Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:23:30 Player: btrs Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (150) 750 Value Destroyed (5272) 5272 Prototype IDs (75) 1500 Alien Tech Used (7) 1400 Bonus (11815) 11815 TOTAL SCORE: 30137 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1287 Follower Combat Kills 749 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -121 Cogmind --------- Core Integrity 0/1450 Matter 126/300 Energy 98/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Vortex Rifle (20) Vortex Rifle (17) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller Improved Transmission Jammer Reaction Control System Experimental Cloaking Device Makeshift Light Armor Plating > --- WEAPON ----------- Powered Hammer Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Cooled Nuclear Pulse Thruster Improved Diametric Drive Impulse Thruster Array Vortex Rifle Vortex Rifle Fusion Bomb Launcher [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Powered Hammer Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . Utility 9 | . . . . . 1 1 . . . . 1 . . . 1 . . . . 2 . . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 6 1 5 . . 18 19 11 . . 4 4 12 1 . 11 . 2 1 3 11 1 2 6 2 3 9 9 Power 20 | 1 . 1 . . 3 2 1 . . 1 1 1 1 . 2 . . . . 1 . . . . 2 2 1 Engine 7 | 1 . . . . 2 . . . . . . 1 1 . 1 . . . . 1 . . . . . . . Core 7 | . . 1 . . 1 2 1 . . . 1 . . . 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 Propulsion 44 | 2 . . . . 7 3 6 . . 2 1 5 . . 4 . . . 3 3 . 1 2 . . 2 3 Treads 12 | 2 . . . . 5 3 2 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 4 . . 2 1 . . . 1 . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . 5 . . 3 . . . 3 3 . 1 2 . . 2 3 Utility 44 | 1 1 1 . . 5 7 4 . . . 1 4 . . 2 . . 1 . 5 1 1 2 1 1 4 2 Device 24 | . . 1 . . 2 2 2 . . . . 2 . . 2 . . . . 4 . 1 1 1 1 3 2 Storage 5 | 1 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 3 4 . . . . . . . . . . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 . . 3 7 . . . 1 1 2 . . 3 . 2 . . 2 . . 2 1 . 1 3 Energy Gun 12 | 1 . 2 . . 2 2 . . . . . 1 . . . . 1 . . . . . 2 . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Ballistic Gun 5 | 1 . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Special Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 1 1 . . 1 . 2 . . . . . 2 . 1 . . 4 1 . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 Parts Lost 60 | . . 2 . . 1 4 5 3 . 2 . 1 2 . 1 . 1 . 7 4 . 1 . 3 1 . 22 Power 12 | . . 1 . . 1 1 1 . . 1 . . 2 . . . 1 . . . . . . 1 1 . 2 Propulsion 23 | . . . . . . 2 2 1 . 1 . . . . 1 . . . 5 1 . 1 . . . . 9 Utility 14 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 2 . . 9 Weapon 11 | . . 1 . . . . 1 2 . . . 1 . . . . . . 2 2 . . . . . . 2 Highest Loss Streak 12 | . . 2 . . 1 2 5 1 . 1 . 1 2 . 1 . 1 . 5 3 . 1 . 2 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 3 6 9 10 14 22 17 9 10 9 9 8 6 6 8 9 8 9 9 7 8 6 9 9 8 9 7 Power . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . 2 2 2 2 . 5 4 . . . . 1 3 3 2 3 2 3 2 . 2 2 3 3 2 2 1 Utility 4 | . . 2 3 3 7 10 7 5 5 5 4 3 1 1 2 2 1 1 1 . 1 1 2 1 . . . Weapon 3 | . . 2 4 5 5 5 5 4 5 4 3 2 2 2 3 3 3 4 3 3 3 1 1 2 2 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . . 6 6 2 . . 1 5 . . . 2 . 1 . . . . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 5 1 . . . 3 . . . . . 1 . . . . . . . . . 1 Weapon 5 | . . . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 95 100 100 88 91 91 69 46 62 70 78 95 93 98 100 94 81 81 81 77 88 87 81 80 78 72 Engine 2 | . 14 1 . . 4 3 . . . . . 3 6 6 5 5 4 . . . 5 5 5 4 . . . Core 4 | . . 12 14 14 4 3 6 7 7 6 4 6 2 . 4 5 5 5 5 5 5 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . 5 2 . . . . . . . . . . . . 5 8 7 Treads 12 | . 28 28 28 28 24 37 19 . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 14 29 23 28 26 22 . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 4 33 33 35 35 35 35 31 25 21 21 21 21 23 19 16 Device 12 | . . 10 14 14 7 6 8 7 7 7 6 7 13 13 16 17 17 16 17 20 20 21 25 19 21 28 27 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . 4 . . . 5 6 13 13 11 11 11 11 11 14 12 10 10 10 9 8 6 Protection 3 | . . . . . 9 9 5 . . . . . . . . . . . . . 2 5 . 3 . 3 3 Energy Gun 5 | . 14 10 14 14 13 8 10 6 . . . 5 6 6 . . 2 . . . . 4 6 2 5 . . Ballistic Gun 4 | . 14 14 14 14 4 9 11 8 . . . . . . . . . . . . . 4 1 . . . . Impact Weapon 1 | . . . . . . . . . . 5 1 . . . . . . . . 4 5 5 5 5 4 4 3 Slashing Weapon 1 | . . . . . . . . . . . 4 3 6 6 5 5 5 5 4 . . . . . . . . Peak Build Rating 154 | 6 7 11 12 12 44 53 57 58 43 75 89 89 63 61 82 82 88 86 86 96 94 106 123 125 134 132 154 Average Rating 68 | 4 6 9 11 12 34 45 46 54 43 62 85 74 61 61 78 82 83 67 65 87 92 105 116 118 127 130 127 On Entrance 64 | . 6 6 11 12 12 44 50 57 43 43 75 89 63 61 61 82 82 85 86 53 87 94 106 123 117 120 132 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 123 | 13 28 30 30 30 54 123 108 37 27 41 46 48 34 31 45 45 45 27 27 34 35 47 48 55 62 60 64 Greatest Support 102 | 40 40 40 40 40 80 102 102 36 27 41 52 61 39 39 46 46 46 34 34 55 55 55 56 56 63 64 67 Greatest Overweight (x) 2 | . . . . . 1 1 2 1 . . . 2 . . 1 . . . . . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 10 15 15 15 15 24 18 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 2 5 9 11 12 15 25 25 10 10 10 10 10 8 7 10 10 10 10 10 10 9 9 10 10 10 10 10 Average Carried 11 | . 3 6 9 11 14 22 17 9 10 9 9 9 7 7 9 10 9 9 8 7 8 6 9 9 9 9 8 Final Capacity 25 | 8 15 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 2 5 9 11 12 15 25 10 10 10 8 10 8 7 7 10 10 9 10 6 9 9 7 10 9 10 10 4 Class Distribution -------------------- 27% | Mutant 20% | Scout 12% | Skirmisher 10% | Infiltrator-Ninja 7% | Scavenger-Mutant 6% | Tank 4% | Ninja 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scout | -6/Cetus Scout | -6/Archives Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Ninja | -4/Warlord Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Matter Collected 5539 | 197 98 71 . . 233 967 442 249 . 190 92 1928 . . 32 134 . . 165 125 65 134 . 86 61 204 66 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6247 | . 283 185 . 38 688 1472 461 27 . 34 92 1309 . . 32 . . . 59 460 . 128 . 18 31 114 816 Parts 262 | . 15 11 . 1 26 84 15 2 . 1 4 51 . . 2 . . . 9 6 . 4 . 4 . 3 24 Haulers Intercepted 16 | . . . . . 4 3 . . . . 1 7 . . . . . . . 1 . . . . . . . Recyclers Shooed 7 | . . . . . 2 2 . . . . . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 10 8 . 9 . . . . . . . . 9 . . 4 . 1 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 101 | . 10 4 . . 10 25 12 2 . 1 . 1 . . . . . . 7 . . 5 . 5 . . 19 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Guns 56 | . 10 4 . . 10 22 4 1 . . . . . . . . . . . . . 5 . . . . . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 39 | . . . . . . 3 7 1 . . . . . . . . . . 4 . . . . 5 . . 19 Classes Destroyed 19 | . 2 1 . 1 3 5 1 . . . . 3 . . . . . . 1 . . . . . . . 2 Worker 6 | . . 2 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Builder 8 | . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 16 | . . . . . 4 3 . . . . 1 7 . . . . . . . 1 . . . . . . . Recycler 11 | . . . . 1 1 2 . . . . . 3 . . . . . . . 3 . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Swarmer 26 | . 6 . . . 3 . . 2 . . . . . . . . . . 5 . . 5 . 5 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 44 | . 4 4 . . 5 14 5 . . . . . . . . . . . . . . . . . . . 12 Brawler 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . 6 1 . . 1 . . . . . . . . . . . . . . . . 3 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 4 . 1 4 4 11 2 . 1 1 6 . . 1 . . . 6 4 . 4 . 5 1 1 17 Combat Bots Only 15 | . 3 2 . . 3 4 11 2 . 1 . 1 . . . . . . 6 . . 4 . 5 . . 15 Max Kills in Single Turn 5 | . 1 2 . 1 1 3 5 1 . 1 1 2 . . 1 . . . 3 1 . 2 . 4 1 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 5 1 . . . . . . . . . . 3 . . . . 4 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Hostile Shots Fired 857 | . 39 21 . . 20 204 53 39 . 40 32 21 11 14 16 13 24 . 73 11 . 41 . 12 . 6 167 Missed 321 | . 9 5 . . 8 53 12 13 . 14 20 9 8 9 10 5 10 . 40 9 . 22 . 3 . 4 58 Hits 536 | . 30 16 . . 12 151 41 26 . 26 12 12 3 5 6 8 14 . 33 2 . 19 . 9 . 2 109 Melee 11 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 5 Projectile 525 | . 30 16 . . 12 151 35 26 . 26 12 12 3 5 6 8 14 . 33 2 . 19 . 9 . 2 104 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Critical Strikes 20 | . 1 1 . . . 6 4 . . . . . 1 . . 1 . . . . . 2 . . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 10939 | . 288 283 . . 171 2368 961 444 . 365 123 223 94 118 118 160 101 . 577 86 . 302 . 584 35 45 3493 Core 2283 | . 75 29 . . . 152 191 55 . 71 . 48 35 25 . 46 19 . 93 . . 65 . 55 5 26 1293 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 229 | . . . . . . . . . . . . . . . 131 . . . . . . . 16 . . 82 . Core Remaining (%) 81 | 100 . . . 58 100 . . . . 33 . . . 87 . . . . 84 . . . . 89 99 . . Volleys Fired 292 | . 25 20 . . 22 102 15 7 . 2 2 49 . . . . 12 . 5 . . 14 . 7 . . 10 Largest 3 | . 2 2 . . 1 3 3 3 . 1 1 3 . . . . 2 . 1 . . 2 . 2 . . 1 Hottest 300 | . 70 70 . . 65 148 135 113 . . . 119 . . . . 116 . 33 . . 123 . 80 . . 300 Shots Fired 601 | . 49 32 . . 62 246 37 13 . 2 2 89 . . . . 14 . 5 . . 29 . 11 . . 10 Gun 503 | . 49 31 . . 62 216 30 8 . . . 63 . . . . 5 . . . . 29 . 8 . . 2 Cannon 28 | . . . . . . . . . . . . 23 . . . . 3 . . . . . . . . . 2 Launcher 36 | . . 1 . . . 9 7 5 . . . . . . . . . . 5 . . . . 3 . . 6 Special 34 | . . . . . . 21 . . . 2 2 3 . . . . 6 . . . . . . . . . . Kinetic 234 | . 25 20 . . 14 110 21 4 . . . 23 . . . . 3 . . . . 14 . . . . . Thermal 257 | . 24 11 . . 48 108 5 3 . . . 39 . . . . 2 . . . . 15 . . . . 2 Explosive 33 | . . 1 . . . 9 7 5 . . . . . . . . . . 5 . . . . . . . 6 Electromagnetic 51 | . . . . . . 19 4 1 . . . 24 . . . . 3 . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 2 Robot Hit Streak 21 | . 15 8 . . 21 11 19 3 . 3 1 16 . . . . . . 2 . . 3 . 5 . . 3 Robot Miss Streak 7 | . 2 1 . . 2 5 1 3 . . 1 7 . . . . . . 1 . . 6 . 4 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Autonomous 66 | . . . . . 40 26 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 404 | . 38 27 . . 53 141 30 5 . 2 1 66 . . 5 . . . 5 5 . 12 . 6 1 3 4 Core Hits 291 | . 16 14 . 1 19 73 30 7 . . . 52 . . 1 . . . 10 . . 7 . 7 . 1 53 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 9 | . . . . . . . 3 . . . . . . . . . . . . 1 . 3 . . . . 2 Critical Strikes 21 | . 3 1 . . . 3 4 . . . . 3 . . . . . . . 1 . 4 . . . . 2 Burn 8 | . 3 1 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . 2 Corrupt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 83 | . . . . . . 4 . . . 1 5 4 . 2 14 . . . 6 7 . . . . 1 12 27 Impact 52 | . . . . . . 4 . . . 1 . . . . . . . . . 7 . . . . 1 12 27 Slashing 31 | . . . . . . . . . . . 5 4 . 2 14 . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . 3 . . . 1 4 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15461 | . 377 339 . 3 1271 3289 1447 244 . . . 1456 . . 294 . . . 595 427 . 241 . 1274 81 227 3896 Guns 6556 | . 377 244 . . 1271 2676 471 67 . . . 902 . . . . . . . . . 241 . 307 . . . Cannons 754 | . . . . . . . . . . . . 554 . . . . . . . . . . . . . . 200 Explosions 6784 | . . 95 . . . 537 976 177 . . . . . . . . . . 351 . . . . 967 . . 3681 Melee 1308 | . . . . . . 35 . . . . . . . . 294 . . . 244 427 . . . . 81 227 . Ramming 59 | . . . . 3 . 41 . . . . . . . . . . . . . . . . . . . . 15 Kinetic 2528 | . 125 125 . . 168 1124 350 30 . . . 554 . . . . . . . . . 52 . . . . . Thermal 3920 | . 252 119 . . 1103 1354 85 37 . . . 581 . . . . . . . . . 189 . . . . 200 Explosive 5817 | . . 95 . . . 537 976 177 . . . . . . . . . . 351 . . . . . . . 3681 Electromagnetic 555 | . . . . . . 198 36 . . . . 321 . . . . . . . . . . . . . . . Impact 770 | . . . . . . 35 . . . . . . . . . . . . . 427 . . . . 81 227 . Slashing 538 | . . . . . . . . . . . . . . . 294 . . . 244 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1274 | . . . . . . . . . . . . . . . . . . . . . . . . 1274 . . . Highest Corruption 22 | . . . . . . 9 14 14 14 15 2 2 2 2 1 1 1 1 1 5 5 5 5 . . . 22 Average Corruption 5 | . . . . . . 6 11 14 14 14 2 2 2 2 1 1 1 1 1 5 5 5 5 . . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . . . . . . 67 31 15 2 24 1 29 . 1 1 1 6 2 1 . 4 9 . . . . 11 Message Errors 37 | . . . . . . 13 4 6 . 3 . 2 . . . 1 3 . . . 2 1 . . . . 2 Matter Fused 49 | . . . . . . 21 3 2 . 7 . 10 . 1 1 . 1 . . . . 2 . . . . 1 Heat Flow Errors 31 | . . . . . . 7 10 . . 5 . 4 . . . . 1 . . . . 3 . . . . 1 Energy Discharges 29 | . . . . . . 9 5 2 . 3 1 5 . . . . . 1 1 . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 1 5 1 1 4 . 4 . . . . . . . . 1 1 . . . . 2 Data Loss (major) 6 | . . . . . . 2 . 1 . 1 . . . . . . . 1 . . . 1 . . . . . Misfires 10 | . . . . . . 6 1 1 . . . . . . . . 1 . . . . 1 . . . . . Alerts 7 | . . . . . . 2 . . 1 . . 4 . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 794 | . . 26 . . . 11 27 . . . . . . . 125 . . . 20 288 . . . 104 26 . 167 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 324 | . . 26 . . . . 27 . . . . . . . . . . . . . . . . 104 . . 167 Melee 470 | . . . . . . 11 . . . . . . . . 125 . . . 20 288 . . . . 26 . . Knockbacks 8 | . . . . . . 1 . . . . . 4 . . . . . . . 3 . . . . . . . Impact 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 603 | . . 38 . . . 91 133 12 . . . . . . . . . . 33 . . . . 132 . . 164 Shots 15 | . . 1 . . . 4 5 1 . . . . . . . . . . 1 . . . . 1 . . 2 Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 7 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 145 147 . . 96 293 269 87 . 276 14 365 22 10 334 15 155 . . . . 131 . 292 300 350 187 Average Temperature 87 | . 47 65 . . 23 44 108 32 . 131 6 74 12 4 156 12 62 . . . . 62 . 96 98 106 93 Received Heat Transfer 1841 | . 102 153 . . 81 450 270 137 . 18 45 27 9 27 18 75 . . 78 . . 18 . . . . 333 Effects 10 | . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 6 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Impact Corruptions 9 | . . . . . . 1 . . . . . . . . . . . . . 7 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 4 . . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 6872 | . 962 360 . . 1554 2331 148 74 . . . 1184 . . . . . . . . . 259 . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Maximum Alert Level 5 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 5 Low Security (%) 88 | 100 100 100 . 100 100 84 . . . . 100 96 100 100 100 . . . . 28 . . . . 100 100 . Level 1 7 | . . . . . . 15 . . . . . 3 . . . . . . . 71 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 2608 | . 94 61 . 5 91 280 . . . . 65 278 141 40 139 . . . . 356 . . . . 16 45 2608 Initial 356 | . . 30 . . . 38 . . . . 22 18 141 40 9 . . . . 356 . . . . . . . Average 116 | . 43 7 . . 29 108 . . . . 10 43 115 32 38 . . . . 255 . . . . 1 2 1896 Influence Increases 5914 | . 280 116 . 5 305 816 260 295 . 240 128 649 . 16 344 75 30 . 195 482 . 200 . 147 43 110 1178 Destroy 0b10 Robot/C 2340 | . 200 80 . . 200 500 240 40 . 60 . 320 . . . . . . 100 . . 100 . 120 . . 380 Destroy 0b10 Robot/NC 260 | . . 10 . 5 30 50 . . . . 5 105 . . 5 . . . 10 20 . . . . 5 5 10 Destroy Leader 436 | . 50 20 . . 48 156 20 . . . 2 54 . . 2 . . . 10 2 . 10 . 10 2 . 50 Allied During Kill 53 | . . . . . . . . . . 15 . 36 . . . . . . . . . . . 2 . . . Successful Hack 98 | . . . . . 8 8 . . . . 14 8 . . 31 . . . . 8 . . . . 21 . . Disable Machine 285 | . . . . . 15 15 . . . . 45 . . 15 30 . . . . 15 . . . . . 30 120 Destroy Structure 447 | . . 6 . . 4 72 . . . . 2 6 . 1 36 . . . . 2 . . . . . . 318 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 150 | . . . . . . . . . . . 60 . . . 60 . . . . 15 . . . . 15 . . Lose Combat Pursuer 1545 | . 30 . . . . 15 . 255 . 165 . 120 . . 180 75 30 . 75 120 . 90 . 15 . 75 300 Influence Decreases 4956 | . 202 194 . 5 220 635 517 159 145 204 126 433 153 91 331 85 59 . 105 376 133 193 70 147 43 110 220 Entered New Map 777 | . . 48 . . . 47 99 2 145 . 14 20 113 61 17 15 6 . . 34 73 13 70 . . . . Time Decay 3572 | . 202 146 . 5 210 548 368 120 . 174 112 383 20 30 254 70 53 . 55 302 60 170 . 147 33 110 . Lost Part 500 | . . . . . 10 40 50 30 . 10 . 10 20 . 10 . . . 50 40 . 10 . . . . 220 Lost Ally 107 | . . . . . . . . 7 . 20 . 20 . . 50 . . . . . . . . . 10 . . Squads Dispatched 67 | . 2 . . . 2 14 . 1 . . 6 4 . . 8 . . . . 3 . . . . 3 4 20 Investigation 14 | . . . . . 1 1 . . . . 3 . . . 5 . . . . 1 . . . . 1 2 . Extermination 12 | . . . . . . 6 . . . . 2 . . . 2 . . . . 1 . . . . 1 . . Reinforcement 19 | . 2 . . . . 7 . . . . 1 4 . . 1 . . . . 1 . . . . 1 2 . Assault 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 20 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Distress Signals 26 | . . . . . . 2 . . . . . . . . . . . . 1 1 . . . 13 . 7 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 359 | . 13 4 . . 11 41 12 18 . 12 7 28 5 4 28 9 3 . 19 11 . 12 1 13 3 19 86 Peak Tracking Total 32 | . 5 2 . . 2 4 10 10 . 5 5 6 5 4 12 5 1 . 10 7 . 4 . 5 1 6 32 Tactical Retreats 53 | . 1 . . . . 1 . 8 . 6 . 4 . . 6 2 2 . 2 3 . 4 . 1 . 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Traps Triggered 13 | . . . . . . 1 . . . . 1 4 . . . . . . . 1 . . . 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Disabled 25 | . . . . . 1 1 . . . 1 3 3 . 1 2 . . . . 1 . . . . . 2 10 Max in Single Turn 1 | . . . . . 1 1 . . . 1 1 1 . 1 . . . . . 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Machines Accessed 54 | . . . 1 . 2 2 1 1 4 . 6 1 . . 11 . 1 9 . 2 . . 7 . 5 1 . Terminals 20 | . . . . . 2 1 . . . . 3 1 . . 6 . . . . 2 . . . . 4 1 . Fabricators 6 | . . . . . . 1 . . . . 2 . . . 3 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 171 | . . . 1 . 9 5 1 1 28 . 13 2 . . 29 . 1 48 . 4 . . 18 . 9 2 . Successful 127 | . . . 1 . 1 2 1 1 28 . 6 2 . . 14 . 1 48 . 1 . . 18 . 3 . . Failed 44 | . . . . . 8 3 . . . . 7 . . . 15 . . . . 3 . . . . 6 2 . Catastrophic 14 | . . . . . 1 2 . . . . 2 . . . 4 . . . . 1 . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . 9 3 . . . 1 5 2 . . 5 . . . . 3 . . 1 . 5 2 . Terminals 45 | . . . . . 9 3 . . . . 5 2 . . 13 . . . . 4 . . . . 7 2 . Fabricators 16 | . . . . . . 2 . . . . 5 . . . 9 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . . . 1 . 1 1 1 1 28 . . 2 . . 2 . 1 48 . 1 . . 18 . 1 . . Record 53 | . . . . . . . . . 11 . . . . . . . . 36 . . . . 6 . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . 3 . . . . . . . . 4 . . . . 10 . . . . Open Door 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . 4 . . . 5 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Terminals 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . 2 2 . . . . 6 . . . 9 . . . . 1 . . . . 4 1 . Full Trace Events 14 | . . . . . 2 1 . . . . 3 . . . 5 . . . . 1 . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 9 . . . . . 1 . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . . . . . . . 212 . . . 95 . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . 12 . . . 10 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total Allies 16 | . . . . . . . 1 . . 1 1 3 . . 4 . . . . . . . 5 . 1 . . Largest Group 5 | . . . . . . . 1 . . 1 1 2 . . 4 . . . . . . . 5 1 1 . . Highest-Rated Group 273 | . . . . . . . 30 . . 96 10 99 . . 70 . . . . . . . 273 68 26 . . Highest-Rated Ally 99 | . . . . . . . 30 . . 96 10 99 . . 20 . . . . . . . 68 68 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . 1 . 10 . 55 . . 2 . . . . . . . 6 3 . . . Total Damage 3058 | . . . . . . . . 28 . 359 . 1951 . . 306 . . . . . . . 239 175 . . . Kills 20 | . . . . . . . . . . 2 . 16 . . 1 . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Active Infowar (turns) 11694 | . . 836 350 235 628 . . . . . 694 2349 54 71 1068 141 509 139 171 669 122 352 415 629 405 1437 420 Optics 9645 | . . . . . . . . . . . 694 2349 54 71 1068 141 509 139 171 669 122 352 415 629 405 1437 420 Sensors 6678 | . . . . . . . . . . . . 325 54 71 1068 141 509 133 171 615 113 352 415 629 405 1437 240 Terrain 72 | . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . Seismic 2049 | . . 836 350 235 628 . . . . . . . . . . . . . . . . . . . . . . Cloaking 80 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 72 Jamming 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 67 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 . . . . . . . . 2 . 2 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Turns Passed 17657 | 91 475 1133 350 235 821 3127 845 266 53 547 758 2349 54 71 1068 141 509 139 171 669 122 352 415 629 405 1437 425 Spaces Moved 18815 | 53 237 650 219 120 329 1007 783 413 102 703 1210 1828 104 69 1650 459 754 213 333 700 356 674 744 1102 678 2544 781 Core 35 | 3 . . . . . . . . . . . . . . . . . . . . . . 18 . . . 14 Treads 2769 | 50 237 650 219 120 329 1007 157 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4395 | . . . . . . . 626 413 102 703 1210 1341 . . . . . . . . . . . . . . . Flight 11616 | . . . . . . . . . . . . 487 104 69 1650 459 754 213 333 700 356 674 726 1102 678 2544 767 Fastest Speed 23 | 50 160 160 160 160 160 168 48 48 52 50 50 28 28 28 25 25 25 32 32 29 32 31 26 26 24 23 28 Average Speed 58 | 153 160 160 160 160 203 240 85 49 52 50 50 44 28 28 25 25 29 36 34 29 32 31 30 26 24 25 30 Slowest Speed 312 | 160 160 160 160 160 240 250 312 108 52 55 50 200 28 28 108 25 32 39 39 32 32 34 150 26 24 28 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 22 . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 37 99 60 32 23 28 90 66 74 70 32 60 60 75 44 64 71 62 61 20 64 73 91 78 15 50 63 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . . . . . 3 . . 2 . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . . . . 3 1 . 2 . . . . . 3 1 . 2 . 2 3 . . . . . Spaces Dug 119 | . . . . . . 2 . . . . 2 2 . 1 7 . . . 8 1 . . . . . . 96 Terrain Destroyed 502 | . . 6 . . 4 98 22 42 . . 2 2 . 1 7 . . . 36 1 . . . 71 . . 210 Melee 31 | . . . . . . 2 . . . . 2 2 . 1 7 . . . . 1 . . . . . . 16 Projectile 28 | . . . . . 4 4 . . . . . . . . . . . . . . . . . 1 . . 19 AOE 443 | . . 6 . . . 92 22 42 . . . . . . . . . . 36 . . . . 70 . . 175 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Total 24867 | 60 289 713 219 163 470 1503 938 465 101 886 1354 3268 128 116 2276 484 1021 274 372 1149 363 786 933 1430 917 3281 908 Wait 5104 | . 24 34 . 42 58 316 93 41 . 172 117 1309 24 46 575 26 240 52 25 416 4 94 137 258 230 720 51 Move 18743 | 52 236 649 218 119 328 1007 782 412 101 702 1209 1827 103 68 1649 458 753 212 332 699 355 671 741 1095 677 2510 778 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 11 . Pick Up 109 | 2 2 5 1 1 19 27 2 . . 1 8 4 . . 13 . 3 1 . 5 1 . 1 4 . 4 5 Fast Attach 65 | 6 1 2 . . 2 2 4 . . 3 2 5 . . 6 . 1 4 . 5 1 1 5 . 1 7 7 Attach 85 | . . 1 . . 5 12 9 2 . 3 2 6 1 . 3 . 2 1 4 5 1 3 3 5 3 1 13 Detach 48 | . 1 . . . 2 1 6 3 . 1 2 2 . . 2 . 2 1 . 4 1 1 7 . 3 4 5 Swap 67 | . . 2 . . 15 17 5 . . . 1 4 . . 6 . 3 . . 3 . 1 2 1 2 2 3 Drop 100 | . . . . . 19 12 15 . . 1 6 6 . . 8 . 5 3 . 3 . . 3 3 . 10 6 Fire 292 | . 25 20 . . 22 102 15 7 . 2 2 49 . . . . 12 . 5 . . 14 . 7 . . 10 Melee 83 | . . . . . . 4 . . . 1 5 4 . 2 14 . . . 6 7 . . . . 1 12 27 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . . 52 . . . . . . . 2 . . . 54 . . . Rewire 40 | . . . . . . . 7 . . . . . . . . . . . . . . . 33 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Entered Mines 953 | -10/Mines | Found DCF Scrap (12 items) 1169 | -10/Mines | Discovered new exit (range 7) 1300 | -10/Mines | Learned location of 1 exit from Materials 1303 | -10/Mines | Discovered new exit (range 7) 1554 | -10/Mines | Discovered new exit (range 6) 1693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Entered Exiles 1740 | -10/Exiles | Met 8R-AWN 1771 | -10/Exiles | Met EX-HEX 1819 | -10/Exiles | Met EX-BIN 1841 | -10/Exiles | Aligned with FarCom system 1843 | -10/Exiles | Given EX-Vault access code 1883 | -10/Exiles | Opened EX-Vault 1896 | -10/Exiles | Found AWS/Thermal 1929 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -10/Exiles | Met EX-DEC 2029 | -10/Exiles | Discovered new exit (range 14) 2050 | -10/Exiles | Left Exiles lab with AWS/Thermal 2050 | -10/Exiles | Entered Mines 2192 | -9/Mines | Met a Derelict bent on vengeance 2226 | -9/Mines | Learned location of 1 exit from Lower Caves 2233 | -9/Mines | Discovered new exit (range 15) 2265 | -9/Mines | Discovered new exit (range 5) 2285 | -9/Mines | Entered Materials 2285 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2286 | -8/Materials | Identified exit to Factory 2575 | -8/Materials | Build established: Skirmisher 2840 | -8/Materials | Garrison activated, responded to threat 3106 | -8/Materials | Entered Factory 3106 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3404 | -7/Factory | Build established: Tank 3862 | -7/Factory | AWS/Thermal suddenly broke down 4152 | -7/Factory | Build established: Skirmisher 4466 | -7/Factory | Identified exit to Storage 4466 | -7/Factory | Identified exit to Lower Caves 6019 | -7/Factory | Found Powered Armor 6024 | -7/Factory | Found Powered Armor 6027 | -7/Factory | Found Powered Armor 6151 | -7/Factory | Build established: Scavenger-Tank 6233 | -7/Factory | Entered Lower Caves 6234 | -7/Lower Caves | Identified exit to Lower Caves 6578 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6598 | -7/Lower Caves | System corruption reached 10% 6647 | -7/Lower Caves | Destroyed 11 combat bots 6649 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 6941 | -7/Lower Caves | Build established: Scavenger-Gunner 6944 | -7/Lower Caves | Found Prototype Device 6944 | -7/Lower Caves | Identified Heart of Steel 7078 | -7/Lower Caves | Entered another Lower Caves area 7078 | -7/Lower Caves | Accompanied by 1 ally 7138 | -7/Lower Caves | Discovered new exit (range 6) 7168 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7183 | -7/Lower Caves | Core integrity fell below 50% 7185 | -7/Lower Caves | Encountered a Warlord checkpoint 7247 | -7/Lower Caves | Found DCF Scrap (10 items) 7332 | -7/Lower Caves | Discovered new exit (range 14) 7344 | -7/Lower Caves | Entered Data Miner 7344 | -7/Data Miner | Discovered new exit (range 7) 7354 | -7/Data Miner | Met Data Miner 7365 | -7/Data Miner | Learned location of Section 7 (-2) 7365 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7376 | -7/Data Miner | Received God Mode back door access code from Data Miner 7397 | -7/Data Miner | Entered Proximity Caves 7446 | -6/Proximity Caves | Build established: Mutant 7526 | -6/Proximity Caves | Spotted B-75 Beast 7533 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7538 | -6/Proximity Caves | Found Prototype Special Weapon 7538 | -6/Proximity Caves | Identified Molecular Deconstructor 7847 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7884 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7902 | -6/Proximity Caves | Escorted by Enhanced Grunt 7938 | -6/Proximity Caves | Discovered new exit (range 12) 7940 | -6/Proximity Caves | Learned Factory garrison access intel 7944 | -6/Proximity Caves | Entered Factory 7944 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7945 | -6/Factory | Loaded intel: 4 garrison access locations 8184 | -6/Factory | Discovered new exit (range 9) 8456 | -6/Factory | Fabricated Antigrav System? 8678 | -6/Factory | Discovered new exit (range 8) 8702 | -6/Factory | Entered Extension 8787 | -6/Extension | Identified exit to Cetus 8831 | -6/Extension | Rescued a captive Derelict 8845 | -6/Extension | Rescued a captive Derelict 9158 | -6/Extension | Spotted B-75 Beast 9252 | -6/Extension | Disrupted transfer network 9831 | -6/Extension | Build established: Scavenger-Mutant 10626 | -6/Extension | Heart of Steel transformed into Warbot 10995 | -6/Extension | Build established: Scout 11002 | -6/Extension | Destroyed B-75 Beast 11005 | -6/Extension | Spotted B-75 Beast 11045 | -6/Extension | Discovered new exit (range 19) 11050 | -6/Extension | Identified exit to Factory 11051 | -6/Extension | Entered Cetus 11055 | -6/Cetus | Spotted Cetus Guard 11055 | -6/Cetus | Spotted Cetus Guard 11055 | -6/Cetus | Spotted Cetus Guard 11055 | -6/Cetus | Spotted Cetus Guard 11072 | -6/Cetus | Discovered new exit (range 20) 11085 | -6/Cetus | Identified exit to Archives 11105 | -6/Cetus | Entered Archives 11152 | -6/Archives | Unable to access archive contents 11168 | -6/Archives | Unable to access archive contents 11169 | -6/Archives | Discovered exit to Factory (range 16) 11171 | -6/Archives | Unable to access archive contents 11176 | -6/Archives | Entered Factory 11176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11272 | -5/Factory | Discovered new exit (range 20) 11568 | -5/Factory | Repaired Rocket Launcher 11595 | -5/Factory | Repaired Med. Storage Unit 11713 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 12032 | -5/Factory | Fabricated B-48 Gladiator? 12050 | -5/Factory | Identified exit to Upper Caves 12097 | -5/Factory | Discovered new exit (range 7) 12099 | -5/Factory | Identified exit to Factory 12103 | -5/Factory | Lost 4 allies 12244 | -5/Factory | Entered Upper Caves 12381 | -5/Upper Caves | Discovered new exit (range 16) 12385 | -5/Upper Caves | Identified exit to Upper Caves 12385 | -5/Upper Caves | Entered another Upper Caves area 12461 | -5/Upper Caves | Spotted B-75 Beast 12893 | -5/Upper Caves | Discovered new exit (range 5) 12894 | -5/Upper Caves | Identified exit to Zhirov 12894 | -5/Upper Caves | Entered Zhirov 12895 | -5/Zhirov | Discovered new exit (range 3) 12901 | -5/Zhirov | Met Zhirov 12916 | -5/Zhirov | Learned location of Quarantine (-2) 12916 | -5/Zhirov | Learned location of Testing (-3) 12916 | -5/Zhirov | Learned location of Command (-1) 12918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12974 | -5/Zhirov | Found Alien Artifact 12974 | -5/Zhirov | Identified Integrated Reactor 12974 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12984 | -5/Zhirov | Found Alien Artifact 13033 | -5/Zhirov | Identified exit to Proximity Caves 13033 | -5/Zhirov | Entered Proximity Caves 13035 | -4/Proximity Caves | Spotter reported a threat 13036 | -4/Proximity Caves | Spotter reported a threat 13059 | -4/Proximity Caves | Learned Research terminal intel 13066 | -4/Proximity Caves | Learned location of 1 exit from Research 13070 | -4/Proximity Caves | Spotted B-86 Titan 13195 | -4/Proximity Caves | Discovered exit to Factory (range 19) 13204 | -4/Proximity Caves | Entered Factory 13204 | -4/Factory | Evolved 2 slots: Utility x2 13213 | -4/Factory | Lost 5 parts (4n1w) 13231 | -4/Factory | Incoming investigation squad redirected 13298 | -4/Factory | Discovered new exit (range 6) 13305 | -4/Factory | Identified exit to Research 13398 | -4/Factory | Identified exit to Upper Caves 13850 | -4/Factory | Lost 3 parts (1n1u1w) 13873 | -4/Factory | Entered Upper Caves 13992 | -4/Upper Caves | Discovered new exit (range 11) 13995 | -4/Upper Caves | Identified exit to Upper Caves 13995 | -4/Upper Caves | Entered another Upper Caves area 13999 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14062 | -4/Upper Caves | Learned Research machine intel 14068 | -4/Upper Caves | Learned location of 2 exits from Research 14314 | -4/Upper Caves | Learned 4 Research zone layouts 14345 | -4/Upper Caves | Discovered new exit (range 6) 14346 | -4/Upper Caves | Identified exit to Warlord 14347 | -4/Upper Caves | Entered Warlord 14366 | -4/Warlord | Discovered new exit (range 14) 14378 | -4/Warlord | System corruption cleaned by Quarantine Array 14404 | -4/Warlord | Met Warlord 14410 | -4/Warlord | Opened Warlord's prototype stash 14419 | -4/Warlord | Found Prototype Device 14419 | -4/Warlord | Identified Exp. Cloaking Device 14423 | -4/Warlord | Found Prototype Processor 14423 | -4/Warlord | Identified Exp. Target Analyzer 14429 | -4/Warlord | Warlord's base attacked by MAIN.C 14559 | -4/Warlord | Found Prototype Energy Gun 14559 | -4/Warlord | Identified Vortex Rifle 14561 | -4/Warlord | Found Vortex Rifle 14566 | -4/Warlord | Found Prototype Launcher 14722 | -4/Warlord | Opened side exit 14730 | -4/Warlord | Identified exit to Proximity Caves 14762 | -4/Warlord | Entered Proximity Caves 14762 | -3/Proximity Caves | Accompanied by 1 ally 14778 | -3/Proximity Caves | Identified Vortex Catalyst Activator 14793 | -3/Proximity Caves | Lost 4 allies 15058 | -3/Proximity Caves | Build established: Ninja 15383 | -3/Proximity Caves | Discovered exit to Research (range 20) 15391 | -3/Proximity Caves | Entered Research 15391 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15392 | -3/Research | Identified exit to Armory 15392 | -3/Research | Identified exit to Testing 15392 | -3/Research | Identified exit to Research 15394 | -3/Research | Loaded intel: 120 machine locations 15395 | -3/Research | Loaded intel: 20 terminal locations 15408 | -3/Research | Identified exit to DSF 15434 | -3/Research | Incoming investigation squad redirected 15668 | -3/Research | Discovered exit to Research (range 6) 15796 | -3/Research | Entered another Research area 15796 | -2/Research | Warlord forces began assault on 0b10 15796 | -2/Research | Evolved 2 slots: Utility x2 15813 | -2/Research | Build established: Infiltrator-Ninja 15878 | -2/Research | Found Fusion Bomb Launcher 15906 | -2/Research | Research machine network offline 16037 | -2/Research | Met up with Warlord 16040 | -2/Research | Discovered new exit (range 9) 16070 | -2/Research | Identified exit to Access 16125 | -2/Research | Discovered new exit (range 14) 16128 | -2/Research | Identified exit to Quarantine 16306 | -2/Research | Borebot progress halted 16703 | -2/Research | Spotted Striker 16724 | -2/Research | Spotted Executioner 16724 | -2/Research | Spotted Striker 16796 | -2/Research | Warlord invited to help at Command 16796 | -2/Research | Given Cave Seal Controls access code 16802 | -2/Research | Met DD-05H 16874 | -2/Research | Borebot progress halted 17015 | -2/Research | Spotted Executioner 17097 | -2/Research | Lost 4 allies 17099 | -2/Research | Discovered exit to Access (range 9) 17233 | -2/Research | Entered Quarantine 17234 | -2/Quarantine | Maximum security lockdown engaged 17243 | -2/Quarantine | Found Alien Artifact 17265 | -2/Quarantine | Lost 5 allies 17272 | -2/Quarantine | Found Alien Reactor 17272 | -2/Quarantine | Identified Matter Drive 17300 | -2/Quarantine | Identified Transdimensional Reconstructor 17300 | -2/Quarantine | Warped through subspace 17301 | -2/Quarantine | Identified Core Reset Matrix 17301 | -2/Quarantine | Used Core Reset Matrix 17305 | -2/Quarantine | Detected hypermatrix surge 17305 | -2/Quarantine | Sensed 14 artifacts in vicinity 17323 | -2/Quarantine | Found Sigix Broadsword 17375 | -2/Quarantine | Found Sigix Corpse 17450 | -2/Quarantine | Crushed by falling debris 17450 | -2/Quarantine | Spotted Alpha 7 17458 | -2/Quarantine | Crushed by falling debris 17471 | -2/Quarantine | System corruption reached 10% 17494 | -2/Quarantine | Found Subatomic Replicator 17504 | -2/Quarantine | Lost 6 parts (3n3u) 17511 | -2/Quarantine | Found Phase Armor 17569 | -2/Quarantine | Found Core Cannon 17586 | -2/Quarantine | Spotted Fortress 17608 | -2/Quarantine | Discovered new exit (range 6) 17608 | -2/Quarantine | Discovered new exit (range 6) 17647 | -2/Quarantine | Spotted Executioner 17650 | -2/Quarantine | Used Subatomic Replicator to replicate Adv. Heat Sink 17650 | -2/Quarantine | Spotted Executioner 17651 | -2/Quarantine | Core integrity fell below 50% 17656 | -2/Quarantine | Core integrity fell below 20% 17658 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17650_ Replicated Adv. Heat Sink. 17650_ C-30 ARC bursts open, deploying its payload. 17650_ P-80 Master unfolds itself. 17650_ Executioner unfolds itself. 17650_ P-80 Master unfolds itself. 17650_ E-15 Imp unfolds itself. 17651_ P-80 Master resets P-80 Master, system corruption cleaned. 17653_ Slammed into G-73 Enforcer. 17653_ Adv. Visual Processing Unit destroyed. 17653_ System corrupted by crushing effect (+2). 17653_ Adv. Component Analysis Suite blown off. 17653_ E-15 Imp destroyed. 17654_ Slammed into G-73 Enforcer. 17654_ E-15 Imp destroyed. 17656_ Acquired 13 matter. 17658_ Penetrated by Slug. 17658_ Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ???????????????????????????##### #####???????????? | | ??????????????????????????## ##??????????? | | ???????????????????????#### ###????????? | | ?????????###############;@# % ########## | | ########## g!= ! | | + " bg=%!!! b & | | + iggpg%!%* % %= % | | + bgpggg g == % / FFF | | +"%%E ggEgpm %% ! FFF | | ########## " p b %g= FFF | | ?????????################### [ ########## | | ??????????????????????????## " ""#????????? | | ???????????????????????????### ##"" ""#????????? | | ?????????????????????????????####"" ""#????????? | | ????????????????????????????????#"" ""#????????? | | ????????????????????????????????#"""" "#????????? | | ????????????????????????????????###### ##????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????## ????????? | | ???????????????????????????????????????# ???????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ?????? | | ??????????????????????????????????????????# ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 825 Evasion (%) 76 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory B-48 Gladiator | x3 | -5/Factory Repaired ---------- Rocket Launcher | 11% | -5/Factory Med. Storage Unit | 72% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Matter Drive Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Core Cannon Subatomic Replicator Achievements -------------- 30k Club Alien Roots Deconstruction Dodgeball, But With Guns Nope Challenges ------------ None Game ------ Seed SupersonicLightningRailgun Manual? 0 Play Time 04:38:06 Cumulative 82.4 hours Start 2025.05.25 @ 00:16:37 End 2025.05.30 @ 21:23:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 39 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d2731a-4d93-477b-b518-d630140de86c