Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:33:31 Player: Berg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (3506) 3506 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 7617 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 817/850 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (123) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Huge Storage Unit Improved Trap Scanner Melee Analysis Suite Microactuators Drone Bay (2/2) Drone Bay (2/2) > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Shock Maul > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Improved Heat Sink High-capacity Battery (250) Drone Bay (2/2) Heavy Ion Cannon Mini Assault Cannon Precision Grenade Launcher Impact Mace Impact Mace Impact Mace Impact Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Melee Analysis Suite Microactuators Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Flak Gun Mini Assault Cannon Shock Maul > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Improved Heat Sink High-capacity Battery Heavy Ion Cannon Mini Assault Cannon Precision Grenade Launcher Impact Mace Impact Mace Impact Mace Impact Mace [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 2 . . 1 Weapon 1 | . . . . 1 . . Parts Attached 64 | 7 6 8 9 10 18 6 Power 10 | 1 2 . 1 2 3 1 Engine 7 | 1 2 . 1 1 1 1 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 15 | 2 2 2 2 3 3 1 Treads 5 | . 2 2 . 1 . . Leg . | . . . . . . . Wheel 10 | 2 . . 2 2 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 1 3 3 3 4 4 Device 11 | 1 . . 1 1 4 4 Storage 3 | 1 1 1 . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . 1 . . . . Protection 4 | . . 1 1 2 . . Artifact . | . . . . . . . Weapon 19 | 2 1 3 3 2 8 . Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 9 | 1 1 3 . 2 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . . . . 4 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 5 . Parts Lost 31 | . 3 1 2 5 20 . Power 8 | . 1 . 1 1 5 . Propulsion 7 | . 1 . . 1 5 . Utility 10 | . . 1 1 2 6 . Weapon 6 | . 1 . . 1 4 . Highest Loss Streak 6 | . 3 1 2 5 6 . To Critical Strikes . | . . . . . . . Average Backups 12 | 4 6 9 13 14 16 13 Power 1 | . 1 1 1 . 3 4 Propulsion 2 | 2 2 2 2 3 1 . Utility 2 | . . 1 2 3 2 2 Weapon 6 | 1 2 4 7 7 9 7 Tool/Special . | . . . . . . . Unused Backups 20 | . 1 2 3 . 2 12 Power 4 | . . . . . . 4 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 13 | . 1 2 3 . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 91 85 97 83 71 Engine 8 | . 13 11 8 11 5 2 Core 2 | . . . . 2 6 . Treads 9 | . 17 22 . 6 6 . Wheel 8 | . 10 . 17 8 5 16 Device 14 | . 14 8 8 14 17 18 Storage 9 | . 14 11 9 7 7 6 Processor 4 | . . . 6 7 7 6 Hackware 2 | . . 8 9 4 . . Protection 4 | . . 7 8 10 3 . Energy Gun 2 | . 14 1 . . . . Ballistic Gun 11 | . 13 20 9 14 7 6 Launcher 1 | . . . . . 4 . Impact Weapon 4 | . . . 6 7 7 6 Peak Build Rating 53 | 7 7 18 26 37 51 53 Average Rating 26 | 5 6 13 22 33 41 41 On Entrance 17 | . 7 7 17 25 37 30 Naked Turns . | . . . . . . . Heaviest Build 127 | 12 27 112 102 114 127 121 Greatest Support 44 | 26 40 44 44 44 44 42 Greatest Overweight (x) 29 | . . 2 5 10 29 4 Average Overweight (x) 3 | . . . 4 4 8 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 20 | 7 12 16 25 25 25 25 Most Carried 21 | 7 8 13 16 16 21 15 Average Carried 12 | 4 6 9 13 14 16 13 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 16 | 7 7 12 16 15 13 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2049 | 263 101 308 260 127 808 182 Remotely . | . . . . . . . Salvage Created 4973 | 42 436 637 477 612 1542 1227 Parts 204 | 7 35 50 18 21 54 19 Haulers Intercepted 6 | . 2 . 2 . 2 . Recyclers Shooed 7 | 1 1 . 1 . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 79 | . 12 16 8 7 27 9 Melee 19 | . . . . 4 9 6 Guns 37 | . 12 16 5 1 3 . Cannons 1 | . . . . . 1 . AOE 8 | . . . . . 8 . Classes Destroyed 16 | 1 6 3 1 2 3 . Worker 13 | . . . . 3 9 1 Builder 7 | . . . 1 2 4 . Tunneler 2 | 2 . . . . . . Hauler 6 | . 2 . 2 . 2 . Recycler 13 | . . 1 1 3 3 5 Carrier 1 | . . . . . 1 . Mechanic 3 | . 1 . . . 2 . Operator 4 | . 1 1 1 . 1 . Watcher 3 | . 2 1 . . . . Swarmer 19 | . 9 7 3 . . . Grunt 37 | . 3 5 4 5 13 7 Brawler 4 | . . 1 1 1 1 . Duelist 1 | . . . . . 1 . Sentry 10 | . . 3 . . 6 1 Hunter 3 | . . . . . 3 . Programmer 5 | . . . . 1 3 1 Best Kill Streak 11 | 2 6 4 3 9 11 4 Combat Bots Only 6 | . 6 4 3 5 5 4 Max Kills in Single Turn 3 | 1 1 2 1 1 3 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 702 | . 75 62 61 34 453 17 Missed 258 | . 19 22 18 11 183 5 Hits 444 | . 56 40 43 23 270 12 Melee 7 | . . . . 3 4 . Projectile 437 | . 56 40 43 20 266 12 Critical Strikes 7 | . . . 1 . 5 1 Damage Taken 4517 | . 457 443 451 385 2563 218 Core 638 | . 134 58 92 41 280 33 Absorbed by Shields 448 | . . . . 32 416 . Core Remaining (%) 73 | 100 46 85 83 . 54 . Volleys Fired 211 | 12 48 39 32 6 72 2 Largest 2 | 1 2 2 2 2 2 2 Hottest 70 | 50 70 70 65 46 65 68 Shots Fired 322 | 12 89 78 47 13 79 4 Gun 273 | 12 89 78 40 13 39 2 Cannon 21 | . . . 7 . 12 2 Launcher 28 | . . . . . 28 . Special . | . . . . . . . Kinetic 221 | . 41 72 40 13 51 4 Thermal 70 | 12 48 6 4 . . . Explosive 28 | . . . . . 28 . Electromagnetic 3 | . . . 3 . . . Robot Hit Streak 9 | 2 9 8 3 2 9 3 Robot Miss Streak 4 | 2 3 2 4 2 4 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 291 | 6 60 50 34 29 92 20 Core Hits 146 | 2 27 29 11 8 62 7 Critical Kills 7 | . . 1 1 . 3 2 Critical Parts Destroyed 28 | . . . 1 5 16 6 Critical Strikes 44 | 2 6 1 2 5 20 8 Burn 8 | 2 6 . . . . . Destroy 1 | . . 1 . . . . Smash 35 | . . . 2 5 20 8 Melee Attacks 138 | . . . 14 30 76 18 Impact 138 | . . . 14 30 76 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 26 | . . . 3 7 11 5 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 10630 | 74 670 660 1039 1505 5381 1301 Guns 2308 | 74 670 660 353 73 446 32 Cannons 367 | . . . 99 . 219 49 Explosions 1740 | . . . . . 1740 . Melee 6215 | . . . 587 1432 2976 1220 Ramming . | . . . . . . . Kinetic 2012 | . 217 623 353 73 665 81 Thermal 592 | 74 453 37 28 . . . Explosive 1740 | . . . . . 1740 . Electromagnetic 71 | . . . 71 . . . Impact 6215 | . . . 587 1432 2976 1220 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . . 16 27 . Average Corruption 20 | . . . . 14 21 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . . . 19 80 . Message Errors 30 | . . . . 7 23 . Matter Fused 22 | . . . . 1 21 . Heat Flow Errors 9 | . . . . 3 6 . Energy Discharges 10 | . . . . 3 7 . Parts Rejected 4 | . . . . . 4 . Data Loss (minor) 8 | . . . . . 8 . Data Loss (major) 4 | . . . . 1 3 . Misfires 7 | . . . . 2 5 . Alerts 2 | . . . . 1 1 . Misdirections 2 | . . . . . 2 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 2760 | . . . 186 570 1433 571 Projectiles 42 | . . . . . 42 . Explosions 41 | . . . . . 41 . Melee 2677 | . . . 186 570 1350 571 Knockbacks 20 | . . . 2 5 8 5 Impact 17 | . . . 2 4 6 5 Kinetic 1 | . . . . . 1 . Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 143 | . . . . . 143 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 280 | 60 130 52 54 141 280 7 Average Temperature 42 | 27 57 12 15 42 52 7 Received Heat Transfer 1131 | . 54 69 135 59 706 108 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 26 | . . . 5 4 10 7 Combat Hostiles 14 | . . . 3 2 6 3 Parts Fried 46 | . . . 3 5 23 15 Impact Corruptions 80 | . . . 7 17 41 15 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 4 . . . . . Heat Transferred 2294 | 370 1776 111 37 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 72 | 100 100 100 100 100 12 100 Level 1 12 | . . . . . 40 . Level 2 14 | . . . . . 47 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 487 | 10 96 152 80 112 487 179 Initial 163 | . . . 57 9 20 163 Average 147 | . 28 56 46 34 362 126 Influence Increases 2565 | 10 334 425 242 213 1091 250 Destroy 0b10 Robot/C 1600 | . 240 320 160 140 560 180 Destroy 0b10 Robot/NC 255 | 10 30 15 25 40 105 30 Destroy Leader 378 | . 48 62 24 30 174 40 Successful Hack 43 | . 16 12 . 1 14 . Disable Machine 75 | . . . . . 75 . Destroy Structure 139 | . . 1 3 2 133 . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 60 | . . . 30 . 30 . Influence Decreases 2386 | 10 334 289 356 190 776 431 Entered New Map 314 | . . . 79 13 25 197 Time Decay 1755 | 10 304 279 262 155 531 214 Lost Part 277 | . 30 10 15 22 200 . Lost Ally 40 | . . . . . 20 20 Squads Dispatched 16 | . 2 1 . 3 9 1 Investigation 2 | . . . . 1 1 . Extermination 5 | . . . . 2 3 . Reinforcement 6 | . 2 1 . . 2 1 Assault 2 | . . . . . 2 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 24 22 11 7 35 9 Peak Tracking Total 7 | . 7 4 3 5 4 2 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 14 | . 4 3 . 1 4 2 Terminals 12 | . 3 2 . 1 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 19 8 . 3 8 4 Successful 20 | . 8 5 . 3 3 1 Failed 21 | . 10 3 . . 5 3 Catastrophic 3 | . . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . Manual 27 | . 16 6 . 1 . 4 Terminals 36 | . 15 6 . 3 8 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 1 . 2 3 . Record 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Open Door 3 | . . . . . 3 . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 4 . 1 . 1 Terminals 7 | . 3 2 . 1 . 1 Botnet 7 | . 3 2 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 2 . . . . Reject 2 | . 1 1 . . . . Mask 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 3 2 . 1 3 2 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders 3 | . . . . . 2 1 EXPLORE 3 | . . . . . 2 1 Ally Attacks 9 | . . . . . 9 . Total Damage 169 | . . . . . 169 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 1875 | 40 1065 621 . . . 149 Traps 149 | . . . . . . 149 Seismic 1726 | 40 1065 621 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 14 | . . . . . 8 6 Drone Recoveries 10 | . . . . . 6 4 Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 5553 | 122 1065 782 561 832 1734 457 Spaces Moved 2235 | 73 557 374 266 330 432 203 Core 2 | 1 . . . . 1 . Treads 880 | . 289 374 3 97 117 . Legs . | . . . . . . . Wheels 1353 | 72 268 . 263 233 314 203 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 145 140 155 135 123 Average Speed 177 | 89 126 167 143 200 291 130 Slowest Speed 1500 | 90 160 305 305 305 1500 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 76 31 21 9 81 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 2 1 . Terrain Destroyed 148 | . . . 3 2 143 . Melee 3 | . . . . 2 1 . Projectile 7 | . . . 3 . 4 . AOE 138 | . . . . . 138 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3366 | 115 839 469 385 456 739 363 Wait 630 | 12 220 34 44 72 117 131 Move 2229 | 72 556 373 265 329 431 203 Hop . | . . . . . . . Pick Up 41 | 10 4 6 9 5 6 1 Fast Attach 42 | 6 2 4 5 2 17 6 Attach 24 | 1 3 . 5 7 8 . Detach 16 | . 1 2 5 1 6 1 Swap 7 | . 1 4 . 2 . . Drop 28 | 2 4 7 6 2 6 1 Fire 211 | 12 48 39 32 6 72 2 Melee 138 | . . . 14 30 76 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Central database locked down 173 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 508 | -10/Materials | Core integrity fell below 50% 535 | -10/Materials | Lost 3 parts (1p1n1w) 635 | -10/Materials | Discovered new exit (range 4) 1124 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Build established: Scavenger-Mutant 1822 | -9/Materials | Discovered new exit (range 11) 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Utility x2 2522 | -8/Materials | Discovered new exit (range 4) 2531 | -8/Materials | Entered Factory 2531 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3004 | -7/Factory | System corruption reached 10% 3034 | -7/Factory | Lost 5 parts (1p1n2u1w) 3280 | -7/Factory | Discovered new exit (range 11) 3363 | -7/Factory | Entered Storage 3397 | -7/Storage | Met a pair of Derelict thieves 3742 | -7/Storage | Build established: Mutant 4924 | -7/Storage | Lost 4 parts (1p3u) 5041 | -7/Storage | Garrison activated, responded to threat 5057 | -7/Storage | Lost 6 parts (2p2n2w) 5082 | -7/Storage | Discovered new exit (range 10) 5097 | -7/Storage | Entered Factory 5097 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5373 | -6/Factory | Discovered new exit (range 49) 5554 | -6/Factory | Self-destructed Last Messages --------------- 05491_ G-50 Soldier system corrupted by crushing effect. 05491_ G-50 Soldier destroyed. 05491_ K-01 Serf collects debris. 05492_ K-01 Serf cleans the Power Conduit. 05493_ K-01 Serf collects debris. 05510_ ALERT: Security rotation in progress. 05513_ G-67 Veteran suffers critical hit (Smash). 05513_ Destroyed Adv. Heat Sink. 05513_ G-67 Veteran system corrupted by crushing effect. 05514_ G-67 Veteran system terminally corrupted. 05514_ Critical hit (Burn: +37). 05514_ K-01 Serf collects debris. 05522_ R-10 Processor collects Corrupted Adv. Heat Sink. 05526_ R-10 Processor collects Corrupted Field Laser. 05541_ G-50 Soldier suffers critical hit (Smash). 05541_ G-50 Soldier destroyed. 05543_ G-50 Soldier knocked back. 05548_ G-50 Soldier destroyed. 05551_ R-10 Processor collects Lgt. Angular Momentum Engine. 05553_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??# ?????????????# #?########????????????????? | | ??# ???????????### ### #????????????????? | | ??# ##########?# # #????????????????? | | ??# # ### # " "" #????????????????? | | ??+ # + T + "R"" #????????????????? | | ??# # ### # """ #????????????????? | | ??# # """#?# # #????????????????? | | ??# # """#?## #############????????????? | | ??# # """#??# # ????????????? | | ??# # ""#??# + %""""""""" #???????????? | | ??# # ""#??# # #???????????? | | ??# + #??# # """"""""" #???????????? | | ??# ##########??# # #???????????? | | ??# #???????????# # """"""""" #???????????? | | ### #???????????# # #???????????? | | #???????????# # """"""""" #???????????? | | #???????????#R # #???????????? | | #???????????# # """"""""" #???????????? | | #???????????# # #???????????? | | #???????????# # = #???????????? | | #???????????# ################?????????? | | #?????????### ############## #?????????? | | #########?????????# # % % % #?????????? | | ?##########+####### R# " " " #?????????? | | ?# %#k % " " " #?????????? | | ## [@k%=! " " " #?????????? | | ## " " " " " %#! !! " " " #?????????? | | ## " " " " " R# ! " " " #?????????? | | ## " " " " " # " " " #?????????? | | ## " " " " " # " " " #?????????? | | ## " "^" " " u# " " " #?????????? | | ## " " " " " # " " " #?????????? | | " " " " " k# #?????????? | | " " " " " k # """T""" #?????????? | | ^" " " " " ##############?????????? | | #??????#########???????? | | % #####? #####???? | | ##T ## ? | | ^ ^ u %%" ? | | #####+##### = ? | | # % ! ? | | """"""""" # " " ] ?? | | # """" ?? | | """"""""" # ######## ??? | | # #??????? ######??? | | # ####### #???????####+#####???????? | | """T""" = + #?????# #????????????????????????? | | ############+######## #????????????????????????? | | ###### # #????????????????????????? | | + """"""" # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed PitchforkArcsightProcessor Manual? 0 Play Time 00:57:32 Cumulative 97.6 hours Start 2025.05.21 @ 20:01:41 End 2025.05.31 @ 22:33:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f2b018a-685d-4cdd-bf6f-6bd6eb69ec65