Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 07:57:22 Player: iwantthegold Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1041) 1041 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 5796 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Experimental Optical Array Spectral Analyzer Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Targeting Computer Improved Medium Armor Plating Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Optical Array Spectral Analyzer Experimental Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Thermic Laser Long-range Proton Cannon Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Aluminum Leg Improved Aluminum Leg Advanced Targeting Computer Improved Medium Armor Plating Improved Focal Shield System Restoration Module Bomb Factory No. 2 Heavy Ion Cannon Phase Cannon Magnetic Acceleration Cannon Improved Plasma Cutter [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility Huge Storage Unit Device Hacking Drone Bay Storage Huge Storage Unit Processor Experimental Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . . . 2 . Utility 4 | . . 1 . . . 2 1 Weapon 2 | . . . . . . 2 . Parts Attached 75 | 6 7 11 3 6 12 8 22 Power 11 | 1 2 1 . 1 1 1 4 Engine 10 | 1 2 1 . . 1 1 4 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 21 | 2 . 6 2 . 4 2 5 Treads 10 | . . 3 . . 4 2 1 Leg 5 | . . 1 . . . . 4 Wheel 6 | 2 . 2 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 3 2 1 5 1 3 5 Device 9 | . 1 1 1 1 . 2 3 Storage 3 | 1 2 . . . . . . Processor 5 | . . . . 2 . 1 2 Hackware 1 | . . . . . 1 . . Protection 3 | . . 1 . 2 . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 2 . . 6 2 8 Energy Gun 6 | 1 1 1 . . 2 . 1 Energy Cannon 4 | . . . . . . . 4 Ballistic Gun 9 | 1 1 1 . . 3 2 1 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . 3 . 2 1 Parts Lost 36 | . 1 . . . 5 . 30 Power 7 | . 1 . . . 1 . 5 Propulsion 11 | . . . . . 1 . 10 Utility 6 | . . . . . 1 . 5 Weapon 12 | . . . . . 2 . 10 Highest Loss Streak 14 | . 1 . . . 2 . 14 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 96 93 100 100 99 98 94 Engine 9 | . 12 11 11 10 6 6 10 Core 1 | . . . . . 3 . . Treads 10 | . . 6 6 . 22 32 19 Wheel 19 | . 28 21 26 33 10 . . Device 4 | . 9 7 11 1 . 5 8 Storage 10 | . 16 14 11 11 11 6 5 Processor 8 | . . . . 9 11 12 16 Hackware 1 | . . . . . 7 6 1 Protection 6 | . . 7 11 11 3 . . Energy Gun 9 | . 14 11 11 11 8 6 5 Ballistic Gun 11 | . 14 11 11 11 13 19 9 Naked Turns . | . . . . . . . . Heaviest Build 138 | 11 91 97 97 100 104 109 138 Greatest Support 108 | 32 32 32 42 42 68 108 108 Greatest Overweight (x) 30 | 1 2 3 3 2 3 1 30 Average Overweight (x) 1 | . 1 2 2 2 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 24 Most Carried 25 | 6 14 24 25 25 25 24 20 Average Carried 21 | 3 10 19 24 24 24 19 15 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 12 24 25 25 24 20 5 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1436 | 152 248 135 106 50 285 80 380 Remotely . | . . . . . . . . Salvage Created 1094 | . 194 65 116 . 128 80 511 Parts 64 | . 16 9 10 . . 4 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . 2 . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 31 | . 6 1 4 . 6 3 11 Guns 26 | . 6 1 4 . 6 3 6 Cannons 3 | . . . . . . . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 12 | . 4 2 2 . 2 . 2 Worker 1 | . . . 1 . . . . Builder 1 | . 1 . . . . . . Tunneler 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . 1 . . . . . Swarmer 15 | . 3 . 4 . . 3 5 Grunt 3 | . 3 . . . . . . Sentry 3 | . . 1 . . 1 . 1 Specialist 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Behemoth 1 | . . . . . 1 . . Assembled 4 | . . . . . 4 . . Best Kill Streak 4 | . 3 1 4 . 4 3 4 Combat Bots Only 4 | . 3 1 4 . 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 Gunslinging 1 | . . . 1 . . 1 . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 381 | . 24 2 9 . 93 8 245 Missed 108 | . 4 . 3 . 31 3 67 Damage Taken 4679 | . 215 31 70 . 887 73 3403 Core 1203 | . 80 15 . . 92 15 1001 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 263 | . . . . . . . 263 Core Remaining (%) 84 | 100 68 . . . 73 98 . Volleys Fired 102 | . 20 5 6 . 25 2 44 Largest 4 | . 2 2 2 . 2 4 4 Hottest 264 | . 60 68 68 . 113 164 264 Shots Fired 256 | . 40 9 12 . 47 8 140 Gun 193 | . 40 9 12 . 39 8 85 Cannon 54 | . . . . . 8 . 46 Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 132 | . 20 5 6 . 37 6 58 Thermal 86 | . 20 3 . . 10 2 51 Explosive . | . . . . . . . . Electromagnetic 38 | . . 1 6 . . . 31 Robot Hit Streak 14 | . 10 9 5 . 14 7 10 Robot Miss Streak 14 | . 2 1 4 . 11 . 14 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . Shots Hit Robots 159 | . 28 5 7 . 32 6 81 Core Hits 79 | . 16 3 6 . 21 5 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . 2 1 3 Burn 3 | . . . . . . 1 2 Blast 2 | . . . . . 2 . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3398 | . 331 85 103 . 838 97 1944 Guns 2121 | . 331 85 103 . 628 97 877 Cannons 961 | . . . . . 210 . 751 Explosions 316 | . . . . . . . 316 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1703 | . 206 54 42 . 700 61 640 Thermal 1322 | . 125 11 . . 138 36 1012 Explosive . | . . . . . . . . Electromagnetic 373 | . . 20 61 . . . 292 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 . . . . . 11 Average Corruption 3 | . 2 . . . . . 6 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 12 | . 6 . . . . . 6 Message Errors 4 | . 3 . . . . . 1 Matter Fused 4 | . 1 . . . . . 3 Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . . . . 22 Projectiles 13 | . . . . . . . 13 Explosions 9 | . . . . . . . 9 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 38 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 692 | . 73 . 18 . 331 135 692 Average Temperature 204 | . 41 . 8 . 108 69 291 Received Heat Transfer 324 | . 90 9 6 . 150 . 69 Effects 49 | . . . . . . . 49 Shutdowns 11 | . . . . . . . 11 Energy Bleed 3 | . . . . . . . 3 Interference 10 | . . . . . . . 10 Matter Decay 4 | . . . . . . . 4 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 15 | . . . . . . . 15 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . . . . . . 1 7 Heat Transferred 2457 | . 275 25 . . 298 200 1659 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 185 | . 185 67 125 . . 70 120 Initial 34 | . . . 25 . . . 34 Average 55 | . 88 39 61 . . 41 44 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 3 1 . . . 1 Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . 3 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 6 | . 3 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 13 7 6 . 14 3 30 Peak Tracking Total 12 | . 4 2 4 . 12 3 12 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 7 | . 4 2 1 . . . . Terminals 4 | . 2 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 12 6 1 . . . . Successful 8 | . 6 1 1 . . . . Failed 11 | . 6 5 . . . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 14 | . 8 6 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 5 1 1 . . . . Record 3 | . 3 . . . . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Recycle Component 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 4 | . 2 2 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 152 | . . . . 152 152 . . Highest-Rated Ally 39 | . . . . 39 39 . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . 30 . . Total Damage 674 | . . . . . 674 . . Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 5006 | 58 490 244 401 1776 984 280 773 Spaces Moved 2975 | 46 311 149 280 1417 473 108 191 Core 14 | 13 . . . . . . 1 Treads 508 | . . . . . 251 108 149 Legs 41 | . . . . . . . 41 Wheels 2412 | 33 311 149 280 1417 222 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 123 123 123 162 162 Average Speed 147 | 94 129 135 134 123 186 233 256 Slowest Speed 1550 | 100 130 145 145 123 243 243 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 53 23 62 92 67 4 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . . 1 . 12 Melee . | . . . . . . . . Projectile 9 | . . . . . 1 . 8 AOE 4 | . . . . . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 3391 | 57 358 177 296 1453 533 134 383 Wait 139 | . 11 1 . 10 1 . 116 Move 2968 | 45 310 148 279 1416 472 107 191 Hop . | . . . . . . . . Pick Up 69 | 6 9 12 4 10 12 9 7 Fast Attach 14 | 6 4 1 . . 2 . 1 Attach 35 | . 3 1 . . 4 7 20 Detach 2 | . 1 . . . . 1 . Swap 26 | . . 9 3 6 6 1 1 Drop 36 | . . . 4 11 11 7 3 Fire 102 | . 20 5 6 . 25 2 44 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 11) 776 | -9/Materials | Met 8R-AWN 793 | -9/Materials | Entered Mines 795 | -9/Mines | Followed 8R-AWN into the Mines 923 | -9/Mines | Learned 2 Materials zone layouts 960 | -9/Mines | Met a Derelict shopkeep closing up shop 1192 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1192 | -9/Mines | Discovered new exit (range 8) 1194 | -9/Mines | Entered Zion 1282 | -7/Zion | Learned location of 1 exit from Lower Caves 1329 | -7/Zion | Given the Hacking Drone Bay 1329 | -7/Zion | Found Prototype Device 1330 | -7/Zion | Identified Hacking Drone Bay 1481 | -7/Zion | Found Prototype Processor 1482 | -7/Zion | Identified Exp. Target Analyzer 1487 | -7/Zion | Found Prototype Processor 1493 | -7/Zion | Found Prototype Processor 1802 | -7/Zion | Imprinted 1804 | -7/Zion | Declared Zion's savior 1993 | -7/Zion | Found Prototype Device 2321 | -7/Zion | Discovered new exit (range 22) 2970 | -7/Zion | Entered Proximity Caves 2970 | -6/Proximity Caves | Accompanied by 4 allies 3275 | -6/Proximity Caves | Spotted B-75 Beast 3333 | -6/Proximity Caves | Destroyed B-75 Beast 3746 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3782 | -6/Proximity Caves | Learned 8 Factory zone layouts 3855 | -6/Proximity Caves | Discovered new exit (range 11) 3954 | -6/Proximity Caves | Entered Factory 3954 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3968 | -6/Factory | Identified Bomb Factory No. 2 3970 | -6/Factory | Identified Exp. Targeting Computer 4118 | -6/Factory | Discovered new exit (range 22) 4234 | -6/Factory | Entered another Factory area 4234 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4269 | -5/Factory | Build established: Scavenger-Gunner 4573 | -5/Factory | Lost 5 parts (1p2n2w) 4597 | -5/Factory | Identified Spectral Analyzer 4838 | -5/Factory | Lost 6 parts (3n3w) 4961 | -5/Factory | Lost 4 parts (2p1n1u) 4979 | -5/Factory | Cargo convoy interrupted 4992 | -5/Factory | System corruption reached 10% 4994 | -5/Factory | Core integrity fell below 50% 5004 | -5/Factory | Core integrity fell below 20% 5007 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04994_ Angular Momentum Engine destroyed. 04994_ Penetrated by Slug. 04995_ K-01 Serf collects debris. 04996_ Penetrated by Slug. 04998_ K-01 Serf collects debris. 04999_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05000_ Penetrated by Slug. 05000_ Hvy. Ion Cannon destroyed. 05000_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 05001_ Imp. Heat Sink destroyed. 05001_ K-01 Serf collects debris. 05003_ Penetrated by Slug. 05004_ Huge Storage Unit destroyed. 05004_ Penetrated by Slug. 05005_ K-01 Serf collects debris. 05006_ Penetrated by Slug. 05006_ Imp. Focal Shield destroyed. 05007_ Penetrated by Slug. 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"#????????????????????? | | ### #???# ###????????????????????? | | # #???#/ [[ #??????????????????????? | | # #???#/ | = !#??????????????????????? | | # ###################??????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # """ """ #???????????????????????????? | | # # """ """ #???????????????????????????? | | + + """ """ #???????????????????????????? | | # # #???????????????????????????? | | # # """ """ #???????????????????????????? | | ### # """ """ #???????????????????????????? | | # # """ """ #???????????????????????????? | | # # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 25 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 5 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed AngularEtherialClaw Manual? 0 Play Time 00:53:39 Cumulative 16.9 hours Start 2024.04.11 @ 06:55:04 End 2024.04.11 @ 07:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e0dd31db-f2f8-497d-92a9-5f8430d922d1