Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 13:16:37 Player: EyeSayUgh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2759) 2759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5646 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 83/100 System Corruption 13% Temperature Cool (26) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Heat Sink Compact Battery Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Particle Charger Improved ECM Suite Improved ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 71 | 7 15 25 13 11 Power 8 | 1 3 1 . 3 Engine 6 | 1 3 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 2 8 2 2 Treads 12 | 2 . 8 2 . Leg 4 | . 2 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 4 4 2 Device 4 | 1 . 1 . 2 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 3 3 . Artifact . | . . . . . Weapon 34 | 2 9 12 7 4 Energy Gun 11 | . . 4 3 4 Energy Cannon 2 | . . . 2 . Ballistic Gun 12 | 2 4 4 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 5 | . 2 3 . . Impact Weapon 4 | . 3 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 7 3 3 15 Power 3 | . 1 . . 2 Propulsion 6 | . 1 . . 5 Utility 4 | . 1 . 1 2 Weapon 15 | . 4 3 2 6 Highest Loss Streak 13 | . 3 3 2 13 Average Slot Usage (%) 96 | . 87 98 99 91 Engine 9 | . 13 11 9 5 Core 1 | . . . . 6 Treads 28 | . 16 29 36 26 Leg 2 | . 10 2 . . Device 2 | . 6 . . 7 Storage 13 | . 14 11 18 15 Protection 7 | . . 10 8 5 Energy Gun 7 | . . 10 7 6 Ballistic Gun 15 | . 18 13 18 13 Special Weapon 4 | . 3 8 . . Naked Turns 1 | . . . . 1 Heaviest Build 81 | 13 42 53 74 81 Greatest Support 82 | 40 40 60 82 82 Greatest Overweight (x) 17 | . 2 2 . 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 18 | 6 12 12 18 18 Average Capacity 14 | 5 11 12 18 17 Most Carried 17 | 4 8 12 17 16 Average Carried 10 | 2 6 8 13 14 Final Capacity 18 | 6 12 12 18 4 Final Carried 15 | 4 5 12 15 4 Class Distribution -------------------- 62% | Tank 20% | Mutant 14% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2114 | 271 302 564 645 332 Remotely . | . . . . . Salvage Created 3303 | 66 464 1035 1151 587 Parts 205 | 9 28 74 68 26 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 6 | . 1 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 12 21 24 10 Melee 1 | . 1 . . . Guns 54 | . 9 16 21 8 Cannons 4 | . . 4 . . AOE 6 | . . 1 3 2 Classes Destroyed 13 | 1 5 3 2 2 Worker 1 | . . . 1 . Builder 7 | . 1 4 1 1 Tunneler 4 | 3 . . . 1 Hauler 3 | . . . 3 . Recycler 5 | . 1 1 2 1 Operator 3 | . 1 1 1 . Watcher 4 | . . 2 2 . Swarmer 16 | . 3 6 7 . Grunt 37 | . 9 10 11 7 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 11 | . . 4 6 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 4 6 9 6 Combat Bots Only 6 | . 4 4 6 4 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 1 2 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5925 | . 1318 687 1544 2376 Core 1108 | . 201 65 132 710 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 19 83 76 . Volleys Fired 200 | 7 44 54 63 32 Largest 3 | 2 2 3 3 3 Hottest 120 | 40 120 108 113 115 Shots Fired 529 | 14 84 160 186 85 Gun 482 | 14 79 122 182 85 Cannon 4 | . . . 4 . Launcher . | . . . . . Special 43 | . 5 38 . . Kinetic 359 | 14 79 71 136 59 Thermal 98 | . 5 59 34 . Explosive . | . . . . . Electromagnetic 72 | . . 30 16 26 Robot Hit Streak 14 | 5 10 10 14 9 Robot Miss Streak 10 | 2 4 4 8 10 Penetration Max . | . . . . . Secondary Targets 14 | . 3 2 7 2 Max Gunslinging Chain 2 | . 1 1 2 1 Shots Hit Robots 371 | 8 69 98 130 66 Core Hits 167 | 4 22 43 61 37 Critical Hits 10 | . . 7 2 1 Critical Kills 5 | . . 3 1 1 Critical Parts Destroyed 5 | . . 4 1 . Melee Attacks 15 | . 15 . . . Impact 15 | . 15 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6159 | 82 840 1262 2610 1365 Guns 4948 | 82 556 1006 2278 1026 Cannons 68 | . . . 68 . Explosions 695 | . . 92 264 339 Melee 256 | . 256 . . . Ramming 4 | . 4 . . . Kinetic 3534 | 82 556 598 1660 638 Thermal 1300 | . 24 397 710 169 Explosive 170 | . . . . 170 Electromagnetic 895 | . . 267 240 388 Impact 256 | . 256 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 5 . 13 Average Corruption 4 | . . 3 . 11 Corruption Purged . | . . . . . Effects 27 | . . 25 . 2 Message Errors 8 | . . 7 . 1 Matter Fused 6 | . . 6 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 3 | . . 2 . 1 Misfires 2 | . . 2 . . Targeting Errors 5 | . . 5 . . Overload Shots . | . . . . . Overflow Damage 42 | . 20 . 11 11 Projectiles . | . . . . . Explosions 22 | . . . 11 11 Melee 20 | . 20 . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 160 | . . 21 55 84 Shots 5 | . . 1 2 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 367 | . 160 282 304 367 Average Temperature 99 | . 37 74 103 167 Received Heat Transfer 1887 | . 612 249 603 423 Effects 6 | . . . 1 5 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . 1 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2405 | . 50 980 1275 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 1 5 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 558 | 15 249 354 558 486 Initial 108 | . 9 5 108 91 Average 171 | 5 116 149 271 153 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 64 | 100 77 66 31 90 Level 1 28 | . 22 33 47 . Level 2 7 | . . . 21 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 2 2 Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . 2 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 19 31 34 17 Peak Tracking Total 7 | . 5 5 7 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 21 | . . . 1 20 Max in Single Turn 14 | . . . 1 14 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 1 3 6 2 Terminals 10 | . 1 3 6 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 2 4 18 6 Successful 18 | . 1 3 9 5 Failed 12 | . 1 1 9 1 Catastrophic 4 | . . 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 2 4 18 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 13 | . 1 3 9 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 3 | . . . 3 . Unreport Threat 3 | . 1 . 2 . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 1 | . . . . 1 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 2 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3394 | 157 420 1379 884 554 Spaces Moved 1381 | 80 135 579 353 234 Core 8 | 4 . . . 4 Treads 1230 | 76 65 519 353 217 Legs 143 | . 70 60 . 13 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 150 163 50 Average Speed 167 | 154 162 169 167 167 Slowest Speed 900 | 160 200 200 170 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 48 38 42 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . 2 4 16 41 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 61 | . . 4 16 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1976 | 98 221 824 506 327 Wait 231 | . 3 130 57 41 Move 1377 | 79 134 578 352 234 Hop . | . . . . . Pick Up 40 | 5 6 14 11 4 Fast Attach 39 | 6 3 21 5 4 Attach 19 | 1 4 3 6 5 Detach 4 | . . 2 2 . Swap 13 | . 8 1 2 2 Drop 37 | . 3 21 8 5 Fire 200 | 7 44 54 63 32 Melee 15 | . 15 . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Lost 3 parts (1n2w) 498 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Core integrity fell below 20% 541 | -10/Materials | Lost 3 parts (1p2w) 555 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1008 | -9/Materials | Lost 3 parts (3w) 1060 | -9/Materials | Build established: Scavenger-Tank 1119 | -9/Materials | Discovered new exit (range 4) 1542 | -9/Materials | Build established: Tank 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2805 | -8/Materials | Discovered new exit (range 9) 2841 | -8/Materials | Entered Factory 2841 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3271 | -7/Factory | Garrison activated, responded to threat 3354 | -7/Factory | System corruption reached 10% 3388 | -7/Factory | Core integrity fell below 50% 3394 | -7/Factory | Lost 13 parts (2p3n2u6w) 3395 | -7/Factory | Core integrity fell below 20% 3395 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03384_ U-05 Engineer lays Concrete. 03384_ K-01 Serf collects debris. 03385_ U-05 Engineer lays Concrete. 03387_ >N8TUNT59BJ5=ZFCVADL=B,UI87PRZVA 03387_ U-05 Engineer lays Concrete. 03388_ K-01 Serf collects debris. 03389_ U-05 Engineer lays Concrete. 03390_ B-48 Gladiator destroyed. 03390_ U-05 Engineer lays Concrete. 03394_ Fusion Modulator explodes. 03394_ Neutrino Reactor explodes. 03394_ Fusion Modulator explodes. 03394_ Carbon-fiber Leg destroyed. 03394_ L-41 Fighter destroyed. 03394_ Repair Station disabled. 03394_ Fusion Modulator explodes. 03394_ K-01 Serf destroyed. 03394_ Dropped Lrg. Storage Unit. 03394_ Dropped Hcp. Storage Unit. 03395_ K-01 Serf collects debris. 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