Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 17:31:14 Player: beans Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (787) 787 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5787 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Improved Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton > --- UTILITY ---------- Advanced Cooling System Trap Scanner Enhanced Optical Array Matter Filter Point Defense System System Shield > --- WEAPON ----------- Gauss Rifle Railgun Railgun Railgun Railgun > --- INVENTORY -------- Compact Battery Energy Well [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Improved Antigrav System Utility System Shield Device Weapon Cycler Storage Energy Well Processor Enhanced Optical Array Hackware System Shield Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . 4 2 2 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 1 1 . 2 . . Utility 4 | . . . . 1 1 2 . . . Weapon 3 | . . . . 1 . . . 2 . Parts Attached 34 | 4 1 . . 1 3 8 6 8 3 Power 4 | . . . . . 1 2 . 1 . Engine 1 | . . . . . 1 . . . . Core 1 | . . . . . . 1 . . . Reactor 2 | . . . . . . 1 . 1 . Propulsion 6 | 2 . . . . . . 2 . 2 Treads 2 | 2 . . . . . . . . . Leg 2 | . . . . . . . 2 . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 8 | . . . . 1 . 4 . 3 . Device 5 | . . . . . . 2 . 3 . Storage 1 | . . . . . . 1 . . . Processor 1 | . . . . . . 1 . . . Hackware 1 | . . . . 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 . . . 2 2 4 4 1 Energy Gun 3 | . . . . . 2 . 1 . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | 2 . . . . . 1 3 4 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 2 . . Parts Lost 29 | . . . . . . 2 10 4 13 Power 3 | . . . . . . . 2 . 1 Propulsion 6 | . . . . . . 1 2 . 3 Utility 8 | . . . . . . . 1 3 4 Weapon 12 | . . . . . . 1 5 1 5 Highest Loss Streak 7 | . . . . . . 2 3 4 7 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 1 2 2 3 4 4 4 2 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 1 3 2 1 Weapon 2 | . 1 2 2 2 3 3 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 46 | . 57 57 57 43 39 60 42 37 34 Engine 1 | . . . . . . 6 2 . . Core 1 | . . . . . . 2 3 . . Treads 10 | . 28 28 28 18 15 11 1 . . Leg 1 | . . . . . . . 5 5 2 Device 3 | . . . . . . 4 4 11 2 Storage 1 | . . . . . . 4 . . 3 Processor 2 | . . . . . . 3 5 5 4 Hackware 5 | . . . . 7 7 6 5 5 4 Energy Gun 3 | . . . . . 2 11 2 . . Ballistic Gun 7 | . 22 14 14 9 5 5 3 8 10 Launcher 3 | . 5 14 14 9 5 . . . . Peak Build Rating 78 | 4 4 4 4 7 16 42 56 78 66 Average Rating 24 | 2 4 4 4 6 8 30 36 41 41 On Entrance 15 | . 4 4 4 4 7 16 32 25 61 Naked Turns 27 | . . . . . . . . . 27 Heaviest Build 53 | 3 5 5 5 5 13 35 27 53 47 Greatest Support 72 | 40 40 40 40 40 40 40 72 36 36 Greatest Overweight (x) 7 | . . . . . . 1 7 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 2 2 4 5 5 5 5 3 Average Carried 3 | . 1 2 2 3 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 4 5 5 3 2 2 Class Distribution -------------------- 68% | Mutant 22% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Skirmisher | -4/Armory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Matter Collected 1060 | 193 . 65 . 46 71 86 181 200 218 Remotely . | . . . . . . . . . . Salvage Created 1308 | 24 . . . 26 132 333 248 313 232 Parts 63 | 3 . . . 2 6 17 11 18 6 Haulers Intercepted 2 | . . . . . 1 . 1 . . Recyclers Shooed 6 | . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 12 | . . . . 1 . 2 3 3 3 Guns 9 | . . . . . . 1 2 3 3 Cannons 1 | . . . . . . . 1 . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 11 | 1 . . . 1 2 4 . 2 1 Worker 2 | . . . . . . 2 . . . Builder 4 | . . . . . . 1 1 2 . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . Recycler 2 | . . . . . 1 1 . . . Mechanic 1 | . . . . . . . . 1 . Swarmer 2 | . . . . . . 1 1 . . Grunt 5 | . . . . 1 . . 2 . 2 Brawler 1 | . . . . . . . . . 1 Sentry 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . 1 . 1 . Best Kill Streak 4 | 1 . . . 1 2 1 2 4 3 Combat Bots Only 3 | . . . . 1 . 1 2 2 3 Max Kills in Single Turn 1 | 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Hostile Shots Fired 405 | . . . . 12 2 75 90 71 155 Missed 136 | . . . . 6 . 31 19 23 57 Hits 269 | . . . . 6 2 44 71 48 98 Melee 2 | . . . . . . . . . 2 Projectile 267 | . . . . 6 2 44 71 48 96 AOE 6 | . . . . . . . . . 6 Critical Strikes 3 | . . . . . . . . 2 1 Damage Taken 5148 | . . . . 97 76 526 1466 895 2088 Core 1575 | . . . . 18 . 77 314 100 1066 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 . . 100 96 100 90 68 . . Volleys Fired 98 | 2 . 1 . 3 6 15 31 21 19 Largest 5 | 2 . 2 . 2 3 3 2 5 4 Hottest 168 | 40 . 50 . 50 130 138 100 168 140 Shots Fired 183 | 4 . 2 . 5 11 31 43 41 46 Gun 163 | 4 . 1 . 3 9 30 34 41 41 Cannon 15 | . . . . . . 1 9 . 5 Launcher 5 | . . 1 . 2 2 . . . . Special . | . . . . . . . . . . Kinetic 119 | 4 . 1 . 3 5 3 21 41 41 Thermal 27 | . . . . . . . 22 . 5 Explosive 5 | . . 1 . 2 2 . . . . Electromagnetic 32 | . . . . . 4 28 . . . Robot Hit Streak 12 | 2 . . . 2 11 12 9 10 6 Robot Miss Streak 6 | 1 . . . 1 . 1 3 6 3 Penetration Max 2 | . . . . . . . . 1 2 Secondary Targets 3 | . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 119 | 2 . . . 2 9 23 33 24 26 Core Hits 69 | 1 . . . 4 7 9 24 12 12 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 . 3 . Destroy 3 | . . . . . . . . 3 . Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3554 | 26 . . . 166 254 508 1074 777 749 Guns 3079 | 26 . . . 14 123 508 882 777 749 Cannons 192 | . . . . . . . 192 . . Explosions 283 | . . . . 152 131 . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1994 | 26 . . . 14 50 17 361 777 749 Thermal 713 | . . . . . . . 713 . . Explosive 283 | . . . . 152 131 . . . . Electromagnetic 564 | . . . . . 73 491 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots 18 | . . . . . . . 18 . . Effects 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . 1 . . Heat Surge 3 | . . . . . . . 3 . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 444 | . . . . . 27 169 444 66 46 Average Temperature 84 | . . . . . 16 49 142 42 18 Received Heat Transfer 624 | . . . . 27 18 54 117 18 390 Effects 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations 2 | . . . . . . . 2 . . Total Turns 33 | . . . . . . . 33 . . Longest Duration 30 | . . . . . . . 30 . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 1140 | . . . . . . . 1140 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 75 | 5 3 20 . 20 7 22 39 74 75 Initial 18 | . 3 . . . . . . . 18 Average 4 | . 1 2 . 1 . 1 3 10 24 Influence Increases 601 | 5 . 20 . 20 17 100 108 120 211 Destroy 0b10 Robot/C 240 | . . . . 20 . 40 60 60 60 Destroy 0b10 Robot/NC 60 | 5 . . . . 10 20 10 15 . Destroy Leader 44 | . . . . . 2 10 2 20 10 Disable Machine 45 | . . 15 . . . 15 . 15 . Destroy Structure 32 | . . 5 . . 5 . 6 10 6 Lose Combat Pursuer 180 | . . . . . . 15 30 . 135 Influence Decreases 526 | . 5 20 . 20 17 100 108 82 174 Entered New Map 22 | . 2 . . . . . . . 20 Time Decay 343 | . 3 20 . 20 17 90 51 42 100 Lost Part 161 | . . . . . . 10 57 40 54 Squads Dispatched 12 | . . . . 2 1 1 5 1 2 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 7 | . . . . 1 . . 4 1 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Distress Signals 4 | . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . . . . 9 8 14 26 19 22 Peak Tracking Total 13 | . . . . 3 2 5 6 8 13 Tactical Retreats 6 | . . . . . . 1 2 . 3 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Machines Disabled 4 | . . 1 . . . 1 . 2 . Max in Single Turn 1 | . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Machines Accessed . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks . | . . . . . . . . . . Successful . | . . . . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Active Infowar (turns) 1513 | . . . . . . 417 524 315 257 Optics 1513 | . . . . . . 417 524 315 257 Traps 251 | . . . . . . 94 . 157 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Turns Passed 3125 | 55 39 116 127 375 526 761 524 315 287 Spaces Moved 1633 | 35 23 42 80 202 252 365 252 165 217 Core 76 | 12 . . . . . . 1 . 63 Treads 1076 | 23 23 42 80 202 252 365 89 . . Legs 398 | . . . . . . . 162 165 71 Wheels . | . . . . . . . . . . Hover 83 | . . . . . . . . . 83 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 110 110 40 Average Speed 148 | 122 160 160 160 160 160 172 153 113 99 Slowest Speed 400 | 160 160 160 160 160 160 240 400 180 200 Overloaded Moves 14 | . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 12 | 3 8 13 14 28 7 16 6 7 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 7 | . . . . . 3 . . . 4 Terrain Destroyed 25 | . . 5 . . 4 . 4 4 8 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . 4 4 8 AOE 9 | . . 5 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Arm Total 2188 | 44 25 89 79 249 365 471 355 257 254 Wait 383 | . . 47 . 41 102 78 50 55 10 Move 1624 | 34 22 41 79 201 251 364 251 164 217 Hop . | . . . . . . . . . . Pick Up 28 | 4 2 . . 3 1 . 6 8 4 Fast Attach 13 | . . . . . 2 8 3 . . Attach 28 | 4 . . . 1 1 1 8 9 4 Detach 5 | . . . . . 1 2 2 . . Swap 1 | . 1 . . . . . . . . Drop 8 | . . . . . 1 3 4 . . Fire 98 | 2 . 1 . 3 6 15 31 21 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered Mines 191 | -10/Mines | Discovered new exit (range 9) 211 | -10/Mines | Entered Subcaves 306 | -10/Subcaves | Build established: Mutant 309 | -10/Subcaves | Discovered new exit (range 13) 338 | -10/Subcaves | Entered Materials 338 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 398 | -8/Materials | Met 7R-MNS 644 | -8/Materials | Garrison activated, responded to threat 689 | -8/Materials | Discovered new exit (range 16) 713 | -8/Materials | Entered Factory 713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 714 | -7/Factory | Caught up to 7R-MNS 1147 | -7/Factory | Garrison activated, responded to threat 1220 | -7/Factory | Discovered new exit (range 10) 1239 | -7/Factory | Entered another Factory area 1239 | -6/Factory | Evolved 2 slots: Utility x2 1240 | -6/Factory | Caught up to 7R-MNS 1316 | -6/Factory | Discovered new exit (range 16) 1594 | -6/Factory | Discovered new exit (range 18) 1661 | -6/Factory | Build established: Gunner 1921 | -6/Factory | Discovered new exit (range 14) 2000 | -6/Factory | Entered another Factory area 2000 | -5/Factory | Evolved 2 slots: Propulsion x2 2001 | -5/Factory | Caught up to 7R-MNS 2216 | -5/Factory | Discovered new exit (range 19) 2265 | -5/Factory | Lost 3 parts (1p1n1w) 2434 | -5/Factory | Build established: Mutant 2524 | -5/Factory | Entered another Factory area 2524 | -4/Factory | Evolved 2 slots: Weapon x2 2525 | -4/Factory | Caught up to 7R-MNS 2665 | -4/Factory | Spotted B-86 Titan 2775 | -4/Factory | Discovered new exit (range 14) 2821 | -4/Factory | 7R-MNS lamented failing the tripod run 2839 | -4/Factory | Entered Armory 2867 | -4/Armory | Lost 4 parts (3u1w) 3061 | -4/Armory | Lost 7 parts (1p1n2u3w) 3089 | -4/Armory | Core integrity fell below 50% 3101 | -4/Armory | Core integrity fell below 20% 3126 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Acquired Imp. Linear Gravjet. Slug penetrates G-67 Veteran. Penetrated by Slug. System Shield destroyed. Acquired Imp. Launcher Guidance Computer. Slug penetrates Earth. Penetrated by Slug. Imp. Antigrav System destroyed. ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 4W. Penetrated by Slug. Matter Neutralizer destroyed. Penetrated by Slug. Enh. Optical Array destroyed. Slug penetrates H-77 Assassin. Imp. Linear Gravjet destroyed. E-15 Imp destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. 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""""" ""???????# | | ????????????????????????# #??? ?????????# | | ??????????????########### ######+############ !!! | | ??????????? !!! | | ??????????? !!! | | ??????????? | | ???????????? | | ????????????####+##############+#+########+##### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 23 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDrainedShell Manual? 0 Play Time 00:30:19 Cumulative 85.8 hours Start 2025.08.09 @ 18:18:39 End 2025.08.11 @ 17:31:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3290d21c-07bb-4340-aed8-2921a8731f71