Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 19:16:18 Player: Falling_Sands Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (180) 900 Value Destroyed (6134) 6134 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 13947 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 74 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 995/1150 Matter 94/300 Energy 307/310 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel (fused) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Improved Force Field Hacking Suite > --- WEAPON (4) ------- Hardcell Cannon Missile Launcher Longsword +1 > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) High-powered Tractor Beam Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Improved Force Field Hacking Suite > --- WEAPON ----------- Wave Gun Gauss Rifle KE Penetrator Hardcell Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod High-powered Tractor Beam Rocket Launcher Missile Launcher Longsword +1 [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . 1 Utility 5 | . . . 1 . . . 1 . . 1 1 . . 1 Weapon 2 | . . . . . . . . . . 1 1 . . . Parts Attached 196 | 7 17 8 17 2 3 1 37 26 20 12 25 10 4 7 Power 17 | 1 2 1 1 . . . 3 1 3 1 2 1 1 . Engine 12 | 1 2 1 1 . . . 1 1 3 1 . 1 . . Core 5 | . . . . . . . 2 . . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 3 2 4 4 1 . . 9 11 9 1 7 . . 1 Treads 3 | 1 . . . . . . . . 2 . . . . . Leg 42 | 2 2 4 2 1 . . 8 11 7 1 4 . . . Wheel 4 | . . . . . . . . . . . 3 . . 1 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . 2 . . . 1 . . . . . . . Utility 43 | 1 2 . 3 . 2 . 8 4 2 6 8 4 1 2 Device 19 | . . . 2 . 1 . 2 1 . 5 2 3 1 2 Storage 4 | 1 1 . . . . . 1 . . . 1 . . . Processor 5 | . 1 . 1 . . . 1 . . . 2 . . . Hackware 4 | . . . . . . . 1 . . . 3 . . . Protection 11 | . . . . . 1 . 3 3 2 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 84 | 2 11 3 9 1 1 1 17 10 6 4 8 5 2 4 Energy Gun 31 | . 3 . 6 1 . 1 8 3 3 2 3 . . 1 Energy Cannon 4 | . . 1 . . . . . 1 1 . . 1 . . Ballistic Gun 16 | 2 2 1 1 . . . 3 3 1 . 1 1 1 . Ballistic Cannon 8 | . 3 1 . . . . . . . . 2 1 . 1 Launcher 14 | . . . 2 . 1 . 3 1 . 1 2 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . 3 . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 3 2 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . Parts Lost 37 | . . 1 1 . . . 7 3 7 . 8 5 . 5 Power 4 | . . . . . . . . . 1 . 1 1 . 1 Propulsion 12 | . . . . . . . 4 2 2 . 3 . . 1 Utility 10 | . . . 1 . . . 1 1 3 . 3 1 . . Weapon 11 | . . 1 . . . . 2 . 1 . 1 3 . 3 Highest Loss Streak 6 | . . 1 1 . . . 2 2 6 . 2 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 91 100 90 99 91 96 91 85 76 80 Engine 8 | . 14 14 11 11 11 11 2 6 8 13 6 2 . . Core 2 | . . . . . . . 6 2 . . 4 5 5 8 Leg 27 | . 28 28 32 33 33 33 31 35 32 32 16 . . . Wheel 2 | . . . . . . . . . . . 5 17 17 14 Device 5 | . . . 10 11 3 . 4 8 3 9 8 4 11 14 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 5 5 5 5 Processor 10 | . 14 14 11 11 11 11 9 9 9 6 7 11 11 10 Hackware 1 | . . . . . . . . . . . 8 5 5 5 Protection 4 | . . . . . . 11 8 9 7 6 1 4 . . Energy Gun 11 | . 9 1 14 22 22 17 13 5 13 13 11 8 . 1 Energy Cannon 1 | . . 1 6 . . . . 1 3 . . 1 5 3 Ballistic Gun 4 | . 11 12 . . . . 4 11 . . 2 5 11 9 Ballistic Cannon 2 | . 2 12 . . . . . . . . 4 4 . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 10 30 32 35 35 37 37 49 43 40 45 57 68 59 76 Greatest Support 74 | 20 20 30 40 40 40 40 50 55 50 66 74 66 66 66 Greatest Overweight (x) 11 | 3 1 1 11 . . . 2 1 2 . 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 13 15 15 15 15 14 15 15 15 15 15 15 12 14 Average Carried 13 | 1 7 14 14 15 14 14 14 14 12 12 14 13 10 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 14 14 15 15 11 15 15 13 11 12 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 10% | Commander-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -6/Factory Hacker-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Matter Collected 4097 | 267 434 127 192 51 . 50 615 804 374 113 422 321 97 230 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7817 | 62 555 247 745 179 . 60 1828 1538 984 113 726 286 52 442 Parts 384 | 4 30 13 40 15 . 1 108 67 45 1 22 6 6 26 Haulers Intercepted 7 | . . . 2 . . . 4 1 . . . . . . Recyclers Shooed 13 | . 4 1 1 1 . . 2 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 6 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Combat Hostiles Destroyed 140 | . 14 7 14 7 . 1 31 25 10 . 12 8 3 8 Guns 84 | . 12 1 7 3 . 1 20 20 7 . 6 3 1 3 Cannons 21 | . . 6 3 . . . . . 3 . 4 1 . 4 AOE 31 | . 1 . 4 4 . . 9 5 . . 1 4 2 1 Classes Destroyed 13 | 1 3 . 4 . . 1 . 1 3 . . . . . Worker 7 | . . . 1 . . . 2 1 . . 1 . . 2 Builder 2 | . . . . . . . . 1 . . 1 . . . Hauler 7 | . . . 2 . . . 4 1 . . . . . . Recycler 14 | 1 1 1 2 . . . 1 3 3 1 1 . . . Watcher 9 | . 1 . 2 . . . 4 1 . . 1 . . . Swarmer 29 | . 6 3 4 4 . . 6 1 1 . . 1 3 . Grunt 62 | . 8 4 4 2 . . 16 12 2 . 6 6 . 2 Brawler 4 | . . . 1 1 . . . 1 . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 30 | . . . 5 . . . 8 8 4 . 3 1 . 1 Hunter 7 | . . . . . . 1 1 3 . . . . . 2 Programmer 7 | . . . . . . . . . 2 . 2 . . 3 Best Kill Streak 9 | 1 4 3 5 4 . 1 7 9 4 1 4 5 3 5 Combat Bots Only 8 | . 4 3 4 4 . 1 6 8 3 . 4 5 3 4 Max Kills in Single Turn 5 | 1 2 1 5 4 . 1 4 3 1 1 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . 4 4 . . 3 2 . . 1 2 2 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Hostile Shots Fired 629 | . 61 24 42 3 . 6 84 131 67 . 55 64 5 87 Missed 172 | . 18 12 12 1 . . 22 36 13 . 17 20 3 18 Damage Taken 7752 | . 467 192 386 28 . 127 1316 1478 819 . 822 1023 18 1076 Core 1131 | . 93 24 33 . . 42 152 151 123 . 82 276 . 155 Absorbed by Shields 241 | . . . . . . . . . 9 . . . 7 225 Regen/Repaired (Parts) 147 | . . . . . . . . . . . 73 . . 74 Core Remaining (%) 70 | 100 . 53 . . . 81 . . 22 100 . . 64 . Volleys Fired 421 | 4 47 16 38 6 . 2 72 91 54 4 32 25 3 27 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 4 4 3 4 Hottest 231 | 40 75 95 140 90 . 90 90 121 120 141 231 227 146 211 Shots Fired 870 | 8 78 31 74 11 . 5 138 175 101 8 97 53 5 86 Gun 699 | 8 73 15 48 10 . 5 132 171 80 8 69 25 2 53 Cannon 152 | . 5 16 25 . . . . 3 21 . 26 22 1 33 Launcher 19 | . . . 1 1 . . 6 1 . . 2 6 2 . Special . | . . . . . . . . . . . . . . . Kinetic 391 | 8 43 17 . . . . 23 133 22 . 39 29 2 75 Thermal 223 | . . 4 50 . . . . 28 47 8 56 18 1 11 Explosive 19 | . . . 1 1 . . 6 1 . . 2 6 2 . Electromagnetic 237 | . 35 10 23 10 . 5 109 13 32 . . . . . Robot Hit Streak 28 | 2 10 15 24 23 . 4 28 17 21 5 22 5 1 10 Robot Miss Streak 11 | 2 3 1 8 1 . 1 3 11 3 2 3 3 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 626 | 4 51 26 56 8 . 4 108 140 73 5 75 21 1 54 Core Hits 396 | 2 27 11 57 12 . 3 82 71 25 1 57 20 4 24 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . 2 . . . . . . 3 . . . . . . Critical Strikes 22 | . 2 1 . . . . . 5 1 1 8 3 . 1 Burn 12 | . . . . . . . . 1 1 1 7 2 . . Destroy 6 | . 2 . . . . . . 4 . . . . . . Blast 4 | . . 1 . . . . . . . . 1 1 . 1 Melee Attacks 23 | . 5 . . . . . 4 4 1 5 4 . . . Impact 5 | . 5 . . . . . . . . . . . . . Slashing 18 | . . . . . . . 4 4 1 5 4 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15208 | 32 673 451 1378 367 . 83 2898 2853 1420 80 1745 1141 161 1926 Guns 9346 | 32 563 148 720 163 . 83 2078 2465 899 80 924 253 19 919 Cannons 2784 | . 36 258 412 . . . . 25 516 . 602 154 . 781 Explosions 2955 | . 73 44 242 183 . . 806 363 . . 142 734 142 226 Melee 77 | . . . . . . . . . . . 77 . . . Ramming 46 | . 1 1 4 21 . . 14 . 5 . . . . . Kinetic 5464 | 32 239 227 . . . . 269 1932 241 . 730 242 19 1533 Thermal 3796 | . 73 98 823 . . . 321 515 758 80 796 165 . 167 Explosive 2356 | . . . 242 183 . . 485 202 . . 142 734 142 226 Electromagnetic 3469 | . 360 125 309 163 . 83 1809 204 416 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . 77 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 2 9 9 9 . 1 1 . 3 Average Corruption 5 | . . . 2 2 2 2 6 9 9 . 1 1 . 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 182 | . . . 7 8 6 7 61 31 47 . 12 1 . 2 Message Errors 44 | . . . 3 2 3 1 22 3 7 . 3 . . . Matter Fused 49 | . . . 3 2 . 4 17 6 14 . 3 . . . Heat Flow Errors 25 | . . . . . 2 1 9 6 6 . 1 . . . Energy Discharges 9 | . . . . . . . 2 4 3 . . . . . Parts Rejected 4 | . . . . . . . . 1 3 . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 23 | . . . 1 3 . . 6 6 6 . 1 . . . Data Loss (major) 11 | . . . . 1 1 . 3 1 4 . 1 . . . Misfires 4 | . . . . . . 1 1 1 1 . . . . . Alerts 4 | . . . . . . . . 1 1 . 1 . . 1 Weapon Failures 7 | . . . . . . . 1 2 2 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 266 | . 24 26 16 . . . 23 2 72 . 37 18 . 48 Projectiles 122 | . . . . . . . . . 72 . . 2 . 48 Explosions 107 | . 24 26 16 . . . 23 2 . . . 16 . . Melee 37 | . . . . . . . . . . . 37 . . . Knockbacks 17 | . 2 2 . . . . . . . . 2 1 . 10 Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . 1 2 . . . . . . . . 2 1 . 8 Secondary 3 | . 1 . . . . . . . . . . . . 2 Self-Inflicted Damage 430 | . . 46 . . . 42 113 84 . . 30 58 . 57 Shots 13 | . . 1 . . . 1 5 2 . . 1 2 . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 2 1 3 . . 2 . 2 . . . . . Kicked 11 | . 1 2 1 3 . . 2 . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 728 | . 82 167 362 85 245 183 251 410 526 138 480 728 6 243 Average Temperature 111 | . 30 60 114 48 125 63 61 167 118 53 140 254 4 114 Received Heat Transfer 2221 | . 180 90 123 6 . . 441 576 171 . 288 309 . 37 Effects 40 | . . . 2 . . . 2 9 6 . 2 19 . . Shutdowns 9 | . . . . . . . . 1 2 . 2 4 . . Energy Bleed 6 | . . . 2 . . . . 2 . . . 2 . . Interference 16 | . . . . . . . 2 5 . . . 9 . . Matter Decay 2 | . . . . . . . . 1 1 . . . . . Short Circuit 2 | . . . . . . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (major) 2 | . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . 2 . . . . . . . Combat Hostiles 3 | . 1 . . . . . 2 . . . . . . . Parts Fried 17 | . 2 . 2 . . . 11 1 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 14 | . . . . . . . . 2 2 3 7 . . . Heat Transferred 7419 | . 150 124 1097 . . . 300 962 1335 311 2383 572 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 1 . . . 1 7 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Peak Influence 815 | 5 274 147 249 204 . 34 422 815 262 43 247 . . 532 Initial 262 | . 3 29 27 33 . . 13 40 262 2 11 . . 81 Average 136 | 1 103 45 131 95 . 5 188 543 53 15 101 . . 231 Maximum Alert Level 3 | . 1 . 1 1 . . 2 3 1 . 1 . . 2 Low Security (%) 76 | 100 93 100 79 63 . 100 59 6 97 100 86 . . 47 Level 1 16 | . 6 . 20 36 . . 37 10 2 . 13 . . 39 Level 2 5 | . . . . . . . 2 63 . . . . . 12 Level 3 1 | . . . . . . . . 19 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . . . 7 10 . . 2 . . 1 Investigation 10 | . 2 . 1 . . . 3 3 . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 8 | . 1 . . . . . 3 3 . . . . . 1 Assault 3 | . . . . . . . . 3 . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Distress Signals 11 | . . . 1 . . . 4 1 3 . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 194 | . 25 8 20 5 . 1 41 37 12 3 13 10 4 15 Peak Tracking Total 7 | . 5 3 4 3 . 1 6 4 7 2 4 5 4 5 Tactical Retreats 12 | . 3 1 1 . . . 2 2 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . 1 . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Machines Disabled 9 | . 1 . 1 . . . . 4 . . 1 . . 2 Max in Single Turn 2 | . 1 . 1 . . . . 2 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Machines Accessed 48 | . 7 1 6 1 1 . 9 6 5 5 3 . . 4 Terminals 40 | . 7 . 6 1 . . 9 5 5 2 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Total Hacks 135 | . 22 1 12 3 1 . 28 16 20 10 9 . . 13 Successful 56 | . 12 1 6 1 1 . 10 4 12 2 3 . . 4 Failed 78 | . 9 . 6 2 . . 18 12 8 8 6 . . 9 Catastrophic 15 | . 1 . . . . . 3 3 3 2 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 66 | . 19 . 8 1 1 . 12 6 11 3 1 . . 4 Terminals 120 | . 22 . 12 3 . . 28 14 20 6 6 . . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . 4 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . 3 . . . . Terminal Hacks 35 | . 7 1 4 1 1 . 7 2 10 1 1 . . . Record 1 | . . . . 1 . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . 1 1 . . . . Unreport Threat 7 | . 1 . 1 . . . 2 . 3 . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . 1 . 3 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . 2 Scan Component 2 | . . . . . . . . . . . 1 . . 1 Repair 2 | . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 2 . . . 3 2 2 1 . . . 2 Terminals 17 | . 5 . 2 . . . 3 2 2 1 . . . 2 Track 2 | . 2 . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 2 2 2 1 . . . 2 Disrupt 2 | . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 5 . . . 8 6 5 5 3 . . 4 Full Trace Events 9 | . 2 . 1 . . . 3 2 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . 1 Time 38 | . . . . . . . . . . . 16 . . 22 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 15 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Total Allies 15 | . . . . . . . . . 15 . . . . . Largest Group 14 | . . . . . . . . . 14 12 . . . . Highest-Rated Group 244 | . . . . . . . . . 244 219 . . . . Highest-Rated Ally 27 | . . . . . . . . . 27 27 . . . . Total Orders 14 | . . . . . . . . . . 14 . . . . STAY 12 | . . . . . . . . . . 12 . . . . TUNNEL 2 | . . . . . . . . . . 2 . . . . Ally Attacks 6 | . . . . . . . . . 6 . . . . . Total Damage 112 | . . . . . . . . . 112 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Turns Passed 13239 | 62 1095 1181 892 794 548 607 2494 849 1488 743 1072 758 222 434 Spaces Moved 8235 | 32 685 492 536 631 451 429 1295 380 960 602 638 651 226 227 Core 16 | 15 . . 1 . . . . . . . . . . . Treads 6 | 1 . . . . . . . . 5 . . . . . Legs 6857 | 16 685 492 535 631 451 429 1295 380 955 602 386 . . . Wheels 1356 | . . . . . . . . . . . 252 651 226 227 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 110 112 93 93 93 93 Average Speed 125 | 125 130 189 120 120 120 120 150 123 115 113 111 101 93 103 Slowest Speed 600 | 200 190 190 600 120 120 120 260 190 260 114 330 108 93 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 3 94 99 53 99 89 81 89 54 95 18 10 67 35 5 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 9 | . . 2 . 3 . 1 . . . . . 2 1 . Spaces Dug 44 | . 4 . 12 . . . 4 2 1 5 3 2 10 1 Terrain Destroyed 346 | . 13 10 19 11 . 4 80 32 4 5 21 76 19 52 Melee 19 | . 4 . . . . . 4 2 1 5 3 . . . Projectile 52 | . . 2 7 . . . . 3 3 . 5 19 1 12 AOE 275 | . 9 8 12 11 . 4 76 27 . . 13 57 18 40 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Total 10268 | 44 805 708 709 656 458 516 1694 579 1232 644 921 703 233 366 Wait 1126 | . 26 186 88 14 1 85 263 51 92 12 197 12 . 99 Move 8221 | 31 684 491 535 630 450 428 1294 379 959 601 637 650 225 227 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 1 14 1 12 . 1 . 6 5 8 4 9 1 . 4 Fast Attach 75 | 7 4 1 8 . 1 . 12 7 2 10 14 4 1 4 Attach 39 | . . 1 3 . 1 . 6 2 11 1 7 1 3 3 Detach 6 | 1 . . . . . . . . 1 1 2 . 1 . Swap 82 | . 13 6 6 2 1 1 19 17 7 1 4 5 . . Drop 103 | . 11 4 18 1 3 . 16 15 8 5 15 5 . 2 Fire 421 | 4 47 16 38 6 . 2 72 91 54 4 32 25 3 27 Melee 23 | . 5 . . . . . 4 4 1 5 4 . . . Ram . | . . . . . . . . . . . . . . . Kick 11 | . 1 2 1 3 . . 2 . 2 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 95 | . . . . . . . . 8 87 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Central database locked down 174 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 477 | -10/Materials | Discovered new exit (range 4) 570 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 14) 1158 | -10/Materials | Entered Mines 1319 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1527 | -10/Mines | Discovered new exit (range 6) 1544 | -10/Mines | Learned location of Zion (-7) 1561 | -10/Mines | Identified exit to Materials 2043 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -9/Materials | Discovered new exit (range 13) 3048 | -9/Materials | Discovered new exit (range 16) 3231 | -9/Materials | Entered Mines 3420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3420 | -9/Mines | Discovered new exit (range 5) 3466 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3607 | -9/Mines | Discovered new exit (range 15) 3624 | -9/Mines | Identified exit to Materials 3630 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3691 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4025 | -9/Mines | Entered Exiles 4054 | -9/Exiles | Met 8R-AWN 4075 | -9/Exiles | Met EX-HEX 4113 | -9/Exiles | Met EX-BIN 4131 | -9/Exiles | Aligned with FarCom system 4132 | -9/Exiles | Given EX-Vault access code 4162 | -9/Exiles | Opened EX-Vault 4171 | -9/Exiles | Found Skeleton Box 4180 | -9/Exiles | Found Longsword +1 4206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4248 | -9/Exiles | Met EX-DEC 4290 | -9/Exiles | Visited The Gauntlet 4554 | -9/Exiles | Discovered new exit (range 15) 4573 | -9/Exiles | Left Exiles lab with Longsword +1 4573 | -9/Exiles | Entered Mines 5136 | -8/Mines | Discovered exit to Materials (range 6) 5180 | -8/Mines | Entered Materials 5180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5546 | -8/Materials | Garrison activated, responded to threat 5702 | -8/Materials | Discovered new exit (range 10) 5775 | -8/Materials | Crushed by falling debris 5998 | -8/Materials | Discovered new exit (range 10) 6143 | -8/Materials | Identified exit to Storage 6260 | -8/Materials | Build established: Scavenger-Mutant 6848 | -8/Materials | Discovered new exit (range 8) 7674 | -8/Materials | Entered Storage 7696 | -8/Storage | Garrison activated, responded to threat 7784 | -8/Storage | Destroyed 8 combat bots 8265 | -8/Storage | Core integrity fell below 50% 8401 | -8/Storage | Discovered new exit (range 2) 8474 | -8/Storage | First assault squad dispatched 8523 | -8/Storage | Entered Recycling 8880 | -8/Recycling | Discovered new exit (range 9) 9114 | -8/Recycling | Lost 6 parts (1p2n3u) 9634 | -8/Recycling | Build established: Commander-Mutant 10011 | -8/Recycling | Entered Factory 10011 | -6/Factory | Accompanied by 12 allies 10011 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10498 | -6/Factory | Discovered new exit (range 11) 10754 | -6/Factory | Entered another Factory area 10754 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11159 | -5/Factory | Discovered new exit (range 8) 11280 | -5/Factory | Identified exit to Factory 11648 | -5/Factory | Repaired Magnetic Acceleration Cannon 11826 | -5/Factory | Entered Upper Caves 11848 | -5/Upper Caves | Encountered a Warlord checkpoint 11894 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12150 | -5/Upper Caves | Spotted B-75 Beast 12170 | -5/Upper Caves | Build established: Gunner 12312 | -5/Upper Caves | Identified exit to Upper Caves 12577 | -5/Upper Caves | Lost 3 parts (1u2w) 12584 | -5/Upper Caves | Entered another Upper Caves area 12792 | -5/Upper Caves | Discovered exit to Factory (range 15) 12806 | -5/Upper Caves | Entered Factory 12806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12837 | -4/Factory | Repaired Arm. Huge Wheel? 13240 | -4/Factory | Self-destructed Last Messages --------------- 13196_ U-05 Engineer lays Concrete. 13197_ W-44 Eye sends out distress signal. 13217_ Wheel destroyed. 13218_ P-70 Sage knocked back. 13221_ Terminal disabled. 13222_ Slug penetrates P-70 Sage. 13222_ Destroyed Hpw. Shock Rifle. 13222_ Destroyed Imp. Heat Sink. 13223_ System corrupted: Wave Gun fused. 13223_ KE Penetrator destroyed. 13233_ Slug penetrates P-70 Sage. 13233_ P-70 Sage knocked back. 13233_ Destroyed Machine Analyzer. 13233_ M-28 Smith system corrupted by crushing effect. 13234_ Slug penetrates Wall. 13234_ Wave Gun destroyed. 13234_ Slug penetrates Wall. 13234_ Gauss Rifle destroyed. 13237_ P-70 Sage resets M-28 Smith, system corruption cleaned. 13239_ Slug penetrates Wall. 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""""??# #??## # # " | | ????????# ""#?# "" F"?# """ #????###### | | ????????# ###?# ?# """ #???????????# | | ????????# #???# """ !# """ #???????????? | | ????#####+##+##??# """ = ########???????????? | | ????# #??# """ ? #??????????????????? | | ????# ! #??# !!! ?????????????????????? | | ????# [ #?????"" !! ?????????????????????? | | ????# """ #??????" !! ??????????????????????? | | ????# """ #??Y???" ??????????????????????? | | ????# """ #?????? ??????????????????????? | | ????# "T" #??????#####???????????????????????? | | ????# """ #??????????????????????????????????? | | ????###########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 80 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Core Shielding 30 Evasion (%) 59 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed GodCloakScanner Manual? 0 Play Time 02:37:59 Cumulative 73.1 hours Start 2024.06.04 @ 10:55:54 End 2024.06.04 @ 19:16:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe70843-365d-4880-a57e-000bcad6ce1f