Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:21:57 Player: Auguststar101 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 276/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Wheel Medium Storage Unit Small Matter Pod (25) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Matter Pod Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 15 | 6 8 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 1 | . 1 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | 1 1 . System Corruption 5 | 1 4 . Parts Lost 9 | . 7 2 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 82 54 Engine 11 | . 11 11 Leg 6 | . 2 10 Wheel 11 | . 19 . Storage 12 | . 14 11 Processor 6 | . 8 2 Protection 3 | . . 8 Energy Gun 13 | . 16 10 Ballistic Gun 2 | . 4 . Launcher 2 | . 4 . Naked Turns . | . . . Heaviest Build 29 | 7 28 29 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 9 | . 7 9 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 10 15 Most Carried 6 | 5 6 4 Average Carried 3 | 1 4 3 Final Capacity 15 | 5 15 15 Final Carried 5 | 5 3 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 384 | 302 82 . Remotely . | . . . Salvage Created 241 | 65 176 . Parts 20 | 7 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 5 . Guns 3 | 1 2 . AOE 3 | . 3 . Classes Destroyed 5 | 2 3 . Worker 1 | 1 . . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 6 | 1 5 . Best Kill Streak 5 | 1 5 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | 9 44 14 Missed 10 | 1 7 2 Damage Taken 909 | 87 649 173 Core 230 | 22 196 12 Absorbed by Shields . | . . . Core Remaining (%) 51 | 91 12 . Volleys Fired 94 | 8 44 42 Largest 2 | 2 2 1 Hottest 80 | 60 80 40 Shots Fired 109 | 16 51 42 Gun 102 | 16 44 42 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 24 | 8 16 . Thermal 60 | . 18 42 Explosive 7 | . 7 . Electromagnetic 18 | 8 10 . Robot Hit Streak 6 | 4 6 4 Robot Miss Streak 3 | 3 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 10 15 3 Core Hits 20 | 4 16 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 800 | 112 655 33 Guns 298 | 112 153 33 Cannons . | . . . Explosions 502 | . 502 . Melee . | . . . Ramming . | . . . Kinetic 66 | 46 20 . Thermal 129 | . 96 33 Explosive 502 | . 502 . Electromagnetic 103 | 66 37 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | 1 5 . Average Corruption 1 | 1 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | 1 5 . Message Errors 2 | . 2 . Matter Fused 1 | 1 . . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 163 | . 163 . Projectiles . | . . . Explosions 163 | . 163 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 240 | . 240 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 97 | 88 97 81 Average Temperature 40 | 37 40 44 Received Heat Transfer 360 | 48 222 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 225 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 220 | 25 220 111 Initial 92 | . 16 92 Average 89 | 5 105 95 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 78 100 Level 1 10 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | 1 10 1 Peak Tracking Total 4 | 1 4 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 9 | . 4 5 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 5 | . 3 2 Dispatch Records 1 | . . 1 Reinforcement Status 1 | . . 1 Recall Investigation 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 750 | 96 375 279 Spaces Moved 425 | 80 272 73 Core 26 | 24 1 1 Treads . | . . . Legs 92 | . 20 72 Wheels 307 | 56 251 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 260 Average Speed 122 | 71 100 263 Slowest Speed 500 | 80 400 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 37 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 79 | . 79 . Melee . | . . . Projectile . | . . . AOE 79 | . 79 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 549 | 104 327 118 Wait . | . . . Move 423 | 79 271 73 Hop . | . . . Pick Up 16 | 11 4 1 Fast Attach . | . . . Attach 13 | 6 6 1 Detach 1 | . . 1 Swap 2 | . 2 . Drop . | . . . Fire 94 | 8 44 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 344 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Lost 3 parts (1p1n1w) 407 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Core integrity fell below 20% 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 751 | -9/Materials | Self-destructed Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport >>Layout(Zone) Retrieving Zone 5R layout... Downloaded map data. >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Atomic Centrifuge disabled. Critical hit (Burn: +37). Aluminum Leg destroyed. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ???????###################??????????????????? | | ???????# # #??????????????????? | | ???????# # #??????????????????? | | ???????# # #??????????????????? | | ???######### # #??????????????????? | | ??? # # "" """ #??????????????????? | | ??? """ # # "T """ #??????????????????? | | ??? """ + + "" """ #??????????????????? | | ??? """ # # #??????????????????? | | ??? # ###########??????????????????? | | ??? """ # #????????????????????????????? | | ??? """ # #????????????????????????????? | | ??? 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