Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 18:07:43 Player: Mogwok Wargfriend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (186) 930 Value Destroyed (5014) 5014 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 9262 Bonus ------- High Alert Combat Kills 717 Follower Combat Kills 33 Friendly Fire -92 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 142/150 System Corruption 8% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Gauss Cannon Mini Assault Cannon Spear > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod (200) ECM Suite Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Arc Projector Improved EM Pulse Cannon Autogun > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod Target Analyzer ECM Suite Shield Generator Shock Rifle Beam Cannon Datajack [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon 1 | . . . . . 1 Parts Attached 154 | 5 8 10 35 32 64 Power 23 | 1 2 2 2 3 13 Engine 14 | 1 2 2 2 1 6 Core 9 | . . . . 2 7 Reactor . | . . . . . . Propulsion 43 | 2 2 1 11 12 15 Treads 7 | . . . 2 . 5 Leg 24 | . 2 1 4 8 9 Wheel 8 | 2 . . 5 1 . Hover 4 | . . . . 3 1 Flight . | . . . . . . Utility 33 | 1 1 2 12 7 10 Device 12 | . . . 3 4 5 Storage 3 | 1 . . 2 . . Processor 6 | . 1 . 2 . 3 Hackware 1 | . . . 1 . . Protection 11 | . . 2 4 3 2 Artifact . | . . . . . . Weapon 55 | 1 3 5 10 10 26 Energy Gun 12 | 1 1 . 1 1 8 Energy Cannon 15 | . . . 3 5 7 Ballistic Gun 16 | . 2 2 3 4 5 Ballistic Cannon 6 | . . . 3 . 3 Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 8 | . . . 2 2 4 Corrupted Parts 2 | . . . . 2 . System Corruption 9 | . . . . 9 . Parts Lost 51 | . 4 1 12 5 29 Power 9 | . 1 . 2 . 6 Propulsion 17 | . 2 1 4 1 9 Utility 8 | . . . 3 2 3 Weapon 17 | . 1 . 3 2 11 Highest Loss Streak 5 | . 2 1 5 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 83 97 88 98 93 Engine 8 | . 12 14 10 1 8 Core 3 | . . . . 7 5 Treads 2 | . . . 1 . 5 Leg 14 | . 8 25 7 20 12 Wheel 3 | . 16 . 9 3 . Device 7 | . . . 9 8 9 Storage 9 | . 14 14 11 9 6 Processor 11 | . 10 4 5 9 17 Hackware 1 | . . . . 9 . Protection 6 | . . 9 10 9 2 Energy Gun 3 | . 7 . 2 . 4 Energy Cannon 4 | . . . 2 7 6 Ballistic Gun 8 | . 12 4 6 10 8 Ballistic Cannon 1 | . . . 5 . . Launcher 1 | . . 11 2 . . Slashing Weapon 1 | . . 11 1 . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 12 16 34 33 44 Greatest Support 40 | 32 32 20 24 35 40 Greatest Overweight (x) 11 | 3 1 1 7 4 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 9 Most Carried 10 | 5 8 8 10 10 10 Average Carried 8 | 1 7 7 7 9 8 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 5 8 8 10 10 5 Class Distribution -------------------- 48% | Scavenger-Mutant 32% | Scavenger-Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 4253 | 222 250 330 1061 782 1608 Remotely . | . . . . . . Salvage Created 7004 | . 378 239 1701 1465 3221 Parts 400 | . 34 12 112 77 165 Haulers Intercepted 9 | . . . 2 3 4 Recyclers Shooed 8 | . 1 . 1 . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 112 | . 8 7 29 23 45 Guns 53 | . 8 2 10 14 19 Cannons 46 | . . . 18 7 21 AOE 8 | . . 5 1 . 2 Classes Destroyed 17 | . 5 1 6 1 4 Worker 26 | . 2 . 8 3 13 Builder 7 | . . . 4 2 1 Tunneler 1 | . . . 1 . . Hauler 9 | . . . 2 3 4 Recycler 16 | . 1 1 4 1 9 Mechanic 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 13 | . 1 . 4 4 4 Swarmer 22 | . 3 3 4 4 8 Grunt 63 | . 5 4 18 13 23 Brawler 1 | . . . . . 1 Duelist 3 | . . . 2 1 . Protector 1 | . . . . . 1 Sentry 11 | . . . 5 3 3 Hunter 3 | . . . . 2 1 Programmer 8 | . . . . . 8 Zionite 1 | . . 1 . . . Best Kill Streak 9 | . 3 2 6 7 9 Combat Bots Only 4 | . 3 2 4 4 4 Max Kills in Single Turn 3 | . 2 1 2 3 3 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 752 | . 70 24 170 115 373 Missed 218 | . 17 7 41 35 118 Damage Taken 7593 | . 606 262 1863 1094 3768 Core 1262 | . 213 30 199 118 702 Absorbed by Shields 314 | . . . . . 314 Regen/Repaired (Parts) 132 | . . . . 132 . Core Remaining (%) 57 | 100 . 2 50 78 . Volleys Fired 477 | . 57 14 119 90 197 Largest 3 | . 2 2 2 2 3 Hottest 165 | . 40 40 91 88 165 Shots Fired 1019 | . 87 21 229 177 505 Gun 662 | . 87 14 125 114 322 Cannon 345 | . . . 99 63 183 Launcher 12 | . . 7 5 . . Special . | . . . . . . Kinetic 587 | . 61 14 168 114 230 Thermal 221 | . . . 45 15 161 Explosive 12 | . . 7 5 . . Electromagnetic 199 | . 26 . 11 48 114 Robot Hit Streak 19 | . 11 8 14 14 19 Robot Miss Streak 9 | . 3 2 4 3 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 671 | . 59 14 136 122 340 Core Hits 294 | . 23 13 64 56 138 Critical Kills 6 | . . . 4 1 1 Critical Parts Destroyed 5 | . . . 4 1 . Critical Strikes 29 | . . . 17 3 9 Burn 7 | . . . 6 . 1 Meltdown 2 | . . . . 1 1 Destroy 9 | . . . 8 1 . Blast 8 | . . . 3 . 5 Corrupt 2 | . . . . 1 1 Impale 1 | . . . . . 1 Melee Attacks 26 | . . 21 . . 5 Impact . | . . . . . . Slashing 21 | . . 21 . . . Piercing 4 | . . . . . 4 Sneak Attacks 5 | . . 2 . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13331 | . 700 583 2621 2706 6721 Guns 6241 | . 592 48 1104 1336 3161 Cannons 5174 | . . . 1182 1107 2885 Explosions 1600 | . 108 443 335 263 451 Melee 304 | . . 92 . . 212 Ramming 12 | . . . . . 12 Kinetic 6228 | . 340 48 1642 1336 2862 Thermal 3621 | . 108 . 432 445 2636 Explosive 736 | . . 443 293 . . Electromagnetic 2430 | . 252 . 254 925 999 Impact . | . . . . . . Slashing 92 | . . 92 . . . Piercing 212 | . . . . . 212 Highest Corruption 11 | . 4 4 1 11 8 Average Corruption 4 | . 2 4 1 9 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 110 | . 6 18 8 30 48 Message Errors 35 | . 1 6 4 4 20 Matter Fused 28 | . 2 5 2 8 11 Heat Flow Errors 7 | . . 2 . 2 3 Energy Discharges 14 | . 1 3 1 3 6 Parts Rejected 3 | . . 1 . 1 1 Data Loss (minor) 10 | . 1 1 1 5 2 Data Loss (major) 1 | . . . . 1 . Misfires 5 | . . . . 2 3 Alerts 2 | . . . . 2 . Weapon Failures 5 | . 1 . . 2 2 Overload Shots . | . . . . . . Overflow Damage 187 | . . 33 34 15 105 Projectiles 50 | . . . 8 15 27 Explosions 61 | . . 11 26 . 24 Melee 76 | . . 22 . . 54 Knockbacks 21 | . . . 18 . 3 Impact . | . . . . . . Kinetic 20 | . . . 18 . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 309 | . 40 89 123 . 57 Shots 7 | . 1 2 2 . 2 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 425 | . 43 254 366 160 425 Average Temperature 86 | . 16 86 110 42 93 Received Heat Transfer 2494 | . 237 48 606 513 1090 Effects 7 | . . . 1 . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Fried 14 | . 2 . . 3 9 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 1 2 Combat Hostiles 2 | . . . . 1 1 Parts Melted 8 | . . . . 3 5 Heat Transferred 6975 | . 150 . 1493 744 4588 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 2 . 1 3 3 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 879 | . 260 218 555 735 879 Initial 282 | . . 23 . 234 282 Average 360 | . 112 72 237 504 494 Maximum Alert Level 3 | . 1 1 2 3 3 Low Security (%) 28 | 100 83 97 41 . 3 Level 1 27 | . 16 2 38 18 34 Level 2 39 | . . . 19 76 54 Level 3 4 | . . . . 5 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 2 . 7 3 15 Investigation 6 | . . . 4 1 1 Extermination 8 | . . . . . 8 Reinforcement 10 | . 2 . 3 2 3 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 165 | . 15 9 42 29 70 Peak Tracking Total 6 | . 4 2 6 5 6 Tactical Retreats 9 | . 1 . 2 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 3 . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 17 | . . 6 2 4 5 Max in Single Turn 5 | . . 3 2 2 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 1 . 6 6 6 Terminals 12 | . 1 . 4 4 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 63 | . 2 . 21 31 9 Successful 34 | . 1 . 9 21 3 Failed 28 | . 1 . 12 9 6 Catastrophic 6 | . 1 . 3 1 1 Database Lockouts 1 | . . . . 1 . Manual 45 | . 2 . 15 21 7 Terminals 40 | . 2 . 13 20 5 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 2 1 Recycling Units 6 | . . . 4 . 2 Scanalyzers 13 | . . . 4 9 . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . 6 . Robot Analysis 1 | . . . . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 9 | . . . 2 7 . Insert Component 5 | . . . 1 4 . Analyze 4 | . . . 1 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 1 . 5 6 2 Terminals 12 | . 1 . 3 6 2 Botnet 10 | . 1 . 3 4 2 Operators 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Reject 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 . 6 6 6 Full Trace Events 2 | . . . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 4 | . . . 1 3 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 42 | . . 42 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . 4 5 . . Total Damage 82 | . . 41 41 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7575 | 76 406 910 1765 1210 3208 Spaces Moved 3881 | 58 224 567 1020 680 1332 Core 82 | 21 . . 13 . 48 Treads 369 | . . . 92 . 277 Legs 2342 | . 44 567 266 458 1007 Wheels 1023 | 37 180 . 649 157 . Hover 65 | . . . . 65 . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 80 90 50 Average Speed 145 | 106 104 128 129 121 185 Slowest Speed 600 | 200 190 190 400 300 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 42 85 64 42 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 16 | . . 13 3 . . Terrain Destroyed 175 | . 6 54 78 12 25 Melee 13 | . . 13 . . . Projectile 11 | . . . 8 . 3 AOE 151 | . 6 41 70 12 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4950 | 69 320 692 1235 923 1711 Wait 237 | 2 21 61 17 81 55 Move 3876 | 57 223 566 1019 679 1332 Hop . | . . . . . . Pick Up 56 | 5 8 5 15 10 13 Fast Attach 90 | 5 3 3 24 18 37 Attach 30 | . 3 . 7 4 16 Detach 20 | . . 1 6 4 9 Swap 34 | . 2 7 4 10 11 Drop 98 | . 3 11 24 27 33 Fire 477 | . 57 14 119 90 197 Melee 26 | . . 21 . . 5 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 3 | . . 3 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 20% 476 | -10/Materials | Discovered new exit (range 7) 482 | -10/Materials | Identified exit to Mines 483 | -10/Materials | Entered Mines 484 | -10/Mines | Assembled infested the area 939 | -10/Mines | Learned location of 1 exit from Materials 1122 | -10/Mines | Build established: Scavenger-Mutant 1122 | -10/Mines | Learned 2 Materials zone layouts 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1191 | -10/Mines | Discovered new exit (range 5) 1278 | -10/Mines | Discovered new exit (range 16) 1349 | -10/Mines | Discovered new exit (range 3) 1393 | -10/Mines | Entered Materials 1393 | -9/Materials | Accompanied by 1 ally 1393 | -9/Materials | Evolved 2 slots: Utility x2 1394 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1805 | -9/Materials | Discovered new exit (range 15) 1831 | -9/Materials | Discovered new exit (range 13) 2227 | -9/Materials | Lost 3 parts (1p2u) 2588 | -9/Materials | Lost 5 parts (1p2n1u1w) 2940 | -9/Materials | Discovered new exit (range 15) 2996 | -9/Materials | Identified exit to Materials 3158 | -9/Materials | Entered another Materials area 3158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -8/Materials | Build established: Mutant 3802 | -8/Materials | Build established: Scavenger-Mutant 3851 | -8/Materials | Repaired Imp. Light Armor Plating 3923 | -8/Materials | System corruption reached 10% 4242 | -8/Materials | Central database locked down 4264 | -8/Materials | Identified exit to Factory 4368 | -8/Materials | Entered Factory 4368 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4768 | -7/Factory | Build established: Scavenger-Gunner 5968 | -7/Factory | First assault squad dispatched 6343 | -7/Factory | Discovered new exit (range 10) 6767 | -7/Factory | Lost 3 parts (2n1u) 6908 | -7/Factory | Lost 3 parts (1n2w) 7127 | -7/Factory | Core integrity fell below 50% 7162 | -7/Factory | Lost 5 parts (2p3w) 7202 | -7/Factory | Build established: Scavenger-Mutant 7269 | -7/Factory | Garrison activated, responded to threat 7310 | -7/Factory | Core integrity fell below 20% 7338 | -7/Factory | Lost 4 parts (1n1u2w) 7566 | -7/Factory | Garrison activated, responded to threat 7576 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07563_ K-01 Serf collects debris. 07564_ Acquired 10 matter. 07564_ R-06 Scavenger collects Wheel. 07565_ R-06 Scavenger collects Particle Gun. 07566_ Sneak attack on R-06 Scavenger. 07566_ R-06 Scavenger suffers critical hit (Impale). 07566_ R-06 Scavenger calls for garrison support. 07566_ ALERT: Activating Garrison Access F001. 07567_ G-47 Trooper emerges from the garrison. 07567_ R-06 Scavenger collects Wheel. 07567_ K-01 Serf cleans the Fabricator. 07571_ SLGETSGT/1ONSGLM=2ZT7ITTCQYGD/C 07571_ K-01 Serf collects debris. 07574_ Aluminum Leg destroyed. 07574_ K-01 Serf cleans the Fabricator. 07574_ Critical hit (Burn: +37). 07576_ G-47 Trooper knocked back. 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserAbsorptionThruster Manual? 0 Play Time 01:03:42 Cumulative 189.4 hours Start 2024.04.26 @ 15:43:20 End 2024.04.27 @ 18:07:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 279ae147-b2b7-4a73-9254-bbdfffb5cd84