Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 17:53:30 Player: Iry-bot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2220) 2220 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 4063 Bonus ------- High Alert Combat Kills 198 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 247/265 System Corruption 0% Temperature Cool (75) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Datajack [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 55 | 6 16 22 11 Power 8 | 1 4 2 1 Engine 6 | 1 3 1 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 21 | 2 5 9 5 Treads 21 | 2 5 9 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 5 | . 1 3 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 2 5 6 3 Energy Gun 3 | . 2 1 . Energy Cannon 5 | . . 2 3 Ballistic Gun 3 | 2 1 . . Ballistic Cannon 4 | . 2 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 2 1 Parts Lost 4 | . 1 3 . Power 2 | . 1 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 9 | . 10 8 10 Core 2 | . 3 2 . Treads 23 | . 28 21 22 Device 16 | . 12 19 14 Storage 11 | . 14 11 11 Processor 6 | . . 11 3 Protection 4 | . . 2 15 Energy Gun 2 | . 7 . . Energy Cannon 7 | . . 9 16 Ballistic Gun 3 | . 9 . . Ballistic Cannon 10 | . 10 12 5 Peak Build Rating 25 | 6 12 21 25 Average Rating 15 | 5 10 16 21 On Entrance 8 | . 6 11 16 Naked Turns . | . . . . Heaviest Build 68 | 10 55 63 68 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 9 20 20 Most Carried 20 | 4 8 19 20 Average Carried 12 | 3 7 14 18 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 4 8 17 18 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1582 | 257 272 839 214 Remotely . | . . . . Salvage Created 3101 | . 504 1677 920 Parts 224 | . 38 125 61 Haulers Intercepted 8 | . 1 5 2 Recyclers Shooed 9 | . 1 5 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 62 | . 10 36 16 Guns 10 | . 10 . . Cannons 52 | . . 36 16 Classes Destroyed 10 | . 7 2 1 Worker 3 | . 1 2 . Builder 2 | . . 2 . Hauler 8 | . 1 5 2 Recycler 6 | . 1 3 2 Operator 3 | . 1 1 1 Watcher 9 | . 3 5 1 Swarmer 17 | . 3 12 2 Grunt 29 | . 7 16 6 Brawler 2 | . . . 2 Sentry 14 | . . 8 6 Best Kill Streak 11 | . 4 11 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 259 | . 73 141 45 Missed 68 | . 24 38 6 Damage Taken 2339 | . 629 1071 639 Core 502 | . 93 147 262 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . . 96 15 Core Remaining (%) 81 | 100 62 . . Volleys Fired 211 | . 60 109 42 Largest 2 | . 2 2 2 Hottest 136 | . 85 136 136 Shots Fired 420 | . 118 218 84 Gun 102 | . 102 . . Cannon 318 | . 16 218 84 Launcher . | . . . . Special . | . . . . Kinetic 261 | . 85 150 26 Thermal 159 | . 33 68 58 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 19 10 8 Robot Miss Streak 7 | . 6 7 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 244 | . 77 121 46 Core Hits 115 | . 34 56 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 1 | . 1 . . Blast 3 | . . 3 . Melee Attacks 8 | . . 8 . Impact . | . . . . Slashing 8 | . . 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4202 | . 893 2334 975 Guns 750 | . 750 . . Cannons 3448 | . 143 2334 971 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 2374 | . 520 1530 324 Thermal 1824 | . 373 804 647 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 64 | . . 55 9 Projectiles 64 | . . 55 9 Explosions . | . . . . Melee . | . . . . Knockbacks 18 | . 3 14 1 Impact . | . . . . Kinetic 18 | . 3 14 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 673 | . 76 180 673 Average Temperature 84 | . 23 44 154 Received Heat Transfer 831 | . 354 336 141 Effects 24 | . . . 24 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 11 | . . . 11 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 2 1 Heat Transferred 3515 | . 962 1443 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 621 | . 194 621 585 Initial 238 | . . 1 238 Average 288 | . 70 374 446 Maximum Alert Level 2 | . . 2 2 Low Security (%) 38 | 100 100 12 . Level 1 27 | . . 45 29 Level 2 33 | . . 41 70 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 10 | . 3 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 15 52 16 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 24 | . 8 7 9 Terminals 20 | . 7 5 8 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 63 | . 23 23 17 Successful 35 | . 12 12 11 Failed 28 | . 11 11 6 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 51 | . 20 18 13 Terminals 58 | . 22 20 16 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Terminal Hacks 14 | . 5 5 4 Robot Analysis 4 | . 1 2 1 Open Door 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Fabricator Index 1 | . . 1 . Alert Level 2 | . . 1 1 Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 17 | . 6 5 6 Terminals 17 | . 6 5 6 Botnet 14 | . 5 4 5 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 21 | . 7 7 7 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 4 | . 1 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4784 | 79 1474 2327 904 Spaces Moved 1860 | 45 755 758 302 Core 10 | 10 . . . Treads 1850 | 35 755 758 302 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 208 | 148 167 240 240 Slowest Speed 400 | 200 240 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 96 60 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2349 | 54 866 1031 398 Wait 148 | . 12 113 23 Move 1857 | 44 754 757 302 Hop . | . . . . Pick Up 27 | 4 9 8 6 Fast Attach 25 | 6 7 7 5 Attach 12 | . 2 7 3 Detach 6 | . 1 5 . Swap 19 | . 7 9 3 Drop 35 | . 14 8 13 Fire 211 | . 60 109 42 Melee 8 | . . 8 . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Discovered new exit (range 5) 661 | -10/Materials | Discovered new exit (range 9) 740 | -10/Materials | Identified exit to Mines 951 | -10/Materials | Discovered new exit (range 15) 1554 | -10/Materials | Entered another Materials area 1554 | -9/Materials | Evolved 2 slots: Utility x2 1990 | -9/Materials | Repaired Lgt. Treads 2090 | -9/Materials | Build established: Scavenger-Mutant 2091 | -9/Materials | Discovered new exit (range 9) 2592 | -9/Materials | Discovered new exit (range 12) 2694 | -9/Materials | Build established: Mutant 3342 | -9/Materials | Discovered new exit (range 10) 3434 | -9/Materials | Identified exit to Mines 3434 | -9/Materials | Identified exit to Storage 3881 | -9/Materials | Entered Storage 3908 | -9/Storage | Garrison activated, responded to threat 4150 | -9/Storage | Core integrity fell below 50% 4157 | -9/Storage | Core integrity fell below 20% 4448 | -9/Storage | Found Prototype Protection 4448 | -9/Storage | Identified Lgt. Regenerative Plating 4785 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. >>Index(Terminals) Found 14 terminals. Downloaded coordinate data. 04595_ K-01 Serf cleans the Terminal. 04626_ Acquired 10 matter. 04698_ Y-45 Defender destroyed. 04711_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-F 04726_ K-01 Serf cleans the Terminal. 04780_ U-05 Engineer builds a Door. 04781_ Triggered Alarm Trap. 04781_ An alarm sounds. 04781_ ALERT: Alarm triggered, dispatching investigation squad. 04784_ U-05 Engineer lays Concrete. 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Y ?????" #???????????? | | ???????????????????????? ???????#???????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????+????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledTacticalBlaster Manual? 0 Play Time 00:35:38 Cumulative 27.9 hours Start 2025.01.07 @ 17:20:31 End 2025.01.07 @ 17:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2228822c-ccbd-4d85-b5fb-aee3dc799b1f