Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 13:33:36 Player: the Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (375) 1875 Value Destroyed (13402) 13402 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (7141) 7141 TOTAL SCORE: 31478 Bonus ------- High Alert Combat Kills 2299 Follower Combat Kills 3197 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -1455 Cogmind --------- Core Integrity 0/1150 Matter 147/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Terrain Scanner Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Advanced Medium Treads Centrium Heavy Treads Myomer Leg Zionite Composite Leg II > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Force Field > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Armored Leg Zionite Composite Leg I Zionite Composite Leg II Improved Cooling System Zionite Biocell High-capacity Matter Pod Advanced Terrain Scanner Advanced Recoil Stabilizer Matter Filter Improved Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Long-range Tractor Beam Zionite Laser-M Proton Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Long-range Missile Launcher RU-N14's Throwing Claymores Phasing Sabre [Rating: 135] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [Weapon] Protection Reactive Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 2 Utility 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Attached 218 | 7 4 5 33 . 12 . 17 18 1 7 1 1 1 9 5 10 8 5 12 1 1 25 35 Power 27 | 1 1 1 2 . 2 . 2 1 . . . . . 1 2 1 1 1 4 . . 1 6 Engine 15 | 1 1 1 2 . 2 . 1 1 . . . . . 1 2 1 1 1 . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Reactor 9 | . . . . . . . . . . . . . . . . . . . 4 . . . 5 Propulsion 59 | 2 . 1 10 . 2 . 4 8 . 1 . . . 4 1 4 . 1 2 . . 4 15 Treads 45 | 2 . 1 10 . 2 . 4 8 . 1 . . . 4 1 4 . 1 2 . . 4 1 Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 62 | 2 1 2 8 . 3 . 3 2 1 3 . . . 3 . 3 5 2 1 1 . 10 12 Device 35 | 1 . 2 5 . 1 . 2 . 1 2 . . . 2 . 3 3 1 . . . 4 8 Storage 7 | 1 1 . 1 . 1 . . . . . . . . . . . . 1 . 1 . 1 . Processor 5 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . 2 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Protection 10 | . . . 2 . 1 . . 2 . . . . . . . . 2 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 1 13 . 5 . 8 7 . 3 1 1 1 1 2 2 2 1 5 . 1 10 2 Energy Gun 12 | 2 . . 4 . . . 1 . . 1 . . . . 2 . . . 1 . . . 1 Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Ballistic Gun 43 | . 2 . 8 . 3 . 5 6 . 1 1 1 . 1 . 1 1 1 4 . 1 6 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 2 . . 1 . . 1 . . . 3 . 5 1 . . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . 2 . . . . . . . 2 2 System Corruption 18 | . . . . . . . . . . . . . . 4 . . . . . . . 11 3 Parts Lost 56 | . . . 3 . 4 . 3 4 . . . . . 5 4 . 1 1 . . . 7 24 Power 8 | . . . . . . . 1 1 . . . . . 1 . . . 1 . . . 1 3 Propulsion 21 | . . . 2 . 1 . 1 2 . . . . . 3 2 . . . . . . 2 8 Utility 11 | . . . 1 . . . 1 1 . . . . . 1 . . 1 . . . . 1 5 Weapon 16 | . . . . . 3 . . . . . . . . . 2 . . . . . . 3 8 Highest Loss Streak 20 | . . . 1 . 4 . 2 2 . . . . . 3 3 . 1 1 . . . 3 20 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 5 10 14 15 14 19 18 18 19 18 19 18 17 19 18 18 17 19 24 24 24 22 23 Power 1 | . . . 1 1 1 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . 2 Propulsion 2 | . 1 2 2 3 3 9 3 3 3 3 3 2 1 1 1 2 1 1 1 2 2 2 1 Utility 7 | . 1 3 2 3 3 3 4 4 4 4 5 6 8 9 10 10 9 11 15 15 15 13 13 Weapon 6 | . 2 5 6 7 5 4 7 8 10 9 8 7 7 7 6 4 5 6 6 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . . . 9 . 9 1 7 6 . . . 3 2 1 1 6 3 1 2 . . 2 12 Power 8 | . . . . . 5 . . . . . . 1 . . . 1 . . . . . . 1 Propulsion 19 | . . . . . 1 1 6 1 . . . 1 . . . 2 1 . . . . . 6 Utility 26 | . . . 4 . 3 . 1 1 . . . . . 1 1 3 2 1 2 . . 2 5 Weapon 12 | . . . 5 . . . . 4 . . . 1 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 100 98 98 100 99 100 100 100 98 94 86 85 86 85 86 86 80 86 Engine 8 | . 13 14 11 11 11 11 8 8 9 . . . . 4 13 13 13 13 6 6 6 3 . Core 1 | . . . . . . . . . . 6 7 7 7 2 . . . . . . . . 3 Treads 26 | . 27 28 32 33 33 33 34 35 36 30 30 30 30 29 28 20 20 20 20 20 20 15 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 23 Device 9 | . 14 14 6 . . . 7 . 9 18 23 23 23 15 13 13 12 13 9 8 7 8 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 4 Processor 4 | . . . . . . . 6 7 . . . . . 6 6 6 6 6 6 6 6 15 14 Protection 3 | . . . 4 11 11 11 3 8 9 4 . . . . . . . . 3 3 5 2 . Energy Gun 4 | . 23 . 9 . . . 1 . . . . . . . 4 13 13 10 1 . . . . Ballistic Gun 22 | . 4 27 23 33 30 33 23 24 25 27 30 30 30 30 20 12 12 15 24 26 24 15 15 Peak Build Rating 135 | 7 10 14 28 27 40 34 40 43 40 50 51 52 54 68 75 87 88 87 113 113 114 131 135 Average Rating 54 | 5 7 10 20 26 29 34 37 39 37 48 50 50 50 64 71 77 83 82 104 111 109 107 113 On Entrance 52 | . 7 10 11 27 27 34 34 31 37 37 49 51 48 51 68 66 85 79 85 113 106 107 92 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 32 32 47 47 73 70 72 76 79 78 73 74 74 74 84 82 86 132 148 148 153 156 136 Greatest Support 187 | 40 40 40 66 66 66 66 88 90 80 80 80 80 80 118 146 170 170 170 180 180 180 187 171 Greatest Overweight (x) 4 | 4 1 . 1 . 1 1 1 1 . . . . . 1 . . . . . . . 1 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 24 Most Carried 25 | 4 11 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 18 | 2 5 10 14 14 14 19 19 19 20 19 19 19 17 19 19 19 19 20 24 24 25 23 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 3 10 14 15 15 20 20 20 20 20 20 20 15 18 20 20 20 20 25 25 25 25 23 5 Class Distribution -------------------- 29% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Tank 12% | Mutant 4% | Gunner 3% | Messiah-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Messiah-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Matter Collected 13577 | 270 186 307 1507 44 1137 140 1212 1337 380 320 57 282 54 548 183 151 536 347 291 . 229 1916 2143 Remotely 1015 | . . . 182 . . . . . . . . . . . . . . . . . . . 833 Salvage Created 17269 | 129 619 299 2280 143 530 169 1992 1109 539 237 . 254 . 626 501 477 1161 366 . 20 385 2657 2776 Parts 960 | 13 32 18 140 8 66 27 110 63 28 10 . 9 . 24 21 11 49 20 . 1 20 152 138 Haulers Intercepted 14 | . 2 . 6 . . . 5 . . . . . . . . . . . . . . . 1 Recyclers Shooed 22 | 1 2 . 3 . . 2 2 . . . . . . . . . 3 . . . . 7 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 8 12 . 22 . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Combat Hostiles Destroyed 257 | . 11 5 41 3 5 3 26 27 10 4 . 5 . 12 11 . 9 5 . . 5 37 38 Guns 227 | . 11 5 39 3 1 3 26 20 10 4 . 5 . 12 9 . 9 5 . . 5 26 34 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 25 | . . . . . 4 . . 7 . . . . . . 2 . . . . . . 8 4 Classes Destroyed 26 | 2 5 1 3 1 2 . 3 1 . 1 . . . 2 . 1 1 . . 1 . 1 1 Worker 27 | . 2 . 5 . . . 4 . 1 . . . . . . . 5 1 . . . 6 3 Builder 10 | . . . 2 . . 1 . . . . . . . . . . 1 1 . . . 4 1 Tunneler 11 | 3 . 2 2 . . 3 . . . . . . . . . . 1 . . . . . . Hauler 14 | . 2 . 6 . . . 5 . . . . . . . . . . . . . . . 1 Recycler 20 | 1 3 1 3 . . 1 4 . 1 . . . . . . . 3 . . . . 3 . Mechanic 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . 5 . . . 3 . . . . . . . 1 . 1 . . . 2 3 1 Swarmer 43 | . 6 . 7 . . 3 4 7 2 . . . . 4 3 . . . . . . 2 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 105 | . 5 4 25 2 . . 14 4 3 2 . 3 . 3 7 . 6 2 . . 1 10 14 Brawler 11 | . . . . 1 . . . 1 . 1 . 2 . 2 . . . 1 . . . 2 1 Duelist 5 | . . . . . . . 1 1 . . . . . 2 . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Sentry 44 | . . . 9 . . . 5 11 5 . . . . . 1 . 1 2 . . 4 2 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 19 | . . . . . . . 2 2 . . . . . . . . 1 . . . . 8 6 Programmer 15 | . . . . . . . . . . 1 . . . . . . . . . . . 9 5 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Assembled 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 4 5 2 12 3 4 5 6 10 5 2 . 3 . 4 4 . 6 2 . . 5 10 7 Combat Bots Only 10 | . 5 2 7 3 4 3 4 10 3 2 . 3 . 4 4 . 3 2 . . 2 6 6 Max Kills in Single Turn 5 | 1 1 1 3 2 2 2 2 3 1 2 . 1 . 2 2 1 3 1 . 1 1 3 5 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . 1 1 . . . . . . 1 . Exploded 4 | . . . . . 2 . . 3 . . . . . . 1 . . . . . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Hostile Shots Fired 1515 | . 45 10 154 16 85 21 104 136 37 34 . 28 . 60 73 . 67 36 6 . 22 271 310 Missed 408 | . 15 3 44 4 15 5 26 36 11 6 . 7 . 15 31 . 26 14 1 . 9 61 79 Hits 1107 | . 30 7 110 12 70 16 78 100 26 28 . 21 . 45 42 . 41 22 5 . 13 210 231 Melee 25 | . . . . . . . . 1 . 1 . 10 . 5 . . . . . . . . 8 Projectile 1082 | . 30 7 110 12 70 16 78 99 26 27 . 11 . 40 42 . 41 22 5 . 13 210 223 AOE 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 Critical Strikes 76 | . . . 2 . 29 . 6 5 2 4 . 1 . 3 1 . . . 2 . . 7 14 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 17217 | . 374 88 1142 169 997 93 1079 1558 357 300 . 169 . 1083 631 . 427 295 84 240 140 3444 4547 Core 2201 | . 39 12 65 . 124 5 164 168 44 40 . 12 . 94 77 . 49 22 . . . 136 1150 Absorbed by Shields 1430 | . . . 135 . . . 85 35 44 115 . 67 . 26 . . 198 123 53 . 53 465 31 Reduced by Siege Mode 85 | . . . . . . . . . . . . . . . . . . . . . . 76 9 Redirected to Shielding 288 | . . . . . . . . . . . . . . . . . . . . . . . 288 Ignored by Resistances 510 | . . . 67 . 238 32 27 146 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 854 | . 123 . 103 . . . . . . . . . . . 194 432 2 . . . . . . Core Remaining (%) 72 | 100 . 79 . . . 51 . . 31 . . . . 79 . . . . . . 82 86 . Volleys Fired 827 | 9 60 25 126 4 87 15 87 89 24 16 . 17 . 26 17 2 25 17 3 . 10 92 76 Largest 4 | 2 2 2 3 3 3 3 3 3 3 4 . 4 . 4 4 4 4 4 3 . 4 4 4 Hottest 240 | 90 90 46 168 69 69 69 107 80 84 114 . 118 . 123 213 213 213 213 240 . 135 185 193 Shots Fired 2333 | 18 119 50 363 12 207 45 260 223 72 58 . 68 1 104 55 8 99 64 8 1 39 228 231 Gun 2278 | 18 119 50 363 12 189 45 260 218 72 58 . 68 1 104 52 8 99 64 8 1 39 201 229 Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . Launcher 27 | . . . . . 18 . . 5 . . . . . . . . . . . . . 3 1 Special 9 | . . . . . . . . . . . . . . . 3 . . . . . . 5 1 Kinetic 1928 | . . 50 264 12 189 45 246 218 72 58 . 68 1 104 40 4 50 37 7 1 39 201 222 Thermal 350 | 18 119 . 99 . . . 14 . . . . . . . 12 4 49 27 1 . . . 7 Explosive 35 | . . . . . 18 . . 5 . . . . . . 3 . . . . . . 7 2 Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . Robot Hit Streak 27 | 7 10 7 15 13 25 6 26 27 5 9 . 7 . 7 13 5 8 8 4 . 7 10 13 Robot Miss Streak 6 | 1 6 5 4 . 3 4 4 3 3 4 . 5 . 3 5 3 2 3 1 1 3 5 5 Penetration Max 4 | . . . . . 1 . . . 1 1 . 1 . 1 1 . 1 . . . 1 2 4 Secondary Targets 48 | . . . 10 1 . 2 8 5 1 1 . 1 . 4 4 . 4 1 . . . 4 2 Max Gunslinging Chain 2 | . . . 2 1 . 1 1 1 1 1 . 1 . 2 1 . 1 1 . . . 1 1 Shots Hit Robots 1478 | 11 76 27 224 11 152 25 200 155 43 36 . 31 . 61 28 13 57 43 6 . 17 132 130 Core Hits 726 | 5 29 13 93 6 48 9 80 55 18 11 . 14 . 37 24 4 39 25 2 . 11 102 101 Critical Kills 70 | . . 1 . . 3 . 2 . 3 . . . . 1 . . 3 . . . 3 22 32 Critical Parts Destroyed 71 | . . . 1 . 3 . 1 . 1 . . . . 2 . . 1 . . . 2 28 32 Critical Strikes 162 | 4 1 1 7 . 6 . 4 . 4 . . . . 3 . . 7 . . . 6 55 64 Burn 14 | 4 1 . 6 . . . . . . . . . . . . . 3 . . . . . . Destroy 145 | . . 1 1 . 6 . 3 . 4 . . . . 3 . . 4 . . . 6 53 64 Sever 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Melee Attacks 96 | . . 8 2 . 7 . 12 11 4 3 . . . . . 8 5 . . . 4 21 11 Impact 12 | . . 8 2 . . . 2 . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . 10 11 4 3 . . . . . 8 5 . . . 4 21 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 5 . 5 . . . . . . . . 8 . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33665 | 144 962 439 3686 222 2835 391 3287 3395 918 883 . 829 . 1543 1054 770 1616 1099 133 . 532 5525 3402 Guns 26222 | 142 915 431 3446 174 2249 391 2902 2711 918 883 . 829 . 1543 736 112 1607 1082 133 . 532 2273 2213 Cannons 410 | . . . . . . . . . . . . . . . . . . . . . . 410 . Explosions 5025 | . . . 164 . 586 . . 684 . . . . . . 233 . . . . . . 2284 1074 Melee 1457 | . . . . . . . 385 . . . . . . . . 658 . . . . . 336 78 Ramming 327 | 2 47 8 76 48 . . . . . . . . . . . . 9 17 . . . 83 37 Kinetic 22733 | . . 431 2652 174 2249 391 2681 2711 918 883 . 829 . 1543 669 69 883 603 133 . 532 2273 2109 Thermal 3667 | 142 915 . 794 . . . 221 . . . . . . . 67 43 724 479 . . . 178 104 Explosive 4847 | . . . 164 . 586 . . 684 . . . . . . 233 . . . . . . 2106 1074 Electromagnetic 410 | . . . . . . . . . . . . . . . . . . . . . . 410 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1681 | . . . . . . . 385 . . . . . . . 85 658 . . . . . 475 78 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 2 2 . . . 2 2 2 2 5 . . 4 4 4 4 4 31 23 Average Corruption 6 | . . . . . 1 2 . . . 1 2 2 2 4 . . 3 4 4 4 4 18 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . 7 3 . . . 1 10 8 2 21 . . 24 35 16 3 8 88 39 Message Errors 67 | . . . . . 3 2 . . . 1 2 3 . 6 . . 10 6 5 1 1 17 10 Matter Fused 66 | . . . . . 1 . . . . . 1 1 . 5 . . 6 14 5 . 2 23 8 Heat Flow Errors 18 | . . . . . . . . . . . . 1 . 2 . . . 2 1 1 . 9 2 Energy Discharges 32 | . . . . . 1 1 . . . . 4 . . 3 . . 1 3 2 . 2 12 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 31 | . . . . . 2 . . . . . 3 3 . 1 . . 1 4 1 . 2 8 6 Data Loss (major) 14 | . . . . . . . . . . . . . 1 2 . . . 2 . . . 6 3 Misfires 14 | . . . . . . . . . . . . . 1 1 . . 2 3 1 1 . 4 1 Alerts 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . 3 . . . 1 3 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 528 | . . . 20 . . . 22 3 . . . . . . 3 114 . . . . . 233 133 Projectiles 24 | . . . . . . . . . . . . . . . 3 . . . . . . 21 . Explosions 227 | . . . 20 . . . . 3 . . . . . . . . . . . . . 88 116 Melee 277 | . . . . . . . 22 . . . . . . . . 114 . . . . . 124 17 Knockbacks 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Impact 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . 70 . . . . . . . . . . . . . . . . . . 185 95 Shots 5 | . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Rammed 30 | 2 9 2 6 5 . . . . . . . . . . . . 2 1 . . . 3 . Targets Rammed 36 | 2 12 2 7 5 . . . . . . . . . . . . 2 1 . . . 3 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 270 210 24 407 24 215 138 312 387 334 3 . 59 . 202 236 174 266 154 243 244 365 352 391 Average Temperature 91 | 135 69 7 90 12 58 60 67 116 99 3 . 23 . 43 78 94 92 59 108 134 135 109 111 Received Heat Transfer 3276 | . 135 45 390 90 . . 573 369 155 102 . 79 . 231 189 . 137 96 . . 36 135 514 Effects 22 | . . . 9 . . . . 3 1 . . . . . . . . . . . . 7 2 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Interference 14 | . . . 7 . . . . 1 . . . . . . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 53 | . . . . . . . . . . . . . . . . . . . . . . 38 15 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . 38 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . . . . 1 . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 . 10 . . . 1 . . . . . . . . . 4 . . . . . . Heat Transferred 9719 | 668 2480 . 2479 . . . 481 . . . . . . . 150 100 2000 1100 . . . 150 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Maximum Alert Level 4 | . . . 2 1 . . 1 4 2 1 . . . . 1 . 3 3 2 1 1 4 4 Low Security (%) 37 | 100 100 100 20 56 . 100 78 2 . 99 . . . . 61 100 28 . . 50 40 21 . Level 1 20 | . . . 38 43 . . 21 28 45 . . . . . 38 . 7 11 . 49 59 27 . Level 2 20 | . . . 40 . . . . 7 54 . . . . . . . 27 46 99 . . 5 28 Level 3 19 | . . . . . . . . 40 . . . . . . . . 36 41 . . . 36 70 Level 4 2 | . . . . . . . . 21 . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1182 | 15 132 45 690 329 . 100 299 1153 561 207 . . . . 301 101 868 963 558 349 256 1182 1146 Initial 576 | . . . . 259 . . 5 191 561 191 . . . . 33 101 . 413 493 161 86 98 576 Average 392 | 3 26 2 378 169 . 57 121 744 421 84 . . . . 118 27 487 675 479 224 180 568 767 Influence Increases 12209 | 20 335 109 1305 128 . 125 892 1062 314 139 . 120 . 431 451 . 1678 1185 320 218 264 1796 1317 Destroy 0b10 Robot/C 6520 | . 220 80 820 100 . 60 520 600 200 80 . 100 . 360 220 . 660 560 140 100 120 820 760 Destroy 0b10 Robot/NC 610 | 20 40 15 120 . . 25 95 5 10 5 . . . 5 5 . 75 40 10 . 15 95 30 Destroy Leader 1242 | . 46 10 212 20 . 10 146 20 70 20 . 20 . 30 42 . 136 54 . . 56 196 154 Allied During Kill 1423 | . . 3 . 8 . . . 44 . . . . . 36 . . 592 458 150 100 6 23 3 Successful Hack 215 | . 29 . 17 . . . 62 14 13 . . . . . . . 45 35 . . . . . Disable Machine 495 | . . . 60 . . . 45 30 15 30 . . . . 15 . 30 . 15 15 15 165 60 Anti-Garrison Action 400 | . . . . . . . . 250 . . . . . . 150 . . . . . . . . Destroy Structure 704 | . . 1 46 . . . 9 54 6 4 . . . . 19 . 20 23 5 3 22 302 190 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 555 | . . . 30 . . 30 15 45 . . . . . . . . 120 15 . . 30 180 90 Influence Decreases 11141 | 20 335 109 640 780 13 110 612 204 1044 553 9 120 . 377 214 291 834 1147 799 372 313 820 1425 Entered New Map 3499 | . . . . 406 13 . 10 104 592 232 4 . . . 21 190 . 431 389 242 163 102 600 Time Decay 6093 | 20 335 89 610 374 . 110 562 . 302 292 5 120 . 287 153 101 474 546 310 50 150 638 565 Lost Part 480 | . . . 30 . . . 30 40 . . . . . 10 40 . 10 10 . . . 70 240 Lost Ally 890 | . . 20 . . . . 10 60 . . . . . 80 . . 350 160 100 80 . 10 20 Purge Threat 179 | . . . . . . . . . 150 29 . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 4 . . . 4 . 1 4 . . . 1 3 . 12 2 . . 5 14 11 Investigation 11 | . 1 . 1 . . . . . . 2 . . . . 1 . 2 1 . . . 1 2 Extermination 12 | . . . . . . . . . . 1 . . . . . . 2 . . . 1 4 4 Reinforcement 20 | . . . 3 . . . 3 . . 1 . . . . . . 4 . . . 1 6 2 Assault 10 | . . . . . . . . . 1 . . . . 1 2 . . 1 . . . 2 3 Garrison 9 | . . . . . . . 1 . . . . . . . . . 4 . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Distress Signals 36 | . 2 . 4 . . . 5 4 2 1 . . . . . . 1 3 2 . 1 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 17 7 58 5 23 4 39 41 13 6 . 11 . 20 13 . 31 33 10 . 10 71 69 Peak Tracking Total 14 | . 3 2 8 3 9 4 7 7 4 5 . 5 . 9 4 . 7 5 5 . 4 7 14 Tactical Retreats 31 | . . 1 2 . 6 1 1 3 . . . . . . . . 3 1 . . 1 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Traps Triggered 21 | . 5 . 2 . . . . 1 . . . . . . 1 . 4 . . . . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Machines Disabled 46 | . . . 4 . 8 . 3 5 1 2 . . . 1 2 . 2 . 1 1 1 11 4 Max in Single Turn 2 | . . . 1 . 2 . 1 1 1 1 . . . . 1 . 1 . 1 . . 2 2 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Machines Accessed 70 | . 10 . 10 . 2 . 12 2 5 6 . . 1 . 2 . 4 7 1 1 . 5 2 Terminals 39 | . 8 . 6 . . . 10 2 4 1 . . . . . . . 7 1 . . . . Fabricators 10 | . . . . . . . . . . 3 . . . . . . 1 . . . . 4 2 Repair Stations 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . 1 . . . . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . Total Hacks 204 | . 30 . 34 . 2 . 34 3 18 11 . . 4 . 5 . 8 8 1 25 . 16 5 Successful 133 | . 17 . 21 . 2 . 17 2 11 7 . . 4 . 2 . 3 6 . 25 . 12 4 Failed 69 | . 12 . 12 . . . 17 1 7 4 . . . . 3 . 5 2 1 . . 4 1 Catastrophic 15 | . 2 . 2 . . . 2 . 3 1 . . . . 1 . 2 . 1 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 153 | . 18 . 10 . 1 . 17 . 12 2 . . . . 3 . 17 14 1 . 13 15 30 Terminals 103 | . 25 . 19 . . . 31 3 14 2 . . . . . . . 8 1 . . . . Fabricators 24 | . . . . . . . . . . 6 . . . . . . 1 . . . . 12 5 Repair Stations 10 | . 3 . 3 . . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 10 . . . 2 . 4 . . . . . . . 2 . . . . 4 . Garrison Access 10 | . . . . . . . 1 . . 1 . . . . 3 . 5 . . . . . . Terminal Hacks 65 | . 7 . 6 . 2 . 8 2 4 1 . . 4 . . . . 6 . 25 . . . Record 27 | . . . 1 . 1 . . . . . . . . . . . . . . 25 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 2 . . . . . . . . . . . 8 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 8 | . . . . . . . . . . 2 . . . . . . . . . . . 4 2 Build 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Station Hacks 7 | . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . Scan Component 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . Repair 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 9 . . . 2 . 4 . . . . . . . 2 . . . . 2 . Insert Component 7 | . . . 3 . . . 1 . 2 . . . . . . . 1 . . . . . . Analyze 6 | . . . 3 . . . 1 . 1 . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . 3 . . . . . 1 . . . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 8 . 3 . . . 6 . 3 2 . . . . . . . . . . . 2 2 Terminals 20 | . 8 . 3 . . . 6 . 3 . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . . . 2 . 2 . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . 8 . . . 11 1 5 4 . . . . 2 . 3 4 1 . . 3 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 3 . . . 1 . 1 . . . 4 . . . 9 . . . 15 . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Time 126 | . . . . . . . . . . . . . . . . . . . . . . 126 . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . . 48 . Part Studies Acquired 5 | . . . 2 . . . . . 1 . . . . . . . . . . . . 2 . Parts Repaired 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Time 92 | . 26 . 16 . . . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 1 . 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 1 . 1 . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 7 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . parse_system 7 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 3 . . . . . 2 . . . 12 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Total Allies 82 | . . 2 . 3 . . 1 5 . . . . 4 2 . 20 9 26 5 . 2 1 2 Largest Group 20 | . . 2 . 3 3 . 1 5 . . . . 4 4 . 20 18 18 19 16 2 2 2 Highest-Rated Group 1097 | . . 39 . 40 40 . 26 109 . . . . 152 152 . 798 695 818 1097 1053 170 170 206 Highest-Rated Ally 159 | . . 31 . 16 16 . 26 39 . . . . 40 40 . 50 96 159 159 159 85 85 103 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . 2 4 . . 1 1 1 Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Light 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 6 6 . . . . . . . . . . Total Orders 6 | . . . . . 1 . . . . . . . . . . . 1 3 . . . 1 . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 549 | . . 7 . 17 9 . . 44 . . . . . 66 . . 156 144 66 20 4 8 8 Total Damage 14378 | . . 84 . 176 30 . . 702 . . . . . 1227 . . 3727 4266 2217 416 254 658 621 Kills 98 | . . 1 . 2 2 . . 5 . . . . . 7 . . 30 29 9 5 2 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Active Infowar (turns) 13366 | 6 1487 965 528 . . . 1290 175 611 679 518 510 1449 622 . . 194 119 . 2 256 2274 1681 Optics 3955 | . . . . . . . . . . . . . . . . . . . . . . 2274 1681 Sensors 2249 | . . . . . . . . . . . . . . . . . . . . . . 1551 698 Terrain 2547 | . . . . . . . . . . . . . . . . . . . . . . 1101 1446 Seismic 9854 | 6 1487 965 528 . . . 1290 175 611 679 518 510 1449 622 . . 194 119 . 2 256 443 . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . . . . . 1 . . 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . 2 1 . . 2 2 5 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Turns Passed 26283 | 100 1487 965 2995 872 2264 225 1837 1749 662 679 518 510 1449 1149 380 400 1413 1572 681 107 314 2274 1681 Spaces Moved 13440 | 45 741 524 1488 581 1175 65 924 874 334 371 316 275 873 536 176 204 755 706 335 46 151 905 1040 Core 83 | 19 . . . . . . . . . . . . . . . . . . . . . . 64 Treads 12612 | 26 741 524 1488 581 1175 65 924 874 334 371 316 275 873 536 176 204 755 706 335 46 151 905 231 Legs 671 | . . . . . . . . . . . . . . . . . . . . . . . 671 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 Fastest Speed 35 | 50 160 160 145 145 145 225 145 156 160 160 162 162 162 160 160 160 160 160 160 160 160 160 35 Average Speed 155 | 124 160 160 157 145 158 225 146 159 160 160 162 162 162 162 160 160 160 160 160 160 160 172 114 Slowest Speed 252 | 250 240 160 240 145 225 225 225 240 160 162 162 162 162 245 160 160 160 160 160 160 160 245 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 97 98 96 99 83 14 74 78 43 12 48 52 87 61 6 86 27 88 71 73 22 38 35 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 16 | . . 2 . . 1 . . . . . 2 . 2 1 . . . . . . . . 8 Known Exits Taken 5 | . . . . . . . 1 . 1 1 . . . . . . 1 . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 8 | . . 1 . . . . . . . . 1 3 2 1 . . . . . . . . . Spaces Dug 51 | . . 1 2 . . . 3 . 4 3 . . . . . . 5 . . . 4 19 10 Terrain Destroyed 464 | . . 1 52 . 35 . 3 10 6 3 . 7 . 9 27 . 8 2 . . 14 181 106 Melee 44 | . . 1 2 . . . 3 . 4 3 . . . . . . 5 . . . 4 15 7 Projectile 83 | . . . . . . . . . 2 . . 7 . 8 1 . 3 2 . . 10 32 18 AOE 333 | . . . 50 . 35 . . 10 . . . . . . 26 . . . . . . 133 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Total 17031 | 68 912 593 1887 600 1441 117 1217 1113 399 411 322 298 910 753 246 266 885 1109 478 79 190 1403 1334 Wait 1582 | . 79 22 129 8 89 36 113 46 32 2 3 2 25 145 39 24 52 240 101 28 13 280 74 Move 13418 | 45 740 523 1487 580 1174 64 924 873 333 370 315 274 872 535 176 203 754 705 334 45 150 904 1038 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 216 | 6 10 3 34 1 32 1 23 13 . 5 1 2 7 8 5 6 8 8 7 1 1 17 17 Fast Attach 69 | 4 4 . 8 . . . 2 4 . . . . . 3 1 4 . 1 2 . . 9 27 Attach 91 | 3 3 . 11 1 5 . 5 7 . 2 1 1 . 4 5 . 4 2 3 1 . 16 17 Detach 14 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 6 5 Swap 289 | . 1 8 38 . 21 . 27 18 6 10 1 . 2 4 1 6 26 11 14 3 10 38 44 Drop 220 | . 3 2 45 1 26 1 23 19 . 3 1 2 4 5 2 13 8 6 14 1 2 17 22 Fire 827 | 9 60 25 126 4 87 15 87 89 24 16 . 17 . 26 17 2 25 17 3 . 10 92 76 Melee 96 | . . 8 2 . 7 . 12 11 4 3 . . . . . 8 5 . . . 4 21 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 33 | 1 12 2 7 5 . . . . . . . . . . . . 2 1 . . . 3 . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Rewire 172 | . . . . . . . . 32 . . . . . 22 . . . 118 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 543 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 9) 969 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Discovered new exit (range 7) 1209 | -10/Materials | Discovered new exit (range 16) 1508 | -10/Materials | Repaired Lgt. Treads 1588 | -10/Materials | Entered Mines 1593 | -10/Mines | Discovered new exit (range 13) 1702 | -10/Mines | Learned Materials emergency access door positions 1759 | -10/Mines | Excavation squad dispatched 1759 | -10/Mines | A large section of the Mines collapsed 1828 | -10/Mines | Learned location of Mines (-8) 2069 | -10/Mines | Discovered new exit (range 6) 2231 | -10/Mines | Learned location of Zion (-7) 2521 | -10/Mines | Discovered new exit (range 14) 2553 | -10/Mines | Entered Materials 2553 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2820 | -9/Materials | Destroyed 7 combat bots 3106 | -9/Materials | Discovered new exit (range 8) 3495 | -9/Materials | Build established: Scavenger-Gunner 3725 | -9/Materials | Discovered new exit (range 5) 3849 | -9/Materials | Repaired Autogun 4437 | -9/Materials | Discovered new exit (range 16) 4745 | -9/Materials | Build established: Scavenger-Tank 4947 | -9/Materials | Central database locked down 5060 | -9/Materials | Discovered new exit (range 16) 5548 | -9/Materials | Entered Mines 5611 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5673 | -9/Mines | Learned 2 Materials zone layouts 5691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5731 | -9/Mines | Build established: Tank 5791 | -9/Mines | Discovered new exit (range 4) 5968 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5986 | -9/Mines | Discovered new exit (range 15) 6412 | -9/Mines | Discovered new exit (range 5) 6420 | -9/Mines | Entered Exiles 6420 | -9/Exiles | Accompanied by 3 allies 6457 | -9/Exiles | Met 8R-AWN 6484 | -9/Exiles | Met EX-HEX 6550 | -9/Exiles | Met EX-DEC 6602 | -9/Exiles | Met EX-BIN 6771 | -9/Exiles | Build established: Mutant 6927 | -9/Exiles | Aligned with FarCom system 6929 | -9/Exiles | Given EX-Vault access code 7078 | -9/Exiles | Build established: Tank 7312 | -9/Exiles | Attacked by the Exiles 7382 | -9/Exiles | Lost 3 allies 7495 | -9/Exiles | Lost 4 parts (1n3w) 7502 | -9/Exiles | Destroyed 8R-AWN 7522 | -9/Exiles | Found 8R-AWN's Boregun 7524 | -9/Exiles | Found 8R-AWN's Boregun 7531 | -9/Exiles | Found AS-neutralizer No. 17b 7797 | -9/Exiles | Opened EX-Vault 8085 | -9/Exiles | Destroyed EX-DEC 8143 | -9/Exiles | Destroyed EX-BIN 8152 | -9/Exiles | Destroyed EX-HEX 8205 | -9/Exiles | Found Deploy-a-Sentry 8658 | -9/Exiles | Discovered new exit (range 14) 8684 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 8684 | -9/Exiles | Entered Mines 8747 | -8/Mines | Discovered new exit (range 7) 8909 | -8/Mines | Entered Materials 8909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8910 | -8/Materials | Identified exit to Factory 9723 | -8/Materials | Discovered new exit (range 16) 9931 | -8/Materials | Build established: Gunner 10360 | -8/Materials | Discovered exit to Factory (range 10) 10389 | -8/Materials | Discovered new exit (range 9) 10662 | -8/Materials | Garrison activated, responded to threat 10728 | -8/Materials | Build established: Scavenger-Gunner 10746 | -8/Materials | Identified exit to Garrison 10746 | -8/Materials | Entered Garrison 10756 | -8/Garrison | Triggered checkpoint 10939 | -8/Garrison | Spotted B-75 Beast 10969 | -8/Garrison | Destroyed B-75 Beast 11180 | -8/Garrison | Core integrity fell below 50% 11206 | -8/Garrison | Garrison Relay disabled 11288 | -8/Garrison | Triggered checkpoint 11354 | -8/Garrison | Destroyed 10 combat bots 11416 | -8/Garrison | Rescued a captive Derelict 11416 | -8/Garrison | Rescued a captive Derelict 11475 | -8/Garrison | Discovered new exit (range 12) 11504 | -8/Garrison | Triggered checkpoint 11545 | -8/Garrison | Discovered new exit (range 5) 11692 | -8/Garrison | Triggered checkpoint 11757 | -8/Garrison | Garrison Relay disabled 11856 | -8/Garrison | Learned Materials security intel 11876 | -8/Garrison | Discovered new exit (range 10) 12043 | -8/Garrison | Build established: Scavenger-Mutant 12128 | -8/Garrison | Lost 4 allies 12147 | -8/Garrison | Garrison Relay disabled 12426 | -8/Garrison | Build established: Scavenger-Tank 12495 | -8/Garrison | Entered Materials 12895 | -8/Materials | First assault squad dispatched 13035 | -8/Materials | Discovered exit to Factory (range 15) 13157 | -8/Materials | Entered Factory 13157 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13371 | -7/Factory | Discovered new exit (range 10) 13388 | -7/Factory | Identified exit to Lower Caves 13836 | -7/Factory | Entered Lower Caves 13876 | -7/Lower Caves | Met a Warlord Commander 13877 | -7/Lower Caves | Learned location of Warlord (-5) 13878 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14339 | -7/Lower Caves | Discovered new exit (range 8) 14354 | -7/Lower Caves | Entered another Lower Caves area 14820 | -7/Lower Caves | Encountered a Master Thief 14820 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 14821 | -7/Lower Caves | Encountered a Master Thief 14823 | -7/Lower Caves | Encountered a Master Thief 14824 | -7/Lower Caves | Encountered a Master Thief 14824 | -7/Lower Caves | Encountered a Master Thief 14825 | -7/Lower Caves | Cold Fusion Reactor stolen by Master Thief 14826 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 14826 | -7/Lower Caves | Imp. Medium Treads stolen by Master Thief 14827 | -7/Lower Caves | Adv. Myomer Leg stolen by Master Thief 14857 | -7/Lower Caves | Discovered new exit (range 5) 14864 | -7/Lower Caves | Entered Zion 14905 | -7/Zion | Given the Hacking Drone Bay 14905 | -7/Zion | Found Prototype Device 14959 | -7/Zion | System corruption cleaned by Quarantine Array 15037 | -7/Zion | Discovered new exit (range 16) 15434 | -7/Zion | Found Prototype Special Weapon 15437 | -7/Zion | Found Prototype Special Weapon 15439 | -7/Zion | Found Prototype Special Weapon 15442 | -7/Zion | Found Prototype Special Weapon 15662 | -7/Zion | Learned location of Data Miner (-6) 15672 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 15789 | -7/Zion | Given A8's code to call for help 16004 | -7/Zion | Met Imprinter 16028 | -7/Zion | Imprinted 16030 | -7/Zion | Declared Zion's savior 16313 | -7/Zion | Entered Proximity Caves 16313 | -6/Proximity Caves | Accompanied by 4 allies 16323 | -6/Proximity Caves | Learned Factory trap positions 16341 | -6/Proximity Caves | Spotted B-75 Beast 16381 | -6/Proximity Caves | Allies destroyed B-75 Beast 16411 | -6/Proximity Caves | Lost 3 parts (3n) 16687 | -6/Proximity Caves | Build established: Scavenger-Gunner 16727 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17252 | -6/Proximity Caves | Discovered new exit (range 6) 17429 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17462 | -6/Proximity Caves | Entered Factory 17462 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17463 | -6/Factory | Loaded intel: 119 trap records 17572 | -6/Factory | Repaired Imp. Medium Treads 17721 | -6/Factory | Lost 3 parts (1n2w) 17725 | -6/Factory | Found Launcher Loader 17842 | -6/Factory | Sucked down chute 17842 | -6/Factory | Entered Waste 17843 | -6/Waste | Joined by Warlord forces that had cleared the area 18091 | -6/Waste | Discovered new exit (range 16) 18242 | -6/Waste | Entered Factory 18242 | -6/Factory | Accompanied by 18 allies 18355 | -6/Factory | Lost 3 allies 18847 | -6/Factory | Discovered new exit (range 6) 18853 | -6/Factory | Lost 5 allies 18867 | -6/Factory | Retrieved Zion intel report: Branch Access 18867 | -6/Factory | Identified exit to Lower Caves 18867 | -6/Factory | Identified exit to Extension 18868 | -6/Factory | Zion Light squad teleported in 18888 | -6/Factory | Found Prototype Protection 18888 | -6/Factory | Identified Zio. Weapon Casing 18893 | -6/Factory | Spotted B-75 Beast 18941 | -6/Factory | Garrison activated, responded to threat 18944 | -6/Factory | Lost 7 allies 19101 | -6/Factory | Enhanced Grunt warped into view, answering call for help 19101 | -6/Factory | Enhanced Grunt warped into view, answering call for help 19133 | -6/Factory | Garrison activated, responded to threat 19190 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19191 | -6/Factory | Zion Fire squad teleported in 19200 | -6/Factory | Identified Hacking Drone Bay 19337 | -6/Factory | P-60 Hacker assimilated allied AU-PUM(i) 19369 | -6/Factory | Lost 4 allies 19496 | -6/Factory | Terminal network hard line cut 19501 | -6/Factory | Build established: Scavenger-Tank 19655 | -6/Factory | Entered Extension 19716 | -6/Extension | Zion Heavy squad teleported in 19910 | -6/Extension | Rescued a captive Derelict 19911 | -6/Extension | Rescued a captive Derelict 20005 | -6/Extension | First assault squad dispatched 20060 | -6/Extension | Zion Light squad teleported in 20554 | -6/Extension | Spotted B-75 Beast 20561 | -6/Extension | Allies destroyed B-75 Beast 20583 | -6/Extension | Build established: Commander-Gunner 20608 | -6/Extension | Spotted B-75 Beast 20614 | -6/Extension | Allies destroyed B-75 Beast 20734 | -6/Extension | Rescued a captive Derelict 20765 | -6/Extension | Rescued A7 20775 | -6/Extension | Rescued a captive Derelict 20825 | -6/Extension | Rescued a captive Derelict 20891 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 20892 | -6/Extension | Zion Infowar Resupply teleported in 20916 | -6/Extension | Rescued a captive Derelict 20917 | -6/Extension | Rescued a captive Derelict 21035 | -6/Extension | Build established: Commander-Tank 21057 | -6/Extension | Zion Recon squad teleported in 21090 | -6/Extension | Discovered new exit (range 10) 21092 | -6/Extension | Discovered new exit (range 6) 21214 | -6/Extension | Terminal network hard line cut 21227 | -6/Extension | Entered Cetus 21227 | -6/Cetus | Accompanied by 18 allies (A7) 21232 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21254 | -6/Cetus | Spotted Cetus Guard 21254 | -6/Cetus | Spotted Cetus Guard 21257 | -6/Cetus | Spotted Cetus Guard 21262 | -6/Cetus | Spotted Cetus Guard 21269 | -6/Cetus | Allies destroyed Cetus Guard 21274 | -6/Cetus | Allies destroyed Cetus Guard 21278 | -6/Cetus | Allies destroyed Cetus Guard 21283 | -6/Cetus | Found Zio. Weapon Casing 21305 | -6/Cetus | Lost 3 allies 21391 | -6/Cetus | Started Cetus Manufacturing Module 21415 | -6/Cetus | Discovered new exit (range 15) 21416 | -6/Cetus | Manufactured an Enhanced Grunt 21441 | -6/Cetus | Manufactured an Enhanced Grunt 21466 | -6/Cetus | Manufactured an Enhanced Grunt 21491 | -6/Cetus | Manufactured an Enhanced Grunt 21494 | -6/Cetus | Spotted Cetus Guard 21501 | -6/Cetus | Spotted Cetus Guard 21503 | -6/Cetus | Spotted Cetus Guard 21505 | -6/Cetus | Spotted Cetus Guard 21506 | -6/Cetus | Allies destroyed Cetus Guard 21511 | -6/Cetus | Allies destroyed Cetus Guard 21514 | -6/Cetus | Allies destroyed Cetus Guard 21516 | -6/Cetus | Manufactured an Enhanced Grunt 21521 | -6/Cetus | Allies destroyed Cetus Guard 21531 | -6/Cetus | Discovered new exit (range 15) 21548 | -6/Cetus | Scared off Revision 17 21753 | -6/Cetus | Escorted A7 to Cetus Mainframe 21908 | -6/Cetus | Entered Archives 21908 | -6/Archives | Accompanied by 16 allies (A7) 21913 | -6/Archives | Received a hacking code to weaken MAIN.C 21932 | -6/Archives | Met Zhirov 21938 | -6/Archives | Reinforcements dispatched to Archives 21949 | -6/Archives | Read partially decrypted archive contents 21956 | -6/Archives | Discovered new exit (range 13) 21983 | -6/Archives | Reinforcements dispatched to Archives 22003 | -6/Archives | Zhirov detonated Archives 22015 | -6/Archives | Entered Hub_04(d) 22034 | -6/Hub_04(d) | Lost 14 allies 22179 | -6/Hub_04(d) | Zion Heavy squad teleported in 22210 | -6/Hub_04(d) | Discovered new exit (range 7) 22250 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 22300 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 22312 | -6/Hub_04(d) | Build established: Scavenger-Tank 22329 | -6/Hub_04(d) | Entered Factory 22329 | -5/Factory | Accompanied by 2 allies 22329 | -5/Factory | Evolved 2 slots: Utility x2 22537 | -5/Factory | Retrieved Zion intel report: Emergency Access 22949 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22950 | -5/Factory | Zion Heavy Resupply teleported in 23197 | -5/Factory | Fabricated Hyp. Railgun (x2) 23459 | -5/Factory | System corruption reached 10% 23498 | -5/Factory | Lost 3 parts (1n2w) 23529 | -5/Factory | First assault squad dispatched 23553 | -5/Factory | Terminal network hard line cut 24132 | -5/Factory | Discovered new exit (range 4) 24168 | -5/Factory | Fabricated Hyp. Railgun (x2) 24220 | -5/Factory | Fabricated Hyp. Railgun (x2) 24403 | -5/Factory | Garrison activated, responded to threat 24425 | -5/Factory | System corruption reached 30% 24600 | -5/Factory | Build established: Assassin 24602 | -5/Factory | Identified exit to Factory 24603 | -5/Factory | Entered another Factory area 24603 | -4/Factory | Evolved 2 slots: Propulsion x2 24810 | -4/Factory | Spotted B-86 Titan 24889 | -4/Factory | Retrieved Zion intel report: Active Terminals 24890 | -4/Factory | Zion Heavy squad teleported in 24996 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 25140 | -4/Factory | Retrieved Zion intel report: Active Garrisons 25283 | -4/Factory | Discovered new exit (range 21) 25290 | -4/Factory | Build established: Messiah-Skirmisher 25336 | -4/Factory | Identified exit to Research 25387 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 25603 | -4/Factory | First assault squad dispatched 25737 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 26065 | -4/Factory | Terminal network hard line cut 26181 | -4/Factory | System corruption reached 10% 26227 | -4/Factory | Core integrity fell below 50% 26256 | -4/Factory | Core integrity fell below 20% 26284 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 26255_ K-01 Serf collects debris. 26258_ Penetrated by Slug. 26258_ K-01 Serf collects debris. 26259_ System corrupted: Substantial component data lost. 26259_ M-36 Artificer repairs B-60 Warrior Imp. Treads. 26259_ K-01 Serf collects debris. 26261_ B-60 Warrior heat spikes uncontrollably. 26261_ B-60 Warrior overheating. 26261_ K-01 Serf collects debris. 26262_ B-60 Warrior overheating. 26262_ K-01 Serf collects debris. 26263_ B-60 Warrior overheating. 26265_ K-01 Serf collects debris. 26266_ B-60 Warrior overheating. 26268_ K-01 Serf cleans the Power Conduit. 26268_ K-01 Serf collects debris. 26276_ System corrupted: Matter fused (-9). 26278_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ^ | | | | ###+############ ############################" | | # #????# #???###?#???????############# | | # """ #?#??# #??#????????????# | | # """ #????# #????????#???#??# % | | # """ #????# #?????????#?????# = | | # #?#??# #???????????????# | | # """ #????# #???? ??????#?#?# | | # """ #????# #??????!? ???#??# | | # """ ##???# #??????????#????# | | ## #???## #??????? ????#??# | | ?##########????# +???????????#?#?# | | ??????????????## #???????? ??#?#?# | | ????????? ?????# #?????????????### | | ??????? ???????# #??????????????## | | ????? ?? ????## #????????#??#???############# | | ???????????????# #?????????????????????###???? | | ?????????? ???## ???????????????????????????#? | | ???????????????# ??????????????????#?????????? | | ?????????????????? ????????????????????#???????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????# | | ???????????????# ???????????????????????????????? | | ??????????????## ###+######################### | | ???? @ | | ???? | | ???? | | ???? | | ????? s sss | | ??????##################+#############+########### | | ???????????????????????????????????? ??????# | | ?????????????????????????????????? ????# | | ???????????????????????????????? #??# | | ???????????????????????????????# #??# | | ???????????????????????????????# #??# | | ???????????????????????????????# "" "" #??# | | ???????????????????????????????# "" "" ##?# | | ???????????????????????????????# """ """ #??# | | ???????????????????????????????# """ """ #??# | | ???????????????????????????????# """ """ #??# | | ???????????????????????????????# #??# | | ???????????????????????????????? ?? #??# | | ?????????????????????????????????####??########### | | ?????????????????????????????????? | | ?????????????????????????????????????#???#??###### | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????? ?# | | ???????????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 43 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Plasma Rifle | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Imp. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Hyp. Railgun | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Hub_04(d) | Z-intel Flexi-carbon Leg | -6/Hub_04(d) | Z-intel Lgt. Angular Momentum Engine | -6/Hub_04(d) | Z-intel Flak Cannon | -6/Hub_04(d) | Z-intel Propulsion Shielding | -6/Hub_04(d) | Z-intel EM Pulse Cannon | -6/Hub_04(d) | Z-intel EM Disruption Field | -6/Hub_04(d) | Z-intel Hpw. Tractor Beam | -6/Hub_04(d) | Z-intel Matter Filter | -6/Hub_04(d) | Z-intel Dynamic Insulation System | -6/Hub_04(d) | Z-intel Trap Scanner | -6/Hub_04(d) | Z-intel Enh. Optical Array | -6/Hub_04(d) | Z-intel Component Analysis Suite | -6/Hub_04(d) | Z-intel Maul | -6/Hub_04(d) | Z-intel Hrd. Heavy Armor Plating | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -5/Factory | Authchip Hyp. Railgun | x2 | -5/Factory | Authchip Hyp. Railgun | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 12% | -10/Materials Autogun | 10% | -9/Materials Imp. Medium Treads | 3% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Proton Cannon | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateReinforcedTether Manual? 0 Play Time 03:32:53 Cumulative 476.8 hours Start 2025.12.28 @ 19:18:35 End 2025.12.29 @ 13:33:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/0/0/0/0/2/0/0 Lore% 84 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffcede9a-61ff-4483-9629-b577e8756322