Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.19 @ 19:43:30 Player: JerichoBot Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (3558) 3558 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3615) 3615 TOTAL SCORE: 13998 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 3505 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1259 Cogmind --------- Core Integrity 753/1150 Matter 280/300 Energy 0/100 System Corruption 8% Temperature Cool (126) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY (8) ------ Medium Storage Unit 0b10 Decoder Chip [Generic] Improved Core Analyzer Point Defense System Point Defense Array > --- WEAPON (4) ------- Heavy Disruptor Cannon Force Lance Force Lance > --- INVENTORY (8) ---- Improved Signal Interpreter Improved Hacking Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Storage Unit Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Improved Core Analyzer Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Advanced Variable Charge Gun Disruptor Cannon Neutron Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter Tactical Coordination Suite Point Defense System Improved Hacking Suite [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . Utility 6 | . . 1 . . . 3 . . . . 1 . . 1 Weapon 2 | . . . . . . 1 . . . . . . . 1 Parts Attached 210 | 6 5 3 4 6 12 29 5 2 . 15 44 35 11 33 Power 29 | 1 . . . 1 3 6 . . . 2 6 5 2 3 Engine 12 | 1 . . . 1 3 5 . . . 1 1 . . . Core 5 | . . . . . . . . . . . 2 2 1 . Reactor 12 | . . . . . . 1 . . . 1 3 3 1 3 Propulsion 54 | 2 2 1 . . 7 7 . . . 2 9 7 5 12 Treads . | . . . . . . . . . . . . . . . Leg 49 | 2 . . . . 7 7 . . . 2 9 7 5 10 Wheel 5 | . 2 1 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 1 2 1 1 3 1 9 4 1 . . 16 10 2 3 Device 24 | . . . . 1 1 3 2 . . . 7 7 1 2 Storage 7 | 1 2 . . . . 1 1 . . . 1 1 . . Processor 6 | . . . . . . 1 1 1 . . 2 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 17 | . . 1 1 2 . 4 . . . . 6 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 2 1 1 3 2 1 7 1 1 . 11 13 13 2 15 Energy Gun 23 | . . . 1 . 1 5 . . . 2 6 4 1 3 Energy Cannon 13 | . 1 . . 1 . 1 . . . . 2 3 . 5 Ballistic Gun 15 | 2 . 1 1 1 . 1 1 1 . 4 1 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . Launcher 12 | . . . 1 . . . . . . 5 4 2 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon 6 | . . . . . . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . 8 . . . 1 5 1 2 1 Parts Lost 66 | . . . 1 . 4 3 1 1 . 4 7 12 7 26 Power 10 | . . . . . . . . . . 1 2 1 1 5 Propulsion 18 | . . . . . 3 . . . . 1 2 1 2 9 Utility 15 | . . . 1 . . 1 1 . . . 1 4 2 5 Weapon 23 | . . . . . 1 2 . 1 . 2 2 6 2 7 Highest Loss Streak 20 | . . . 1 . 2 1 1 1 . 2 6 3 5 20 Average Slot Usage (%) 97 | . 98 100 99 100 91 99 98 97 100 99 98 97 96 90 Engine 6 | . 14 11 11 11 11 9 6 6 6 11 . . . . Reactor 3 | . . . . . . 3 6 6 6 1 6 9 8 5 Leg 20 | . 7 . . . 16 26 26 26 26 25 28 28 28 23 Wheel 7 | . 20 33 33 33 8 . . . . . . . . 1 Device 8 | . . . . . 10 12 11 13 13 13 7 10 8 8 Storage 15 | . 26 22 22 22 22 19 15 13 13 13 11 7 11 9 Processor 7 | . . . . . . . 6 11 13 13 17 14 11 14 Protection 4 | . . 11 10 11 . 5 2 . . . 3 5 6 4 Energy Gun 5 | . . . . . 3 6 13 7 6 5 8 3 3 3 Energy Cannon 4 | . 2 11 11 11 7 4 . . . . 2 6 8 6 Ballistic Gun 7 | . 25 11 9 11 11 8 5 10 13 12 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 12 42 46 47 54 57 92 86 82 82 82 93 92 103 98 Greatest Support 117 | 20 26 42 42 42 56 84 84 84 84 92 116 117 117 108 Greatest Overweight (x) 5 | 1 1 1 1 1 5 1 1 . . . . . 1 2 Average Overweight (x) . | . . 1 . 1 2 . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 14 14 Average Capacity 15 | 5 15 16 16 16 16 16 16 16 16 16 16 12 14 12 Most Carried 16 | 4 13 16 16 16 16 16 16 16 16 16 16 16 13 14 Average Carried 14 | 2 9 15 15 15 15 13 14 15 16 14 15 11 12 10 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 14 14 8 Final Carried 16 | 4 13 16 15 16 16 16 15 16 16 15 16 12 13 3 Class Distribution -------------------- 41% | Messiah-Gunner 24% | Messiah-Mutant 16% | Mutant 14% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Data Miner Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Mutant | -5/Extension Messiah-Tank | -5/Cetus Messiah-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 3712 | 181 . 50 103 159 510 443 55 25 . 406 782 490 195 313 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4423 | 20 . 50 93 . 239 722 81 . . 430 416 1111 333 928 Parts 190 | 1 . 4 9 . 14 20 6 . . 15 26 45 11 39 Haulers Intercepted 4 | . . . . . . 1 . . . . 1 1 . 1 Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . 19 . 27 . . 34 . . . . Prevented 6 | . . . . . 6 . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 69 | . . 1 4 . 4 5 3 . . 9 10 13 4 16 Melee 3 | . . . . . . . . . . . . . . 3 Guns 16 | . . 1 1 . 1 3 3 . . 3 1 1 . 2 Cannons 27 | . . . 1 . 3 2 . . . . 1 8 4 8 AOE 22 | . . . 2 . . . . . . 6 8 4 . 2 Classes Destroyed 15 | 1 . 1 2 . 2 4 . . . 2 1 2 . . Worker 1 | 1 . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 4 | . . . . . . 1 . . . . 1 1 . 1 Recycler 4 | . . . . . . 2 . . . . . 1 . 1 Carrier 2 | . . . . . . . . . . 1 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Swarmer 29 | . . . 4 . 2 1 3 . . 4 7 3 . 5 Grunt 22 | . . . . . 2 3 . . . 4 . 4 3 6 Duelist 3 | . . . . . . 1 . . . 2 . . . . Sentry 7 | . . 1 . . . . . . . . . 4 . 2 Hunter 3 | . . . . . . . . . . . 2 1 . . Programmer 5 | . . . . . . 1 . . . . 1 . . 3 Behemoth 1 | . . . . . . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . Savage 2 | . . . . . . . . . . . . 2 . . Butcher 2 | . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 1 . 1 4 . 2 3 2 . . 4 6 3 3 4 Combat Bots Only 6 | . . 1 3 . 2 3 2 . . 4 6 3 3 4 Max Kills in Single Turn 4 | 1 . 1 2 . 1 1 1 . . 3 4 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . 3 3 3 . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Damage Taken 9722 | . . 86 206 . 604 528 254 102 . 441 1157 2297 1187 2860 Core 1185 | . . . 31 . 64 76 146 . . 18 120 206 127 397 Absorbed by Shields 448 | . . . . . . . . . . . . . 43 405 Core Remaining (%) 80 | 100 100 . . . 76 . . . . 71 . . 54 . Volleys Fired 178 | 1 . 2 13 . 13 24 9 2 . 18 14 35 14 33 Largest 4 | 2 . 2 2 . 2 3 3 3 . 3 3 3 3 4 Hottest 348 | 40 . 80 100 . 108 163 180 153 . 138 249 241 260 348 Shots Fired 449 | 2 . 4 26 . 26 70 27 5 . 48 42 81 33 85 Gun 234 | 2 . 2 9 . 20 53 27 5 . 38 25 29 2 22 Cannon 185 | . . 2 13 . 6 17 . . . . 9 47 28 63 Launcher 30 | . . . 4 . . . . . . 10 8 5 3 . Special . | . . . . . . . . . . . . . . . Kinetic 137 | 2 . 2 1 . 13 35 2 2 . 28 3 26 7 16 Thermal 232 | . . 2 13 . 7 35 16 2 . 10 30 38 23 56 Explosive 18 | . . . . . . . . . . 10 8 . . . Electromagnetic 50 | . . . 12 . 6 . . . . . 1 17 3 11 Phasic 12 | . . . . . . . 9 1 . . . . . 2 Robot Hit Streak 17 | 1 . 3 3 . 9 16 6 2 . 12 6 17 6 8 Robot Miss Streak 7 | . . 1 7 . 1 3 4 1 . 2 2 3 3 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 1 . Secondary Targets 1 | . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 298 | 1 . 3 7 . 18 52 14 3 . 29 26 61 20 64 Core Hits 214 | 1 . 2 6 . 12 39 5 1 . 30 21 31 20 46 Critical Hits 20 | . . . . . . . 1 . . . 1 7 4 7 Critical Kills 11 | . . . . . . . . . . . . 6 2 3 Critical Parts Destroyed 6 | . . . . . . . 1 . . . . 1 2 2 Melee Attacks 22 | . . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . 22 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 Damage Inflicted 11688 | 14 . 29 221 . 499 1289 465 93 . 1849 1463 2154 956 2656 Guns 3680 | 14 . 11 23 . 334 1002 454 93 . 437 320 576 21 395 Cannons 3566 | . . 18 71 . 165 287 . . . . 204 1159 544 1118 Explosions 3714 | . . . 127 . . . . . . 1412 939 364 391 481 Melee 662 | . . . . . . . . . . . . . . 662 Ramming 66 | . . . . . . . 11 . . . . 55 . . Kinetic 1838 | 14 . 11 . . 189 685 12 4 . 223 21 471 95 113 Thermal 4943 | . . 18 71 . 145 604 310 56 . 214 483 1097 613 1332 Explosive 2351 | . . . . . . . . . . 1412 939 . . . Electromagnetic 1625 | . . . 150 . 165 . . . . . 20 531 248 511 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 662 | . . . . . . . . . . . . . . 662 Phasic 203 | . . . . . . . 132 33 . . . . . 38 Highest Corruption 8 | . . . . . . 2 2 2 2 2 1 1 1 8 Average Corruption 1 | . . . . . . 1 2 2 2 2 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 53 | . . . . . . 1 14 2 1 10 2 7 2 14 Message Errors 16 | . . . . . . . 5 2 . 6 . 1 . 2 Heat Flow Errors 8 | . . . . . . . 3 . . 2 . . . 3 Energy Discharges 10 | . . . . . . . 2 . 1 1 1 2 . 3 Data Loss (minor) 11 | . . . . . . . 4 . . 1 1 3 1 1 Targeting Errors 7 | . . . . . . 1 . . . . . 1 1 4 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 409 | . . . . . . 11 2 . . 29 98 80 . 189 Projectiles 182 | . . . . . . 11 . . . . 49 80 . 42 Explosions 101 | . . . . . . . . . . 29 49 . . 23 Melee 126 | . . . . . . . 2 . . . . . . 124 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . 17 . . . . . . 57 118 11 8 158 Shots 11 | . . . 1 . . . . . . 1 3 1 1 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 . . . . 3 . . Kicked 4 | . . . . . . . 1 . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 855 | . . 45 268 . 171 478 738 120 . 264 239 855 330 519 Average Temperature 150 | . . 25 120 . 55 130 240 69 . 95 76 206 109 156 Received Heat Transfer 1448 | . . 18 . . 96 87 9 . . 99 18 420 333 368 Effects 50 | . . . . . . 5 20 . . . . 23 . 2 Shutdowns 9 | . . . . . . 2 4 . . . . 1 . 2 Energy Bleed 11 | . . . . . . 2 2 . . . . 7 . . Interference 7 | . . . . . . 1 3 . . . . 3 . . Matter Decay 4 | . . . . . . . 3 . . . . 1 . . Short Circuit 3 | . . . . . . . 1 . . . . 2 . . Damage (minor) 6 | . . . . . . . 4 . . . . 2 . . Damage (major) 9 | . . . . . . . 2 . . . . 7 . . Damage (core) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . 1 . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . 1 Heat Transferred 5366 | . . 37 148 . 259 851 407 74 . 348 658 896 487 1201 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Peak Influence 867 | 5 8 46 85 . . 383 . . . . 650 867 505 596 Average Influence 357 | . 4 18 24 . . 249 . . . . 490 540 480 491 Maximum Alert Level 3 | . . . . . . 1 . . . . 2 3 2 2 Low Security (%) 27 | 100 100 100 100 . . 31 . . . . 1 . . . Level 1 21 | . . . . . . 68 . . . . 17 24 . 11 Level 2 48 | . . . . . . . . . . . 81 64 100 88 Level 3 2 | . . . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 1 4 . . . 1 4 5 . 4 Investigation . | . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 2 . . . . 3 . . 1 Reinforcement 8 | . . . . . . 2 . . . . . 4 . 2 Assault 4 | . . . . . 1 . . . . 1 . 1 . 1 Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 6 | . . . . . . 2 . . . . 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . . 1 4 . 20 19 11 1 . 21 21 44 13 21 Peak Tracking Total 8 | . . 1 4 . 8 4 7 1 . 5 7 6 5 5 Tactical Retreats 11 | . . . . . 1 1 1 . . . 1 6 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 3 | . . 1 . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 22 | . . . . . 1 . 1 . . 1 6 2 1 10 Max in Single Turn 4 | . . . . . . . 1 . . 1 1 1 1 4 Garrison Access 1 | . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 18 | . 3 1 . 1 . 1 2 . 4 . 5 . . 1 Terminals 3 | . 3 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 62 | . 8 2 . 4 . 1 8 . 25 . 12 . . 2 Successful 44 | . 2 2 . 4 . . 8 . 25 . 3 . . . Failed 18 | . 6 . . . . 1 . . . . 9 . . 2 Catastrophic 4 | . 3 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 8 . . 3 . 3 . . 1 . 19 24 . 2 Terminals 8 | . 8 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Recycling Units 6 | . . . . . . . . . . . 4 . . 2 Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Terminal Hacks 39 | . 2 . . 4 . . 8 . 25 . . . . . Record 18 | . . . . . . . 7 . 11 . . . . . Part Schematic 9 | . . . . 4 . . . . 5 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . . . . . . . . 5 . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . . . . 2 . . . . 5 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . 4 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . 2 . 2 . . 1 . 20 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 57 | . . . . 7 2 4 2 . . 2 6 32 . 2 Largest Group 16 | . . . . 7 7 4 4 4 4 5 6 16 8 2 Highest-Rated Group 662 | . . . . 224 224 241 247 247 247 341 408 662 225 206 Highest-Rated Ally 103 | . . . . 37 37 94 94 94 94 94 85 85 37 103 Zionite Dispatches 8 | . . . . . . 1 . . . . 3 3 . 1 Heavy 5 | . . . . . . 1 . . . . 1 2 . 1 Light 1 | . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . . . 2 1 1 . GUARD 2 | . . . . . . . . . . . . 1 1 . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks 497 | . . . . . 68 45 29 7 . 78 70 167 30 3 Total Damage 16041 | . . . . . 2017 1395 883 268 . 2646 2389 5087 578 778 Kills 97 | . . . . . 15 13 7 1 . 14 12 27 4 4 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 . . 1 2 . 3 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . . . . 36 16 3 19 Traps 12 | . . . . . . . . . . . 7 3 . 2 Emergency Access 3 | . . . . . . . . . . . 1 . . 2 Items 41 | . . . . . . . . . . . 26 7 . 8 Machines 8 | . . . . . . . . . . . . 4 1 3 Patrols 4 | . . . . . . . . . . . . 1 2 1 Guards 4 | . . . . . . . . . . . 1 . . 3 Exits 2 | . . . . . . . . . . . 1 1 . . Zionite Intel Received 6 | . . . . . . . . . . . 1 5 . . Branch Access 1 | . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 11995 | 110 469 264 488 1440 1014 1001 1459 394 132 1398 1589 1193 243 801 Spaces Moved 8951 | 83 416 238 430 1372 702 575 1071 326 113 1110 1241 690 141 443 Core 7 | 7 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 6122 | 76 87 . . . 302 575 1071 326 113 1110 1241 690 141 390 Wheels 2822 | . 329 238 430 1372 400 . . . . . . . . 53 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 103 93 103 103 117 117 117 117 116 114 114 118 110 Average Speed 116 | 114 107 103 102 103 128 143 123 117 117 116 116 114 121 120 Slowest Speed 180 | 120 150 103 103 103 150 154 154 117 117 117 118 118 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 45 13 53 89 82 13 98 45 75 96 37 75 29 10 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 22 | . . . 1 3 . . 1 1 1 1 5 9 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . . 1 4 4 . 2 7 . 1 . . . . Spaces Dug 26 | . . . . . . . . . . . 23 . . 3 Terrain Destroyed 281 | . . . 3 . 1 3 6 . . 105 125 4 8 26 Melee 3 | . . . . . . . . . . . . . . 3 Projectile 40 | . . . . . 1 3 6 . . . 3 4 6 17 AOE 238 | . . . 3 . . . . . . 105 122 . 2 6 Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total 10050 | 93 435 254 447 1400 792 696 1186 334 112 1165 1352 1010 174 600 Wait 212 | . . . 1 10 31 35 56 2 . 2 3 9 . 63 Move 8932 | 82 415 237 429 1371 701 574 1070 325 112 1109 1240 684 140 443 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 89 | 4 11 8 . 5 9 15 1 2 . 4 23 4 . 3 Fast Attach 51 | 6 2 1 . 1 1 3 1 2 . 1 4 12 4 13 Attach 57 | . . 2 1 . 3 12 3 . . 4 11 5 3 13 Detach 11 | . . . . . . 4 2 . . . 1 1 . 3 Swap 104 | . 3 . 3 5 8 15 1 . . 10 29 19 4 7 Drop 94 | . 4 4 . 8 11 14 3 1 . 2 26 16 . 5 Fire 178 | 1 . 2 13 . 13 24 9 2 . 18 14 35 14 33 Melee 17 | . . . . . . . . . . . . . . 17 Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 1 . . . . 3 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 299 | . . . . . 15 . 39 . . 15 . 221 9 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -9/Materials | Discovered new exit (range 7) 844 | -9/Materials | Entered Mines 852 | -9/Mines | Learned location of 1 exit from Proximity Caves 1060 | -9/Mines | Learned location of Storage (-7) 1328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1332 | -9/Mines | Entered Zion 1570 | -7/Zion | Learned location of Quarantine (-3) 1590 | -7/Zion | Learned location of Data Miner (-6) 1764 | -7/Zion | Learned location of Warlord (-5) 1773 | -7/Zion | Gained Derelict followers 1942 | -7/Zion | Found Prototype Device 1943 | -7/Zion | Identified Phasing AFG 2222 | -7/Zion | Given A8's code to call for help 2309 | -7/Zion | Imprinted 2311 | -7/Zion | Declared Zion's savior 2602 | -7/Zion | Build established: Messiah-Mutant 2642 | -7/Zion | Discovered new exit (range 12) 2772 | -7/Zion | Entered Proximity Caves 2772 | -6/Proximity Caves | Accompanied by 7 allies 2773 | -6/Proximity Caves | Identified exit to Factory 3461 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3677 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3786 | -6/Proximity Caves | Entered Factory 3786 | -6/Factory | Accompanied by 4 allies 3786 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4097 | -6/Factory | Build established: Messiah-Tank 4128 | -6/Factory | Zion Heavy squad teleported in 4268 | -6/Factory | Found Prototype Protection 4269 | -6/Factory | Identified Zio. Weapon Casing 4517 | -6/Factory | Found Prototype Processor 4567 | -6/Factory | Build established: Messiah-Gunner 4590 | -6/Factory | Found Zio. Weapon Casing 4646 | -6/Factory | Identified Exp. Signal Interpreter 4661 | -6/Factory | Discovered new exit (range 8) 4727 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4729 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4761 | -6/Factory | Identified exit to Lower Caves 4787 | -6/Factory | Entered Lower Caves 4787 | -6/Lower Caves | Accompanied by 2 allies 4789 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5458 | -6/Lower Caves | Encountered a Warlord checkpoint 5701 | -6/Lower Caves | Discovered new exit (range 4) 5705 | -6/Lower Caves | Identified exit to Lower Caves 5761 | -6/Lower Caves | Learned 8 Factory zone layouts 5854 | -6/Lower Caves | Learned location of Extension (-5) 5854 | -6/Lower Caves | Learned location of 1 exit from Research 5854 | -6/Lower Caves | Learned Research emergency access door positions 5854 | -6/Lower Caves | Learned Research stockpile data 5854 | -6/Lower Caves | Learned Extension stockpile data 5854 | -6/Lower Caves | Learned Factory garrison access intel 6246 | -6/Lower Caves | Entered another Lower Caves area 6246 | -6/Lower Caves | Accompanied by 4 allies 6625 | -6/Lower Caves | Discovered new exit (range 9) 6637 | -6/Lower Caves | Identified exit to Data Miner 6640 | -6/Lower Caves | Entered Data Miner 6640 | -6/Data Miner | Accompanied by 4 allies 6640 | -6/Data Miner | Discovered new exit (range 6) 6649 | -6/Data Miner | Identified exit to Proximity Caves 6666 | -6/Data Miner | Met Data Miner 6711 | -6/Data Miner | Learned location of Section 7 (-3) 6711 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6735 | -6/Data Miner | Received God Mode back door access code from Data Miner 6772 | -6/Data Miner | Entered Proximity Caves 6772 | -5/Proximity Caves | Accompanied by 4 allies 6900 | -5/Proximity Caves | Escorted by Enhanced Grunt 6901 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7116 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7461 | -5/Proximity Caves | Discovered new exit (range 14) 7481 | -5/Proximity Caves | Identified exit to Factory 7663 | -5/Proximity Caves | Learned Factory interactive machine intel 7699 | -5/Proximity Caves | Learned location of Armory (-4) 7743 | -5/Proximity Caves | Spotted B-75 Beast 7777 | -5/Proximity Caves | Allies destroyed B-75 Beast 8170 | -5/Proximity Caves | Entered Factory 8170 | -5/Factory | Accompanied by 1 ally 8170 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8171 | -5/Factory | Identified exit to Extension 8172 | -5/Factory | Identified exit to Upper Caves 8172 | -5/Factory | Identified exit to Factory 8173 | -5/Factory | Loaded intel: 47 interactive machine locations 8174 | -5/Factory | Loaded intel: 4 garrison access locations 8238 | -5/Factory | Lost 6 parts (2p2n1u1w) 8604 | -5/Factory | Zion Heavy squad teleported in 8682 | -5/Factory | Zion Light squad teleported in 8705 | -5/Factory | Discovered exit to Factory (range 13) 8804 | -5/Factory | Zion Melee Resupply teleported in 8893 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8964 | -5/Factory | Build established: Messiah-Mutant 9121 | -5/Factory | Garrison activated, responded to threat 9334 | -5/Factory | Build established: Messiah-Gunner 9383 | -5/Factory | Terminal network hard line cut 9759 | -5/Factory | Entered Extension 9805 | -5/Extension | Rescued a captive Derelict 9807 | -5/Extension | Zion Heavy squad teleported in 9860 | -5/Extension | Rescued a captive Derelict 9903 | -5/Extension | Retrieved Zion intel report: Branch Access 9903 | -5/Extension | Identified exit to Cetus 9960 | -5/Extension | Rescued a captive Derelict 9962 | -5/Extension | Rescued a captive Derelict 9973 | -5/Extension | Rescued a captive Derelict 9974 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 9982 | -5/Extension | Zion Thermal Resupply teleported in 10004 | -5/Extension | Rescued a captive Derelict 10005 | -5/Extension | Rescued a captive Derelict 10007 | -5/Extension | Zion Heavy squad teleported in 10027 | -5/Extension | Spotted B-75 Beast 10051 | -5/Extension | Spotted B-75 Beast 10069 | -5/Extension | Allies destroyed B-75 Beast 10071 | -5/Extension | Destroyed B-75 Beast 10269 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 10278 | -5/Extension | Energy Cycler disabled 10278 | -5/Extension | Rescued a captive Derelict 10284 | -5/Extension | Rescued a captive Derelict 10359 | -5/Extension | First assault squad dispatched 10370 | -5/Extension | Build established: Messiah-Mutant 10373 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 10385 | -5/Extension | Incoming assault squad redirected 10455 | -5/Extension | Lost 3 parts (1p1u1w) 10685 | -5/Extension | Retrieved Zion intel report: Active Terminals 10892 | -5/Extension | Build established: Messiah-Tank 10903 | -5/Extension | Discovered exit to Factory (range 10) 10952 | -5/Extension | Entered Cetus 10952 | -5/Cetus | Accompanied by 8 allies 10969 | -5/Cetus | Spotted Cetus Guard 10969 | -5/Cetus | Spotted Cetus Guard 10972 | -5/Cetus | Spotted Cetus Guard 10976 | -5/Cetus | Spotted Cetus Guard 10985 | -5/Cetus | Allies destroyed Cetus Guard 10987 | -5/Cetus | Allies destroyed Cetus Guard 11002 | -5/Cetus | Allies destroyed Cetus Guard 11011 | -5/Cetus | Destroyed Cetus Guard 11056 | -5/Cetus | Cetus Manufacturing Module disabled 11131 | -5/Cetus | Lost 5 parts (1p2n1u1w) 11177 | -5/Cetus | Discovered exit to Factory (range 15) 11195 | -5/Cetus | Entered Factory 11195 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11445 | -4/Factory | First assault squad dispatched 11472 | -4/Factory | Incoming assault squad redirected 11770 | -4/Factory | Zion Heavy squad teleported in 11918 | -4/Factory | Lost 20 parts (2p8n5u5w) 11996 | -4/Factory | Self-destructed Last Messages --------------- QQD//TWL>P7MFD45SRCUL0 IW U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 7 matter. Acquired 3 matter. U-05 Engineer builds a Wall. >> DECODED: Shock Trap location. U-05 Engineer builds a Wall. K-01 Serf cleans the Nuclear Reactor. U-05 Engineer builds a Wall. K-01 Serf cleans the Nuclear Reactor. >> DECODED: Adv. Cryofiber Web location. U-05 Engineer builds a Wall. Acquired Hvy. Disruptor Cannon. Acquired Point Defense Array. Neutrino Reactor explodes. Fusion Reactor destroyed. Destroyed Fusion Reactor. Door malfunctions. Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????T???????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????S????????????????????# | | ?????????????????????????????????????????? | | ???????????????????????????????????????????#####+# | | ?????????????????????????????????? ???????### # | | ?????????????????????????????????" ????## | | ?????????????????????????????????" ? | | ????????????????????????????????? #???## | | ?????????????????????????????????" #????# | | ?????????????????????????#### ??"" #????# | | ?????????????????????????# ?"" ???#####+# | | ?????????????????????????# ???# # | | ?????????????????????????# """ ???## # | | ?????????????????????????# """ ????# #! | | ?????????????????????????# """ #########% | | ????????????????????????## # ## * | | ????????????????????????? ?? = + ## ! | | ????????????????????????###g##### # """ ###+## | | ????????????????????????# ## # """ ### # | | ????????????????????????# g ## + """ " | | ????????????????????????# # #### ### ## | | ????????????????????????# g ## #??########?# #? | | ????????????????????????# ## #???????????# #? | | ????????????????????????#@ ## #???????????# #? | | ????????????????????????######### #???????????###? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????!???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 65 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 135 Armor Coverage 450 Weapon Shielding 100 Point Defense Rating 160 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-02 Transporter | -5/Extension | Z-intel K-01 Serf | -5/Extension | Z-intel I-47 Archangel | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Cya! Decoder Ring Generalissimo Help From High Places I'm Back, Baby! Preemptive Strike Respectable Loadout The More The Merrier The One The Oracle Challenges ------------ None Game ------ Seed ComponentTerrainActivator Manual? 0 Play Time 02:43:17 Cumulative 20.4 hours Start 2020.03.18 @ 18:19:43 End 2020.03.19 @ 19:43:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 82x53 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8753f604-4060-4eb2-895a-9a36b3580e6b