Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.28 @ 03:23:03 Player: Trione Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (456) 2280 Value Destroyed (16865) 16865 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3691) 3691 TOTAL SCORE: 32096 Bonus ------- High Alert Combat Kills 1996 Follower Combat Kills 2027 Entered Garrisons 1800 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -6432 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 114/170 System Corruption 0% Temperature Cool (256) Movement Hovering (152) Ox1 Location -4/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Sentry] (4) Relay Coupler [Behemoth] (9) > --- WEAPON (2) ------- Tesla Rifle Heavy Plasma Cannon > --- INVENTORY (48) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Cooling System High-capacity Storage Unit Improved Energy Well (600) Improved Energy Well (600) Matter Compressor (250) Matter Compressor (250) Matter Compressor (250) Experimental Sensor Array Improved Weapon Cycler Nanoactuators Improved Phase Shifter Improved Cloaking Device EM Shield Relay Coupler [Duelist] (45) Relay Coupler [Demolisher] (29) Relay Coupler [Hunter] (29) Improved Component Analysis Suite Advanced Dynamic Insulation System Improved System Restoration Module Improved Arc Projector Long-range Proton Cannon Plasma Cannon Improved KE Penetrator Improved KE Penetrator Guided EMP Blaster Smartbomb Launcher Micro-nuke Launcher Hellfire Missile Launcher Improved Datajack Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Lightpack 2.0 Advanced Signal Interpreter Improved Weapon Cycler Improved Stasis Canceller Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Micro Fission Core Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Fusion Compressor Advanced Cooling System Large Storage Unit Improved Energy Well Improved Energy Well Matter Compressor Matter Compressor Advanced Weight Redist. System Long-range Sensor Array Experimental Sensor Array Improved Phase Shifter Improved Cloaking Device Improved Heavy Armor Plating Damper Plating EM Shield Advanced Hacking Suite Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Behemoth] Improved Component Analysis Suite Advanced Dynamic Insulation System Improved System Restoration Module Tesla Rifle Improved Arc Projector Long-range Proton Cannon Plasma Cannon Heavy Plasma Cannon Hypervelocity Coil Gun Improved KE Penetrator Improved KE Penetrator Improved Proton Missile Launcher Guided EMP Blaster Micro-nuke Launcher Improved Datajack Improved Remote Datajack Plasma Sword Ionic Axe Spear Kinetic Spear [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Autogun Energy Gun Tesla Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Utility 10 | . . . 2 . . . 2 . 2 . . . 1 . . . 1 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 933 | 6 17 6 55 3 2 . 6 8 74 22 19 17 31 16 31 28 78 28 108 42 108 20 91 42 44 31 Power 23 | 1 1 1 2 . . . . . 1 2 . . 1 2 1 1 3 . 2 1 1 . 2 . . 1 Engine 12 | 1 1 1 2 . . . . . 1 2 . . . 1 1 1 1 . . . . . . . . . Core 10 | . . . . . . . . . . . . . . 1 . . 2 . 2 1 1 . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 150 | 2 8 1 19 1 1 . . . 11 5 . 2 4 2 3 1 28 3 13 3 16 3 16 3 5 . Treads 28 | . 2 . 16 1 1 . . . 4 3 . . . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 37 | 2 6 1 3 . . . . . 7 2 . 2 3 1 3 . 7 . . . . . . . . . Hover 85 | . . . . . . . . . . . . . 1 . . 1 21 3 13 3 16 3 16 3 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 370 | 1 4 . 11 1 1 . 6 1 22 7 4 5 14 3 14 4 32 8 57 10 55 13 43 20 26 8 Device 188 | . . . 1 . . . 1 . 7 2 3 2 10 2 6 . 14 4 39 1 36 9 29 10 7 5 Storage 56 | 1 2 . 1 . 1 . 3 . 1 3 . 2 1 . 4 . 1 1 . 5 5 . 3 7 14 1 Processor 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Hackware 47 | . . . . . . . . . 2 . 1 . 2 1 2 1 6 2 6 2 7 . 7 1 5 2 Protection 77 | . 2 . 9 1 . . 2 1 11 2 . 1 1 . 2 3 10 1 12 2 7 4 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 390 | 2 4 4 23 1 . . . 7 40 8 15 10 12 9 13 22 15 17 36 28 36 4 30 19 13 22 Energy Gun 44 | 1 . . 8 . . . . . 1 . 1 . . 2 . . 2 3 1 10 4 1 4 3 . 3 Energy Cannon 58 | . . . 6 . . . . 3 17 4 6 2 4 1 2 3 1 2 . 3 2 . . . . 2 Ballistic Gun 64 | 1 3 2 3 1 . . . 3 11 2 1 3 2 1 4 8 3 . 5 1 1 1 4 . . 4 Ballistic Cannon 6 | . . . . . . . . . 1 . . 2 1 . 1 1 . . . . . . . . . . Launcher 62 | . 1 2 6 . . . . 1 3 2 3 1 1 3 . 6 1 4 1 6 3 . 2 6 3 7 Special Weapon 46 | . . . . . . . . . . . . . 1 2 2 1 3 3 9 5 10 1 6 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 54 | . . . . . . . . . 5 . 3 1 2 . 3 2 5 3 15 3 5 . 5 2 . . Piercing Weapon 31 | . . . . . . . . . . . . . . . . . . . . . 6 1 7 6 7 4 Special Melee Weapon 25 | . . . . . . . . . 2 . 1 1 1 . 1 1 . 2 5 . 5 . 2 1 1 2 Unidentified Prototypes 12 | . . . 4 . . . . . 1 . 2 . 2 . 1 . . . . . 2 . . . . . Parts Lost 56 | . . 2 4 1 . . . 1 5 3 1 7 1 5 . 1 1 . 2 1 4 . 5 7 2 3 Power 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Propulsion 12 | . . 1 1 . . . . . . 1 . 1 . 1 . 1 . . . 1 1 . 3 1 . . Utility 24 | . . . 1 1 . . . . 3 . 1 3 . 1 . . 1 . 2 . 2 . 2 4 1 2 Weapon 17 | . . 1 2 . . . . 1 2 1 . 3 1 1 . . . . . . 1 . . 2 1 1 Highest Loss Streak 5 | . . 1 2 1 . . . 1 2 2 1 5 1 4 . 1 1 . 1 1 1 . 2 5 1 2 Average Slot Usage (%) 93 | . 98 99 99 99 93 88 90 90 85 90 91 88 95 91 93 91 87 90 93 92 93 90 92 95 99 92 Engine 4 | . 14 13 11 11 11 11 9 9 7 7 7 7 1 1 4 6 3 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 3 1 . 1 5 5 5 5 5 5 5 5 5 Treads 4 | . 1 . 20 22 22 22 18 18 1 11 . . . . . . . . . . . . . . . . Wheel 4 | . 26 27 1 . . . . . 8 2 15 15 15 11 13 9 5 . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 2 10 23 23 22 20 21 20 20 21 21 Device 5 | . . . . . . . 6 9 6 5 6 5 8 6 6 . 4 5 9 1 7 10 10 8 6 1 Storage 30 | . 20 28 32 33 32 33 29 27 29 30 30 32 33 33 39 40 30 24 29 29 31 31 27 28 31 31 Processor 3 | . . . . . . . . . 1 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Hackware 6 | . . . . . . . . . . . 2 3 5 9 3 4 6 11 5 8 10 5 11 17 18 22 Protection 4 | . 5 . 11 10 4 . 9 9 12 8 4 3 5 . 2 8 3 . . 4 . 1 . . . . Energy Gun 1 | . 4 . 7 . . . . . . . . . . 1 . . . . . 5 . 1 . 2 . 1 Energy Cannon 3 | . . . 10 11 11 11 9 7 7 12 8 2 2 . . . 1 2 . . . . . . . . Ballistic Gun 3 | . 23 27 2 10 11 11 9 10 4 2 1 3 4 . 2 7 1 . . . . 2 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 4 1 1 3 1 1 1 1 . 1 . 3 . Slashing Weapon 2 | . . . . . . . . . 2 . 3 3 4 6 5 . 3 2 7 1 3 . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 3 3 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 10 41 41 71 72 129 129 152 137 161 157 154 155 125 128 161 169 172 94 102 100 115 143 125 122 153 138 Greatest Support 128 | 26 40 32 40 40 40 40 40 40 40 40 24 24 40 40 40 40 71 89 97 105 115 107 128 128 126 126 Greatest Overweight (x) 31 | . 1 2 21 1 3 3 3 3 7 6 6 6 4 4 4 6 5 1 1 1 1 1 1 31 1 2 Average Overweight (x) 1 | . . 1 1 1 1 3 3 3 4 3 5 4 2 2 3 4 1 . . . . . . . . . Largest Inventory Capacity 62 | 6 16 16 22 22 36 36 56 36 42 62 42 42 36 36 42 42 62 48 48 54 54 54 54 48 48 48 Average Capacity 39 | 5 11 16 21 22 29 36 37 36 41 42 42 36 34 36 41 42 42 43 48 48 54 54 49 35 41 42 Most Carried 54 | 6 16 16 22 22 31 31 31 36 42 42 42 42 36 36 42 42 45 48 48 52 54 54 54 48 43 42 Average Carried 38 | 4 10 15 21 21 24 31 29 34 41 40 41 34 34 34 41 41 41 42 47 48 53 53 48 34 41 39 Final Capacity 54 | 6 16 16 22 22 36 36 36 36 42 42 42 34 36 36 42 42 42 48 48 54 54 54 48 40 42 48 Final Carried 54 | 6 16 16 22 22 31 31 29 35 42 42 42 34 36 36 42 41 41 48 48 52 54 54 48 40 42 37 Class Distribution -------------------- 48% | Botlord-Mutant 23% | Hauler-Mutant 21% | Bothacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Bothacker-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Matter Collected 18173 | 263 513 233 764 55 . . 108 89 1015 410 194 420 385 326 1035 845 912 600 1738 748 1545 491 2684 1006 760 1034 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22295 | 89 630 454 1970 303 . . 120 326 1900 857 245 680 400 235 854 724 625 478 1107 1511 1304 2174 1804 899 1625 981 Parts 1015 | 1 47 32 118 25 . . 1 14 74 40 12 28 15 17 35 26 30 25 43 54 45 73 99 39 70 52 Haulers Intercepted 16 | . 2 . 6 . . . . . 1 . 1 . . . 1 . . . . . 2 . . . 3 . Recyclers Shooed 20 | . 1 . 1 . . . . . 3 . . . 1 . 3 . 3 . 4 . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 313 | . 9 13 33 11 . . 2 9 31 19 2 17 5 7 3 16 3 9 15 20 13 . 22 18 11 25 Melee 40 | . . . . . . . . . . . . . 1 . . . 1 . 12 . 6 . 14 4 2 . Guns 56 | . 8 8 8 . . . 2 . 6 3 . 2 2 . 2 2 2 1 . . . . 4 2 . 4 Cannons 45 | . . . 8 4 . . . 4 8 7 2 3 2 . 1 1 . 2 . 1 . . . . . 2 AOE 152 | . 1 5 14 7 . . . 4 12 8 . 12 . 7 . 11 . 2 3 18 6 . 4 10 9 19 Classes Destroyed 18 | 1 6 1 4 1 . . . . 2 1 . . . 1 . . . . . 1 . . . . . . Worker 33 | . 2 1 5 . . . . . 2 . 2 . 2 . 2 . 3 . 1 . 2 . 6 . 5 . Builder 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Tunneler 8 | . 2 1 . . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 . Hauler 16 | . 2 . 6 . . . . . 1 . 1 . . . 1 . . . . . 2 . . . 3 . Recycler 34 | 1 1 2 3 . . . . . 5 . 1 . 1 . 3 . 2 . 3 . 1 . 4 . 7 . Mechanic 5 | . . . 1 . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 3 . 3 . . . . . 1 . 1 . . . 1 . 2 . . . 1 . . . . . Swarmer 131 | . 3 10 10 4 . . . 4 8 7 2 7 . 3 . 6 . 3 5 4 . . 12 13 9 21 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Grunt 99 | . 6 3 12 4 . . 2 4 15 6 . 8 2 3 1 10 . 2 . 8 9 . 2 . 1 1 Brawler 6 | . . . 1 1 . . . . 3 . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Sentry 28 | . . 1 9 . . . . 1 4 4 . . . . 1 . . . 1 . . . 1 1 2 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . . 1 . . . 1 . . . 3 . 4 . . . 4 . . Programmer 33 | . . . . . . . . . 1 . . 1 3 . 2 . 3 1 9 1 5 . 7 . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Wasp 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Thug 10 | . . . . . . . . . . . . . . . . . . . . . . 7 3 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | 1 3 5 7 4 . . 2 4 9 8 2 9 2 7 2 9 2 3 4 10 4 . 5 9 5 5 Combat Bots Only 10 | . 3 3 6 4 . . 2 4 9 8 2 9 1 7 2 9 2 3 3 10 4 . 4 9 4 5 Max Kills in Single Turn 5 | 1 2 2 4 2 . . 1 4 5 2 1 4 1 2 1 3 1 2 3 3 2 1 3 2 3 4 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 3 2 . . . 4 5 2 . 4 . 2 . 3 . 2 2 3 2 . 3 2 3 4 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Damage Taken 19817 | . 309 310 1130 174 . . 33 218 2347 1332 325 576 435 723 82 881 613 353 1617 177 1339 . 2178 2017 680 1968 Core 2453 | . 36 48 113 . . . . . 287 104 46 79 50 74 . 78 37 57 248 41 225 . 158 238 114 420 Absorbed by Shields 134 | . . . . . . . . . . . . . 20 114 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 66 . . . 71 . 100 . . . 26 . . . 76 . . . 61 . . . . . . Volleys Fired 1026 | 3 43 23 111 15 . . 7 23 89 49 7 32 26 28 37 52 40 31 40 53 74 48 28 63 19 85 Largest 2 | 2 2 2 2 1 . . 2 2 2 2 2 2 2 1 2 2 2 2 2 2 1 1 1 1 1 2 Hottest 170 | 60 60 46 136 63 . . 86 126 138 138 138 128 123 80 90 108 130 130 50 170 81 65 65 65 46 146 Shots Fired 1384 | 6 84 40 183 15 . . 14 26 151 78 11 50 45 29 51 68 50 32 49 70 74 48 29 63 19 99 Gun 692 | 6 82 34 111 . . . 7 1 53 26 3 17 24 9 20 37 26 2 26 33 26 47 16 30 . 56 Cannon 361 | . . . 65 12 . . 7 24 92 43 6 27 19 1 24 3 8 10 . 5 1 . . . . 14 Launcher 208 | . 2 6 7 3 . . . 1 6 9 2 6 . 15 . 24 1 14 2 27 10 . 3 33 8 29 Special 123 | . . . . . . . . . . . . . 2 4 7 4 15 6 21 5 37 1 10 . 11 . Kinetic 515 | 3 67 34 36 . . . 7 1 57 26 3 35 27 9 30 37 24 . 26 . 7 42 5 . . 39 Thermal 85 | . . . 14 . . . . . . . 3 2 16 1 14 3 8 10 . 5 . . . . . 9 Explosive 93 | . 2 6 7 3 . . . 1 6 9 2 6 . 15 . 5 1 . 2 2 6 . 3 7 8 2 Electromagnetic 568 | 3 15 . 126 12 . . 7 24 88 43 3 7 . . . 19 2 16 . 58 24 5 11 56 . 49 Robot Hit Streak 16 | 2 13 6 13 8 . . 12 15 9 7 7 16 13 8 9 8 14 4 7 16 9 7 10 7 11 12 Robot Miss Streak 7 | 1 7 2 4 1 . . 3 1 3 4 . 4 3 1 2 3 2 2 3 1 2 2 5 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Secondary Targets 6 | . 2 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1160 | 2 56 21 135 9 . . 12 18 111 47 14 37 36 16 38 30 49 9 105 36 103 65 81 39 37 54 Core Hits 741 | 1 28 23 78 14 . . 4 12 77 38 8 28 14 22 17 30 16 11 30 51 46 31 46 33 39 44 Critical Hits 68 | . 1 1 3 . . . . . 3 2 . 2 2 3 9 5 3 . 1 . 3 21 3 1 . 5 Critical Kills 19 | . 1 . 1 . . . . . 1 1 . 1 . . 4 1 1 . . . 1 6 1 . . . Critical Parts Destroyed 37 | . . 1 1 . . . . . 2 1 . 1 2 . 5 4 2 . 1 . 2 7 2 1 . 5 Melee Attacks 808 | . . . . . . . . . 22 . 21 7 42 9 45 . 42 . 138 3 114 27 199 40 96 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 512 | . . . . . . . . . 20 . 16 6 39 9 45 . 42 . 135 3 51 . 121 25 . . Piercing 256 | . . . . . . . . . . . . . . . . . . . . . 52 27 68 15 94 . Sneak Attacks 143 | . . . . . . . . . 4 . 4 . 4 . 7 . 10 . 17 . 27 27 23 . 18 2 Combat Hostiles 8 | . . . . . . . . . 1 . . . . . . . . . 3 . 4 . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . 7 . 8 . 3 3 . . Damage Inflicted 53587 | 15 901 679 3402 565 . . 257 592 4757 1866 537 2374 883 1574 1435 1865 1925 602 5095 3200 4480 2762 4680 3092 3103 2946 Guns 7712 | 15 787 334 1242 . . . 103 . 496 206 15 182 190 45 149 219 299 28 208 710 231 486 213 495 . 1059 Cannons 6604 | . . . 1039 243 . . 154 447 1857 719 154 392 382 . 485 27 75 96 . 177 62 . . . . 295 Explosions 19263 | . 114 345 1121 322 . . . 145 2191 941 . 1344 . 1529 . 1619 . 478 308 2313 1444 . 356 1900 1201 1592 Melee 20008 | . . . . . . . . . 213 . 368 456 311 . 801 . 1551 . 4579 . 2743 2276 4111 697 1902 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5449 | . 616 334 361 . . . 103 . 622 206 15 366 265 45 375 219 271 . 208 . 162 423 79 . . 779 Thermal 3024 | . . . 487 143 . . . . 62 102 76 54 307 . 259 95 75 96 . 708 161 . . 89 . 310 Explosive 13329 | . 25 345 818 179 . . . 145 1884 839 . 1344 . 1529 . 736 . . 308 607 974 . 356 1323 1201 716 Electromagnetic 11777 | 15 260 . 1736 243 . . 154 447 1976 719 78 154 . . . 815 28 506 . 1885 440 63 134 983 . 1141 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12504 | . . . . . . . . . 213 . 368 456 311 . 801 . 1551 . 4579 . 1134 . 2555 536 . . Piercing 7504 | . . . . . . . . . . . . . . . . . . . . . 1609 2276 1556 161 1902 . Highest Corruption 14 | . . . 2 2 2 2 . . 1 1 1 3 7 7 8 8 8 8 13 3 4 1 14 2 . . Average Corruption 4 | . . . 2 2 2 2 . . 1 1 1 2 6 7 7 8 6 8 8 1 1 1 5 1 . . Corruption Purged 50 | . . . . . . . . . . . . . . . . . . . 20 3 4 1 20 2 . . Effects 498 | . . . 9 12 10 5 . . 6 6 1 5 26 24 74 46 51 16 120 . 22 . 56 9 . . Message Errors 112 | . . . 2 3 5 2 . . 1 1 1 1 9 7 8 14 11 3 22 . 8 . 10 4 . . Matter Fused 94 | . . . . . . . . . . . . . 7 5 27 9 9 6 21 . . . 10 . . . Heat Flow Errors 60 | . . . 2 4 1 . . . . . . 1 1 . 9 3 9 1 15 . 6 . 7 1 . . Energy Discharges 65 | . . . 2 2 3 1 . . 2 1 . 1 3 5 6 6 5 1 16 . 2 . 8 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Data Loss (minor) 66 | . . . 3 3 1 2 . . 2 3 . 1 3 1 9 2 11 3 12 . 4 . 5 1 . . Data Loss (major) 15 | . . . . . . . . . . . . . . . 5 3 2 . 4 . . . 1 . . . Misfires 14 | . . . . . . . . . . . . . 2 2 6 2 . . 1 . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . 5 . . . 3 . . . Targeting Errors 57 | . . . . . . . . . 1 1 . 1 1 2 4 5 3 2 23 . 2 . 10 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4822 | . . 44 64 2 . . . 8 239 17 100 42 53 98 234 60 376 . 1247 21 783 283 720 280 84 67 Projectiles 158 | . . . 45 2 . . . 8 70 . . . . . 8 . . . . . . . . . . 25 Explosions 822 | . . 44 19 . . . . . 127 17 . 4 . 98 . 60 . . 13 21 84 . 36 221 36 42 Melee 3842 | . . . . . . . . . 42 . 100 38 53 . 226 . 376 . 1234 . 699 283 684 59 48 . Knockbacks 5 | . . . . . . . . . 1 . . 1 1 . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 1 . . 1 1 . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . 18 . 22 61 . . . . 155 25 . . . . . . . . . 11 39 . . 32 24 38 Shots 12 | . 1 . 1 2 . . . . 2 1 . . . . . . . . . 1 1 . . 1 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 40 133 15 336 329 178 . 16 45 261 345 130 337 225 28 252 230 257 162 222 204 283 224 256 213 34 411 Average Temperature 70 | 26 35 5 75 119 94 . 7 13 75 108 49 139 72 11 80 45 88 55 57 67 43 58 66 68 16 89 Received Heat Transfer 2985 | . 132 66 333 18 . . 18 117 621 336 36 207 47 184 18 312 54 . 27 9 111 . 114 9 84 132 Effects 11 | . . . . 1 . . . . 2 1 . 3 . . . . 3 . . . . . . . . 1 Interference 9 | . . . . 1 . . . . 2 . . 3 . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . 3 . . . . 1 6 2 . 1 . . . 2 . 4 . 6 1 . . 5 . 2 Combat Hostiles 20 | . . . 3 . . . . 1 5 1 . . . . . 2 . 4 . 1 1 . . 2 . . Parts Fried 75 | . 3 . 9 . . . 2 3 15 3 2 . . . . 3 . 8 . 13 2 . . 4 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 3 1 . . . . . . 1 . 3 . . . . 2 . 1 . . . . . . Heat Transferred 3956 | . . . 683 250 . . . . 100 100 150 100 450 . 400 100 150 99 . 750 100 . . 74 . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . 7 2 . . . . 1 1 . . . . . 1 . . . 5 1 . . 1 . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Peak Influence 1292 | 5 168 225 546 354 . . 52 368 804 1090 619 698 412 569 314 506 290 288 630 1292 796 231 291 729 421 800 Average Influence 315 | 1 78 114 349 221 . . 11 209 450 867 524 620 222 440 89 331 86 146 214 1001 620 153 156 614 214 448 Maximum Alert Level 4 | . . 1 2 1 . . . 1 3 3 2 2 2 2 1 2 1 1 2 4 3 1 1 3 2 3 Low Security (%) 23 | 100 100 81 21 44 . 100 100 57 21 . . . 46 12 82 39 83 89 63 . . 38 49 1 34 . Level 1 31 | . . 18 17 55 . . . 42 24 . . 5 50 4 17 2 16 10 24 . . 61 50 . 53 47 Level 2 36 | . . . 61 . . . . . 24 24 100 94 3 83 . 58 . . 12 12 91 . . 69 11 31 Level 3 7 | . . . . . . . . . 29 75 . . . . . . . . . 52 8 . . 27 . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . . 1 . . . 1 . 11 . . . 4 . 4 . 5 . 14 . 13 . 10 . 8 . Investigation 16 | . . . . . . . . . 2 . . . . . 1 . 1 . 1 . 4 . 4 . 3 . Extermination 32 | . . . . . . . . . 1 . . . 3 . 3 . 3 . 7 . 6 . 5 . 4 . Reinforcement 10 | . . . . . . . 1 . 3 . . . 1 . . . 1 . 2 . . . 1 . 1 . Assault 8 | . . . 1 . . . . . 3 . . . . . . . . . 1 . 3 . . . . . Garrison 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Alert ID Control Effect 22 | . . . . . . . . . . . . . . . . . . . . . 15 . 2 . 2 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Distress Signals 25 | . 1 . 4 . . . . . 3 . . . 1 . . . 3 . 1 . 1 . 7 . 4 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 539 | . 19 16 58 11 . . 2 5 56 19 4 17 10 15 7 25 20 7 35 26 58 . 48 21 36 24 Peak Tracking Total 10 | . 4 3 5 4 . . 2 2 9 6 2 8 3 9 2 5 5 4 4 10 6 . 8 5 8 6 Tactical Retreats 66 | . 3 . 8 . . . . . 10 . . 1 . 1 . 5 2 3 4 5 5 . 4 5 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Traps Triggered 74 | . . . 7 . . . . 4 3 3 2 2 2 5 4 13 2 2 3 2 3 . 8 6 1 2 Indirectly 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . 5 . . Trap Hack Attempts 29 | . . . . . . . . . . . . 1 . . . . . 3 . . 15 . 1 9 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Machines Disabled 45 | . 1 . 2 . . . . 1 5 2 . 1 . 2 . 3 1 3 8 5 5 . 1 3 2 . Max in Single Turn 2 | . 1 . 1 . . . . 1 2 1 . 1 . 1 . 1 1 1 2 1 1 . 1 1 1 . Garrison Access 9 | . . . . . . . . . 2 . . . . . 1 . 1 . 1 . . . 2 . 2 . Garrison Relay 14 | . . . . . . . . 1 . 2 . . . 2 . 2 . 2 . 3 . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Machines Accessed 150 | . 9 . 5 . 1 . 2 . 14 . 3 . 10 . 11 . 13 . 23 . 12 . 24 . 23 . Terminals 81 | . 8 . 5 . . . . . 6 . 1 . 8 . 3 . 5 . 13 . 7 . 12 . 13 . Fabricators 17 | . . . . . . . . . 2 . . . . . 2 . 2 . 2 . 2 . 4 . 3 . Repair Stations 17 | . 1 . . . . . . . 3 . . . 1 . 1 . 2 . 2 . 2 . 3 . 2 . Recycling Units 12 | . . . . . . . . . . . 1 . . . 1 . 2 . 3 . 1 . 2 . 2 . Scanalyzers 5 | . . . . . . . 1 . 1 . . . . . 2 . . . 1 . . . . . . . Garrison Access 17 | . . . . . . . 1 . 2 . 1 . 1 . 2 . 2 . 2 . . . 3 . 3 . Total Hacks 404 | . 23 . 14 . 1 . 6 . 32 . 4 . 21 . 32 . 32 . 72 . 34 . 67 . 66 . Successful 233 | . 13 . 11 . 1 . 6 . 18 . 2 . 11 . 21 . 22 . 31 . 14 . 40 . 43 . Failed 170 | . 10 . 3 . . . . . 14 . 2 . 10 . 11 . 10 . 41 . 20 . 27 . 22 . Catastrophic 24 | . . . . . . . . . 2 . 1 . 3 . 2 . 3 . 5 . 1 . 4 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 202 | . 19 . 14 . 1 . . . 15 . 2 . 18 . 8 . 13 . 36 . 11 . 26 . 39 . Terminals 232 | . 21 . 14 . . . . . 16 . 2 . 19 . 8 . 11 . 43 . 17 . 35 . 46 . Fabricators 61 | . . . . . . . . . 3 . . . . . 6 . 10 . 7 . 8 . 20 . 7 . Repair Stations 39 | . 2 . . . . . . . 7 . . . 1 . 1 . 6 . 4 . 5 . 7 . 6 . Recycling Units 21 | . . . . . . . . . . . 1 . . . 2 . 3 . 6 . 4 . 2 . 3 . Scanalyzers 28 | . . . . . . . 5 . 4 . . . . . 13 . . . 6 . . . . . . . Garrison Access 22 | . . . . . . . 1 . 2 . 1 . 1 . 2 . 2 . 6 . . . 3 . 4 . Terminal Hacks 54 | . 5 . 4 . 1 . . . 2 . . . 2 . 1 . 1 . 9 . 3 . 11 . 15 . Record 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 . 2 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 8 | . 1 . 1 . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Garrison Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 . 1 . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Zone Layout 11 | . 2 . 2 . . . . . . . . . . . . . . . 2 . . . 1 . 4 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 40 | . . . . . . . . . 2 . . . . . 4 . 7 . 3 . 6 . 13 . 5 . Load Schematic 20 | . . . . . . . . . 1 . . . . . 1 . 4 . 2 . 3 . 7 . 2 . Build 20 | . . . . . . . . . 1 . . . . . 3 . 3 . 1 . 3 . 6 . 3 . Repair Station Hacks 22 | . 2 . . . . . . . 3 . . . . . . . 3 . 2 . 1 . 5 . 6 . Scan Component 14 | . 1 . . . . . . . 2 . . . . . . . 2 . 1 . 1 . 3 . 4 . Repair 8 | . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . 2 . Recycling Unit Hacks 11 | . . . . . . . . . . . 1 . . . 1 . 2 . 1 . 1 . 2 . 3 . Retrieve Components 11 | . . . . . . . . . . . 1 . . . 1 . 2 . 1 . 1 . 2 . 3 . Scanalyzer 21 | . . . . . . . 5 . 3 . . . . . 9 . . . 4 . . . . . . . Insert Component 11 | . . . . . . . 2 . 1 . . . . . 6 . . . 2 . . . . . . . Analyze 10 | . . . . . . . 3 . 2 . . . . . 3 . . . 2 . . . . . . . Garrison Access Hacks 18 | . . . . . . . 1 . 2 . 1 . 1 . 2 . 2 . 2 . . . 3 . 4 . Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Seal Access 8 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . 2 . 2 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 177 | . 13 . 16 . . . . . 19 . 2 . 22 . 11 . 16 . 28 . 13 . 14 . 23 . Terminals 61 | . 6 . 7 . . . . . 6 . . . 8 . 4 . 5 . 8 . 3 . 4 . 10 . Track 24 | . 4 . 5 . . . . . 4 . . . 2 . 1 . . . 3 . 1 . 1 . 3 . Assimilate 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . Botnet 27 | . 2 . 2 . . . . . 2 . . . 3 . 2 . 4 . 3 . 2 . 3 . 4 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 5 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Report 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 7 . 3 . . . 1 . 11 . 3 . 9 . 9 . 10 . 20 . 12 . 17 . 19 . Full Trace Events 12 | . . . . . . . . . 2 . . . . . 1 . 1 . 1 . 3 . 3 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . 2 . 1 . . . . . 3 . 1 . 3 . 1 . 2 . 2 . Parts Built 25 | . . . . . . . . . 1 . . . . . 3 . 2 . 2 . 4 . 7 . 6 . Matter 4459 | . . . . . . . . . 102 . . . . . 416 . 855 . 256 . 819 . 1265 . 746 . Time 2112 | . . . . . . . . . 51 . . . . . 208 . 456 . 64 . 419 . 589 . 325 . Total Part Build Rating 164 | . . . . . . . . . 1 . . . . . 8 . 10 . 16 . 30 . 53 . 46 . Parts Repaired 8 | . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . 2 . Time 301 | . 32 . . . . . . . 32 . . . . . . . 22 . 80 . . . 72 . 63 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . 2 . . . 2 . 4 . 3 . . . 1 . 2 . Parts Scanalyzed 9 | . . . . . . . 2 . 1 . . . . . 4 . . . 2 . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 . 1 . . . . . 3 . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Robots Hacked 86 | . . . . . . . . . 1 . 1 1 3 1 4 2 10 3 10 5 25 . 11 . 8 1 Non-combat 34 | . . . . . . . . . 1 . . . . . 2 . 6 . 4 . 10 . 6 . 5 . Combat 52 | . . . . . . . . . . . 1 1 3 1 2 2 4 3 6 5 15 . 5 . 3 1 Autooverrided 10 | . . . . . . . . . . . . . . . . . 1 1 1 2 3 . 1 . 1 . Robot Hacks Applied 83 | . . . . . . . . . 1 . 2 1 3 1 4 2 9 2 12 3 23 . 11 . 7 2 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . find_chute 4 | . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . find_fabricator 4 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . drop_inventory 11 | . . . . . . . . . . . . . . . 2 . 2 . 1 . 3 . 1 . 2 . find_recycling 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . map_route 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 . find_garrison 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 42 | . . . . . . . . . . . 1 . 2 1 2 2 3 2 6 2 12 . 4 . 4 1 Relay Couplers Released 63 | . . . . . . . . 5 2 8 . . . 9 . 7 . 9 . 13 . . . 10 . . Machine Destruction 63 | . . . . . . . . 5 2 8 . . . 9 . 7 . 9 . 13 . . . 10 . . Attached 37 | . . . . . . . . . 2 . 1 . 2 1 2 1 4 2 4 2 6 . 3 1 4 2 Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Total Allies 87 | . . 3 . 1 . . . . 1 . 1 1 3 1 2 2 4 3 8 4 16 20 10 . 6 1 Largest Group 20 | . . 3 . 1 1 . . . 1 . 1 1 1 2 2 2 2 2 2 4 7 20 3 . 2 1 Highest-Rated Group 763 | . . 40 . 31 31 . . . 20 . 16 16 81 113 58 64 58 58 98 147 322 763 138 . 93 115 Highest-Rated Ally 115 | . . 16 . 31 31 . . . 20 . 16 16 81 81 32 32 49 29 49 49 64 50 56 . 49 115 Total Orders 69 | . . . . . . . . . 5 . . 5 2 11 . 2 . . 15 6 18 . 2 . 3 . STAY 24 | . . . . . . . . . 3 . . 1 1 6 . 1 . . 3 2 5 . . . 2 . GOTO 16 | . . . . . . . . . . . . 3 . . . . . . 7 1 5 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 24 | . . . . . . . . . 2 . . 1 1 5 . 1 . . 5 3 5 . . . 1 . AID 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Ally Attacks 321 | . . 21 . . . . . . 10 . . 11 3 17 1 9 11 9 42 42 115 . 13 . 12 5 Total Damage 9588 | . . 191 . . . . . . 111 . . 177 97 625 72 330 147 122 1485 1168 4037 . 562 . 246 218 Kills 56 | . . 3 . . . . . . . . . 1 . 7 . 2 1 . 12 6 17 . 2 . 2 3 Allies Corrupted 8 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 3 . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Turns Passed 37252 | 75 1109 903 3397 1021 895 593 123 667 2242 964 766 469 1485 680 2335 1131 2354 453 3366 807 2954 653 2995 1493 2668 654 Spaces Moved 24824 | 57 888 785 1632 548 439 269 36 268 1117 377 394 225 941 402 1392 627 1922 480 2762 701 2408 517 2318 905 2015 399 Core 7 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Treads 3460 | . 2 . 1539 548 439 269 36 268 38 282 . . . 39 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7840 | 55 886 785 92 . . . . . 1079 95 394 225 941 363 1392 627 906 . . . . . . . . . Hover 13517 | . . . . . . . . . . . . . . . . . 1016 480 2762 701 2408 517 2318 901 2015 399 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 100 110 180 180 220 220 220 140 150 140 110 110 115 115 125 45 45 40 60 60 60 45 45 53 53 Average Speed 106 | 88 97 105 176 180 199 220 220 220 149 202 149 135 116 128 125 141 91 48 70 63 76 76 65 87 90 81 Slowest Speed 1600 | 100 160 120 1100 180 220 220 220 220 300 220 150 150 140 240 135 160 150 108 125 125 146 127 146 1600 148 256 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 94 94 93 78 69 73 5 36 27 56 14 45 22 64 24 77 39 63 59 76 36 89 51 69 50 57 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 444 | . 4 20 7 16 . . . . 16 . 18 . 34 3 39 . 29 . 47 . 42 . 117 1 51 . Terrain Destroyed 1117 | . 9 42 70 32 . . . . 52 22 18 40 37 71 46 31 29 . 57 15 102 . 158 102 138 46 Melee 365 | . . . . . . . . . 16 . 8 . 34 3 37 . 19 . 47 . 42 . 107 1 51 . Projectile 17 | . . . . . . . . . . . . . 3 . 9 2 . . . . 2 . 1 . . . AOE 735 | . 9 42 70 32 . . . . 36 22 10 40 . 68 . 29 10 . 10 15 58 . 50 101 87 46 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Total 33200 | 72 1062 824 1958 568 464 271 69 318 1500 510 525 327 1219 522 1865 805 2414 671 3919 993 3300 683 3483 1508 2707 643 Wait 4362 | 1 84 8 121 1 . 3 15 2 111 17 60 7 152 12 317 4 236 67 802 126 510 60 767 336 492 51 Move 24801 | 56 887 784 1631 547 438 268 36 267 1117 375 394 223 940 401 1392 625 1922 478 2761 700 2408 516 2318 903 2015 399 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 406 | 6 18 2 19 1 16 . . 8 27 17 6 19 13 10 17 8 26 15 29 16 37 1 31 32 20 12 Fast Attach 131 | 6 3 1 16 . 1 . 1 . 10 2 3 3 4 2 5 4 18 4 5 4 7 4 9 10 4 5 Attach 239 | . . 2 4 1 . . 5 1 11 8 1 7 8 6 2 9 25 12 13 13 26 4 28 18 12 23 Detach 156 | . . . . . . . 4 . 9 . 1 2 3 1 2 8 21 13 10 11 13 4 17 10 8 19 Swap 563 | . 14 3 35 2 1 . . 7 53 12 15 7 19 8 24 15 35 12 90 25 75 12 54 14 28 3 Drop 366 | . 13 1 21 1 8 . 1 2 27 18 9 3 12 5 16 8 36 10 26 19 31 7 36 21 18 17 Fire 1026 | 3 43 23 111 15 . . 7 23 89 49 7 32 26 28 37 52 40 31 40 53 74 48 28 63 19 85 Melee 777 | . . . . . . . . . 22 . 21 7 42 9 45 . 42 . 130 3 104 27 194 37 91 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 344 | . . . . . . . . 8 24 12 8 16 . 40 8 72 13 26 13 23 . . . 55 . 26 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 29 | . . . . . . . . . . . . 1 . . . . . 3 . . 15 . 1 9 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Arm / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp / Gar) -4/Garrison (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Med. Armor Plating 572 | -10/Materials | Discovered new exit (range 20) 582 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Entered Mines 1240 | -10/Mines | Learned location of Storage (-8) 1334 | -10/Mines | Learned Materials stockpile data 1360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1982 | -10/Mines | Discovered new exit (range 10) 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Utility x2 2560 | -9/Materials | Build established: Hauler-Mutant 3063 | -9/Materials | Discovered new exit (range 7) 3612 | -9/Materials | Discovered new exit (range 16) 4023 | -9/Materials | Discovered new exit (range 8) 4767 | -9/Materials | Discovered new exit (range 11) 4888 | -9/Materials | First assault squad dispatched 5485 | -9/Materials | Entered Mines 5660 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5670 | -9/Mines | Assembled infested the area 5783 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6030 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6111 | -9/Mines | Discovered new exit (range 13) 6173 | -9/Mines | Discovered new exit (range 5) 6174 | -9/Mines | Escorted by a lone wolf Derelict 6495 | -9/Mines | Discovered new exit (range 5) 6506 | -9/Mines | Entered Exiles 6506 | -9/Exiles | Accompanied by 1 ally 6572 | -9/Exiles | Discovered new exit (range 14) 6665 | -9/Exiles | Met 8R-AWN 6694 | -9/Exiles | Met EX-HEX 6752 | -9/Exiles | Met EX-BIN 6773 | -9/Exiles | Met EX-DEC 7108 | -9/Exiles | Aligned with FarCom system 7110 | -9/Exiles | Given EX-Vault access code 7161 | -9/Exiles | Opened EX-Vault 7178 | -9/Exiles | Found Lightpack 2.0 7186 | -9/Exiles | Found AWS/Autocannon 7189 | -9/Exiles | Found YOLO Cannon 7232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7379 | -9/Exiles | Discovered new exit (range 12) 7401 | -9/Exiles | Stole three prototypes: Lightpack 2.0, YOLO Cannon, AWS/Autocannon 7401 | -9/Exiles | Entered Mines 7983 | -8/Mines | Discovered new exit (range 6) 7994 | -8/Mines | Entered Materials 7994 | -8/Materials | Evolved 2 slots: Utility x2 8117 | -8/Materials | Identified exit to Garrison 8117 | -8/Materials | Entered Garrison 8231 | -8/Garrison | Triggered checkpoint 8302 | -8/Garrison | Garrison Relay disabled 8472 | -8/Garrison | Triggered checkpoint 8610 | -8/Garrison | Triggered checkpoint 8742 | -8/Garrison | Discovered new exit (range 10) 8775 | -8/Garrison | Installed Relay Interface Framework 8784 | -8/Garrison | Entered Factory 8784 | -7/Factory | Evolved 2 slots: Utility x2 8786 | -7/Factory | FarCom data flow suspended 8848 | -7/Factory | Garrison activated, responded to threat 9478 | -7/Factory | Discovered new exit (range 16) 9729 | -7/Factory | Repaired Med. Armor Plating 9767 | -7/Factory | Garrison activated, responded to threat 9840 | -7/Factory | Destroyed 9 combat bots 9984 | -7/Factory | First assault squad dispatched 10023 | -7/Factory | Fabricated Humpback (x1) 11026 | -7/Factory | Identified exit to Garrison 11026 | -7/Factory | Entered Garrison 11064 | -7/Garrison | Triggered checkpoint 11166 | -7/Garrison | Garrison Relay disabled 11314 | -7/Garrison | Core integrity fell below 50% 11334 | -7/Garrison | Triggered checkpoint 11343 | -7/Garrison | Destroyed 8 combat bots 11388 | -7/Garrison | Triggered checkpoint 11415 | -7/Garrison | Build established: Bothacker-Mutant 11432 | -7/Garrison | Discovered new exit (range 9) 11544 | -7/Garrison | Triggered checkpoint 11621 | -7/Garrison | Discovered new exit (range 11) 11643 | -7/Garrison | Identified exit to Factory 11659 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11738 | -7/Garrison | Triggered checkpoint 11914 | -7/Garrison | Garrison Relay disabled 11990 | -7/Garrison | Entered Factory 12755 | -7/Factory | Identified exit to Garrison 12756 | -7/Factory | Entered Garrison 12756 | -7/Garrison | Accompanied by 1 ally 12845 | -7/Garrison | Triggered checkpoint 12888 | -7/Garrison | Triggered checkpoint 12896 | -7/Garrison | Destroyed 9 combat bots 12986 | -7/Garrison | Triggered checkpoint 13035 | -7/Garrison | Lost 5 parts (1n3u1w) 13199 | -7/Garrison | Discovered new exit (range 8) 13207 | -7/Garrison | Identified exit to Factory 13216 | -7/Garrison | Expanded RIF knowledge: Program Shield 13225 | -7/Garrison | Entered Factory 13225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13654 | -6/Factory | Discovered new exit (range 12) 14569 | -6/Factory | Spotted B-75 Beast 14593 | -6/Factory | Assimilated Beast 5a with formatsys_high 14649 | -6/Factory | Identified exit to Garrison 14710 | -6/Factory | Entered Garrison 14710 | -6/Garrison | Accompanied by 1 ally 14783 | -6/Garrison | Triggered checkpoint 14810 | -6/Garrison | Triggered checkpoint 14847 | -6/Garrison | Destroyed 7 combat bots 14847 | -6/Garrison | Lost 4 parts (1p1n1u1w) 14852 | -6/Garrison | Triggered checkpoint 14960 | -6/Garrison | Triggered checkpoint 15034 | -6/Garrison | Discovered new exit (range 15) 15051 | -6/Garrison | Identified exit to Factory 15059 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15124 | -6/Garrison | Garrison Relay disabled 15237 | -6/Garrison | Garrison Relay disabled 15294 | -6/Garrison | Destroyed Beast 5a 15356 | -6/Garrison | Discovered exit to Factory (range 15) 15360 | -6/Garrison | Build established: Botlord-Mutant 15390 | -6/Garrison | Entered Factory 15390 | -6/Factory | Accompanied by 1 ally 15451 | -6/Factory | Found Prototype Processor 15581 | -6/Factory | Identified Exp. Targeting Computer 15847 | -6/Factory | Discovered new exit (range 5) 15852 | -6/Factory | Identified exit to Lower Caves 16103 | -6/Factory | Found Launcher Loader 16792 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 16924 | -6/Factory | Build established: Bothacker-Mutant 17453 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 17496 | -6/Factory | Fabricated Imp. Powered Armor (x1) 17507 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 17725 | -6/Factory | Identified exit to Garrison 17725 | -6/Factory | Entered Garrison 17766 | -6/Garrison | Triggered checkpoint 17854 | -6/Garrison | Discovered new exit (range 12) 17867 | -6/Garrison | Identified exit to Factory 17982 | -6/Garrison | Triggered checkpoint 18036 | -6/Garrison | Garrison Relay disabled 18101 | -6/Garrison | Triggered checkpoint 18170 | -6/Garrison | Triggered checkpoint 18170 | -6/Garrison | Triggered checkpoint 18223 | -6/Garrison | Destroyed 9 combat bots 18245 | -6/Garrison | Discovered exit to Factory (range 9) 18314 | -6/Garrison | Triggered checkpoint 18378 | -6/Garrison | Garrison Relay disabled 18506 | -6/Garrison | Discovered exit to Factory (range 12) 18541 | -6/Garrison | Expanded RIF knowledge: Autooverride 18695 | -6/Garrison | Build established: Botlord-Mutant 18856 | -6/Garrison | Entered Factory 18856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19550 | -5/Factory | Discovered new exit (range 19) 19579 | -5/Factory | Identified exit to Upper Caves 20007 | -5/Factory | Discovered exit to Upper Caves (range 61) 20424 | -5/Factory | Repaired Med. Reactive Plating 20741 | -5/Factory | Discovered new exit (range 16) 20912 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 21070 | -5/Factory | Fabricated Exp. Sensor Array (x1) 21209 | -5/Factory | Spotted B-75 Beast 21210 | -5/Factory | Identified exit to Garrison 21210 | -5/Factory | Entered Garrison 21276 | -5/Garrison | Triggered checkpoint 21366 | -5/Garrison | Triggered checkpoint 21426 | -5/Garrison | Discovered new exit (range 10) 21478 | -5/Garrison | Discovered new exit (range 15) 21484 | -5/Garrison | Identified exit to Factory 21487 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 21516 | -5/Garrison | Garrison Relay disabled 21611 | -5/Garrison | Triggered checkpoint 21663 | -5/Garrison | Entered Factory 22283 | -5/Factory | Discovered exit to Upper Caves (range 12) 22498 | -5/Factory | Discovered exit to Upper Caves (range 16) 22810 | -5/Factory | Repaired Gui. EMP Blaster? 22833 | -5/Factory | System corruption reached 10% 23002 | -5/Factory | Discovered new exit (range 15) 23010 | -5/Factory | Identified exit to Factory 23229 | -5/Factory | Garrison activated, responded to threat 23703 | -5/Factory | P-70 Sage assimilated allied Sentinel 6c 23925 | -5/Factory | Fabricated Cmb. Antigrav System? 23958 | -5/Factory | Local fabrication network quarantined 24963 | -5/Factory | First assault squad dispatched 25001 | -5/Factory | Identified exit to Garrison 25029 | -5/Factory | Entered Garrison 25029 | -5/Garrison | Accompanied by 2 allies 25056 | -5/Garrison | Garrison Relay disabled 25068 | -5/Garrison | Triggered checkpoint 25106 | -5/Garrison | Spotted B-75 Beast 25106 | -5/Garrison | Triggered checkpoint 25129 | -5/Garrison | Destroyed B-75 Beast 25133 | -5/Garrison | Triggered checkpoint 25154 | -5/Garrison | Destroyed 10 combat bots 25252 | -5/Garrison | Triggered checkpoint 25315 | -5/Garrison | Discovered exit to Factory (range 10) 25359 | -5/Garrison | Discovered exit to Factory (range 11) 25394 | -5/Garrison | Triggered checkpoint 25499 | -5/Garrison | Discovered exit to Factory (range 9) 25507 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 25532 | -5/Garrison | Triggered checkpoint 25595 | -5/Garrison | Garrison Relay disabled 25665 | -5/Garrison | Triggered checkpoint 25759 | -5/Garrison | Garrison Relay disabled 25836 | -5/Garrison | Entered Factory 25836 | -4/Factory | Accompanied by 1 ally 25836 | -4/Factory | Evolved 2 slots: Utility x2 26141 | -4/Factory | P-70 Sage assimilated allied Sentinel 6f 26373 | -4/Factory | Discovered new exit (range 7) 26384 | -4/Factory | Identified exit to Armory 26586 | -4/Factory | First assault squad dispatched 26701 | -4/Factory | Fabricated Imp. Stasis Canceller? 26724 | -4/Factory | Discovered new exit (range 5) 26726 | -4/Factory | Identified exit to Research 26921 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 27185 | -4/Factory | Discovered exit to Research (range 73) 28527 | -4/Factory | Fabricated Cld. Aerolev Unit? 28790 | -4/Factory | Manually triggered Chute Trap 28790 | -4/Factory | Sucked down chute 28790 | -4/Factory | Entered Waste 28791 | -4/Waste | Joined by Warlord forces that had cleared the area 28958 | -4/Waste | Found Unknown Protection 28958 | -4/Waste | Identified Damper Plating 29003 | -4/Waste | Discovered new exit (range 12) 29089 | -4/Waste | Found Damper Plating 29443 | -4/Waste | Identified exit to Factory 29443 | -4/Waste | Entered Factory 29654 | -4/Factory | Discovered new exit (range 36) 29654 | -4/Factory | Discovered exit to Research (range 102) 30252 | -4/Factory | Discovered exit to Research (range 64) 30252 | -4/Factory | Discovered exit to Armory (range 102) 30604 | -4/Factory | Discovered exit to Research (range 15) 30764 | -4/Factory | System corruption reached 10% 30947 | -4/Factory | Spotted B-86 Titan 30947 | -4/Factory | Identified exit to Upper Caves 31021 | -4/Factory | Repaired Fusion Compressor 31099 | -4/Factory | Allied Derelicts emerged from ambush trap array 31100 | -4/Factory | Build established: Bothacker-Mutant 31657 | -4/Factory | Repaired Cmb. Antigrav System 31842 | -4/Factory | Fabricated Adv. Hacking Suite? 31885 | -4/Factory | Fabricated Cmb. Linear Gravjet? 31886 | -4/Factory | Fabricated Adv. Hacking Suite? 32050 | -4/Factory | Fabricated Cmb. Linear Gravjet? 32121 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 32438 | -4/Factory | Identified exit to Garrison 32438 | -4/Factory | Entered Garrison 32510 | -4/Garrison | Destroyed 9 combat bots 32530 | -4/Garrison | Triggered checkpoint 32618 | -4/Garrison | Triggered checkpoint 32687 | -4/Garrison | Lost 5 parts (3u2w) 32784 | -4/Garrison | Discovered new exit (range 11) 32809 | -4/Garrison | Triggered checkpoint 32860 | -4/Garrison | Garrison Relay disabled 33192 | -4/Garrison | Triggered checkpoint 33337 | -4/Garrison | Discovered new exit (range 15) 33358 | -4/Garrison | Identified exit to Factory 33369 | -4/Garrison | Expanded RIF knowledge: Autooverride 33432 | -4/Garrison | Build established: Botlord-Mutant 33440 | -4/Garrison | Garrison Relay disabled 33496 | -4/Garrison | Triggered checkpoint 33497 | -4/Garrison | Core integrity fell below 50% 33931 | -4/Garrison | Entered Factory 34216 | -4/Factory | Found Prototype Launcher 34728 | -4/Factory | Identified Hellfire Missile Launcher 34767 | -4/Factory | Repaired Cmb. Linear Gravjet 35369 | -4/Factory | Discovered exit to Research (range 9) 35652 | -4/Factory | Central database locked down 35963 | -4/Factory | Fabricated Fusion Compressor (x2) 36424 | -4/Factory | Spotted B-86 Titan 36425 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 36467 | -4/Factory | Repaired Lrg. Storage Unit 36482 | -4/Factory | Discovered exit to Upper Caves (range 3) 36566 | -4/Factory | Fabricated Cmb. Linear Gravjet? 36599 | -4/Factory | Identified exit to Garrison 36599 | -4/Factory | Entered Garrison 36666 | -4/Garrison | Triggered checkpoint 36691 | -4/Garrison | Spotted B-86 Titan 36775 | -4/Garrison | Core integrity fell below 20% 36778 | -4/Garrison | Assimilated Titan 7a with formatsys_high 36815 | -4/Garrison | Triggered checkpoint 36850 | -4/Garrison | Triggered checkpoint 36970 | -4/Garrison | Discovered exit to Research (range 10) 37119 | -4/Garrison | Discovered exit to Research (range 13) 37230 | -4/Garrison | Triggered checkpoint 37253 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 37133_ The unstable cave ceiling collapses. 37146_ Slug penetrates Wall. 37148_ S-27 Virus suffers critical hit. 37148_ Destroyed Unknown Power Core. 37150_ Slug penetrates S-27 Virus. 37158_ Slug penetrates Wall. 37162_ Slug penetrates S-27 Virus. 37162_ S-27 Virus destroyed. 37164_ Acquired 23 matter. 37187_ C-30 ARC system terminally corrupted. 37187_ Arm. Wheel fried. 37191_ Acquired 97 matter. 37194_ Acquired Lrg. Storage Unit. 37210_ C-30 ARC system terminally corrupted. 37214_ Acquired 35 matter. 37230_ Beams of light sweep through the air. An alarm sounds. 37237_ S-27 Virus destroyed. 37241_ Destroyed Unknown Power Core. 37245_ S-27 Virus destroyed. 37251_ Destroyed Unknown Flight Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????Y???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ??????##????????????????????? | | ????????????????# #????? ????????????????????? | | ???????????Y????# #????? ????????????????????? | | ????????????????# #????# "????????????????????? | | ????????????????# #????# #????????????????????? | | ????????????????# #????# #????????????????????? | | ????????????????# #???## #????????????????????? | | ????????????????# #??? #????????????????????? | | ????????????????# #???? #????????????????????? | | ????????????????# #???? #????????????????????? | | ????????????????# #????# #????????????????????? | | ???????????###### ######s#????????????????????? | | ???????????# =%= @[#????????????????????? | | ???????????# #### ########????????????????????? | | ???????????# #??# #???????????????????????????? | | ???????????# #?##= #???????????????????????????? | | ???????????# #?#%* #???????????????????????????? | | ???????????# #?#=*= #???????????????????????????? | | "########### ####= #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ## ###############???????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | ## = ###?????????????????#?????????????????????? | | [ *!#??????????????????? ?????????????????????? | | [ = ######?????????????? ?????????????????????? | | = != #?????????????? ?????????????????????? | | ] [*[#### #?????????????? ?????????????????????? | | #]! ##??????????????????? ?????????????????????? | | *# #???????????????????? ?????????????????????? | | ### #???????????????????# "????????????????????? | | ??# #???????????????????# "????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 28 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Hacked Imp. Stasis Canceller | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Fusion Compressor | -4/Factory | Hacked Robot Schematics ------------------ P-70 Sage | -4/Factory | Hacked Fabricated ------------ Humpback | x1 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Imp. Powered Armor | x1 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Imp. Stasis Canceller | x1 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Fusion Compressor | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeBoreBroadsword Manual? 0 Play Time 09:11:11 Cumulative 900.0 hours Start 2020.01.25 @ 01:03:58 End 2020.01.28 @ 03:23:03 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f30059b-c9e9-4811-99ba-375ef363007b