Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 12:43:01 Player: Zazzy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1056) 1056 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2166 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Improved Light Cannon Mining Claw > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Ion Engine High-capacity Storage Unit Large Matter Pod (150) Autogun Autogun Autogun Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Wheel High-capacity Storage Unit Large Matter Pod Particle Gun Autogun Plasma Cutter Mining Claw [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 6 10 24 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 17 | 2 3 12 Treads . | . . . Leg 10 | 2 3 5 Wheel 7 | . . 7 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device . | . . . Storage 4 | 1 1 2 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon 3 | . 2 1 Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 9 | 3 8 9 Power 2 | . 1 2 Propulsion 2 | 1 4 1 Utility 1 | . 1 1 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 16 | . 6 10 Power 4 | . 1 3 Propulsion 4 | . 3 1 Utility 2 | . 1 1 Weapon 5 | . 1 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 99 96 Engine 11 | . 13 10 Leg 18 | . 28 12 Wheel 12 | . . 19 Storage 14 | . 14 15 Processor 16 | . 13 17 Ballistic Gun 5 | . 11 2 Ballistic Cannon 11 | . 16 8 Launcher 1 | . . 2 Slashing Weapon 4 | . . 6 Peak Build Rating 15 | 6 8 15 Average Rating 10 | 3 7 12 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 10 21 56 Greatest Support 48 | 20 20 48 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 9 | 6 9 10 Most Carried 11 | 6 10 11 Average Carried 9 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1418 | 194 312 912 Remotely . | . . . Salvage Created 1194 | . 284 910 Parts 72 | . 20 52 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 7 20 Melee 8 | . . 8 Guns 3 | . 2 1 Cannons 14 | . 5 9 AOE 2 | . . 2 Classes Destroyed 10 | . 2 8 Worker 3 | . . 3 Builder 2 | . . 2 Hauler 1 | . . 1 Recycler 3 | . . 3 Operator 1 | . . 1 Watcher 5 | . 2 3 Swarmer 6 | . . 6 Grunt 15 | . 7 8 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 184 | . 38 146 Missed 41 | . 8 33 Hits 143 | . 30 113 Melee 3 | . . 3 Projectile 140 | . 30 110 AOE 2 | . . 2 Critical Strikes 4 | . 1 3 Damage Taken 1960 | . 418 1542 Core 554 | . 142 412 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . . 29 Core Remaining (%) 71 | 100 43 . Volleys Fired 96 | . 36 60 Largest 2 | . 2 2 Hottest 100 | . 100 60 Shots Fired 163 | . 71 92 Gun 67 | . 39 28 Cannon 85 | . 31 54 Launcher 10 | . . 10 Special 1 | . 1 . Kinetic 152 | . 70 82 Thermal 1 | . 1 . Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 117 | . 43 74 Core Hits 60 | . 19 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Blast 2 | . 1 1 Melee Attacks 53 | . . 53 Impact . | . . . Slashing 53 | . . 53 Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2331 | . 495 1836 Guns 513 | . 248 265 Cannons 754 | . 245 509 Explosions 310 | . . 310 Melee 752 | . . 752 Ramming 2 | . 2 . Kinetic 1267 | . 493 774 Thermal . | . . . Explosive 310 | . . 310 Electromagnetic . | . . . Impact . | . . . Slashing 752 | . . 752 Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 90 | . . 90 Projectiles . | . . . Explosions 53 | . . 53 Melee 37 | . . 37 Knockbacks 8 | . 2 6 Impact . | . . . Kinetic 8 | . 2 6 Secondary . | . . . Self-Inflicted Damage 54 | . . 54 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 86 | . 50 86 Average Temperature 23 | . 17 28 Received Heat Transfer 720 | . 258 462 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 97 Level 1 1 | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 204 | . 55 204 Initial . | . . . Average 66 | . 12 103 Influence Increases 917 | . 215 702 Destroy 0b10 Robot/C 540 | . 140 400 Destroy 0b10 Robot/NC 75 | . 10 65 Destroy Leader 142 | . 34 108 Successful Hack 7 | . . 7 Disable Machine 30 | . 30 . Destroy Structure 63 | . 1 62 Lose Combat Pursuer 60 | . . 60 Influence Decreases 747 | . 215 532 Time Decay 657 | . 215 442 Lost Part 90 | . . 90 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 10 41 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 7 | . 2 5 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 5 | . 2 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 2 1 Report Inventory 2 | . 1 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2584 | 81 956 1547 Spaces Moved 1719 | 68 535 1116 Core 25 | 25 . . Treads . | . . . Legs 931 | 43 535 353 Wheels 763 | . . 763 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 110 | 94 139 97 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 69 70 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 17 | . 1 16 Terrain Destroyed 70 | . 1 69 Melee 16 | . . 16 Projectile 1 | . 1 . AOE 53 | . . 53 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2138 | 85 680 1373 Wait 143 | . 64 79 Move 1717 | 67 534 1116 Hop . | . . . Pick Up 45 | 12 17 16 Fast Attach 10 | . 3 7 Attach 14 | 6 2 6 Detach . | . . . Swap 29 | . 8 21 Drop 30 | . 15 15 Fire 96 | . 36 60 Melee 53 | . . 53 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Core integrity fell below 50% 672 | -10/Materials | Discovered new exit (range 5) 847 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Lost 3 parts (1p1n1w) 1620 | -9/Materials | Core integrity fell below 50% 1843 | -9/Materials | Discovered new exit (range 15) 2177 | -9/Materials | Core integrity fell below 20% 2440 | -9/Materials | Repaired Com. Wheel 2585 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- passage in the [Caves] leading to [Recycling]. >>Query(Complex 0b10) New subterranean complex under construction below the [Leopard] landing site, providing quicker access to the battle site and ship itself. The complex is divided into three primary levels--[Materials], [Factory], and [Research]--with a design focused on efficient development and production of advanced defensive forces. Acquired 43 matter. Acquired 12 matter. Acquired 3 matter. W-16 Scout sends out distress signal. K-01 Serf cleans the TF Node. GG51Y&8:FAA6JAVRSOU R-06 Scavenger inserts Prototype Engine into recycling unit. Recycling unit begins recycling process. Com. Wheel destroyed. 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Wheel | 3% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator You Again Challenges ------------ None Game ------ Seed CoreLinkedPlating Manual? 0 Play Time 00:23:51 Cumulative 11.4 hours Start 2026.10.30 @ 12:19:59 End 2026.10.30 @ 12:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55469b8c-575e-461e-a01c-119296b800fe