Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 17:36:26 Player: naththebg Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2638) 2638 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (900) 900 TOTAL SCORE: 11023 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 70/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Experimental Propulsion Shielding Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Coolant Injector Enhanced Autogun Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Lightpack 2.0 Improved Melee Analysis Suite Force Booster Powered Armor Powered Armor > --- WEAPON ----------- Heavy Mace Power Maul Power Sword > --- INVENTORY -------- Armored Treads Airjet Cryofiber Web Cryofiber Web Improved Cooling System Coolant Injector Coolant Injector High-capacity Matter Pod Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Microactuators Force Booster Transmission Jammer Improved Transmission Jammer Improved Utility Shielding Improved Weapon Shielding Improved Shield Generator Dynamic Insulation System Improved Corruption Screen Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Power Maul Katana Katana Scythe Power Sword [Rating: 100] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Lightpack 2.0 Device Force Booster Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Chainsword Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 1 . . . . 1 . . . . Utility 5 | . . . . . 3 1 1 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 130 | 5 5 2 . 1 25 43 21 2 . . 3 3 1 7 4 8 Power 12 | 1 1 . . . 4 2 1 . . . 1 1 . 1 . . Engine 10 | 1 1 . . . 4 1 . . . . 1 1 . 1 . . Core 2 | . . . . . . 1 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . . . 5 18 3 . . . 1 2 . 4 . 1 Treads 3 | . . . . . . 2 . . . . . . . 1 . . Leg 10 | 2 . . . . 5 3 . . . . . . . . . . Wheel 8 | . . . . . . 7 . . . . . . . . . 1 Hover 15 | . . . . . . 6 3 . . . 1 2 . 3 . . Flight . | . . . . . . . . . . . . . . . . . Utility 38 | 1 2 . . 1 2 8 13 2 . . 1 . 1 2 1 4 Device 17 | . 1 . . . . 4 8 1 . . . . 1 . . 2 Storage 4 | 1 1 . . . 1 . . 1 . . . . . . . . Processor 5 | . . . . 1 . 3 . . . . . . . . . 1 Hackware 4 | . . . . . 1 . 2 . . . . . . . 1 . Protection 8 | . . . . . . 1 3 . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 1 2 2 . . 14 15 4 . . . . . . . 3 3 Energy Gun 3 | . 1 1 . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . Ballistic Gun 16 | 1 1 1 . . 9 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 7 4 . . . . . . . 3 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 3 . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . Parts Lost 31 | . . . . . 2 10 . . . . 2 . . 11 . 6 Power 4 | . . . . . . 1 . . . . 1 . . 2 . . Propulsion 12 | . . . . . 1 5 . . . . . . . 6 . . Utility 12 | . . . . . . 3 . . . . 1 . . 3 . 5 Weapon 3 | . . . . . 1 1 . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . 1 4 . . . . 2 . . 11 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 100 100 100 77 82 76 73 73 73 73 78 82 62 24 18 Engine 6 | . 13 14 14 14 9 5 . . . . 2 7 11 7 . . Core 1 | . . . . . . 1 5 6 6 6 4 . . . . . Leg 13 | . 28 28 28 28 18 13 . . . . . . . . . . Hover 6 | . . . . . . 7 16 13 13 13 13 23 23 15 . . Device 7 | . 9 14 14 1 . 8 12 13 13 13 13 11 11 7 . 1 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 2 Processor 6 | . . . . 12 9 6 6 6 6 6 6 5 5 5 5 3 Hackware 2 | . . . . . 8 2 . . . . . . . . . 5 Protection 2 | . . . . . . 3 6 6 6 6 6 5 5 4 . . Energy Gun 3 | . 11 15 14 14 4 . . . . . . . . . . . Ballistic Gun 8 | . 14 12 14 14 18 7 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 13 13 13 13 13 11 11 8 . . Slashing Weapon 5 | . . . . . . 13 6 6 6 6 6 5 5 3 7 2 Peak Build Rating 100 | 5 10 10 13 13 62 83 97 96 97 97 97 98 98 100 64 57 Average Rating 59 | 3 8 10 11 11 51 73 94 95 96 97 95 96 97 83 57 39 On Entrance 57 | . 5 10 10 13 11 61 83 96 96 97 97 88 98 98 50 57 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 44 | 12 19 19 19 19 25 28 38 38 38 38 38 40 40 44 13 13 Greatest Support 49 | 20 20 20 20 20 23 40 40 40 40 40 40 45 45 49 3 16 Greatest Overweight (x) 4 | . . . . . 1 1 1 . . . 1 . . 2 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 33 | 7 8 10 10 10 40 40 40 40 40 40 40 40 40 40 40 23 Most Carried 40 | 8 10 10 10 10 40 40 40 39 39 39 39 37 36 38 40 39 Average Carried 29 | 4 8 9 9 10 27 39 38 38 39 39 38 35 35 36 35 22 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 7 9 10 10 10 39 40 38 39 39 39 38 35 36 36 39 4 Class Distribution -------------------- 43% | Hauler-Gladiator 22% | Hauler-Skirmisher 21% | Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gladiator | -7/Factory Hauler-Gladiator | -6/Factory Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Data Miner Hauler-Gladiator | -5/Proximity Caves Hauler-Gladiator | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2658 | 221 124 56 . . 938 873 174 104 14 . . 18 47 . 40 49 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4629 | . 237 90 . . 842 1794 835 229 . . . 14 141 24 423 . Parts 197 | . 16 11 . . 49 91 16 2 . . . 2 8 1 1 . Haulers Intercepted 7 | . 1 . . . 3 2 1 . . . . . . . . . Recyclers Shooed 7 | . 2 . . . 3 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 8 . . 3 . 8 . 1 . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 56 | . 3 6 . . 16 19 6 . . . . . 5 1 . . Melee 22 | . . . . . . 13 5 . . . . . 3 1 . . Guns 26 | . 3 6 . . 12 5 . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . Classes Destroyed 14 | . 4 1 . . 3 4 1 1 . . . . . . . . Worker 8 | . 1 . . . . 5 1 . . . . 1 . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 7 | . 1 . . . 3 2 1 . . . . . . . . . Recycler 12 | . . . . . 1 8 3 . . . . . . . . . Operator 3 | . . . . . . 1 2 . . . . . . . . . Watcher 4 | . . . . . . 3 1 . . . . . . . . . Swarmer 18 | . . 6 . . 4 3 . . . . . . 4 1 . . Grunt 18 | . 3 . . . 7 6 1 . . . . . 1 . . . Sentry 8 | . . . . . 4 3 1 . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . Programmer 8 | . . . . . . 4 4 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . 4 3 . . 4 4 2 . . . . 1 4 1 . . Combat Bots Only 4 | . 2 3 . . 4 3 1 . . . . . 4 1 . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 1 . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 637 | . 6 28 . . 77 135 90 9 . . 17 . 26 165 . 84 Missed 229 | . 3 11 . . 29 45 39 3 . . 6 . 10 58 . 25 Damage Taken 6157 | . 44 136 . . 704 1328 725 117 . . 214 . 289 1685 . 915 Core 1597 | . 28 18 . . 153 232 120 19 . . 20 . 16 417 . 574 Absorbed by Shields 240 | . . . . . . 40 . . . . . . . . . 200 Redirected to Shielding 81 | . . . . . . 53 . . . . . . . . . 28 Regen/Repaired (Parts) 57 | . . . . . 57 . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 81 72 66 . . . . 81 . . . . . Volleys Fired 142 | . 15 24 . . 74 29 . . . . . . . . . . Largest 3 | . 2 2 . . 3 3 . . . . . . . . . . Hottest 105 | . 60 60 . . 105 75 . . . . . . . . . . Shots Fired 347 | . 29 36 . . 205 77 . . . . . . . . . . Gun 327 | . 29 36 . . 185 77 . . . . . . . . . . Cannon 15 | . . . . . 15 . . . . . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | . 15 12 . . 168 77 . . . . . . . . . . Thermal 58 | . 14 12 . . 32 . . . . . . . . . . . Explosive 4 | . . . . . 4 . . . . . . . . . . . Electromagnetic 13 | . . 12 . . 1 . . . . . . . . . . . Robot Hit Streak 12 | . 4 3 . . 12 10 . . . . . . . . . . Robot Miss Streak 8 | . 4 3 . . 8 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 316 | . 14 11 . . 111 112 41 4 . . . 1 11 1 10 . Core Hits 123 | . 10 6 . 1 47 41 6 2 . . . 1 2 . 7 . Critical Kills 4 | . . . . . . 1 2 . . . . . 1 . . . Critical Parts Destroyed 14 | . . . . . . 4 8 1 . . . . . 1 . . Critical Strikes 21 | . . . . . . 8 10 1 . . . . 1 1 . . Smash 18 | . . . . . . 5 10 1 . . . . 1 1 . . Sever 3 | . . . . . . 3 . . . . . . . . . . Melee Attacks 217 | . . . . . 2 100 81 5 . . 2 1 11 3 11 1 Impact 104 | . . . . . . 19 67 4 . . 2 1 8 3 . . Slashing 113 | . . . . . 2 81 14 1 . . . . 3 . 11 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 1 19 8 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Follow-up Attacks 29 | . . . . . . 15 8 . . . . . 4 . 2 . Damage Inflicted 10936 | . 212 132 . 13 2046 4240 2380 402 . . . 117 620 71 698 5 Guns 2856 | . 212 131 . . 1560 953 . . . . . . . . . . Cannons 231 | . . . . . 231 . . . . . . . . . . . Explosions 181 | . . . . . 181 . . . . . . . . . . . Melee 7597 | . . . . . 62 3270 2380 402 . . . 117 620 48 698 . Ramming 71 | . . 1 . 13 12 17 . . . . . . . 23 . 5 Kinetic 2620 | . 123 85 . . 1459 953 . . . . . . . . . . Thermal 467 | . 89 46 . . 332 . . . . . . . . . . . Explosive 111 | . . . . . 111 . . . . . . . . . . . Electromagnetic 70 | . . . . . 70 . . . . . . . . . . . Impact 4213 | . . . . . . 1084 2180 320 . . . 117 464 48 . . Slashing 3384 | . . . . . 62 2186 200 82 . . . . 156 . 698 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 5 2 7 5 5 5 7 . . . . 6 Average Corruption 3 | . . . . . 5 1 4 5 5 5 5 . . . . 6 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 44 | . . . . . 3 12 17 1 7 1 3 . . . . . Message Errors 11 | . . . . . 1 2 5 . 2 1 . . . . . . Matter Fused 12 | . . . . . . 3 7 . 2 . . . . . . . Heat Flow Errors 3 | . . . . . . . . . 2 . 1 . . . . . Energy Discharges 7 | . . . . . 1 4 1 . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . 2 2 1 . . 1 . . . . . Data Loss (major) 4 | . . . . . 1 1 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2076 | . . . . . 54 763 892 151 . . . . 127 48 41 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 32 | . . . . . 32 . . . . . . . . . . . Melee 2044 | . . . . . 22 763 892 151 . . . . 127 48 41 . Knockbacks 24 | . . . . . . 1 18 2 . . . . 3 . . . Impact 23 | . . . . . . 1 17 2 . . . . 3 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 44 . . . . . . . . 8 . 2 Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . 9 . 1 Targets Rammed 24 | . . 1 . 4 5 4 . . . . . . . 9 . 1 Kicked 14 | . . 1 . 4 5 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 249 | . 18 . . . 212 204 . 2 225 . 249 . 5 2 . . Average Temperature 61 | . 16 . . . 59 46 . 2 106 . 128 . 3 2 . . Received Heat Transfer 973 | . 24 . . . 225 297 57 54 . . 66 . 72 66 . 112 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 2 8 2 . . . . 2 . . . Combat Hostiles 6 | . . . . . . 1 1 2 . . . . 2 . . . Parts Fried 12 | . . . . . . 5 7 . . . . . . . . . Impact Corruptions 59 | . . . . . . 11 36 7 . . . . 4 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 895 | . 200 100 . . 595 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 605 | . 139 322 . . 343 351 216 . . . . 605 . . . . Initial 600 | . . 54 . . . 155 171 . . . . 600 . . . . Average 111 | . 81 135 . . 79 146 132 . . . . 602 . . . . Maximum Alert Level 2 | . . 1 . . 1 1 1 . . . . 2 . . . . Low Security (%) 85 | 100 100 85 . 100 84 83 84 . . . . . . . . . Level 1 13 | . . 14 . . 15 16 15 . . . . . . . . . Level 2 . | . . . . . . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 4 7 4 . . . . . . 1 . 1 Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination 6 | . . . . . . 4 2 . . . . . . . . . Reinforcement 7 | . . . . . 2 3 2 . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 4 | . 2 . . . 1 1 . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . 3 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 155 | . 7 6 . . 26 26 13 5 4 . 7 . 10 36 . 15 Peak Tracking Total 22 | . 3 3 . . 4 5 2 5 7 . 7 . 6 22 . 10 Tactical Retreats 23 | . 1 . . . 2 3 2 1 1 . . . 3 8 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 11 | . 1 . . . 2 3 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 2 . . . . . 2 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 8 | . . 6 . . . 1 1 . . . . . . . . . Max in Single Turn 6 | . . 6 . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 43 | . 2 . 5 . 7 10 8 . . 4 . . 1 . 6 . Terminals 14 | . 2 . . . 3 6 3 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 3 | . . . . . 1 1 1 . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . . . Scanalyzers 5 | . . . . . 1 2 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 182 | . 8 . 50 . 23 28 22 . . 32 . . 1 . 18 . Successful 150 | . 6 . 50 . 15 17 11 . . 32 . . 1 . 18 . Failed 32 | . 2 . . . 8 11 11 . . . . . . . . . Catastrophic 4 | . . . . . . 3 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 4 2 4 . . . . . . . . . Terminals 42 | . 8 . . . 13 13 8 . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations 4 | . . . . . 2 1 1 . . . . . . . . . Recycling Units 6 | . . . . . 4 2 . . . . . . . . . . Scanalyzers 26 | . . . . . 4 12 10 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 115 | . 5 . 50 . 3 5 1 . . 32 . . 1 . 18 . Record 67 | . . . 49 . . . . . . 11 . . . . 7 . Part Schematic 15 | . . . . . . . . . . 12 . . . . 3 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 12 | . 2 . . . 2 1 . . . 3 . . . . 4 . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . . Retrieve Components 4 | . . . . . 4 . . . . . . . . . . . Scanalyzer 22 | . . . . . 4 12 6 . . . . . . . . . Insert Component 11 | . . . . . 2 6 3 . . . . . . . . . Analyze 11 | . . . . . 2 6 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . 1 . . . . . . . . . Terminals 4 | . 1 . . . 2 . 1 . . . . . . . . . Botnet 4 | . 1 . . . 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 22 | . 1 . . . 5 9 7 . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 2 6 2 . . 12 . . . . 3 . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . Time 28 | . . . . . . . 28 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 6 2 . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 6 2 . . . . . . . . . Parts Damaged 3 | . . . . . 1 1 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 2 | . . 1 . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 8684 | 62 203 609 367 591 1939 2215 1279 136 217 45 91 49 249 185 281 166 Spaces Moved 6896 | 46 113 361 286 256 785 1839 1242 209 365 80 142 81 445 279 188 179 Core 346 | 14 . . . . . . . . . . . . . 4 188 140 Treads 14 | . . . . . . . . . . . . . . 14 . . Legs 2539 | 32 113 361 286 256 785 706 . . . . . . . . . . Wheels 191 | . . . . . . 152 . . . . . . . . . 39 Hover 3806 | . . . . . . 981 1242 209 365 80 142 81 445 261 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 43 45 56 56 56 56 45 45 40 100 50 Average Speed 82 | 98 120 120 120 120 120 82 61 56 56 56 56 45 45 55 130 83 Slowest Speed 250 | 120 120 120 120 120 190 200 105 56 56 56 111 45 45 180 250 100 Overloaded Moves 106 | . . . . . . 90 . . . . . . . 16 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 21 69 62 49 54 39 29 41 56 68 40 2 62 59 62 42 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 . . . . . . 1 . . 1 1 3 . Known Exits Taken 3 | . . . . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . 5 4 . 1 . 3 1 . 1 Spaces Dug 27 | . . . . . 1 16 10 . . . . . . . . . Terrain Destroyed 85 | . . 21 . . 38 16 10 . . . . . . . . . Melee 27 | . . . . . 1 16 10 . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . . . . AOE 57 | . . 21 . . 36 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 9352 | 62 152 499 314 538 1644 2398 1639 219 377 79 149 90 478 305 214 195 Wait 1745 | . 10 111 13 278 685 332 274 . 12 . 2 6 22 . . . Move 6880 | 45 112 360 285 255 784 1838 1241 208 364 79 141 80 444 278 187 179 Hop . | . . . . . . . . . . . . . . . . . Pick Up 181 | 12 6 1 7 . 55 52 31 4 1 . . . 3 1 8 . Fast Attach 11 | . 3 . . . . 1 1 . . . . . . . . 6 Attach 59 | 5 1 . . . 8 13 11 1 . . 3 3 . 7 5 2 Detach 12 | . . . . . . . . . . . 1 . . 7 2 2 Swap 61 | . 1 2 . 1 17 29 9 1 . . . . 1 . . . Drop 75 | . 4 . 9 . 14 22 16 1 . . . . 1 . 4 4 Fire 142 | . 15 24 . . 74 29 . . . . . . . . . . Melee 154 | . . . . . 2 70 56 4 . . 2 1 7 3 8 1 Ram 9 | . . . . . . . . . . . . . . 8 . 1 Kick 14 | . . 1 . 4 5 4 . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 266 | -10/Materials | Entered Mines 296 | -10/Mines | Learned Materials stockpile data 312 | -10/Mines | Build established: Mutant 331 | -10/Mines | Escorted by a lone wolf Derelict 525 | -10/Mines | Discovered new exit (range 4) 547 | -10/Mines | Discovered new exit (range 10) 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Exiles 875 | -10/Exiles | Accompanied by 1 ally 922 | -10/Exiles | Met 8R-AWN 946 | -10/Exiles | Met EX-HEX 982 | -10/Exiles | Met EX-BIN 999 | -10/Exiles | Aligned with FarCom system 1000 | -10/Exiles | Given EX-Vault access code 1065 | -10/Exiles | Opened EX-Vault 1081 | -10/Exiles | Found Deploy-a-Sentry 1090 | -10/Exiles | Found Lightpack 2.0 1134 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1170 | -10/Exiles | Met EX-DEC 1182 | -10/Exiles | Learned location of Zion (-7) 1228 | -10/Exiles | Discovered new exit (range 14) 1242 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1242 | -10/Exiles | Entered Mines 1245 | -9/Mines | Received a Mining Laser from a helpful Derelict 1276 | -9/Mines | Found a hidden stash of uninstalled traps 1303 | -9/Mines | Discovered new exit (range 9) 1317 | -9/Mines | Identified exit to Materials 1328 | -9/Mines | Discovered exit to Materials (range 6) 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2135 | -8/Materials | Build established: Hauler-Mutant 2751 | -8/Materials | Build established: Hauler-Skirmisher 3201 | -8/Materials | Garrison activated, responded to threat 3315 | -8/Materials | Repaired Imp. Weapon Shielding 3648 | -8/Materials | Discovered new exit (range 16) 3665 | -8/Materials | Identified exit to Factory 3772 | -8/Materials | Entered Factory 3772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4406 | -7/Factory | Identified exit to Lower Caves 4772 | -7/Factory | Build established: Hauler-Gladiator 5037 | -7/Factory | Lost 3 parts (2n1u) 5166 | -7/Factory | Lost 4 parts (2n1u1w) 5363 | -7/Factory | Discovered new exit (range 9) 5431 | -7/Factory | Found Powered Armor 5433 | -7/Factory | Found Powered Armor 5987 | -7/Factory | Entered another Factory area 5987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6315 | -6/Factory | Spotted B-75 Beast 6930 | -6/Factory | Identified exit to Lower Caves 7153 | -6/Factory | Fabricated Powered Armor (x2) 7266 | -6/Factory | Entered Lower Caves 7300 | -6/Lower Caves | Encountered a Warlord checkpoint 7361 | -6/Lower Caves | Learned Factory emergency access door positions 7395 | -6/Lower Caves | Discovered new exit (range 13) 7402 | -6/Lower Caves | Entered another Lower Caves area 7418 | -6/Lower Caves | Discovered new exit (range 3) 7456 | -6/Lower Caves | Learned Factory trap positions 7573 | -6/Lower Caves | Encountered a Warlord checkpoint 7589 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7597 | -6/Lower Caves | Discovered new exit (range 15) 7619 | -6/Lower Caves | Entered Data Miner 7619 | -6/Data Miner | Discovered new exit (range 6) 7630 | -6/Data Miner | Met Data Miner 7641 | -6/Data Miner | Learned location of Section 7 (-3) 7641 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7651 | -6/Data Miner | Received God Mode back door access code from Data Miner 7664 | -6/Data Miner | Entered Proximity Caves 7670 | -5/Proximity Caves | Spotter reported a threat 7678 | -5/Proximity Caves | Spotter reported a threat 7723 | -5/Proximity Caves | Spotter reported a threat 7731 | -5/Proximity Caves | Spotter reported a threat 7746 | -5/Proximity Caves | Discovered new exit (range 14) 7755 | -5/Proximity Caves | Entered Factory 7755 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7756 | -5/Factory | Loaded intel: 112 trap records 7758 | -5/Factory | Noticed a derelict Sapper rigging charges 7774 | -5/Factory | Discovered new exit (range 10) 7804 | -5/Factory | Entered Upper Caves 8025 | -5/Upper Caves | Learned location of Armory (-4) 8045 | -5/Upper Caves | Discovered new exit (range 15) 8053 | -5/Upper Caves | Entered another Upper Caves area 8085 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8130 | -5/Upper Caves | Spotted B-75 Beast 8181 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8234 | -5/Upper Caves | Discovered new exit (range 5) 8238 | -5/Upper Caves | Entered Zhirov 8238 | -5/Zhirov | Discovered new exit (range 3) 8256 | -5/Zhirov | Met Zhirov 8261 | -5/Zhirov | Lost 11 parts (2p6n3u) 8278 | -5/Zhirov | Learned location of Quarantine (-3) 8278 | -5/Zhirov | Learned location of Testing (-2) 8278 | -5/Zhirov | Learned location of Command (-1) 8295 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8314 | -5/Zhirov | Found Alien Artifact 8315 | -5/Zhirov | Identified Integrated Reactor 8315 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8329 | -5/Zhirov | Found Alien Artifact 8519 | -5/Zhirov | Entered Proximity Caves 8539 | -4/Proximity Caves | Learned Research emergency access door positions 8554 | -4/Proximity Caves | Spotted B-86 Titan 8607 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8607 | -4/Proximity Caves | Core integrity fell below 50% 8637 | -4/Proximity Caves | Lost 3 parts (3u) 8652 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8680 | -4/Proximity Caves | Core integrity fell below 20% 8685 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. B-60 Warrior unfolds itself. L-61 Swordsman unfolds itself. G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Identified Exp. Propulsion Shielding. Slug penetrates L-61 Swordsman. L-61 Swordsman suffers critical hit (Destroy). Dropped Adv. Hardlight Generator. Dropped Centrium Wheel. Armor Integrity Analyzer destroyed. Katana destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+4). Penetrated by Slug. Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????##### #?????????????????? | | ?##??????##??###???????? # #?????????????????? | | ? ###### ### ####????? ##????????????????? | | ?? ## ###??? l #????????????????? | | ? ## ##?? #?????????????????? | | ???? ##?# #?????????????????? | | ???????# ### #??????????????????? | | ???????# ## #???????????????????? | | ???????# l !bg@ #????????????????????? | | ???????# g ##????????????????????? | | ??####### ## #?????????????????????? | | ### #### #????????????????????? | | ## ;## ##??# #???????????????????? | | ## ##?## #??? #??????????????????? | | #???# #??? ##??????????????????? | | #???# #?? ##???????????????????? | | #???#####??# #????????????????????? | | #?????????# #????????????????????? | | #??????? ????????????????????? | | ### ## #?????? ???????????????????? | | #?## "## #?????? ???????????????????? | | ???####### #?????? ## ###???????????????????? | | ????????? ###????? ??##?????????????????????? | | ?????????#####???????? ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Force Boost 20 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Actuator Array | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Force Booster | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Powered Armor | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Packrat Challenges ------------ None Game ------ Seed AdvancedFlakCarapace Manual? 0 Play Time 02:14:01 Cumulative 85.3 hours Start 2024.11.08 @ 14:23:48 End 2024.11.09 @ 17:36:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2702f537-763d-4c61-a3cd-b6aff55639f7