Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 17:04:58 Player: HeartGrenade Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (350) 1750 Value Destroyed (16587) 16587 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (16223) 16223 TOTAL SCORE: 45480 Bonus ------- High Alert Combat Kills 3382 Follower Combat Kills 282 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -289 Cogmind --------- Core Integrity 1083/1600 Matter 268/300 Energy 309/330 System Corruption 24% Temperature Cool (11) Movement Treading (158) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Heavy Machine Gun KE Penetrator Power Sword > --- INVENTORY (20) --- Micro Antimatter Reactor Armored Heavy Treads Armored Heavy Treads Wheel Improved Antigrav System Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Terrabomb HERF Cannon Enhanced Nova Cannon Heavy Machine Gun Hardcell Cannon Compact Tesla Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Phase Shifter Graphene Brace Advanced Thermal Shield Improved System Shield > --- WEAPON ----------- Cooled Phase Gun Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Combat Linear Gravjet Zionite Biocell Terrabomb Terrabomb Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator Compact Tesla Bomb Launcher Vortex Catalyst Activator Power Sword Sigix Containment Pod [Rating: 204] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . . 2 1 . . . . 1 2 . . . . . . 2 . 1 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 420 | 6 8 30 2 . . 26 28 . 4 37 7 23 12 12 7 23 10 14 43 8 35 18 67 Power 34 | 1 1 2 . . . 2 5 . . 3 . . . . . 1 . . 5 . 4 2 8 Engine 11 | 1 1 2 . . . 2 4 . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . Reactor 19 | . . . . . . . . . . 2 . . . . . 1 . . 2 . 4 2 8 Propulsion 85 | 2 1 6 . . . 7 4 . . 7 1 5 2 4 1 8 . 6 11 1 9 3 7 Treads 39 | 2 1 6 . . . 7 4 . . 2 . . . 1 1 . . . . . 5 3 7 Leg 31 | . . . . . . . . . . 3 1 4 2 3 . 8 . 6 4 . . . . Wheel 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . . 7 1 4 . . Utility 142 | 1 3 8 1 . . 7 13 . 2 12 4 8 10 4 2 7 4 5 11 6 13 5 16 Device 65 | . . . . . . . 6 . 1 4 2 4 6 1 1 3 2 2 9 4 4 3 13 Storage 13 | 1 1 2 1 . . 1 . . . 1 2 . 1 1 . 1 . . . . 1 . . Processor 17 | . . 2 . . . 4 . . . . . . . . . . . 1 . 2 4 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 43 | . 2 4 . . . 2 7 . 1 7 . 4 3 2 1 3 2 2 2 . . . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 159 | 2 3 14 1 . . 10 6 . 2 15 2 10 . 4 4 7 6 3 16 1 9 8 36 Energy Gun 51 | 2 . 5 . . . 2 . . . 6 . 1 . 1 1 4 2 2 9 1 4 2 9 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Ballistic Gun 52 | . 2 7 . . . 6 4 . 1 6 . 6 . . 1 2 2 . 1 . . 3 11 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . . 1 . . . 2 2 . 1 1 1 . . 1 . 1 2 4 Special Weapon 6 | . . . . . . . . . . 2 . . . 1 1 . 1 . 1 . . . . Impact Weapon 7 | . 1 2 . . . . . . 1 1 . 1 . 1 . . . . . . . . . Slashing Weapon 23 | . . . . . . 2 1 . . . . . . . . . 1 1 2 . 4 1 11 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 3 . . . 2 2 . 1 10 . 1 . . . 6 1 . 7 . 7 3 . Corrupted Parts 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . System Corruption 19 | . . . . . . . . . . . 12 . . . . . 7 . . . . . . Parts Lost 114 | . 1 4 . . . . 1 . . 17 . 4 3 10 6 4 4 2 26 . 7 3 22 Power 8 | . . . . . . . 1 . . 2 . . . 1 . . . . 1 . . 1 2 Propulsion 30 | . . 1 . . . . . . . 5 . 1 . 3 2 1 . . 11 . 3 . 3 Utility 48 | . . 2 . . . . . . . 6 . 1 3 4 3 1 3 1 8 . 3 1 12 Weapon 28 | . 1 1 . . . . . . . 4 . 2 . 2 1 2 1 1 6 . 1 1 5 Highest Loss Streak 12 | . 1 1 . . . . 1 . . 6 . 1 1 10 4 4 3 2 12 . 4 2 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 89 | . 99 99 100 100 100 98 100 100 100 96 99 85 88 81 54 72 93 93 71 62 76 82 83 Engine 3 | . 14 10 11 11 11 8 6 7 7 3 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 7 6 4 3 . 2 5 5 4 . 3 12 11 Treads 14 | . 28 33 33 33 33 27 30 30 30 9 6 . . . 3 2 . . . . 8 12 11 Leg 9 | . . . . . . . . . . 12 23 25 22 21 13 16 23 31 19 . . . . Device 9 | . . . . . . . 5 7 6 1 14 9 16 13 6 16 26 25 14 11 9 14 21 Storage 7 | . 13 11 11 11 11 9 7 7 7 7 7 11 11 11 9 5 5 5 4 . 3 4 4 Processor 9 | . . 1 11 11 11 17 15 15 15 12 7 6 5 5 5 4 . 3 4 5 17 18 19 Protection 5 | . 13 8 . . . 9 8 7 7 14 6 4 5 8 1 4 13 6 3 . . . . Energy Gun 6 | . 19 20 . . . . . . . 4 7 4 5 1 . 3 8 11 8 . 9 6 6 Energy Cannon 1 | . . . . . . . . . . . . 9 11 7 . . . . . . . . . Ballistic Gun 9 | . 8 9 23 22 22 25 20 23 20 15 10 3 . . 1 5 6 . . . . 5 4 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . Heaviest Build 135 | 13 31 58 57 57 57 61 77 68 74 83 63 135 125 134 60 116 119 117 128 42 111 128 121 Greatest Support 240 | 40 40 60 60 60 60 60 80 80 80 80 72 108 108 104 86 96 85 145 145 47 240 235 235 Greatest Overweight (x) 7 | . . . . . . 1 . . . 7 1 1 1 1 3 2 1 . 3 . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 Average Capacity 19 | 6 14 19 20 20 20 20 20 20 20 20 20 20 18 17 20 20 20 20 17 5 18 20 20 Most Carried 20 | 1 15 20 20 20 20 20 20 20 20 20 20 20 20 17 13 20 20 20 20 5 20 20 20 Average Carried 18 | . 11 19 19 20 20 19 19 20 19 18 19 19 18 15 10 16 18 19 17 4 15 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 20 5 5 20 20 20 Final Carried 20 | 1 15 20 20 20 20 20 20 20 20 20 20 20 15 13 13 20 19 20 4 5 20 20 18 Class Distribution -------------------- 18% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Golem 9% | Scavenger-Gunner 3% | Commander-Mutant 3% | Scavenger-Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Infiltrator-Sprinter | -3/Research Infiltrator-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Matter Collected 8548 | 247 365 497 90 . . 661 887 . 241 445 53 920 163 166 96 818 227 132 375 12 436 309 1408 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15881 | . 527 1617 22 . . 1030 919 . . 544 54 1412 894 552 223 257 426 461 596 12 1533 1261 3541 Parts 743 | . 37 92 4 . . 61 55 . . 21 8 56 45 17 8 4 9 17 21 5 71 41 171 Haulers Intercepted 19 | . 2 6 . . . 4 2 . . . . 2 1 . . . . 1 . . 1 . . Recyclers Shooed 8 | . . 1 . . . . . . . . . 3 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 5 . . 12 4 . 7 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Combat Hostiles Destroyed 293 | . 10 31 5 . . 17 15 . . 12 6 24 13 15 6 4 8 10 22 . 28 18 49 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Guns 167 | . 9 31 . . . 17 10 . . 5 . 4 3 2 1 2 4 9 10 . 10 11 39 Cannons 31 | . . . . . . . . . . . . 15 8 5 . . . . 2 . 1 . . AOE 77 | . 1 . 5 . . . 5 . . 6 6 5 1 8 4 1 4 . 8 . 11 5 7 Classes Destroyed 25 | . 4 4 . . . 1 2 . . 4 . . 1 1 1 2 . . 1 . 3 1 . Worker 14 | . . 1 . . . . 2 . . . . 3 1 . . . . . . . 4 . 3 Builder 14 | . . 1 . . . . . . . . . 1 1 . . . . . . 1 5 . 5 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 19 | . 2 6 . . . 4 2 . . . . 2 1 . . . . 1 . . 1 . . Recycler 5 | . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 3 . . . . 1 1 . . . . 2 . . . . . . . . . 1 1 Swarmer 67 | . 3 7 5 . . 4 4 . . . 6 6 . 9 . . . 5 5 . 3 1 9 Grunt 91 | . 7 15 . . . 8 2 . . . . 12 4 1 1 2 5 . 3 . 13 6 12 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 Protector 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . 9 . . . 5 3 . . . . 3 2 2 . . 1 1 . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hunter 24 | . . . . . . 1 2 . . . . . . . 4 . . . 2 . . 6 9 Programmer 48 | . . . . . . . 4 . . . . 3 6 . . . 2 4 4 . 10 . 15 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . 3 . . . . . . . . 6 . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 3 5 3 . . 3 5 . . 4 3 4 4 5 3 2 3 6 7 1 12 8 7 Combat Bots Only 9 | . 3 5 3 . . 2 4 . . 4 3 4 4 5 3 2 3 6 7 . 9 7 7 Max Kills in Single Turn 6 | . 1 2 2 . . 2 2 . . 3 1 2 2 4 2 1 2 1 5 1 5 4 6 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 1 Exploded 4 | . 1 . 2 . . . 2 . . 3 1 2 1 4 2 1 2 . 4 . 4 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Damage Taken 33473 | . 515 1163 58 . 28 711 1167 . . 2772 145 2213 1420 1548 1247 1419 744 791 4445 124 2592 3206 7165 Core 4961 | . 73 240 . . . 79 108 . . 470 19 255 58 337 295 197 54 28 843 50 628 710 517 Absorbed by Shields 2328 | . . . . . . . . . . . . . 666 311 . 381 . 396 115 . . . 459 Reduced by Siege Mode 1102 | . . . . . . . . . . . . . . . . . . . . . 86 259 757 Redirected to Core 934 | . . . . . . . . . . . . . . . . . . . . . 454 480 . Redirected to Shielding 514 | . 3 141 . . . . . . . 158 34 . 58 120 . . . . . . . . . Regen/Repaired (Parts) 179 | . . 121 . . . . . . . . . . . . . . . . . . 58 . . Core Remaining (%) 52 | 100 70 . . . 40 85 . . . . 14 70 . . . . 5 . 24 . 47 51 67 Volleys Fired 739 | . 35 79 7 . 1 49 44 . . 27 45 72 48 21 9 17 17 22 33 . 44 43 126 Largest 3 | . 2 3 1 . 1 3 3 . . 3 1 3 3 3 1 2 3 3 3 . 3 3 3 Hottest 250 | . 80 119 30 . 30 96 74 . . 111 60 113 111 131 60 113 158 250 203 . 164 164 208 Shots Fired 1805 | . 70 226 7 . 1 145 121 . . 74 45 165 111 38 9 31 48 66 73 . 117 117 341 Gun 1542 | . 70 226 . . . 145 117 . . 68 38 66 30 11 1 29 46 66 70 . 114 114 331 Cannon 200 | . . . . . . . . . . . . 93 81 22 . . . . . . . . 4 Launcher 46 | . . . 7 . 1 . 4 . . . 7 6 . 4 5 2 . . 1 . . 3 6 Special 17 | . . . . . . . . . . 6 . . . 1 3 . 2 . 2 . 3 . . Kinetic 652 | . 13 70 . . . 143 117 . . 45 . 32 . . . 15 29 . . . . 46 142 Thermal 1044 | . 34 156 . . . . . . . 9 38 127 111 33 . 13 16 66 66 . 114 68 193 Explosive 53 | . . . 7 . 1 . 4 . . 6 7 6 . 5 8 2 2 . 2 . 3 . . Electromagnetic 43 | . 23 . . . . 2 . . . 14 . . . . . . . . . . . . 4 Entropic 9 | . . . . . . . . . . . . . . . . 1 1 . 2 . . 3 2 Phasic 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . Robot Hit Streak 45 | . 11 16 2 . . 30 17 . . 11 1 18 24 15 22 4 11 16 17 . 19 37 45 Robot Miss Streak 7 | . 2 4 1 . . 2 2 . . 3 2 3 2 2 1 3 1 7 3 . 5 4 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 1 Secondary Targets 27 | . . 3 . . . 4 . . . . . . . . . . 2 2 2 . 1 3 10 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . 1 1 1 . 1 1 1 Shots Hit Robots 1286 | . 45 158 3 . . 112 85 . . 51 2 89 68 29 10 19 40 50 53 1 111 90 270 Core Hits 661 | . 23 66 5 . 1 38 44 . . 25 11 51 25 20 10 13 18 25 29 1 73 49 134 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 Critical Parts Destroyed 27 | . . . . . . . 1 . . 1 . . . . 2 1 1 . . . . 6 15 Critical Strikes 76 | . . 2 . . . . 1 . . 1 . 1 3 . 3 1 3 4 2 . 13 14 28 Burn 34 | . . 2 . . . . . . . . . 1 3 . . . . 4 2 . 11 6 5 Destroy 32 | . . . . . . . 1 . . . . . . . . 1 . . . . . 8 22 Smash 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . 1 . 2 . . . 2 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 190 | . 4 11 . . . 4 9 . 17 10 . 6 . 1 3 6 3 7 13 10 49 1 36 Impact 58 | . 4 11 . . . . . . 17 10 . 6 . 1 3 6 . . . . . . . Slashing 132 | . . . . . . 4 9 . . . . . . . . . 3 7 13 10 49 1 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . 1 5 . . . . 2 . . 4 . . . . . . . . . 1 4 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45596 | . 653 2398 277 . 13 1732 2083 . . 2225 319 3955 2589 1642 1004 926 1742 1429 2731 93 6664 4002 9119 Guns 23494 | . 513 2002 . . . 1732 1348 . . 779 . 849 472 237 33 522 883 1377 1463 . 2244 2307 6733 Cannons 5153 | . . . . . . . . . . . . 2509 1928 630 . . . . . . . . 86 Explosions 13578 | . 89 . 277 . 13 . 578 . . 958 319 594 175 657 793 404 750 . 1166 . 3088 1695 2022 Melee 2681 | . 51 396 . . . . 157 . . 328 . . . 85 60 . . 52 . 93 1181 . 278 Ramming 17 | . . . . . . . . . . . . 3 14 . . . . . . . . . . Kinetic 8665 | . 73 592 . . . 1685 1348 . . 458 . 381 . . . 338 497 . . . . 1047 2246 Thermal 19769 | . 327 1410 . . . . 284 . . 199 . 2977 2455 867 . 184 304 1377 1308 . 2244 1260 4573 Explosive 8717 | . . . 277 . 13 . 294 . . 874 319 594 117 657 793 404 625 . 662 . 3088 . . Electromagnetic 1141 | . 202 . . . . 47 . . . 206 . . 3 . . . 125 . . . . 195 363 Impact 920 | . 51 396 . . . . . . . 328 . . . 85 60 . . . . . . . . Slashing 2434 | . . . . . . . 157 . . 160 . . . 33 118 . 109 52 102 93 1332 . 278 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3801 | . . . . . . . . . . . . . . . . . 82 . 560 . . 1500 1659 Phasic 132 | . . . . . . . . . . . . . . . 33 . . . 99 . . . . Highest Corruption 24 | . 4 . . . . . 7 7 7 . 12 . 6 6 6 6 7 5 9 . 8 . 24 Average Corruption 5 | . 3 . . . . . 4 7 7 . 11 . 4 6 6 6 7 3 7 . 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Effects 261 | . 28 . . . . . 39 7 2 . . . 32 20 8 4 10 9 25 . 20 . 57 Message Errors 52 | . 6 . . . . . 7 3 . . . . 7 7 1 2 3 2 3 . 3 . 8 Matter Fused 64 | . 9 . . . . . 13 . 2 . . . 7 4 2 1 3 3 4 . 2 . 14 Heat Flow Errors 33 | . 4 . . . . . 4 2 . . . . 1 4 1 . 2 1 2 . 3 . 9 Energy Discharges 31 | . 3 . . . . . 4 1 . . . . 1 . 2 . . 1 8 . 5 . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 40 | . 3 . . . . . 3 1 . . . . 10 4 1 1 1 2 5 . 4 . 5 Data Loss (major) 11 | . 1 . . . . . 2 . . . . . 2 . 1 . . . . . 3 . 2 Misfires 12 | . 1 . . . . . 4 . . . . . 3 . . . 1 . . . . . 3 Alerts 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 10 | . 1 . . . . . 1 . . . . . 1 1 . . . . 1 . . . 5 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1780 | . . 191 1 . . . 116 . . 308 38 168 92 141 60 . 18 28 13 . 322 86 198 Projectiles 319 | . . . . . . . . . . 11 . 141 85 82 . . . . . . . . . Explosions 586 | . . . 1 . . . 116 . . 19 38 27 7 31 . . 18 . 13 . 128 86 102 Melee 875 | . . 191 . . . . . . . 278 . . . 28 60 . . 28 . . 194 . 96 Knockbacks 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Impact 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 433 | . 38 . 11 . 29 . 90 . . 65 14 . 86 13 . . . . . . 35 34 18 Shots 17 | . 1 . 1 . 1 . 4 . . 1 1 . 2 1 . . . . . . 1 1 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 322 302 . . . 119 216 250 . 286 . 127 114 234 215 330 319 392 333 10 135 198 315 Average Temperature 75 | . 72 99 . . . 22 45 114 . 79 . 29 40 71 112 176 162 186 101 1 65 28 76 Received Heat Transfer 4670 | . 240 450 . . . 324 138 . . 657 . 714 146 185 45 175 208 43 443 18 189 198 497 Effects 5 | . 1 2 . . . . . . . . . . . . . . . 2 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . 4 3 17 Total Turns 612 | . . . . . . . . . . . . . . . . . . . . . 66 98 448 Longest Duration 100 | . . . . . . . . . . . . . . . . . . . . . 20 46 100 Robots Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Fried 10 | . 1 2 . . . . . . . 5 . . . . 1 . . . . . . . 1 Impact Corruptions 15 | . . 4 . . . . . . . 7 . . . 2 2 . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . 1 . . . . 1 2 . 1 2 1 Combat Hostiles 8 | . . . . . . . . . . . . . 1 . . . . 1 2 . 1 2 1 Parts Melted 72 | . . 3 . . . . . . . . . 3 9 1 . 1 2 10 9 . 10 8 16 Heat Transferred 27619 | . 575 3288 . . . . 200 . . 198 . 2127 2309 720 . 241 481 2478 2030 . 4623 2522 5827 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Peak Influence 1617 | . 278 589 295 . 93 407 506 . . . . 622 506 . . . . 231 207 297 935 1045 1617 Initial 598 | . . . 210 . . 35 184 . . . . . 230 . . . . . 112 132 166 503 598 Average 391 | . 108 360 217 . 42 232 284 . . . . 308 300 . . . . 102 111 194 612 788 947 Maximum Alert Level 5 | . 1 2 1 . . 2 2 . . . . 2 2 . . . . 1 1 1 3 3 5 Low Security (%) 34 | 100 90 16 28 . 100 35 32 . . . . 42 20 . . . . 93 96 69 3 . . Level 1 24 | . 9 38 71 . . 54 41 . . . . 8 58 . . . . 6 3 30 16 . . Level 2 25 | . . 44 . . . 9 26 . . . . 49 21 . . . . . . . 52 48 16 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . 27 51 61 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 3 . . . 2 8 . . . . 11 4 . . . . 3 2 . 7 1 16 Investigation 6 | . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . 1 Extermination 17 | . . . . . . . 3 . . . . 2 1 . . . . 1 1 . 4 . 5 Reinforcement 18 | . 1 2 . . . 2 2 . . . . 3 3 . . . . 2 . . . 1 2 Assault 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Garrison 13 | . . . . . . . 3 . . . . 4 . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Distress Signals 35 | . 2 2 . . . 1 2 . . . . 4 1 . . 1 . 1 . . 3 15 3 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . 17 . 1 . 21 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . 17 . 1 . 21 Times Spotted 476 | . 15 42 6 . 2 22 22 . . 13 6 34 27 15 7 25 8 23 48 10 44 25 82 Peak Tracking Total 13 | . 3 6 3 . 2 4 4 . . 5 3 7 6 5 5 12 3 9 13 7 9 7 8 Tactical Retreats 36 | . 1 3 . . . 1 . . . . . 2 1 . 1 . . 2 4 2 1 2 16 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Traps Triggered 12 | . 3 1 . . . . . . . . . 2 . . . . . 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 1 13 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Machines Disabled 41 | . 1 . . . . . 8 . . 1 . 5 9 . 1 1 . . 4 . 8 1 2 Max in Single Turn 5 | . 1 . . . . . 5 . . 1 . 1 3 . 1 1 . . 1 . 2 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Machines Accessed 75 | . 7 8 . 1 . 6 10 . . . . 10 8 . . 1 . 4 1 3 10 . 6 Terminals 47 | . 7 6 . . . 4 5 . . . . 8 4 . . . . 1 . 2 7 . 3 Fabricators 8 | . . . . . . . 2 . . . . 2 2 . . . . . . 1 . . 1 Repair Stations 6 | . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 2 . . Recycling Units 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 Scanalyzers 4 | . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 Total Hacks 168 | . 17 23 . 4 . 22 22 . . . . 22 17 . . 1 . 7 2 5 19 . 7 Successful 78 | . 5 12 . 4 . 13 12 . . . . 9 7 . . 1 . 3 . 2 10 . . Failed 87 | . 11 10 . . . 8 10 . . . . 13 10 . . . . 4 2 3 9 . 7 Catastrophic 15 | . 4 2 . . . 1 . . . . . 3 1 . . . . . . 2 . . 2 Database Lockouts 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 75 | . 15 13 . . . 16 7 . . . . 8 1 . . . . 2 2 . 7 . 4 Terminals 114 | . 17 17 . . . 20 10 . . . . 18 9 . . . . 2 . 3 14 . 4 Fabricators 16 | . . . . . . . 5 . . . . 4 4 . . . . . . 2 . . 1 Repair Stations 14 | . . 4 . . . . 2 . . . . . 2 . . . . 3 . . 3 . . Recycling Units 5 | . . . . . . 1 . . . . . . . . . . . 1 2 . . . 1 Scanalyzers 9 | . . 2 . . . . 3 . . . . . 2 . . . . . . . 2 . . Garrison Access 5 | . . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 Terminal Hacks 39 | . 4 5 . 4 . 7 2 . . . . 5 3 . . 1 . . . 2 6 . . Record 10 | . . . . 4 . . . . . . . . . . . . . . . 1 5 . . Part Schematic 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . 2 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 1 2 . . . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . 4 . . . . 1 . . . . . . . . . . 1 . . 2 . . Scan Component 5 | . . 2 . . . . 1 . . . . . . . . . . 1 . . 1 . . Repair 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . Insert Component 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Analyze 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 1 1 . . . 5 6 . . . . 3 1 . . . . 1 . . 2 . . Terminals 15 | . 1 1 . . . 4 4 . . . . 2 1 . . . . 1 . . 1 . . Assimilate 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Botnet 8 | . . 1 . . . 2 2 . . . . 1 . . . . . 1 . . 1 . . Operators 4 | . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 6 . . . 3 9 . . . . 10 6 . . . . 3 1 2 6 . 6 Full Trace Events 4 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 21 | . . 2 . . . . . . 16 . . . 1 . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Time 74 | . . 58 . . . . . . . . . . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 4 . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Total Allies 14 | . . . 3 . . . 1 . . . . . 3 . . 4 . . 3 . . . . Largest Group 4 | . . . 3 3 3 2 1 1 1 1 . . 3 . . 4 . . 3 . . . . Highest-Rated Group 241 | . . . 40 40 40 24 26 26 26 26 . . 60 . . 241 . . 141 . . . . Highest-Rated Ally 68 | . . . 16 16 16 16 26 26 26 26 . . 20 . . 68 . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 18 18 . . . . . . 5 . . 17 . . 13 . . . . Total Damage 1560 | . . . . . 185 160 . . . . . . 215 . . 648 . . 352 . . . . Kills 12 | . . . . . 3 1 . . . . . . 2 . . 3 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Robot Analysis Total 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . 2 . 1 . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 64 | . . . . . . . . . . . . . . . . . . 33 31 . . . . Items 64 | . . . . . . . . . . . . . . . . . . 33 31 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Turns Passed 24199 | 60 1217 1960 819 234 328 1102 1802 180 1227 1652 437 2262 1373 725 386 1818 573 767 828 120 1359 731 2239 Spaces Moved 12781 | 35 636 928 495 147 203 523 940 113 726 1038 300 1058 604 321 187 738 270 554 598 272 872 329 894 Core 24 | 4 . . . . . . . . . . . . . . . . . . 20 . . . . Treads 6599 | 31 636 928 495 147 203 523 940 113 726 254 . . . . . 26 . . . . 354 329 894 Legs 5125 | . . . . . . . . . . 741 300 1058 604 321 187 712 270 554 378 . . . . Wheels 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 990 | . . . . . . . . . . . . . . . . . . . 200 272 518 . . Fastest Speed 25 | 50 160 160 160 160 160 160 160 160 160 110 110 110 189 126 127 180 185 113 25 28 29 150 145 Average Speed 151 | 147 160 160 160 160 160 160 160 160 160 138 111 164 189 186 184 212 185 113 92 28 111 161 148 Slowest Speed 400 | 160 160 160 160 160 160 240 160 160 160 400 210 199 195 195 330 320 185 113 330 31 195 163 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 97 76 96 52 41 39 28 26 83 81 44 29 22 51 38 89 46 19 28 12 92 19 31 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . 2 1 . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . 1 . . . . . 4 . 1 . . 1 1 . 3 . . . . . . Spaces Dug 239 | . 2 4 20 . 12 4 5 . 4 4 32 30 58 . . 1 3 6 9 8 14 4 19 Terrain Destroyed 988 | . 10 4 54 . 12 4 42 . 4 86 80 84 90 57 68 18 37 7 70 8 94 88 71 Melee 90 | . 2 4 . . . 4 5 . 4 4 . 6 . . . 1 3 6 9 8 14 1 19 Projectile 138 | . . . . . . . 1 . . 8 33 43 31 8 . 2 1 1 1 . . 4 5 AOE 760 | . 8 . 54 . 12 . 36 . . 74 47 35 59 49 68 15 33 . 60 . 80 83 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Acc Total 15883 | 41 763 1220 515 146 205 678 1138 112 762 1172 357 1441 752 410 211 941 303 638 779 297 1087 439 1476 Wait 1200 | . 58 125 10 . 2 42 89 . 6 30 2 239 57 48 1 43 2 15 37 . 50 29 315 Move 12755 | 34 635 927 494 146 202 522 939 112 725 1037 299 1057 603 320 186 737 269 553 597 271 869 328 893 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 192 | 1 16 21 1 . . 10 11 . 5 16 2 14 12 4 4 14 2 13 9 2 15 6 14 Fast Attach 154 | 6 3 9 . . . 7 3 . . 11 2 2 1 2 2 12 2 1 29 7 22 10 23 Attach 92 | . 1 6 . . . 2 4 . . 13 1 3 2 6 5 4 3 5 9 1 6 6 15 Detach 52 | . 2 2 . . . 1 2 . . 4 . 7 2 2 1 4 . . 3 2 9 4 7 Swap 177 | . 4 16 2 . . 17 21 . 4 13 4 18 9 4 . 7 5 8 5 . 8 2 30 Drop 210 | . 5 24 1 . . 24 16 . 5 11 2 17 17 2 . 12 . 14 15 4 14 10 17 Fire 739 | . 35 79 7 . 1 49 44 . . 27 45 72 48 21 9 17 17 22 33 . 44 43 126 Melee 190 | . 4 11 . . . 4 9 . 17 10 . 6 . 1 3 6 3 7 13 10 49 1 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Rewire 114 | . . . . . . . . . . . . . . . . 85 . . 29 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Discovered new exit (range 6) 1184 | -10/Materials | Central database locked down 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1565 | -9/Materials | Build established: Scavenger-Tank 1673 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Discovered new exit (range 7) 1913 | -9/Materials | Discovered new exit (range 7) 2175 | -9/Materials | Repaired Propulsion Shielding 2210 | -9/Materials | Repaired Hvy. Assault Rifle 2335 | -9/Materials | Central database locked down 2343 | -9/Materials | Discovered new exit (range 15) 2591 | -9/Materials | Core integrity fell below 50% 2817 | -9/Materials | Discovered new exit (range 15) 3238 | -9/Materials | Entered Mines 3239 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3255 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3261 | -9/Mines | Found Prototype Device 3360 | -9/Mines | Learned location of Zion (-7) 3371 | -9/Mines | Discovered new exit (range 13) 3413 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3605 | -9/Mines | Build established: Scavenger-Mutant 3659 | -9/Mines | Discovered new exit (range 3) 3698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3698 | -9/Mines | Discovered new exit (range 5) 3826 | -9/Mines | Learned location of Storage (-9) 4057 | -9/Mines | Entered Exiles 4057 | -9/Exiles | Accompanied by 3 allies 4078 | -9/Exiles | Discovered new exit (range 15) 4097 | -9/Exiles | Met 8R-AWN 4123 | -9/Exiles | Met EX-HEX 4173 | -9/Exiles | Met EX-BIN 4195 | -9/Exiles | Met EX-DEC 4270 | -9/Exiles | Discovered new exit (range 14) 4291 | -9/Exiles | Entered Mines 4291 | -8/Mines | Accompanied by 3 allies 4299 | -8/Mines | Discovered new exit (range 16) 4619 | -8/Mines | Entered Materials 4619 | -8/Materials | Accompanied by 2 allies 4619 | -8/Materials | Evolved 2 slots: Utility x2 4992 | -8/Materials | Central database locked down 5254 | -8/Materials | Build established: Scavenger-Gunner 5662 | -8/Materials | Discovered new exit (range 4) 5680 | -8/Materials | Identified exit to Factory 5721 | -8/Materials | Entered Factory 5721 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -7/Factory | Identified Exp. Sensor Array 6291 | -7/Factory | Build established: Scavenger-Mutant 6494 | -7/Factory | Garrison activated, responded to threat 7079 | -7/Factory | Discovered new exit (range 9) 7097 | -7/Factory | Identified exit to Lower Caves 7385 | -7/Factory | Build established: Scavenger-Skirmisher 7523 | -7/Factory | Entered Lower Caves 7523 | -7/Lower Caves | Accompanied by 1 ally 7660 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7663 | -7/Lower Caves | Identified exit to Zion 7703 | -7/Lower Caves | Entered Zion 7703 | -7/Zion | Accompanied by 1 ally 7759 | -7/Zion | System corruption cleaned by Quarantine Array 7798 | -7/Zion | Found Prototype Device 7799 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7830 | -7/Zion | Discovered new exit (range 14) 7990 | -7/Zion | Found Prototype Special Weapon 7993 | -7/Zion | Found Prototype Special Weapon 7996 | -7/Zion | Found Prototype Special Weapon 8091 | -7/Zion | Build established: Scavenger-Gunner 8128 | -7/Zion | Received a visual enhancement algorithm 8370 | -7/Zion | Given the Hacking Drone Bay 8627 | -7/Zion | Learned location of Warlord (-5) 8670 | -7/Zion | Learned location of 1 exit from Factory 8766 | -7/Zion | Learned Factory security intel 8860 | -7/Zion | Build established: Scavenger-Mutant 8908 | -7/Zion | Discovered new exit (range 3) 8925 | -7/Zion | Identified exit to Deep Caves 8925 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8930 | -7/Zion | Entered Deep Caves 8930 | -7/Deep Caves | Accompanied by 1 ally 9133 | -7/Deep Caves | Attacked by Z-Imprinter 9154 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x3) 9169 | -7/Deep Caves | Destroyed Z-Imprinter 9200 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 9295 | -7/Deep Caves | Z-Facility disabled 9472 | -7/Deep Caves | Found Prototype Protection 9513 | -7/Deep Caves | Core integrity fell below 50% 9535 | -7/Deep Caves | Found Prototype Protection 9553 | -7/Deep Caves | Lost 5 parts (2n1u2w) 9598 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 9724 | -7/Deep Caves | Found Zio. Weapon Casing 9935 | -7/Deep Caves | Build established: Scavenger-Tank 9989 | -7/Deep Caves | Discovered new exit (range 6) 9993 | -7/Deep Caves | Identified exit to Proximity Caves 10103 | -7/Deep Caves | Spotted as-94134 10134 | -7/Deep Caves | Core integrity fell below 20% 10138 | -7/Deep Caves | Destroyed as-94134 10142 | -7/Deep Caves | Found Corrupted GOLEM Unit 10167 | -7/Deep Caves | Lost 4 parts (1p3u) 10312 | -7/Deep Caves | Found Zio. Weapon Casing 10582 | -7/Deep Caves | Entered Proximity Caves 10587 | -6/Proximity Caves | Learned 4 Factory zone layouts 10990 | -6/Proximity Caves | Discovered new exit (range 6) 10996 | -6/Proximity Caves | Identified exit to Factory 10999 | -6/Proximity Caves | System corruption reached 10% 11019 | -6/Proximity Caves | Entered Factory 11019 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11020 | -6/Factory | Identified exit to Factory 11862 | -6/Factory | Garrison activated, responded to threat 11882 | -6/Factory | Build established: Scavenger-Golem 11965 | -6/Factory | Garrison activated, responded to threat 12112 | -6/Factory | Spotted B-75 Beast 12224 | -6/Factory | Build established: Golem 12796 | -6/Factory | Discovered new exit (range 10) 12810 | -6/Factory | Identified exit to Extension 13281 | -6/Factory | Entered another Factory area 13281 | -5/Factory | Evolved 2 slots: Utility x2 14146 | -5/Factory | Fabricated B-48 Gladiator? 14181 | -5/Factory | Identified exit to Upper Caves 14600 | -5/Factory | Discovered new exit (range 12) 14654 | -5/Factory | Entered Upper Caves 14681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14712 | -5/Upper Caves | Learned Factory emergency access door positions 14939 | -5/Upper Caves | Build established: Mutant 15120 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15239 | -5/Upper Caves | Lost 10 parts (1p3n4u2w) 15339 | -5/Upper Caves | Discovered new exit (range 6) 15349 | -5/Upper Caves | Identified exit to Upper Caves 15379 | -5/Upper Caves | Entered another Upper Caves area 15407 | -5/Upper Caves | Discovered new exit (range 13) 15448 | -5/Upper Caves | Lost 4 parts (1n2u1w) 15471 | -5/Upper Caves | Core integrity fell below 50% 15691 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15740 | -5/Upper Caves | Discovered new exit (range 13) 15763 | -5/Upper Caves | Identified exit to Warlord 15765 | -5/Upper Caves | Entered Warlord 15811 | -5/Warlord | Discovered new exit (range 15) 15864 | -5/Warlord | System corruption cleaned by Quarantine Array 16731 | -5/Warlord | Met Warlord 16756 | -5/Warlord | Warlord's base attacked by MAIN.C 16792 | -5/Warlord | Found Prototype Reactor 16792 | -5/Warlord | Identified Vortex Chain Reactor 16823 | -5/Warlord | Found Prototype Device 16823 | -5/Warlord | Identified Exp. Focal Shield 16844 | -5/Warlord | Build established: Commander-Mutant 16951 | -5/Warlord | Found Prototype Special Weapon 16954 | -5/Warlord | Found Prototype Special Weapon 16957 | -5/Warlord | Found Prototype Special Weapon 16960 | -5/Warlord | Found Prototype Special Weapon 17106 | -5/Warlord | Warlord forces counterattacked 17238 | -5/Warlord | Found Prototype Energy Gun 17239 | -5/Warlord | Identified Vortex Shotgun 17243 | -5/Warlord | Found Prototype Launcher 17349 | -5/Warlord | Spotted Striker 17355 | -5/Warlord | Destroyed Striker 17377 | -5/Warlord | Spotted Striker 17431 | -5/Warlord | Warlord base infiltrated, sounded retreat 17434 | -5/Warlord | Core integrity fell below 20% 17483 | -5/Warlord | Lost 4 parts (1n1u2w) 17557 | -5/Warlord | Spotted Executioner 17583 | -5/Warlord | Entered Proximity Caves 17646 | -4/Proximity Caves | Learned 12 Research zone layouts 17752 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17774 | -4/Proximity Caves | Learned Research terminal intel 17828 | -4/Proximity Caves | Lost 3 parts (3u) 17850 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x3) 18139 | -4/Proximity Caves | Discovered new exit (range 6) 18156 | -4/Proximity Caves | Entered Factory 18156 | -4/Factory | Evolved 2 slots: Propulsion x2 18289 | -4/Factory | Build established: Scavenger-Mutant 18687 | -4/Factory | Discovered new exit (range 14) 18905 | -4/Factory | Discovered new exit (range 14) 18923 | -4/Factory | Entered Armory 18982 | -4/Armory | Build established: Mutant 19208 | -4/Armory | Assembled infested ambush trap array 19311 | -4/Armory | Identified Vortex Catalyst Activator 19340 | -4/Armory | Lost 12 parts (5n5u2w) 19345 | -4/Armory | Spotted B-86 Titan 19548 | -4/Armory | Lost 3 parts (1n2w) 19626 | -4/Armory | Released all parts (6) 19627 | -4/Armory | Core integrity fell below 50% 19655 | -4/Armory | Lost 7 parts (4n2u1w) 19745 | -4/Armory | Destroyed 7 combat bots 19749 | -4/Armory | Discovered new exit (range 8) 19751 | -4/Armory | Entered Research 19751 | -3/Research | Evolved 2 slots: Utility x2 19752 | -3/Research | Identified exit to Research 19753 | -3/Research | Loaded intel: 22 terminal locations 19864 | -3/Research | Discovered exit to Research (range 15) 19867 | -3/Research | Discovered new exit (range 16) 19871 | -3/Research | Entered Quarantine 19878 | -3/Quarantine | Found Alien Artifact 19878 | -3/Quarantine | Identified Terrabomb 19878 | -3/Quarantine | Used Terrabomb 19954 | -3/Quarantine | Found Alien Artifact 19954 | -3/Quarantine | Identified Phase Armor 20002 | -3/Quarantine | Found Alien Artifact 20002 | -3/Quarantine | Identified Phase Redirector 20023 | -3/Quarantine | Found Terrabomb 20035 | -3/Quarantine | Found Terrabomb 20172 | -3/Quarantine | Destroyed 9 combat bots 20280 | -3/Quarantine | Lost 4 parts (2n1u1w) 20333 | -3/Quarantine | Found Prototype Launcher 20333 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 20337 | -3/Quarantine | Discovered exit to Research (range 13) 20546 | -3/Quarantine | Build established: Infiltrator-Mutant 20586 | -3/Quarantine | Repaired Power Sword 20897 | -3/Quarantine | First assault squad dispatched 20971 | -3/Quarantine | Found Prototype Processor 20971 | -3/Quarantine | Identified Exp. Target Analyzer 21034 | -3/Quarantine | Met incapacitated Sigix Warrior 21034 | -3/Quarantine | Lockdown squad dispatched 21040 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 21044 | -3/Quarantine | Unlocked Sigix quarantine chamber 21195 | -3/Quarantine | Build established: Scavenger-Skirmisher 21209 | -3/Quarantine | Core integrity fell below 50% 21230 | -3/Quarantine | Entered Research 21230 | -2/Research | Warlord forces began assault on 0b10 21230 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21340 | -2/Research | Research machine network offline 21522 | -2/Research | Borebot progress halted 21563 | -2/Research | Spotted B-90 Cyclops 21573 | -2/Research | Spotted Executioner 21582 | -2/Research | Spotted Executioner 21603 | -2/Research | Destroyed Executioner 21603 | -2/Research | Destroyed Executioner 21636 | -2/Research | Destroyed 7 combat bots 21679 | -2/Research | Spotted Executioner 21680 | -2/Research | Spotted Executioner 21695 | -2/Research | Destroyed Executioner 21725 | -2/Research | Destroyed Executioner 21744 | -2/Research | Found Prototype Device 21744 | -2/Research | Identified Adv. Kinecellerator 21752 | -2/Research | Found Prototype Processor 21752 | -2/Research | Identified Exp. Core Analyzer 21928 | -2/Research | Discovered new exit (range 11) 21961 | -2/Research | Entered Access 21961 | -1/Access | Evolved 2 slots: Utility x2 22022 | -1/Access | Garrison activated, responded to threat 22114 | -1/Access | Spotted B-99 Colossus 22743 | -1/Access | First assault squad dispatched 23007 | -1/Access | Destroyed 7 combat bots 23403 | -1/Access | Garrison activated, responded to threat 23574 | -1/Access | System corruption reached 10% 23654 | -1/Access | Lost 5 parts (1p1n2u1w) 23764 | -1/Access | Lost 7 parts (2n4u1w) 23817 | -1/Access | Spotted B-99 Colossus 24168 | -1/Access | Discovered new exit (range 13) 24171 | -1/Access | Used Terrabomb 24198 | -1/Access | Identified exit to Surface 24200 | *** | Destroyed 0B10! Last Messages --------------- 24127_ System corrupted: Hvy. Machine Gun misfires. 24127_ K-01 Serf collects debris. 24127_ Acquired 61 matter. 24143_ U-05 Engineer lays Concrete. 24168_ EXIT=FOUND 24171_ System corrupted: Energy discharge (-72). 24171_ Terrabomb activated. 24172_ U-05 Engineer builds a Wall. 24173_ R-10 Processor collects Adv. Target Analyzer. 24176_ U-05 Engineer builds a Wall. 24177_ R-10 Processor collects Adv. Heat Sink. 24180_ U-05 Engineer builds a Wall. 24181_ R-10 Processor collects Adv. Heat Sink. 24185_ U-05 Engineer builds a Wall. 24187_ R-10 Processor collects Unknown Energy Gun. 24189_ System corrupted: Matter fused (-6). 24190_ R-10 Processor collects Mic. Antimatter Reactor. 24193_ Main Access Shell breached. 24198_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | #??????????????????????????? ?????????????????? | | #???#?????????????????#????? ? ?????????????? | | ###????????????????????##?## ????????????? | | ##?????#????????????#?????## /???????????? | | ????#????#?????????????#??#" [ = " ??????? ?? | | ####?#?#?##??????????#?????" " "????? ? | | #?#####??????????##??? ? """"""""""" ""?"""""## | | ######?#????#?????#?? ? """ " " # | | ########??#######?#??"??"""""""""""" " | | #######? ""?? ? ? " " | | ####??## "??"?? ??? " " | | ####?### """" """""" " " | | # "?""?" " " " | | = + """" " "@ " " " | | # ""?" " "" " " " | | #? """" " " " " | | # ###? """" """"" " " | | # ### """" """" """ " | | ### ### """" """"T""" " | | #########"""""""""""";;"""""""" " | | ######### ;;" " " | | ######### """"";;;"""""" " | | ######## " "" " | | ################""" " "" " | | % # " " "" " | | #% " " "" " | | "" #! " " "" """""""""" | | "" # ===!!""""""" "" " | | """" # = " ######""""+;;; | | """" # == + | | """" # " | | """" # " """"""""""+";; " " | | """" # ""+""""""" " """ "" | | "" |# # "" " """ """ | | # # "" " " " | | # # "" " | | ####### # "" " | | ############# "" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 59 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 EM Shielding 4 Corruption Block 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Mak. Axe | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Gamma Bomb Array | -5/Factory | Hacked Centrium Heavy Armor Plating | -3/Quarantine | Archive Hvy. Proton Missile Launcher | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-67 Veteran | -3/Quarantine | Archive Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Phase Armor Phase Redirector Achievements -------------- No Signal Payload Armed Total Silence Ultimate Loadout Challenges ------------ None Game ------ Seed FieldSensorThruster Manual? 0 Play Time 05:15:45 Cumulative 98.4 hours Start 2022.07.15 @ 14:26:30 End 2022.07.16 @ 17:04:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c452d382-0e10-40ae-9bd8-b7359c817f05