . . . 2 4 3 3 . . Overflow Damage 287 | . . . . 24 64 73 126 . . Projectiles 119 | . . . . 24 35 33 27 . . Explosions 168 | . . . . . 29 40 99 . . Melee . | . . . . . . . . . . Knockbacks 11 | . . 1 1 . 2 1 3 2 1 Impact 2 | . . 1 1 . . . . . . Kinetic 9 | . . . . . 2 1 3 2 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 467 | . . 87 . 52 155 138 35 . . Shots 14 | . . 1 . 2 5 5 1 . . Rammed 25 | 1 3 3 8 10 . . . . . Targets Rammed 35 | 1 3 5 9 13 3 . . . 1 Kicked 4 | . . . . . 3 . . . 1 Crushed 6 | . . 2 1 3 . . . . . Highest Temperature 891 | . 126 135 135 306 428 194 225 76 891 Average Temperature 79 | . 64 31 55 90 69 58 68 28 324 Received Heat Transfer 2103 | . 216 63 132 666 741 180 75 30 . Effects 11 | . . . . . 1 . . . 10 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . 1 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 6867 | . . 407 420 3731 1970 259 80 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Peak Influence 1325 | . 308 318 276 904 1233 1325 . . . Initial 601 | . . 130 76 107 352 601 . . . Average 544 | . 139 217 179 485 735 858 . . . Maximum Alert Level 4 | . 1 1 1 3 4 4 . . . Low Security (%) 18 | 100 67 47 73 12 . . . . . Level 1 20 | . 32 52 26 30 6 . . . . Level 2 25 | . . . . 29 38 32 . . . Level 3 32 | . . . . 27 49 58 . . . Level 4 3 | . . . . . 6 9 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 2 4 . 7 11 4 . . . Investigation 14 | . 2 3 . 4 4 1 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . . 1 . 3 1 2 . . . Assault 2 | . . . . . 1 1 . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Distress Signals 7 | . . . . 4 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 10 8 8 35 46 23 9 4 4 Peak Tracking Total 9 | . 3 1 3 6 6 9 4 3 4 Tactical Retreats 6 | . . . . 1 2 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Traps Triggered 7 | . . 1 . 1 4 1 . . . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . Reprogrammed 5 | . 5 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted 4 | . . . . . . . 4 . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 Objects Rigged 4 | . . . . . . 4 . . . Exploded 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Machines Disabled 31 | . 3 4 . 6 8 8 2 . . Max in Single Turn 4 | . 1 2 . 1 2 4 1 . . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 3 | . 1 . . 1 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Machines Accessed 18 | . 2 2 . 6 4 2 . 2 . Terminals 13 | . 2 2 . 5 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 50 | . 8 6 . 18 7 4 . 7 . Successful 21 | . 3 . . 6 2 3 . 7 . Failed 29 | . 5 6 . 12 5 1 . . . Catastrophic 10 | . . 4 . 4 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 4 6 . 12 7 2 . . . Terminals 37 | . 8 6 . 15 5 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 14 | . 2 . . 4 . 1 . 7 . Record 6 | . . . . . . . . 6 . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 2 2 2 . . . Terminals 5 | . 1 . . 1 2 1 . . . Detonate 1 | . . . . . . 1 . . . Sabotage 4 | . 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 12 | . 2 2 . 5 2 1 . . . Full Trace Events 7 | . 1 2 . 2 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Robot Analysis Total 145 | . . . . 1 . . . . 144 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . 4 . . . Machines 4 | . . . . . . 4 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Turns Passed 5225 | 28 292 472 182 972 1350 496 782 568 83 Spaces Moved 3148 | 17 122 218 73 451 824 316 693 397 37 Core . | . . . . . . . . . . Treads 804 | 17 122 218 73 295 79 . . . . Legs 1619 | . . . . . 325 167 693 397 37 Wheels 166 | . . . . 156 10 . . . . Hover . | . . . . . . . . . . Flight 559 | . . . . . 410 149 . . . Fastest Speed 35 | 160 160 160 165 130 35 35 90 90 90 Average Speed 112 | 160 160 160 165 151 101 91 93 90 90 Slowest Speed 245 | 160 160 160 165 245 200 180 180 90 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . 1 2 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 38 | 3 32 23 18 55 31 9 84 65 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 32 | . . . . . . . . . 32 Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 409 | . . 21 . 77 137 94 79 . 1 Melee . | . . . . . . . . . . Projectile 38 | . . . . 15 16 1 5 . 1 AOE 371 | . . 21 . 62 121 93 74 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Total 4157 | 17 155 269 96 571 1122 482 787 595 63 Wait 500 | . . 15 1 22 125 108 42 187 . Move 3133 | 16 121 217 72 450 821 311 692 396 37 Hop 3 | . . . . . 1 2 . . . Pick Up 1 | . . . . . . 1 . . . Fast Attach . | . . . . . . . . . . Attach 34 | . . 1 . 5 13 5 6 . 4 Detach 28 | . . . . 3 14 6 4 . 1 Swap 21 | . . . . 6 7 3 3 . 2 Drop 3 | . . . . . . 3 . . . Fire 374 | . 31 31 14 72 120 38 38 12 18 Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick 4 | . . . . . 3 . . . 1 Crush 30 | 1 3 5 9 12 . . . . . Escape Stasis 23 | . . . . . 18 5 . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Build established: Tank 700 | -9/Materials | Discovered new exit (range 11) 793 | -9/Materials | Entered Mines 908 | -9/Mines | Excavation squad dispatched 908 | -9/Mines | A large section of the Mines collapsed 966 | -9/Mines | Discovered new exit (range 6) 975 | -9/Mines | Entered Materials 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Discovered new exit (range 16) 1598 | -8/Materials | Lost 4 parts (1p1n1u1w) 1808 | -8/Materials | Identified exit to Factory 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -7/Factory | Lost 6 parts (4n2u) 2508 | -7/Factory | Build established: Skirmisher 2839 | -7/Factory | Discovered new exit (range 6) 2846 | -7/Factory | Identified exit to Factory 2968 | -7/Factory | Found Scatter Rocket Array 3021 | -7/Factory | Destroyed 8 combat bots 3055 | -7/Factory | Discovered exit to Factory (range 16) 3068 | -7/Factory | Lost 5 parts (1p2n2w) 3206 | -7/Factory | Garrison activated, responded to threat 3208 | -7/Factory | Core integrity fell below 50% 3294 | -7/Factory | Lost 5 parts (1p3u1w) 3297 | -7/Factory | Entered another Factory area 3297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3332 | -6/Factory | Build established: Mutant 3478 | -6/Factory | Crushed by falling debris 3647 | -6/Factory | First assault squad dispatched 3736 | -6/Factory | Discovered new exit (range 10) 3737 | -6/Factory | Destroyed 9 combat bots 3784 | -6/Factory | Identified exit to Lower Caves 3793 | -6/Factory | Entered Lower Caves 3816 | -6/Lower Caves | Destroyed 12 combat bots 4095 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4098 | -6/Lower Caves | Core integrity fell below 50% 4567 | -6/Lower Caves | Discovered new exit (range 9) 4573 | -6/Lower Caves | Identified exit to Lower Caves 4575 | -6/Lower Caves | Entered another Lower Caves area 4576 | -6/Lower Caves | Encountered a Warlord checkpoint 4637 | -6/Lower Caves | Discovered new exit (range 7) 4907 | -6/Lower Caves | Learned 8 Research zone layouts 4907 | -6/Lower Caves | Learned Research emergency access door positions 4907 | -6/Lower Caves | Learned Extension terminal intel 4907 | -6/Lower Caves | Learned Factory garrison access intel 5139 | -6/Lower Caves | Discovered new exit (range 4) 5142 | -6/Lower Caves | Identified exit to Data Miner 5143 | -6/Lower Caves | Entered Data Miner 5143 | -6/Data Miner | Discovered new exit (range 6) 5161 | -6/Data Miner | Met Data Miner 5176 | -6/Data Miner | Interfaced with the Data Conduit 5221 | -6/Data Miner | Core integrity fell below 20% 5226 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05215_ Overheating: Matter decay (-27). 05216_ Hvy. Gauss Cannon destroyed. 05218_ Power failure, Neutrino Core shutdown. 05218_ Hvy. Neutron Cannon destroyed. 05221_ Overheating: Hvy. Neutron Cannon damaged (-33). 05221_ Overheating: Core Analyzer damaged (-13). 05221_ Overheating: Cold Fusion Reactor damaged (-1). 05221_ Imp. VSS Leg destroyed. 05221_ Hvy. Neutron Cannon destroyed. 05222_ Overheating: Mak. Trap Scanner damaged (-26). 05223_ Overheating: Core Analyzer damaged (-5). 05223_ Enhanced Grunt suffers critical hit (Destroy). 05223_ Destroyed Adv. Particle Charger. 05223_ Enhanced Grunt knocked back. 05223_ Neutrino Core destroyed. 05224_ Overheating: Energy bleed (-48). 05225_ Enhanced Grunt suffers critical hit (Destroy). 05225_ Cold Fusion Reactor destroyed. 05226_ Overheating: Mak. Trap Scanner damaged (-8). 05226_ Overheating: Core Analyzer damaged (-1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????###############??????????????## | | ?????"""""""""""""""######????????## | | ????"""""""" "" """"# ######## | | ????""""""""" g %% | | ????"""""" g | | ???""""""" @ g | | ???"""""" | | ???""""""" % | | ????"""""" """"""""""""" | | ????""""""" """"########### | | ????""""""" """""###?????????? | | ?????"""""""" "#####???????????? | | ??????######"## "#???????????????? | | ???????????#"### "#???????????????? | | ???????????#"#?# "#???????????????? | | ???????????#"?? "#???????????????? | | ??????????????# "#???????????????? | | ?????????????? "#???????????????? | | ??????????????## "????????????????? | | ???????????????# "????????????????? | | ???????????????# "????????????????? | | ???????????????? ?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 3 Armor Coverage 825 Evasion (%) 63 Core Analysis 6 Recoil Reduction 6 Trap Extractor Capacity 8 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (57) ------------------------ Spk. Treads (874) Spk. Treads (874) Imp. Assault Rifle (699) Imp. Assault Rifle (699) Ion Engine (599) Com. Wheel (Loot Box) Hrd. Light Armor Plating (608) Beam Cannon (Loot Box) Cooling System (654) Hrd. Medium Armor Plating (831) Arm. Treads (1072) Imp. Cesium-ion Thruster (Loot Box) Imp. Carbon-fiber Leg (Loot Box) Ion Burst Cannon (Loot Box) Med. Treads (1323) Cld. Particle Cannon (780) Imp. Cooling System (899) Cld. Pulse Rifle (1028) Imp. Medium Armor Plating (1213) Hrd. Heavy Armor Plating (1323) Hvy. Ion Engine (863) Mni. Grenade Launcher (984) Angular Momentum Engine (Loot Box) Med. Treads (1675) Thermic Laser (Loot Box) Hvy. Gauss Cannon (Loot Box) Adv. Sensor Array (927) Recoil Nullifier (Loot Box) Imp. Titanium Leg (Loot Box) Hvy. Neutron Cannon (Loot Box) Hvy. Machine Gun (Loot Box) Adv. Trap Extractor (Loot Box) Hvy. EM Shotgun (Loot Box) Adv. Signal Interpreter (793) Scatter Rocket Array (Loot Box) Hvy. Neutron Cannon (Loot Box) Cld. Deuterium Engine (1655) Gravity Neutralizer (1208) Gauss Rifle (Loot Box) Adv. Sensor Array (1485) Phase Gun (Loot Box) Cld. Proton Cannon (Loot Box) Remote Datajack (Loot Box) Imp. VSS Leg (701) Hyp. Gauss Cannon (Loot Box) Hvy. Gauss Cannon (Loot Box) Imp. VSS Leg (816) 0b10 Decoder Chip [Generic] (820) Neutrino Core (1030) Cold Fusion Reactor (798) Hvy. Ion Cannon (Loot Box) Imp. VSS Leg (834) Adv. Signal Interpreter (771) Mak. Trap Scanner (1373) Imp. Dynamic Insulation System (Loot Box) VSS Leg (479) Core Analyzer (876) Game ------ Seed CoolantGaussMatter Manual? 0 Play Time 00:42:49 Cumulative 815.5 hours Start 2024.07.24 @ 12:09:47 End 2024.07.24 @ 13:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 964 Rogue 685 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 55 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0669ac2e-a51f-4e17-93df-13a820f1b24a