Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 20:43:52 Player: Bunch Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1097) 1097 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2402 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 127/250 System Corruption 0% Temperature Warning (372) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Utility Shielding > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Treads Small Storage Unit High-capacity Storage Unit Sensor Array Improved Light Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device Shield Generator Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 6 5 13 14 Power 9 | 1 1 3 4 Engine 8 | 1 . 3 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads 7 | 2 . 3 2 Leg 2 | . . . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 2 1 Device 3 | . 2 . 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 4 | . . 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 8 15 Power 7 | . . 2 5 Propulsion 9 | . . 4 5 Utility 4 | . 1 . 3 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Backups 4 | 2 3 5 4 Power . | . 1 . . Propulsion 1 | . 1 1 . Utility 2 | . . 3 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 87 87 Engine 11 | . 4 12 15 Core 4 | . 9 4 . Treads 15 | . 28 11 8 Leg 3 | . . . 9 Wheel 2 | . . 4 1 Device 4 | . 4 1 6 Storage 11 | . 14 11 10 Processor 4 | . . 9 3 Protection 9 | . 6 10 10 Energy Gun 7 | . . 11 10 Energy Cannon 2 | . . 1 5 Ballistic Gun 12 | . 28 8 3 Peak Build Rating 14 | 6 9 14 14 Average Rating 9 | 3 8 10 11 On Entrance 7 | . 6 9 14 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 32 | 12 18 32 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 10 Average Capacity 9 | 6 8 10 9 Most Carried 8 | 5 7 7 8 Average Carried 4 | 2 3 5 4 Final Capacity 10 | 8 10 10 8 Final Carried 7 | 3 7 6 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 805 | 229 102 161 313 Remotely . | . . . . Salvage Created 1629 | . 160 385 1084 Parts 99 | . 8 17 74 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 5 6 15 Guns 19 | . 5 6 8 Cannons 6 | . . . 6 Classes Destroyed 8 | . 3 3 2 Worker 6 | . . 2 4 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Operator 2 | . . 1 1 Watcher 3 | . 1 2 . Swarmer 3 | . 3 . . Grunt 13 | . 2 4 7 Sentry 10 | . . 2 8 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 284 | . 34 114 136 Missed 75 | . 4 38 33 Hits 209 | . 30 76 103 Projectile 209 | . 30 76 103 Critical Strikes 5 | . 1 2 2 Actively Blocked 2 | . . 1 1 Damage Taken 2799 | . 313 1047 1439 Core 440 | . 27 192 221 Absorbed by Shields 111 | . . . 111 Redirected to Shielding 32 | . . 4 28 Core Remaining (%) 94 | 100 89 . . Volleys Fired 145 | . 18 52 75 Largest 2 | . 2 2 2 Hottest 121 | . 40 112 121 Shots Fired 263 | . 36 98 129 Gun 217 | . 36 87 94 Cannon 46 | . . 11 35 Launcher . | . . . . Special . | . . . . Kinetic 93 | . 36 30 27 Thermal 124 | . . 57 67 Explosive . | . . . . Electromagnetic 46 | . . 11 35 Robot Hit Streak 20 | . 7 9 20 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | . 22 59 86 Core Hits 61 | . 14 17 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 5 4 Burn 9 | . . 5 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2510 | . 187 739 1584 Guns 1819 | . 187 674 958 Cannons 649 | . . 65 584 Explosions 42 | . . . 42 Melee . | . . . . Ramming . | . . . . Kinetic 649 | . 187 190 272 Thermal 1212 | . . 484 728 Explosive . | . . . . Electromagnetic 649 | . . 65 584 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 623 | . 38 200 623 Average Temperature 156 | . 11 71 222 Received Heat Transfer 1011 | . 123 429 459 Effects 33 | . . . 33 Shutdowns 8 | . . . 8 Energy Bleed 2 | . . . 2 Interference 9 | . . . 9 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 3713 | . . 1702 2011 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 70 70 110 Initial . | . . . . Average 20 | . 10 11 40 Influence Increases 848 | . 127 217 504 Destroy 0b10 Robot/C 520 | . 100 120 300 Destroy 0b10 Robot/NC 75 | . 5 25 45 Destroy Leader 158 | . 22 34 102 Successful Hack 17 | . . 8 9 Disable Machine 45 | . . . 45 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 790 | . 127 217 446 Time Decay 600 | . 117 177 306 Lost Part 190 | . 10 40 140 Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 8 19 21 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 3 2 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 7 5 9 Successful 10 | . 3 2 5 Failed 11 | . 4 3 4 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 7 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 2 4 Level Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Alert Level 3 | . 1 . 2 Dispatch Records 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 515 | . 279 85 151 Sensors 332 | . 96 85 151 Seismic 183 | . 183 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2708 | 120 806 880 902 Spaces Moved 1168 | 75 361 390 342 Core 63 | 30 . 24 9 Treads 762 | 45 361 211 145 Legs 127 | . . . 127 Wheels 216 | . . 155 61 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 95 Average Speed 158 | 116 160 159 166 Slowest Speed 450 | 160 160 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 51 22 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1781 | 108 561 558 554 Wait 361 | 19 169 85 88 Move 1165 | 74 360 389 342 Hop . | . . . . Pick Up 49 | 9 7 12 21 Fast Attach . | . . . . Attach 40 | 6 4 13 17 Detach 4 | . 1 2 1 Swap 3 | . 1 2 . Drop 14 | . 1 3 10 Fire 145 | . 18 52 75 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 10) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1172 | -9/Materials | Identified exit to Materials 1272 | -9/Materials | Lost 4 parts (1p2n1w) 1350 | -9/Materials | Lost 4 parts (1p2n1w) 1687 | -9/Materials | Discovered new exit (range 6) 1807 | -9/Materials | Entered Storage 1914 | -9/Storage | Lost 4 parts (2p2n) 1973 | -9/Storage | Core integrity fell below 50% 2246 | -9/Storage | Core integrity fell below 20% 2303 | -9/Storage | Lost 5 parts (2p2n1w) 2661 | -9/Storage | Build established: Scavenger-Mutant 2709 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02692_ Acquired Hvy. Assault Rifle. 02692_ Ion Engine destroyed. 02695_ K-01 Serf collects debris. 02696_ Power failure, Ion Engine shutdown. 02698_ K-01 Serf collects debris. 02698_ K-01 Serf destroyed. 02699_ Y-45 Defender emerges from the garrison. 02699_ Acquired 17 matter. 02704_ Overheating: System interference. 02704_ Hvy. Assault Rifle temporarily disabled. 02704_ Shield Generator temporarily disabled. 02704_ Particle Gun temporarily disabled. 02704_ Critical hit (Burn: +37). 02705_ Dropped Hvy. Assault Rifle. 02705_ Dropped Particle Gun. 02706_ Y-45 Defender heat short circuits Beam Rifle. 02707_ K-01 Serf collects debris. 02707_ Aluminum Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#########???????????????????????????? | | ?????????? = ????????????????????????????? | | ???????##### %#??????????##?????????????????? | | ???????#"""# *#????######[#?????????????????? | | ?##+####" "# ###### !!%!####??????????????? | | ## % %! + """@%"" #??????????????? | | = = ## """*YYG"#??????????????? | | ## %!""" "" ## """[m"" #??????????????? | | ?## %""" """ ## ####??????????????? | | ??# """ """ ## k #?????????????????? | | ??# #####/###?????????????????? | | ? + ?? ?^^????????????????? | | ### ##############+###?###???????????????????? | | ??# #????????????????????????????????????????? | | ??#+#????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??" ?????????????????????????????????????????? | | ??" ?????????????????????????????????????????? | | ??" ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More DATA ERROR: Steam Global Achievement% Organ Harvest That Tickles There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed DecoyCoreRefractor Manual? 0 Play Time 00:28:38 Cumulative 24.8 hours Start 2025.10.24 @ 20:11:32 End 2025.10.24 @ 20:43:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 46 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f97c190-f484-4b25-a89e-1cec845088d2