Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 13:59:41 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1540) 1540 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3504 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 149/150 System Corruption 0% Temperature Cool (9) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Targeting Computer Improved Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Welding Torch > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core High-capacity Battery (250) Large Matter Pod (150) Large Matter Pod (150) Weight Redist. System Advanced Weight Redist. System Weapon Cycler Power Shielding Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Transport Network Coupler Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Compact Wheel High-capacity Battery Large Matter Pod Large Matter Pod Weight Redist. System Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer Targeting Computer Core Shielding Power Shielding Assault Rifle Assault Rifle Shotgun Grenade Launcher Mining Laser Welding Torch Welding Torch [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 49 | 5 6 18 20 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 18 | . 4 7 7 Device 5 | . 1 2 2 Storage 2 | . 1 1 . Processor 7 | . 1 3 3 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 20 | 2 2 8 8 Energy Gun 4 | 2 . . 2 Energy Cannon 8 | . 1 7 . Ballistic Gun 5 | . 1 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 2 2 17 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 6 | . . 1 5 Weapon 10 | . 2 . 8 Highest Loss Streak 15 | . 1 1 15 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 99 87 Engine 11 | . 14 11 7 Wheel 22 | . 28 21 13 Device 11 | . 10 11 15 Storage 10 | . 9 11 9 Processor 12 | . 3 16 18 Protection 4 | . 1 5 5 Energy Gun 5 | . 17 . . Energy Cannon 12 | . 4 19 11 Ballistic Gun 3 | . 5 2 1 Peak Build Rating 24 | 5 9 22 24 Average Rating 14 | 3 7 17 20 On Entrance 9 | . 5 9 22 Naked Turns . | . . . . Heaviest Build 105 | 9 90 104 105 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 9 | . 4 9 5 Average Overweight (x) 2 | . 2 3 4 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 19 25 25 Most Carried 25 | 4 25 25 25 Average Carried 19 | 1 12 24 22 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 4 25 25 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 943 | 181 271 345 146 Remotely . | . . . . Salvage Created 2083 | . 325 1253 505 Parts 116 | . 26 61 29 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 4 21 15 Guns 8 | . 2 1 5 Cannons 23 | . 1 18 4 AOE 6 | . . . 6 Classes Destroyed 8 | . 4 4 . Worker 1 | . 1 . . Hauler 4 | . 2 2 . Recycler 4 | . . 4 . Operator 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 7 | . . 3 4 Grunt 28 | . 4 15 9 Sentry 5 | . . 3 2 Best Kill Streak 11 | . 2 4 11 Combat Bots Only 11 | . 2 3 11 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 300 | . 20 80 200 Missed 84 | . 6 33 45 Damage Taken 2749 | . 227 518 2004 Core 696 | . 40 102 554 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 9 . 41 Core Remaining (%) 86 | 100 84 74 . Volleys Fired 144 | . 34 73 37 Largest 2 | . 2 2 2 Hottest 150 | . 80 136 150 Shots Fired 262 | . 59 135 68 Gun 85 | . 51 4 30 Cannon 168 | . 8 131 29 Launcher 2 | . . . 2 Special 7 | . . . 7 Kinetic 46 | . 19 4 23 Thermal 182 | . 8 131 43 Explosive 2 | . . . 2 Electromagnetic 32 | . 32 . . Robot Hit Streak 17 | . 5 12 17 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | . 34 77 57 Core Hits 70 | . 13 31 26 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3604 | . 686 1590 1328 Guns 827 | . 368 60 399 Cannons 2201 | . 71 1530 600 Explosions 560 | . 247 . 313 Melee . | . . . . Ramming . | . . . . Kinetic 474 | . 103 60 311 Thermal 2552 | . 318 1530 704 Explosive 313 | . . . 313 Electromagnetic 265 | . 265 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 123 | . 105 11 7 Projectiles 16 | . . 11 5 Explosions 107 | . 105 . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . 44 . 76 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | . 231 174 173 Average Temperature 54 | . 74 49 45 Received Heat Transfer 1224 | . 99 252 873 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 7 | . . 7 . Heat Transferred 4345 | . 298 2812 1235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 603 | . 136 386 603 Initial 162 | . . 4 162 Average 126 | . 25 127 316 Maximum Alert Level 2 | . . 1 2 Low Security (%) 71 | 100 100 75 8 Level 1 23 | . . 24 65 Level 2 4 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 11 33 32 Peak Tracking Total 16 | . 3 4 16 Tactical Retreats 15 | . 4 5 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 6 2 Terminals 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 33 | . 19 11 3 Successful 15 | . 8 6 1 Failed 18 | . 11 5 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 7 5 . Terminals 30 | . 19 10 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 11 | . 7 3 1 Alert Level 1 | . 1 . . Unreport Threat 3 | . 2 1 . Locate Traps 4 | . 3 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 5 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2153 | 49 682 1034 388 Spaces Moved 1184 | 48 457 524 155 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1182 | 46 457 524 155 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 135 135 Average Speed 128 | 78 114 137 153 Slowest Speed 215 | 80 140 215 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 68 49 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 17 . 19 Melee . | . . . . Projectile 4 | . . . 4 AOE 32 | . 17 . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1568 | 56 564 709 239 Wait 120 | . 34 69 17 Move 1181 | 47 456 523 155 Hop . | . . . . Pick Up 46 | 4 28 9 5 Fast Attach 15 | 5 3 3 4 Attach 22 | . 2 4 16 Detach 5 | . . 2 3 Swap 12 | . 1 11 . Drop 23 | . 6 15 2 Fire 144 | . 34 73 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Discovered new exit (range 15) 1755 | -9/Materials | Discovered new exit (range 4) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Utility x2 1913 | -8/Materials | Garrison activated, responded to threat 2049 | -8/Materials | Core integrity fell below 50% 2055 | -8/Materials | Garrison activated, responded to threat 2084 | -8/Materials | Core integrity fell below 20% 2106 | -8/Materials | Destroyed 11 combat bots 2116 | -8/Materials | Lost 15 parts (2p2n4u7w) 2154 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02104_ Acquired 5 matter. 02106_ U-05 Engineer lays Concrete. 02107_ U-05 Engineer builds a Door. 02107_ U-05 Engineer lays Concrete. 02108_ U-05 Engineer builds a Wall. 02112_ The unstable cave ceiling collapses. 02112_ U-05 Engineer builds a Wall. 02115_ U-05 Engineer lays Concrete. 02116_ The unstable cave ceiling collapses. 02124_ U-05 Engineer lays Concrete. 02127_ U-05 Engineer builds a Wall. 02128_ Acquired Particle Gun. 02128_ U-05 Engineer builds a Door. 02131_ U-05 Engineer lays Concrete. 02132_ Particle Gun destroyed. 02133_ U-05 Engineer lays Concrete. 02142_ Acquired 42 matter. 02150_ Acquired 38 matter. 02152_ Targeting Computer destroyed. 02152_ Critical hit (Burn: +37). 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""" ####### ##### % ###????? | | ????????? ####### """ ##?## ##?????? | | ?????????######??????## """ ##?## !! ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFortressMatter Manual? 0 Play Time 00:26:37 Cumulative 162.4 hours Start 2024.08.11 @ 13:37:37 End 2024.08.11 @ 13:59:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53bf9b07-0264-4c1d-bbd8-f735248cbd5a