Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.07 @ 17:00:55 Player: the stranger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1259) 1259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3299 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (327) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Assault Rifle Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Targeting Computer Reactive Plating Shield Generator > --- WEAPON ----------- Improved Medium Laser Improved Datajack > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Targeting Computer ECM Suite Shield Generator Particle Cannon Hammer [Rating: 22] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 54 | 6 13 3 7 25 Power 8 | 1 1 . 1 5 Engine 3 | 1 1 . . 1 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 10 | 2 3 . 1 4 Treads 2 | . . . . 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . 3 . 1 . Flight 2 | . . . . 2 Utility 15 | 1 5 2 1 6 Device 6 | . 1 1 1 3 Storage 4 | 1 3 . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 21 | 2 4 1 4 10 Energy Gun 10 | 2 2 1 2 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 35 | . 3 . 8 24 Power 7 | . 1 . . 6 Propulsion 7 | . . . 2 5 Utility 7 | . 1 . 1 5 Weapon 14 | . 1 . 5 8 Highest Loss Streak 8 | . 2 . 6 8 Average Slot Usage (%) 76 | . 97 100 62 76 Engine 5 | . 13 11 7 . Core 8 | . . . 3 15 Leg 1 | . 9 . . . Hover 7 | . 18 22 5 4 Device 8 | . 9 11 10 7 Storage 18 | . 15 22 22 18 Processor 8 | . 1 11 11 9 Protection 2 | . . . . 4 Energy Gun 5 | . 20 11 1 3 Energy Cannon 1 | . . . . 2 Ballistic Gun 2 | . . . . 3 Ballistic Cannon 1 | . . . . 3 Launcher 2 | . 6 11 . 1 Naked Turns . | . . . . . Heaviest Build 65 | 10 43 44 41 65 Greatest Support 40 | 20 20 12 12 40 Greatest Overweight (x) 18 | 2 3 3 12 18 Average Overweight (x) 5 | . 1 3 7 10 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 10 16 16 16 Most Carried 14 | 5 10 14 14 11 Average Carried 8 | 2 6 9 10 7 Final Capacity 16 | 6 16 16 16 16 Final Carried 14 | 1 8 14 12 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 920 | 207 171 50 75 417 Remotely 98 | . . 50 48 . Salvage Created 1323 | . 270 60 45 948 Parts 72 | . 18 6 6 42 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 7 3 3 20 Guns 19 | . 4 2 3 10 Cannons 8 | . . . . 8 AOE 6 | . 3 1 . 2 Classes Destroyed 9 | . 3 1 1 4 Worker 3 | . 2 . . 1 Builder 2 | . . . . 2 Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 7 | . . . 3 4 Grunt 19 | . 7 2 . 10 Brawler 1 | . . . . 1 Sentry 5 | . . 1 . 4 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 2 3 6 Combat Bots Only 3 | . 2 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3375 | . 395 112 316 2552 Core 791 | . 123 20 88 560 Absorbed by Shields 163 | . . . 21 142 Core Remaining (%) 74 | 100 50 . 73 . Volleys Fired 125 | . 24 9 6 86 Largest 2 | . 2 2 2 2 Hottest 130 | . 105 95 130 125 Shots Fired 191 | . 43 16 7 125 Gun 117 | . 36 8 4 69 Cannon 55 | . . . . 55 Launcher 19 | . 7 8 3 1 Special . | . . . . . Kinetic 58 | . . . . 58 Thermal 90 | . 19 8 3 60 Explosive 18 | . 7 8 3 . Electromagnetic 25 | . 17 . 1 7 Robot Hit Streak 41 | . 16 26 27 41 Robot Miss Streak 3 | . 3 . 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 148 | . 30 10 6 102 Core Hits 82 | . 23 9 11 39 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3024 | . 745 314 113 1852 Guns 1384 | . 367 110 41 866 Cannons 822 | . . . . 822 Explosions 816 | . 378 204 70 164 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 767 | . . . . 767 Thermal 1351 | . 263 110 31 947 Explosive 598 | . 324 204 70 . Electromagnetic 306 | . 158 . 10 138 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 5 | . . 1 4 . Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 31 | . 11 . 5 15 Projectiles 15 | . . . . 15 Explosions 16 | . 11 . 5 . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 191 | . 56 9 82 44 Shots 9 | . 3 1 3 2 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 589 | . 188 201 88 589 Average Temperature 145 | . 70 85 52 178 Received Heat Transfer 1497 | . 249 45 . 1203 Effects 25 | . . . . 25 Shutdowns 9 | . . . . 9 Energy Bleed 4 | . . . . 4 Interference 5 | . . . . 5 Short Circuit 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2646 | . 572 259 74 1741 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 211 | . 211 113 86 179 Average Influence 38 | . 81 66 18 34 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 93 100 100 100 Level 1 . | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 16 4 5 34 Peak Tracking Total 6 | . 3 2 2 6 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 9 3 . . Successful 8 | . 6 2 . . Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 24 | . . . 24 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 53 | . . . . 53 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3426 | 52 510 189 941 1734 Spaces Moved 775 | 39 257 65 189 225 Core 179 | 22 . . 82 75 Treads 33 | . . . . 33 Legs 113 | 17 96 . . . Wheels . | . . . . . Hover 440 | . 161 65 107 107 Flight 10 | . . . . 10 Fastest Speed 50 | 50 56 236 236 180 Average Speed 384 | 103 158 236 475 659 Slowest Speed 1080 | 150 236 236 650 1080 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 39 10 25 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 39 40 3 10 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 88 | . 39 40 3 6 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1016 | 50 317 84 209 356 Wait . | . . . . . Move 771 | 38 256 64 188 225 Hop . | . . . . . Pick Up 53 | 6 19 8 4 16 Fast Attach 2 | 1 1 . . . Attach 39 | 5 4 2 5 23 Detach . | . . . . . Swap 13 | . 8 1 2 2 Drop 9 | . 5 . 1 3 Fire 125 | . 24 9 6 86 Melee 1 | . . . . 1 Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 510 | -10/Materials | Repaired Lrg. Storage Unit 532 | -10/Materials | Discovered new exit (range 5) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Discovered new exit (range 13) 752 | -9/Materials | Entered Mines 817 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 916 | -9/Mines | Lost 6 parts (2n1u3w) 919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1114 | -9/Mines | Learned location of Zion (-7) 1652 | -9/Mines | Discovered new exit (range 5) 1693 | -9/Mines | Entered Materials 1693 | -8/Materials | Accompanied by 2 allies 1693 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2566 | -8/Materials | Lost 7 parts (2p1n2u2w) 2594 | -8/Materials | Core integrity fell below 50% 3294 | -8/Materials | Lost 5 parts (2p1n2w) 3378 | -8/Materials | Core integrity fell below 20% 3427 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03388_ Imp. Heat Sink temporarily disabled. 03392_ Power failure, Lgt. Nuclear Core shutdown. 03393_ Ion Cannon destroyed. 03400_ Lgt. Treads destroyed. 03404_ Power failure, Lgt. Ion Engine shutdown. 03406_ Reflective Plating destroyed. 03406_ Chain reaction triggered in Lgt. Nuclear Core. 03406_ G-47 Trooper destroyed. 03406_ Y-45 Defender destroyed. 03407_ Particle Gun destroyed. 03407_ Lgt. Ion Engine destroyed. 03408_ T-07 Excavator is excavating. 03409_ G-47 Trooper destroyed. 03410_ Lgt. Treads destroyed. 03412_ T-07 Excavator is excavating. 03414_ Power failure, Lgt. Nuclear Core shutdown. 03416_ T-07 Excavator is excavating. 03416_ Lgt. Nuclear Core destroyed. 03419_ Shock Rifle destroyed. 03421_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????" 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