Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 04:26:19 Player: kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (5173) 5173 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1634) 1634 TOTAL SCORE: 10272 Bonus ------- High Alert Combat Kills 1373 Follower Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 532/700 Matter 220/300 Energy 81/100 System Corruption 14% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Microactuators Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Nuclear Core Experimental Sensor Array Advanced Terrain Scanner Microactuators Hardened Medium Armor Plating Improved Grenade Launcher Heavy Hammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Experimental Sensor Array Microactuators Microactuators Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hardlight Generator System Shield Improved Grenade Launcher Plasma Cutter Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 68 | 6 1 7 1 4 20 10 19 Power 5 | 1 . . . . 2 . 2 Engine 3 | 1 . . . . 2 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 . 2 5 6 2 Treads 16 | 2 . . . 2 5 6 1 Leg 2 | . . 2 . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 1 1 1 6 4 12 Device 7 | . . 1 . 1 . 1 4 Storage 4 | 1 1 . 1 . 1 . . Processor 7 | . . . . . 1 2 4 Hackware 2 | . . . . . . . 2 Protection 7 | . . . . . 4 1 2 Artifact . | . . . . . . . . Weapon 17 | 2 . 4 . 1 7 . 3 Energy Gun 5 | . . 3 . . 2 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . 3 . 3 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 4 | . . . . 1 . 3 . System Corruption 28 | . . . . 6 . 22 . Parts Lost 28 | . . . . . 7 3 18 Power 3 | . . . . . 1 . 2 Propulsion 14 | . . . . . 3 2 9 Utility 9 | . . . . . 3 1 5 Weapon 2 | . . . . . . . 2 Highest Loss Streak 7 | . . . . . 3 3 7 To Critical Strikes . | . . . . . . . . Average Backups 14 | . 1 7 12 14 19 19 17 Power 1 | . 1 1 2 2 1 1 . Propulsion 3 | . . 2 3 3 3 5 3 Utility 3 | . . . 1 3 5 7 7 Weapon 5 | . . 3 6 6 8 6 5 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 1 . . 5 4 13 Power 4 | . . . . . 2 . 2 Propulsion 2 | . . 1 . . 1 . . Utility 11 | . . . . . 2 3 6 Weapon 5 | . . . . . . 1 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 85 99 100 100 89 99 93 Engine 10 | . 14 14 14 14 7 9 2 Treads 17 | . 28 . . 1 35 35 25 Leg 13 | . . 27 28 26 . . . Device 10 | . . 13 14 14 1 5 13 Storage 11 | . 14 14 14 14 9 9 6 Processor 5 | . . . . . 7 11 15 Protection 4 | . . . . . 9 9 6 Energy Gun 8 | . . 23 14 10 2 . . Energy Cannon 3 | . . 1 14 12 . . . Ballistic Gun 1 | . 28 2 . . . . . Impact Weapon 7 | . . . . . 10 17 14 Peak Build Rating 39 | 6 7 12 13 19 29 28 39 Average Rating 19 | 4 6 10 12 13 23 27 35 On Entrance 13 | . 6 6 12 13 15 27 27 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 34 34 54 55 61 66 67 Greatest Support 89 | 40 40 40 20 20 89 86 86 Greatest Overweight (x) 18 | . . 2 2 2 . . 18 Average Overweight (x) . | . . 1 1 2 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 7 12 15 18 20 20 20 18 Most Carried 20 | 1 1 12 13 18 20 20 20 Average Carried 14 | . 1 7 12 14 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 1 1 12 13 18 20 20 10 Class Distribution -------------------- 40% | Gladiator 36% | Mutant 19% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 1697 | 173 49 244 . 116 416 346 353 Remotely . | . . . . . . . . Salvage Created 3954 | . 91 198 . 127 1336 857 1345 Parts 151 | . 2 14 . 3 59 39 34 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 6 | . . 1 . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 99 | . 1 5 . 7 31 25 30 Melee 29 | . . . . . 12 5 12 Guns 11 | . 1 5 . 1 4 . . Cannons 3 | . . . . 3 . . . AOE 31 | . . . . 3 10 11 7 Classes Destroyed 14 | . 2 3 . 2 3 2 2 Worker 3 | . . . . . 1 . 2 Builder 1 | . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . Recycler 7 | . . 1 . . 3 . 3 Mechanic 2 | . . . . . . . 2 Swarmer 27 | . . 3 . . 10 8 6 Grunt 37 | . 1 2 . 1 16 8 9 Brawler 2 | . . . . 1 . . 1 Duelist 4 | . . . . . 1 . 3 Sentry 11 | . . . . . 4 6 1 Specialist 2 | . . . . . . 1 1 Hunter 9 | . . . . . . 2 7 Programmer 2 | . . . . . . . 2 Assembled 5 | . . . . 5 . . . Best Kill Streak 11 | . 1 2 . 2 9 9 11 Combat Bots Only 9 | . 1 2 . 2 8 9 9 Max Kills in Single Turn 4 | . 1 1 . 2 3 4 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 2 3 4 2 Melee 2 | . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 454 | . 3 9 . 16 164 63 199 Missed 112 | . 1 1 . 7 36 14 53 Hits 342 | . 2 8 . 9 128 49 146 Melee 16 | . . . . . 3 . 13 Projectile 326 | . 2 8 . 9 125 49 133 Critical Strikes 12 | . . . . . 5 2 5 Actively Blocked 1 | . . . . . 1 . . Damage Taken 5179 | . 22 81 . 116 1866 750 2344 Core 525 | . . 8 . 26 230 93 168 Absorbed by Shields 224 | . . . . . . 92 132 Redirected to Shielding 212 | . . . . . 123 89 . Regen/Repaired (Parts) 11 | . . . . . . . 11 Core Remaining (%) 75 | 100 . . . 86 . 41 . Volleys Fired 104 | . 15 17 . 31 22 12 7 Largest 2 | . 2 2 . 1 2 1 1 Hottest 119 | . 40 115 . 63 119 36 36 Shots Fired 148 | . 30 33 . 31 35 12 7 Gun 97 | . 30 32 . 9 26 . . Cannon 21 | . . 1 . 20 . . . Launcher 30 | . . . . 2 9 12 7 Special . | . . . . . . . . Kinetic 42 | . 30 12 . . . . . Thermal 55 | . . 20 . 9 26 . . Explosive 30 | . . . . 2 9 12 7 Electromagnetic 21 | . . 1 . 20 . . . Robot Hit Streak 11 | . 8 11 . 5 7 5 6 Robot Miss Streak 3 | . 3 1 . 3 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 270 | . 22 19 . 18 94 38 79 Core Hits 127 | . 5 8 . 12 44 22 36 Critical Kills 5 | . . . . . 2 . 3 Critical Parts Destroyed 26 | . 1 . . . 4 8 13 Critical Strikes 36 | . 1 2 . 1 6 8 18 Burn 2 | . . 1 . 1 . . . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . 1 . . . . . Smash 32 | . . . . . 6 8 18 Melee Attacks 292 | . . . . . 110 65 117 Impact 267 | . . . . . 85 65 117 Slashing 25 | . . . . . 25 . . Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . . 7 4 4 Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 33 | . . . . . 17 6 10 Damage Inflicted 10908 | . 279 280 . 538 3241 2329 4241 Guns 895 | . 279 253 . 87 276 . . Cannons 299 | . . 27 . 272 . . . Explosions 3260 | . . . . 179 782 1101 1198 Melee 6444 | . . . . . 2173 1228 3043 Ramming 10 | . . . . . 10 . . Kinetic 377 | . 279 98 . . . . . Thermal 596 | . . 155 . 165 276 . . Explosive 3182 | . . . . 101 782 1101 1198 Electromagnetic 299 | . . 27 . 272 . . . Impact 6030 | . . . . . 1759 1228 3043 Slashing 414 | . . . . . 414 . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 6 . 22 6 Average Corruption 2 | . . . . 6 . 17 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 2 . . 20 Message Errors 10 | . . . . 1 . . 9 Matter Fused 6 | . . . . 1 . . 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1544 | . . 23 . 26 273 324 898 Projectiles 49 | . . 23 . 26 . . . Explosions 80 | . . . . . 33 2 45 Melee 1415 | . . . . . 240 322 853 Knockbacks 23 | . . . . . 11 1 11 Impact 22 | . . . . . 10 1 11 Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 277 | . . . . 16 55 55 151 Shots 8 | . . . . 1 1 1 5 Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 300 | . . 24 . 3 300 2 266 Average Temperature 91 | . . 8 . 3 124 2 123 Received Heat Transfer 1415 | . 12 18 . 36 873 251 225 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 25 | . . . . . 6 9 10 Combat Hostiles 24 | . . . . . 5 9 10 Parts Fried 36 | . . . . . 8 12 16 Impact Corruptions 63 | . . . . . 16 15 32 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . 1 1 . . Heat Transferred 1581 | . . 469 . 483 629 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Maximum Alert Level 5 | . . . . . 2 5 4 Low Security (%) 51 | 100 100 100 . 100 43 . . Level 1 2 | . . . . . 9 3 . Level 2 12 | . . . . . 46 23 . Level 3 14 | . . . . . . 12 69 Level 4 13 | . . . . . . 34 30 Level 5 6 | . . . . . . 26 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1835 | . 30 73 . 42 634 1835 1308 Initial 963 | . . 3 . . . 394 963 Average 501 | . 3 6 . 1 349 1175 1025 Influence Increases 3834 | . 44 145 . 62 1083 1511 989 Destroy 0b10 Robot/C 1980 | . 20 100 . 40 620 600 600 Destroy 0b10 Robot/NC 75 | . 5 10 . . 25 . 35 Destroy Leader 304 | . 12 20 . 10 132 30 100 Allied During Kill 59 | . . . . . . 59 . Successful Hack 53 | . 7 . . . 6 7 33 Disable Machine 120 | . . . . . 30 60 30 Anti-Garrison Action 600 | . . . . . . 600 . Destroy Structure 238 | . . . . 12 75 110 41 Lose Combat Pursuer 405 | . . 15 . . 195 45 150 Influence Decreases 2560 | . 34 155 . 62 476 283 1550 Entered New Map 1092 | . . 7 . . . 213 872 Time Decay 1148 | . 34 148 . 62 406 . 498 Lost Part 280 | . . . . . 70 30 180 Lost Ally 40 | . . . . . . 40 . Squads Dispatched 15 | . 2 . . . 5 . 8 Investigation 3 | . . . . . 1 . 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . . Assault 4 | . . . . . 2 . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 5 | . . . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 4 5 . 7 56 30 55 Peak Tracking Total 11 | . 2 3 . 2 6 8 11 Tactical Retreats 20 | . . 1 . 1 11 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 16 | . . . . . 2 12 2 Max in Single Turn 2 | . . . . . 2 1 1 Garrison Relay 6 | . . . . . . 6 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 14 | . 1 1 1 . 2 4 5 Terminals 6 | . 1 . . . . 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 2 Total Hacks 28 | . 2 1 1 . 4 7 13 Successful 11 | . 1 1 1 . 4 1 3 Failed 17 | . 1 . . . . 6 10 Catastrophic 3 | . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 10 | . 2 . . . . 7 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 9 | . . . . . 1 . 8 Terminal Hacks 4 | . 1 1 1 . . 1 . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Open Door 2 | . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . . . 3 4 Full Trace Events 4 | . 1 . . . . 1 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 28 | . . . . . . . 28 Total Part Build Rating 8 | . . . . . . . 8 Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 1 | . . . . . . . 1 Time 108 | . . . . . . . 108 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 25 | . . . . . . 25 . Machine Destruction 25 | . . . . . . 25 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 87 | . . . . . . 87 . Highest-Rated Ally 31 | . . . . . . 31 . Initial Warlord ECA Mod 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 16 . Total Damage 408 | . . . . . . 408 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 933 | . . . . 2 . . 931 Sensors 9 | . . . . 2 . . 7 Terrain 785 | . . . . . . . 785 Jamming 139 | . . . . . . . 139 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 8884 | 77 268 1998 935 1275 1117 1888 1326 Spaces Moved 3703 | 46 139 774 410 419 414 950 551 Core 6 | 5 . . . . . . 1 Treads 2019 | 41 139 2 . 1 414 950 472 Legs 1600 | . . 772 410 418 . . . Wheels 78 | . . . . . . . 78 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 190 260 160 160 95 Average Speed 184 | 148 160 190 227 260 161 160 158 Slowest Speed 950 | 160 160 260 260 330 162 160 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 7 | . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 56 | 3 27 98 88 73 46 94 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 40 | . . . . . 6 11 23 Terrain Destroyed 297 | . . . . 12 85 146 54 Melee 40 | . . . . . 6 11 23 Projectile . | . . . . . . . . AOE 257 | . . . . 12 79 135 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 5164 | 52 155 1267 412 571 661 1201 845 Wait 855 | . . 453 . 109 49 126 118 Move 3697 | 45 138 773 409 418 414 949 551 Hop . | . . . . . . . . Pick Up 74 | 1 . 13 1 5 24 12 18 Fast Attach 25 | 6 1 3 . . 6 1 8 Attach 23 | . . 1 . . 7 5 10 Detach 2 | . . . . . 1 . 1 Swap 66 | . . 3 1 8 21 15 18 Drop 56 | . 1 4 1 . 26 10 14 Fire 104 | . 15 17 . 31 22 12 7 Melee 248 | . . . . . 89 59 100 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . . 12 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 368 | -10/Mines | Met a Derelict bent on vengeance 611 | -10/Mines | Learned Materials stockpile data 709 | -10/Mines | Build established: Scavenger-Mutant 774 | -10/Mines | Learned 2 Materials zone layouts 1002 | -10/Mines | Discovered new exit (range 8) 1497 | -10/Mines | Discovered new exit (range 10) 1642 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2336 | -10/Mines | Discovered new exit (range 5) 2344 | -10/Mines | Entered Exiles 2344 | -10/Exiles | Found Exiles lab abandoned 2406 | -10/Exiles | Build established: Mutant 3242 | -10/Exiles | Discovered new exit (range 14) 3279 | -10/Exiles | Entered Mines 3326 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3331 | -9/Mines | Found Prototype Device 3332 | -9/Mines | Identified Exp. Sensor Array 3573 | -9/Mines | Assembled infested the area 4366 | -9/Mines | Discovered new exit (range 10) 4554 | -9/Mines | Entered Materials 4554 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4555 | -8/Materials | Identified exit to Factory 5092 | -8/Materials | Build established: Scavenger-Gladiator 5125 | -8/Materials | Lost 3 parts (2n1u) 5134 | -8/Materials | Destroyed 7 combat bots 5160 | -8/Materials | Discovered exit to Factory (range 12) 5193 | -8/Materials | Destroyed 8 combat bots 5354 | -8/Materials | First assault squad dispatched 5476 | -8/Materials | Build established: Gladiator 5671 | -8/Materials | Identified exit to Garrison 5671 | -8/Materials | Entered Garrison 5721 | -8/Garrison | Triggered checkpoint 5833 | -8/Garrison | Core integrity fell below 50% 5853 | -8/Garrison | Lost 3 parts (2n1u) 5876 | -8/Garrison | Destroyed 8 combat bots 5916 | -8/Garrison | Garrison Relay disabled 6176 | -8/Garrison | Phase Generator disabled 6359 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Triggered checkpoint 6399 | -8/Garrison | Triggered checkpoint 6407 | -8/Garrison | Triggered checkpoint 6432 | -8/Garrison | Destroyed 9 combat bots 6567 | -8/Garrison | Triggered checkpoint 6672 | -8/Garrison | Discovered exit to Factory (range 7) 6822 | -8/Garrison | Garrison Relay disabled 6841 | -8/Garrison | Garrison Relay disabled 7004 | -8/Garrison | Garrison Relay disabled 7011 | -8/Garrison | Triggered checkpoint 7209 | -8/Garrison | Discovered exit to Factory (range 15) 7363 | -8/Garrison | Triggered checkpoint 7391 | -8/Garrison | Garrison Relay disabled 7424 | -8/Garrison | Garrison Relay disabled 7469 | -8/Garrison | Discovered exit to Factory (range 14) 7554 | -8/Garrison | System corruption reached 10% 7559 | -8/Garrison | Entered Factory 7559 | -7/Factory | Evolved 2 slots: Utility x2 7714 | -7/Factory | Repaired Exp. Sensor Array? 7983 | -7/Factory | Fabricated Microactuators (x2) 8176 | -7/Factory | Garrison activated, responded to threat 8359 | -7/Factory | First assault squad dispatched 8508 | -7/Factory | Destroyed 9 combat bots 8564 | -7/Factory | Cargo convoy interrupted 8696 | -7/Factory | Lost 5 parts (3n2u) 8704 | -7/Factory | Discovered new exit (range 15) 8757 | -7/Factory | Identified exit to Lower Caves 8885 | -7/Factory | Crushed by falling debris 8885 | -7/Factory | System corruption reached 10% 8885 | -7/Factory | Self-destructed Last Messages --------------- 08842_ U-05 Engineer builds a Wall. 08842_ L-41 Fighter destroyed. 08842_ Lgt. Treads destroyed. 08844_ Wheel destroyed. 08853_ 3V&P#BSFFX6Y:WM1J0IFY6SLQ>FHQIFG2/ 08858_ Hvy. Hammer+ destroyed. 08859_ The unstable cave ceiling collapses. 08859_ L-41 Fighter crushed by falling debris. 08859_ L-41 Fighter destroyed. 08859_ Axe crushed. 08868_ System corrupted: Component data lost. 08873_ U-05 Engineer builds a Wall. 08885_ The unstable cave ceiling collapses. 08885_ Crushed by falling debris. 08885_ Hvy. Hammer+ destroyed. 08885_ System corrupted by crushing effect (+2). 08885_ Imp. Melee Analysis Suite destroyed. 08885_ System corrupted by crushing effect (+2). 08885_ Imp. Signal Interpreter destroyed. 08885_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ? ??????####?????????????????????????????????????? | | ???????????????????#???????????????????????????? | | #?????????????#????#??????????????????????????? | | #???????#??????????????????????????????????????? | | #??????#???????????????????????????????????????? | | " ##?????????????#????#??????????????????????????? | | " #???????#??#??????????????????????????????????? | | " ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?#??????????????#????????????????????????????????? | | #????????????###########?????????????????????????? | | #????????????# #?????????????????????????? | | ??????"??????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ???? ????????# #?????????????????????????? | | ???? ?"""????# #?????????????????????????? | | ??#???"""????# #?????????????????????????? | | ##??? ? ???# #??#########??????????????? | | ########+##?#[* #??# #??????????????? | | "%" ##+############ #??????????????? | | ^ [ #??????????????? | | > #??????????????? | | """ #??????????????? | | ^ """ * * ######### #??????????????? | | ####### """ * ###???### #??????????????? | | ??????# ^ # ###?#@#### ####??????????????? | | ##????# %##########?# #?????????????????? | | ##???# ""T # %##?# #?????????????????? | | # ##??# """ # #??# #?????????????????? | | ## ##?# / #??# #?????????????????? | | ?## ### #########??#/#?????????????????? | | ??## ## #### #??????? ?????????????????? | | ???## ########## ###??????? ?????????????????? | | ????####????########????????? ""?????????????????? | | ????????????????????????????? ""?????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 41 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -7/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Studied --------- Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedEnhancedTearclaws Manual? 0 Play Time 00:40:41 Cumulative 564.9 hours Start 2026.08.22 @ 03:44:45 End 2026.08.22 @ 04:26:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/0/3/1/0/0/0/1/0/2 Lore% 68 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b67a49-37e2-4203-9476-f24e27f5c47a