Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.03 @ 19:45:15 Player: leiavoia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2264) 2264 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5439 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Great Axe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Treads Wheel Thermal Generator Improved Cooling System Large Storage Unit High-capacity Battery Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Light Armor Plating Light Armor Plating Field Recycling Unit Arc Projector Arc Projector Advanced Beam Rifle Heavy Assault Rifle Improved Light Cannon Gauss Cannon [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Minigun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 1 1 2 . . Weapon 2 | . . 1 1 . . . Parts Attached 74 | 6 5 7 18 21 7 10 Power 2 | 1 . 1 . . . . Engine 2 | 1 . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 5 2 . 2 Treads 5 | 1 . 1 2 . . 1 Leg . | . . . . . . . Wheel 7 | 1 . . 3 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 1 1 6 . 1 Device 3 | . . . . 3 . . Storage 4 | 1 2 1 . . . . Processor 5 | . . . 1 3 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 48 | 2 3 4 12 13 7 7 Energy Gun 17 | 1 . . 4 5 3 4 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 3 3 8 3 1 1 Ballistic Cannon 7 | . . 1 . 3 2 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 2 . . Parts Lost 22 | . . . . 5 1 16 Power 1 | . . . . . . 1 Propulsion 4 | . . . . 1 . 3 Utility 3 | . . . . 1 . 2 Weapon 14 | . . . . 3 1 10 Highest Loss Streak 14 | . . . . 3 1 14 Average Slot Usage (%) 95 | . 99 97 99 94 92 78 Engine 8 | . 14 11 9 7 7 6 Treads 6 | . 14 11 9 5 . 1 Wheel 8 | . 14 11 9 6 7 5 Storage 25 | . 27 31 27 23 23 21 Processor 11 | . . . 8 15 23 19 Energy Gun 7 | . 6 . 6 10 11 10 Ballistic Gun 17 | . 21 22 29 10 6 5 Ballistic Cannon 4 | . . 10 . 3 11 6 Slashing Weapon 1 | . . . . 4 . . Naked Turns 16 | . . . . . . 16 Heaviest Build 75 | 11 39 66 69 75 74 74 Greatest Support 28 | 20 16 16 20 28 28 28 Greatest Overweight (x) 7 | . 2 4 6 7 2 7 Average Overweight (x) 2 | . 1 2 4 3 2 1 Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 Average Capacity 20 | 5 15 20 22 22 22 20 Most Carried 22 | 4 10 22 22 22 22 21 Average Carried 18 | 1 7 17 21 20 21 17 Final Capacity 22 | 6 16 22 22 22 22 4 Final Carried 22 | 4 10 22 22 22 21 4 Class Distribution -------------------- 64% | Hauler-Gunner 13% | Mutant 12% | Hauler-Skirmisher 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2184 | 231 96 254 673 481 200 249 Remotely . | . . . . . . . Salvage Created 2827 | . 96 316 822 631 450 512 Parts 155 | . 14 20 44 41 19 17 Haulers Intercepted 5 | . . 2 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 32 | . . . . . 13 19 Prevented 9 | . . . . . 6 3 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 56 | . 6 4 14 12 9 11 Guns 42 | . 6 3 14 8 4 7 Cannons 10 | . . 1 . 3 4 2 AOE 3 | . . . . . 1 2 Classes Destroyed 11 | . 1 4 4 . 2 . Worker 1 | . . . 1 . . . Builder 3 | . . . 2 1 . . Hauler 5 | . . 2 2 1 . . Recycler 2 | . . 1 1 . . . Swarmer 17 | . 6 1 4 4 . 2 Grunt 22 | . . . 4 4 6 8 Brawler 1 | . . . . . 1 . Duelist 1 | . . 1 . . . . Sentry 11 | . . 2 5 3 . 1 Hunter 3 | . . . 1 1 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 3 2 4 4 4 5 Combat Bots Only 5 | . 3 2 3 4 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4111 | . 193 196 574 763 210 2175 Core 860 | . 37 21 98 151 . 553 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 85 94 82 . . . Volleys Fired 136 | . 14 22 41 24 13 22 Largest 4 | . 2 3 4 4 4 4 Hottest 219 | . 60 85 139 194 194 219 Shots Fired 437 | . 28 66 147 78 50 68 Gun 348 | . 28 44 147 54 30 45 Cannon 89 | . . 22 . 24 20 23 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 347 | . 22 66 121 62 29 47 Thermal 20 | . 6 . 9 . . 5 Explosive . | . . . . . . . Electromagnetic 70 | . . . 17 16 21 16 Robot Hit Streak 81 | . 7 23 57 22 43 81 Robot Miss Streak 5 | . 2 4 2 5 2 1 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 332 | . 18 42 104 64 41 63 Core Hits 144 | . 8 16 35 35 20 30 Critical Hits 7 | . . . 2 1 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . 2 1 . 4 Melee Attacks 9 | . . . . 4 . 5 Impact . | . . . . . . . Slashing 9 | . . . . 4 . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6146 | . 135 553 1791 1153 868 1646 Guns 4366 | . 135 352 1791 933 463 692 Cannons 1175 | . . 201 . 220 340 414 Explosions 429 | . . . . . 65 364 Melee 156 | . . . . . . 156 Ramming 20 | . . . . . . 20 Kinetic 4089 | . 93 553 1401 844 465 733 Thermal 731 | . 42 . 160 . 65 464 Explosive . | . . . . . . . Electromagnetic 1150 | . . . 230 309 338 273 Impact . | . . . . . . . Slashing 156 | . . . . . . 156 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . 22 . . . 34 Projectiles 22 | . . 22 . . . . Explosions 27 | . . . . . . 27 Melee 7 | . . . . . . 7 Knockbacks 13 | . . 2 . 1 4 6 Impact . | . . . . . . . Kinetic 12 | . . 2 . 1 4 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 62 | . . . . . . 62 Shots 2 | . . . . . . 2 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 467 | . 20 99 384 228 439 467 Average Temperature 121 | . 15 36 121 76 159 200 Received Heat Transfer 1740 | . . 54 243 156 72 1215 Effects 11 | . . . 4 . 2 5 Shutdowns 2 | . . . . . 1 1 Energy Bleed 2 | . . . . . 1 1 Matter Decay 2 | . . . 1 . . 1 Damage (minor) 5 | . . . 3 . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 2 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1031 | . 100 . 296 . 50 585 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 338 | . 152 216 338 201 . . Initial 98 | . . 5 77 98 . . Average 124 | . 45 82 178 122 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 81 | 100 100 87 60 95 . . Level 1 18 | . . 12 39 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 3 . 1 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . . 3 1 . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 8 14 27 16 8 35 Peak Tracking Total 12 | . 4 8 5 4 4 12 Tactical Retreats 14 | . . 2 4 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 5 | . . 2 2 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 9 | . 3 1 3 2 . . Terminals 9 | . 3 1 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 5 3 5 3 . . Successful 9 | . 3 1 4 1 . . Failed 7 | . 2 2 1 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 16 | . 5 3 5 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 1 4 1 . . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 5 | . 2 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 3 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 3754 | 56 437 388 1096 880 630 267 Spaces Moved 2110 | 40 320 225 509 407 470 139 Core 30 | 1 . . . . . 29 Treads 396 | 6 . . 187 198 . 5 Legs . | . . . . . . . Wheels 1684 | 33 320 225 322 209 470 105 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 140 120 120 50 Average Speed 144 | 107 119 129 172 180 120 110 Slowest Speed 230 | 160 120 140 230 230 120 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 55 34 48 12 61 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . . . . 3 1 Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 38 | . . 2 2 6 8 20 Melee 3 | . . . . 3 . . Projectile 14 | . . 2 2 3 3 4 AOE 21 | . . . . . 5 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2518 | 49 349 278 659 490 501 192 Wait 94 | . 5 2 51 15 10 11 Move 2104 | 39 319 224 508 406 469 139 Hop . | . . . . . . . Pick Up 50 | 4 4 15 16 9 1 1 Fast Attach 20 | 6 2 3 2 6 . 1 Attach 19 | . . . 3 6 1 9 Detach 1 | . . . . 1 . . Swap 35 | . 3 4 13 9 6 . Drop 47 | . 2 8 25 10 1 1 Fire 136 | . 14 22 41 24 13 22 Melee 9 | . . . . 4 . 5 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 862 | -9/Materials | Build established: Hauler-Gunner 875 | -9/Materials | Discovered new exit (range 5) 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1411 | -8/Materials | Discovered new exit (range 9) 1978 | -8/Materials | Entered Factory 1978 | -7/Factory | Evolved 2 slots: Utility x2 2267 | -7/Factory | Build established: Hauler-Skirmisher 2469 | -7/Factory | Lost 3 parts (1n1u1w) 2609 | -7/Factory | Identified exit to Factory 2732 | -7/Factory | Discovered new exit (range 4) 2785 | -7/Factory | Build established: Hauler-Gunner 2857 | -7/Factory | Identified exit to Lower Caves 2858 | -7/Factory | Entered Lower Caves 2887 | -7/Lower Caves | Learned location of Extension (-6) 3334 | -7/Lower Caves | Discovered new exit (range 15) 3442 | -7/Lower Caves | Identified exit to Lower Caves 3488 | -7/Lower Caves | Entered another Lower Caves area 3499 | -7/Lower Caves | Encountered a Warlord checkpoint 3602 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3707 | -7/Lower Caves | Core integrity fell below 50% 3739 | -7/Lower Caves | Released all parts (6) 3740 | -7/Lower Caves | Core integrity fell below 20% 3751 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3755 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03722_ Lgt. Treads fries itself beyond repair. 03724_ Imp. Light Armor Plating fries itself beyond repair. 03725_ Lgt. Nuclear Core fries itself beyond repair. 03727_ Aluminum Leg fries itself beyond repair. 03727_ P-60 Hacker Remote Datajack severed. 03729_ Aluminum Leg fries itself beyond repair. 03730_ Destroyed Gravmag System. 03735_ Acquired Particle Gun. 03735_ Particle Gun destroyed. 03736_ The unstable cave ceiling collapses. 03736_ Arm. Treads destroyed. 03737_ Adv. Targeting Computer destroyed. 03739_ Released Great Axe. 03739_ Released Lrg. Storage Unit. 03739_ Released Adv. Targeting Computer. 03739_ Released Core Analyzer. 03739_ Acquired 27 matter. 03740_ Dropped Hvy. Ion Engine. 03741_ Acquired Lrg. Storage Unit. 03751_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###????###???? | | ???????????????????????????????????## ##??## #### | | ??????????????????????????????????## #??# | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | | ?????????????????????????????????## #????###% | | ?????????????????????????????##### #?????##%### | | ????????????????????????????## ##????#"=### | | ??????????????????????????### ## ##### #% | | ??????????????????????????# #### "##| | | ??????????????????????????# #### ###" # | | ???????????????????????#### #?# ###"[" | | ???????????????????????# @ #?# ###""%" | | ????????????????????# ##?# ##?#" | | ??????????????????# #??## #??# | | ?????????????????# Y ##???## #??# ### | | ?????????????????# ######## ##?# # | | ???????????????? ### # | | ?????????????? ## | | ????????????? ### ## ##### ## | | ????????????? ???# #### ### #???# ## " | | ?????????????????# ???# ??##???## *!%% " | | ?????????????????##????## #????????## #%|## | | ????????????????????????#####?????????## !%/!! | | ???????????????????????????????????????# %!%! | | ??????????????????????????????????????# !!! # | | ??????????????????????????????????????### ## ! ## | | ????????????????????????????????????????###### #? | | ?????????????????????????????????????????????# #? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????=%/ | | ????????????????????????????????????????????? = | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentIonCompressor Manual? 0 Play Time 00:44:55 Cumulative 317.2 hours Start 2021.01.03 @ 18:59:44 End 2021.01.03 @ 19:45:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 17 Types 15/0/0/2/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68fb7db7-e216-409a-9aa1-d7016057e673