Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 23:56:25 Player: Runia Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (592) 2960 Value Destroyed (30004) 30004 Prototype IDs (262) 5240 Alien Tech Used (7) 1400 Bonus (44639) 44639 TOTAL SCORE: 96343 Bonus ------- High Alert Combat Kills 4115 Follower Combat Kills 1399 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3275 Cogmind --------- Core Integrity 663/1600 Matter 240/300 Energy 3020/10400 System Corruption 5% Temperature Cool (8) Movement Treading (147) Location 0b11 Command Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Assembled Biocell Array Assembled Biocell Array Superbattery Superbattery Experimental Targeting Computer Weapon Mount > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Matter Compressor (500) Experimental System Purifier Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Experimental Energy Well Assembled Biocell Array Superbattery Superbattery Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Coolant Injector Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Weapon Mount Centrium Medium Armor Plating Heavy Regenerative Plating Experimental EM Disruption Field Advanced Shield Generator Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Core Stripper [Rating: 259] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Experimental Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 606 | 2 24 10 31 18 . 1 20 55 16 13 4 13 30 2 24 3 6 15 55 3 10 9 2 5 1 9 16 8 3 9 4 15 16 46 24 13 69 2 Power 38 | . 1 2 1 . . . . 2 . . . . 2 . 1 . . 1 6 . . . . . . . . . . . 1 2 2 4 3 3 7 . Engine 7 | . 1 1 1 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 2 2 4 3 3 7 . Propulsion 61 | 2 4 2 4 1 . . 6 10 3 . . 2 5 . 1 . 1 1 2 . . 2 1 . . 1 . . . . . 1 2 6 2 . 2 . Treads 43 | 2 2 1 3 1 . . 5 7 3 . . 1 . . . . . . 1 . . 2 1 . . 1 . . . . . 1 2 6 2 . 2 . Leg 9 | . . . . . . . . . . . . . 5 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 1 1 . . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 296 | . 4 4 9 6 . 1 3 14 7 4 . 2 12 1 13 2 1 5 25 2 8 7 1 4 1 8 15 8 1 9 3 10 6 24 17 9 48 2 Device 138 | . . . . 1 . 1 . 6 6 2 . 2 6 1 6 1 1 3 10 2 4 3 . 3 . 4 12 8 1 6 3 4 4 11 8 5 14 . Storage 52 | . 2 . . . . . . 1 . . . . 2 . 1 . . 1 2 . 1 1 . . 1 . 1 . . 2 . . . 4 1 2 28 2 Processor 11 | . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . 1 2 . 1 . 2 . Hackware 15 | . . . . . . . . 4 . 1 . . . . 1 . . . . . 1 1 . . . 3 . . . . . 2 . 1 . 1 . . Protection 76 | . 2 4 9 5 . . 2 3 1 . . . 4 . 4 . . 1 13 . 2 2 1 1 . . 2 . . 1 . 3 . 8 6 . 2 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Weapon 211 | . 15 2 17 11 . . 11 29 6 9 4 9 11 1 9 1 4 8 22 1 2 . . 1 . . 1 . 2 . . 2 6 12 2 1 12 . Energy Gun 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 39 | . . . . . . . . . . 1 1 2 1 . 3 . 3 3 6 . . . . . . . . . . . . 1 2 6 . 1 9 . Ballistic Gun 83 | . 8 2 12 6 . . 7 16 2 4 2 5 5 1 3 1 1 1 1 . . . . . . . . . . . . 1 1 3 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 53 | . 7 . 3 5 . . 2 10 1 2 1 1 . . 2 . . 2 10 1 2 . . . . . 1 . . . . . 3 . . . . . Special Weapon 5 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 18 | . . . 2 . . . 2 3 2 1 . . . . 1 . . 2 1 . . . . . . . . . . . . . . 3 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Unidentified Prototypes 32 | . . . 1 1 . . 1 2 2 1 . . . . 1 . . . 5 . . 1 . . . . . . 1 . . 3 . 5 3 . 5 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . System Corruption 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . Parts Lost 85 | . 2 . . 3 . . 2 5 . . . 2 6 . 3 . 5 . 18 . . 1 . . 4 . 2 . . 1 1 2 14 8 4 2 . . Power 11 | . 1 . . . . . . . . . . . 1 . . . 1 . 6 . . . . . . . . . . . . . 2 . . . . . Propulsion 10 | . . . . . . . 1 . . . . 1 2 . . . 1 . 2 . . 1 . . . . . . . . . . 2 . . . . . Utility 52 | . 1 . . 3 . . . 5 . . . 1 3 . 2 . 1 . 10 . . . . . 3 . 2 . . 1 1 2 7 6 2 2 . . Weapon 12 | . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 3 2 2 . . . Highest Loss Streak 11 | . 2 . . 2 . . 2 2 . . . 2 3 . 1 . 5 . 5 . . 1 . . 4 . 1 . . 1 1 1 11 5 1 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 98 100 99 99 100 97 97 97 93 84 84 81 92 100 98 100 95 85 82 86 81 87 83 79 82 82 84 84 79 83 83 84 79 81 84 83 74 71 Engine 1 | . 14 5 . 11 11 11 9 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . 8 10 . . . . 5 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 5 7 12 13 11 6 4 6 5 5 5 5 5 5 5 5 5 5 9 9 6 10 12 8 10 4 Treads 6 | . 24 14 10 11 11 11 18 22 8 7 7 6 . . . . . . 3 6 5 10 6 5 5 5 5 5 5 5 4 4 5 7 4 4 6 8 Leg 7 | . . . . . . . . . . . . . 19 23 20 20 19 20 14 13 11 11 11 10 11 10 10 10 10 10 9 9 5 1 8 7 2 . Wheel 1 | . 3 14 11 11 11 11 7 . 7 7 7 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . . . . . . 2 . 9 22 12 7 7 8 14 14 13 13 11 9 20 15 8 11 10 10 17 15 15 15 14 22 14 18 14 12 15 9 4 Storage 13 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 7 8 13 11 12 11 10 11 10 10 10 10 10 9 9 8 9 8 8 35 47 Processor 5 | . . . . . . . 7 7 7 9 15 15 15 15 9 8 13 13 8 . . . . . . 5 5 5 5 5 4 4 7 8 8 8 . 4 Hackware 3 | . . . . . . . . 10 . . . . . . 5 3 . . . . 4 5 5 5 5 6 6 5 5 5 4 8 8 9 8 7 . . Protection 8 | . 12 14 21 21 22 16 17 7 7 7 7 4 11 7 7 13 11 7 8 6 6 11 11 10 11 5 7 10 10 9 4 8 5 7 10 8 . . Energy Cannon 6 | . . . . . . . . . . 5 2 1 . . 1 4 1 4 10 19 16 17 17 11 17 13 14 15 7 14 14 13 7 7 8 15 3 4 Ballistic Gun 7 | . 13 25 32 32 33 33 25 22 20 15 20 19 8 22 18 15 16 5 1 . . . . . . . . . . . . . 1 . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 11 50 53 62 63 60 64 63 112 125 129 123 123 125 125 146 146 146 135 181 185 182 184 184 184 184 188 188 188 185 188 207 213 204 211 214 230 237 140 Greatest Support 180 | 40 40 10 10 10 10 10 64 72 30 10 10 20 84 84 84 84 84 84 84 60 60 60 60 60 80 60 60 60 60 60 80 80 155 180 90 85 175 175 Greatest Overweight (x) 56 | . 4 5 6 6 5 6 6 3 12 12 12 12 5 1 1 1 2 1 4 3 3 3 3 56 3 3 3 3 3 3 3 3 5 3 3 3 3 . Average Overweight (x) 2 | . 1 4 5 5 5 5 5 . 10 12 11 9 1 1 1 1 1 1 1 3 2 2 3 15 2 2 2 3 2 3 2 2 1 1 2 2 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 14 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 5 Most Carried 25 | 6 16 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 5 8 19 19 19 19 19 19 22 24 24 24 23 24 25 24 25 24 24 23 24 24 24 24 24 24 23 21 22 24 24 23 24 23 24 24 24 23 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 16 20 20 20 20 20 20 25 25 24 25 23 25 25 25 25 23 24 25 25 25 25 25 25 24 25 21 24 25 24 22 25 20 25 25 25 5 3 Class Distribution -------------------- 18% | Scavenger-Mutant 15% | Hacker-Golem 11% | Mutant 10% | Tank 10% | Golem 5% | Hacker-Mutant 5% | Trapper-Golem 5% | Hacker-Tank 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Hacker-Golem | -5/Archives Hacker-Golem | -5/Hub_04(d) Golem | -4/Factory Golem | -4/Upper Caves Trapper-Golem | -4/Upper Caves Trapper-Golem | -4/Zhirov Trapper-Golem | -3/Proximity Caves Trapper-Golem | -3/Research Hacker-Golem | -3/Testing Hacker-Golem | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Golem | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17196 | 186 382 366 926 565 . 40 547 1830 651 461 187 632 398 138 1714 84 185 60 1351 43 205 134 20 59 10 50 212 100 . 406 . 581 665 1675 951 112 1270 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31804 | . 588 320 1071 816 . 90 365 2314 447 906 158 311 464 141 2066 123 250 . 1400 47 948 1660 228 204 788 . 646 370 . 309 78 3013 2063 3106 2995 2076 1443 . Parts 1508 | . 45 19 73 42 . 12 17 132 10 47 14 25 32 5 102 6 6 . 20 6 44 55 7 10 43 . 33 15 . 12 6 159 96 117 119 102 77 . Haulers Intercepted 22 | . 2 . 4 . . . 2 3 . 3 . . . . 4 . . . . . . . . . 2 . . . . . . 2 . . . . . . Recyclers Shooed 24 | . 3 . 3 1 . . . 2 . . . . . . 10 . . . . . 1 . . . . . . . . . 1 . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . 4 16 . 5 . 6 6 5 . 5 . . . . . . 31 8 . 12 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 469 | . 18 4 21 16 . 3 9 43 . 9 5 8 4 3 17 3 4 . 58 4 12 13 4 2 3 . 16 5 . 4 2 42 24 38 35 27 13 . Melee 7 | . . . . . . . . 1 . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Guns 123 | . 6 4 13 8 . 3 6 23 . 8 2 3 . 3 13 3 2 . 2 . . . . . . . . . . . . 3 8 7 6 . . . Cannons 202 | . . . . . . . . . . 1 2 2 1 . . . 2 . 9 . 8 13 4 2 2 . 13 5 . 4 2 39 11 14 28 27 13 . AOE 115 | . 12 . 8 8 . . 3 19 . . 1 3 . . 4 . . . 42 4 4 . . . . . 3 . . . . . 4 . . . . . Classes Destroyed 31 | . 7 3 1 3 . . . 2 1 1 1 2 . . . . 1 . 3 . 1 1 . . . . . . . . . . 1 1 2 . . . Worker 37 | . 1 . 2 2 . 1 . 3 . 1 . . . . 9 . . . . . 2 . . . 10 . . . . . . 1 3 . 1 1 . . Builder 25 | . . 1 . . . . . 8 . 1 . . . . 4 . . . . . 2 . . . 4 . . . . . . 1 3 . . 1 . . Tunneler 6 | . . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 2 3 . 3 . . . . 4 . . . . . . . . . 2 . . . . . . 2 . . . . . . Recycler 30 | . 1 1 4 2 . . . 6 . 3 . . . . 5 . . . . . 1 5 . . . . . . . . . . 1 . . 1 . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . Watcher 28 | . 1 . 1 . . . . 2 . 1 . . . . 4 . . . . . 3 1 . . 3 . . . . . . 2 5 1 4 . . . Swarmer 75 | . 3 . 10 2 . 3 3 8 . . 1 4 . 1 3 2 . . . 4 1 . 1 . . . 9 . . . 2 8 2 4 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 137 | . 15 2 7 10 . . 4 23 . 5 1 2 . 1 10 . 1 . . . 5 5 . . 1 . 1 3 . . . 9 4 7 8 8 5 . Brawler 9 | . . . . 1 . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Duelist 8 | . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 45 | . . 2 4 . . . 2 4 . 1 1 . . 1 2 1 1 . . . 3 6 . 2 2 . 2 1 . 1 . . 2 . 4 3 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 7 . 4 2 . . Programmer 72 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . 2 . . . . 20 7 11 10 8 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 47 | . . . . 2 . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 5 3 9 6 . 4 3 14 . 3 3 4 1 3 6 3 4 . 37 4 8 3 3 2 18 . 7 2 . 2 2 7 8 6 10 9 5 . Combat Bots Only 36 | . 5 2 5 4 . 3 3 7 . 3 3 4 1 3 4 3 4 . 36 4 6 2 3 2 1 . 7 2 . 2 2 6 5 5 9 9 5 . Max Kills in Single Turn 14 | . 2 1 4 5 . 1 1 5 1 1 1 3 1 2 2 1 1 . 14 3 3 1 1 1 9 . 2 1 . 1 2 2 4 1 1 2 1 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . 2 . 3 4 . . 1 3 . . 1 3 . . 2 . . . 14 3 1 . . . . . 2 . . . . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 34537 | . 499 390 547 425 . 69 537 1809 . 520 221 166 1099 102 1161 64 700 . 3891 112 631 614 46 164 1486 . 310 216 . 700 90 2242 3118 3871 3162 2423 822 2330 Core 3642 | . 98 86 26 16 . 6 13 151 . 16 39 15 141 6 117 5 86 . 484 13 56 15 . 21 202 . 21 57 . 11 . 157 305 332 298 230 413 206 Absorbed by Shields 6359 | . . . . . . . . 484 . 28 . . . . . . . . . . . 132 . . . . 120 84 . 176 97 1810 . 1962 1350 . 116 . Reduced by Siege Mode 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 8 . 78 42 72 58 25 . 137 Redirected to Shielding 861 | . . . . 3 . 1 . . . . . . . . . . . . 711 . . . . . . . . . . . . . . 146 . . . . Regen/Repaired (Parts) 3245 | . . . . . . . . . 378 373 6 . . . . . . 790 . . . . . . . . . . . . . . . 580 325 604 189 . Core Remaining (%) 62 | 100 . 26 . . . 88 97 . . . . . . 47 . . . . . 17 . . . . 70 . . . . 92 . 87 . . 27 . . 41 Volleys Fired 1616 | . 66 21 61 36 . 7 28 101 1 39 6 16 39 4 116 5 28 . 104 11 55 49 5 9 28 1 27 9 . 47 7 155 89 133 140 79 93 1 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 1 3 3 3 3 . 3 3 3 3 3 3 3 1 3 3 . 3 3 3 3 3 3 3 3 1 Hottest 900 | . 60 60 68 68 . 68 75 81 78 83 143 143 20 78 140 143 148 . 210 75 75 75 75 75 75 25 75 75 . 75 75 81 131 182 75 75 900 900 Shots Fired 3234 | . 117 42 159 102 . 21 74 278 4 117 17 45 40 14 301 13 54 . 140 21 92 124 14 28 50 1 67 27 . 88 15 306 126 187 240 187 122 1 Gun 1416 | . 104 42 152 93 . 21 69 255 4 79 13 38 1 14 277 11 34 . 29 . . . . . . . . . . . . 24 45 27 44 . 40 . Cannon 1655 | . . . . . . . . . . 36 3 6 . . 17 2 20 . 74 18 83 124 14 28 50 1 65 27 . 88 15 282 76 160 196 187 82 1 Launcher 123 | . 13 . 7 9 . . 5 23 . 1 1 1 . . 7 . . . 37 3 9 . . . . . 2 . . . . . 5 . . . . . Special 40 | . . . . . . . . . . 1 . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1299 | . 53 34 152 93 . 21 69 255 4 79 13 38 1 14 277 11 34 . 11 . . . . . . . . . . . . 24 45 27 44 . . . Thermal 1673 | . 51 8 . . . . . . . 37 3 6 39 . 17 2 20 . 74 18 83 124 14 28 50 1 65 27 . 88 15 278 62 97 196 187 82 1 Explosive 123 | . 13 . 7 9 . . 5 23 . 1 1 1 . . 7 . . . 37 3 9 . . . . . 2 . . . . . 5 . . . . . Electromagnetic 139 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . 4 14 63 . . 40 . Robot Hit Streak 34 | . 9 8 9 21 . 5 12 17 6 23 11 15 6 4 30 8 11 . 13 1 12 20 9 13 6 . 17 9 . 24 6 21 20 26 34 24 23 . Robot Miss Streak 6 | . 3 2 6 4 . 3 1 4 2 3 2 3 2 1 4 1 2 . 5 1 2 3 1 3 1 . 2 2 . 1 4 2 2 3 3 3 4 . Penetration Max 5 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 2 Secondary Targets 13 | . . 1 1 1 . 1 1 2 . . 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2066 | . 67 27 82 56 . 11 54 186 21 78 13 42 91 7 191 9 31 . 78 1 38 72 9 21 10 . 34 15 . 28 6 187 93 136 170 99 103 . Core Hits 1170 | . 45 12 53 39 . 5 19 135 7 29 6 19 37 6 90 5 8 . 135 6 39 28 8 6 35 . 20 9 . 12 2 75 68 59 80 46 27 . Critical Kills 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 13 | . . 1 . 1 . . . 1 3 . . . . . 1 . . . 4 . . . . . . . . . . . . 1 . 1 . . . . Critical Strikes 22 | . . 1 1 1 . . . 1 3 1 . . 2 . 1 . . . 4 . . . . . . . . . . . . 1 . 5 1 . . . Destroy 9 | . . 1 1 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Smash 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 209 | . . . 4 . . . 6 4 19 . . 16 106 . 1 . . 3 13 . . . . 3 . . . . . . . . . 16 1 . 17 . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 . . . Impact 50 | . . . 4 . . . 6 4 19 . . . . . 1 . . 3 13 . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . 16 53 . . . . . . . . . . . . . . . . . . . . . . . 17 . Piercing 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . . . . 17 . . 16 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88556 | . 1736 351 1975 1541 . 178 1331 6488 1505 1765 447 974 1070 159 4800 191 868 . 7005 194 2726 4131 522 1162 3003 . 2425 753 . 1281 331 9797 6147 6501 8481 5207 3511 . Guns 19869 | . 667 351 1089 888 . 178 880 3286 100 1088 183 447 16 159 3955 191 636 . 254 . . . . . . . . . . . . 1021 1792 1005 1572 . 111 . Cannons 46293 | . . . . . . . . . . 660 108 164 . . . . 232 . 1918 . 1807 4131 522 1162 572 . 2041 753 . 1281 331 8768 2418 4724 6909 5207 2585 . Explosions 17707 | . 1069 . 886 653 . . 403 3197 . . 156 225 . . 845 . . . 4408 194 919 . . . 2431 . 384 . . . . . 1937 . . . . . Melee 4378 | . . . . . . . 48 . 1405 . . 138 775 . . . . . 425 . . . . . . . . . . . . . . 772 . . 815 . Ramming 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Kinetic 19884 | . 297 283 1089 888 . 178 880 3286 100 1088 183 447 16 159 3955 191 636 . 46 . . . . . . . . . . . . 1021 1792 1777 1572 . . . Thermal 45194 | . 522 68 . 141 . . . 134 . 677 108 164 279 . . . 232 . 2042 . 1807 4131 522 1162 572 . 2041 753 . 1281 331 8652 2056 2818 6909 5207 2585 . Explosive 14659 | . 917 . 886 512 . . 403 2997 . . 156 225 . . 845 . . . 4284 194 919 . . . . . 384 . . . . . 1937 . . . . . Electromagnetic 5200 | . . . . . . . . 66 . . . . . . . . . . 208 . . . . . 2431 . . . . . . 116 362 1906 . . 111 . Impact 1878 | . . . . . . . 48 . 1405 . . . . . . . . . 425 . . . . . . . . . . . . . . . . . . . Slashing 1159 | . . . . . . . . . . . . 138 206 . . . . . . . . . . . . . . . . . . . . . . . 815 . Piercing 569 | . . . . . . . . . . . . . 569 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 67 | . . . . . . . . 9 9 11 12 12 12 12 2 2 2 2 . . 2 2 2 2 1 . 2 2 2 2 . 25 10 57 67 4 5 5 Average Corruption 12 | . . . . . . . . 6 9 10 11 12 12 12 1 2 2 2 . . 1 2 2 1 1 . 1 2 2 2 . 12 4 30 60 4 4 2 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Effects 839 | . . . . . . . . 14 28 86 44 30 60 22 15 11 8 3 . . 9 18 2 10 . . 5 10 5 13 . 75 13 154 136 6 61 1 Message Errors 191 | . . . . . . . . 3 9 23 14 8 9 6 5 6 1 1 . . 2 6 1 3 . . 2 4 4 3 . 10 5 27 23 3 12 1 Matter Fused 178 | . . . . . . . . 2 3 19 10 8 18 6 7 . 2 . . . 1 4 . 1 . . . 2 1 6 . 21 2 33 22 2 8 . Heat Flow Errors 125 | . . . . . . . . 1 5 12 5 3 16 1 1 1 2 1 . . 3 2 . 1 . . 1 1 . 1 . 7 2 30 14 . 15 . Energy Discharges 89 | . . . . . . . . 1 2 5 6 4 6 4 2 2 1 . . . 2 1 . . . . . . . 2 . 10 1 19 13 . 8 . Parts Rejected 10 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 1 . . Parts Fused 12 | . . . . . . . . . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . 1 . 3 1 . 2 . Data Loss (minor) 80 | . . . . . . . . 1 5 5 6 4 4 2 . 1 . 1 . . 1 3 . 1 . . 1 . . . . 10 . 18 11 . 6 . Data Loss (major) 35 | . . . . . . . . . 1 6 . . 3 1 . . . . . . . . . 2 . . . 1 . . . 4 1 3 6 . 7 . Misfires 31 | . . . . . . . . 2 1 8 1 1 1 2 . . 1 . . . . 1 . 1 . . . . . 1 . 3 . 7 . . 1 . Alerts 19 | . . . . . . . . 1 2 3 . . 1 . . 1 . . . . . . . 1 . . 1 2 . . . 2 . 2 2 . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Weapon Failures 62 | . . . . . . . . 2 . 4 . 2 . . . . . . . . . 1 1 . . . . . . . . 5 2 9 35 . 1 . Overload Shots 8 | . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5039 | . 52 . 15 . . . 66 51 649 61 . 22 . . 54 . 34 . 641 40 203 138 . 2 162 . 278 52 . 132 23 717 408 550 322 179 188 . Projectiles 3484 | . . . . . . . . . 73 61 . 22 . . . . 34 . 235 . 200 138 . 2 58 . 247 52 . 75 23 717 347 511 322 179 188 . Explosions 649 | . 52 . 15 . . . 40 51 . . . . . . 54 . . . 141 40 3 . . . 104 . 31 . . 57 . . 61 . . . . . Melee 906 | . . . . . . . 26 . 576 . . . . . . . . . 265 . . . . . . . . . . . . . . 39 . . . . Knockbacks 8 | . . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1057 | . 14 . . 45 . . 31 243 . . . . . . 32 . . . 145 . . . . . 155 . . . . 114 . . 278 . . . . . Shots 24 | . 1 . . 2 . . 2 9 . . . . . . 1 . . . 3 . . . . . 2 . . . . 1 . . 3 . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 132 231 157 63 . . 199 248 215 264 277 350 278 98 359 244 246 148 271 . 216 234 12 150 4 . 95 230 . 68 . 295 145 349 198 . 248 . Average Temperature 68 | . 37 87 32 22 . . 45 58 95 87 89 127 83 36 76 61 68 89 63 . 111 46 5 40 4 . 62 131 . 41 . 97 89 98 74 . 53 . Received Heat Transfer 4426 | . 258 219 177 96 . . 216 570 . 100 48 18 . 18 390 6 273 . 784 . 144 120 . 18 90 . 12 36 . . . 185 117 76 239 162 54 . Effects 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 6 3 3 3 2 2 1 Total Turns 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 29 . 106 29 73 89 53 163 22 Longest Duration 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 18 . 42 19 33 48 35 140 22 Robots Corrupted 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 1 11 . . 1 . Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 1 11 . . 1 . Parts Fried 68 | . . . . . . . . . 11 . . . . . . . . . 1 . . 1 . . 16 . . . . . . 1 3 35 . . . . Impact Corruptions 25 | . . . . . . . 1 . 17 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | . . . . . . . . . . 1 . . . . . . . . 1 . 2 4 . . . . 3 1 . 1 1 10 2 5 3 3 3 . Heat Transferred 23225 | . 950 150 . 150 . . . 101 . 888 100 150 925 . . . . . 575 . 900 1962 250 500 300 . 1000 375 . 439 175 4100 925 1200 3300 2600 1210 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen 12 | . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1368 | . 426 254 480 398 . 80 326 1001 350 190 . . . . 360 . . . . . 470 486 335 251 1368 667 . . . . 73 561 898 592 1045 1017 851 . Initial 660 | . . 138 . 156 . . 29 109 350 84 . . . . . . . . . . . 116 272 133 . 660 . . . . . 40 226 299 312 590 489 . Average 304 | . 245 126 291 278 . 61 172 369 240 73 . . . . 145 . . . . . 226 315 309 58 76 609 . . . . 8 238 560 380 675 780 664 . Maximum Alert Level 4 | . 2 1 2 1 . . 1 3 1 . . . . . 1 . . . . . 2 2 1 1 4 2 . . . . . 2 3 2 3 3 4 . Low Security (%) 31 | 100 35 88 36 10 . 100 52 25 44 100 . . . . 76 . . . . . 32 14 . 81 96 . . . . . 100 45 . 19 . . . . Level 1 24 | . 50 12 31 89 . . 47 29 55 . . . . . 23 . . . . . 64 67 100 18 . 9 . . . . . 36 20 37 6 . . . Level 2 16 | . 13 . 32 . . . . 34 . . . . . . . . . . . . 3 18 . . . 90 . . . . . 17 59 42 55 21 4 . Level 3 6 | . . . . . . . . 10 . . . . . . . . . . . . . . . . 3 . . . . . . . 19 . 38 78 3 . Level 4 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 7 . 1 2 . . . 9 . 5 . . . . 6 . . . . . 3 . . . 5 1 . . . . . 15 6 11 11 8 2 . Investigation 8 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . Extermination 29 | . . . . . . . . 2 . 3 . . . . 1 . . . . . 1 . . . . . . . . . . 8 2 4 4 2 2 . Reinforcement 27 | . 5 . 1 . . . . 3 . 2 . . . . 4 . . . . . 2 . . . 3 . . . . . . 2 1 1 2 1 . . Assault 11 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 2 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Intercept 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 3 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 74 | . 3 . 3 1 . . 1 2 . . . . . . . . . . . . 1 4 1 . 5 . . . . 32 1 1 . . 2 1 16 . Communications Jammed 19 | . . . . . . . . 1 . . . . . . 7 . . . . . . . . . 7 . . . . . . . 2 2 . . . . Distress Signals 16 | . . . . . . . . . . . . . . . 7 . . . . . . . . . 5 . . . . . . . 2 2 . . . . Times Spotted 715 | . 35 6 36 23 . 4 18 62 1 17 8 9 6 3 26 3 5 . 71 4 18 42 9 7 12 . 23 9 . 5 2 57 35 46 53 38 15 7 Peak Tracking Total 37 | . 4 2 6 4 . 3 3 7 1 3 3 5 4 3 4 2 5 . 37 4 4 7 5 2 26 1 7 3 . 2 6 6 6 4 6 10 4 6 Tactical Retreats 43 | . 2 . . 4 . 1 . 5 . . . . 3 . . . 2 . 15 . . 1 . . 1 . 1 2 . . . 2 2 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 1 . 3 . . . . 1 . 2 . . . . 2 . . . . . 1 4 . . 4 . . . . 1 . . 1 . 1 . 3 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 7 7 7 7 7 7 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 121 | . 4 . 1 3 . . 5 6 . 3 . . . . 3 . . . 4 . 1 9 . 3 32 . . . . 5 1 13 2 6 5 5 7 3 Max in Single Turn 18 | . 3 . 1 3 . . 2 1 . 1 . . . . 1 . . . 1 . 1 1 . 1 18 . . . . 2 1 1 1 1 1 1 4 3 Garrison Access 8 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 93 | . 4 . 3 2 2 . 3 13 . 3 . . 3 . 6 1 . 1 . . 1 9 . . 4 2 . 1 2 . 1 10 2 8 5 4 3 . Terminals 67 | . 4 . 3 1 . . 3 8 . 2 . . . . 3 . . . . . 1 9 . . 4 1 . . . . . 9 2 6 5 3 3 . Fabricators 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 304 | . 12 . 7 4 2 . 6 30 . 5 . . 23 . 14 1 . 3 . . 3 21 . . 10 10 . 1 8 . 4 59 12 33 12 13 11 . Successful 169 | . 5 . 6 2 2 . 2 11 . 1 . . 23 . 7 1 . 3 . . 2 7 . . 8 5 . 1 8 . 1 32 6 23 4 5 4 . Failed 135 | . 7 . 1 2 . . 4 19 . 4 . . . . 7 . . . . . 1 14 . . 2 5 . . . . 3 27 6 10 8 8 7 . Catastrophic 26 | . 2 . . . . . 1 6 . 2 . . . . . . . . . . . 1 . . . 1 . . . . 1 5 1 2 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 7 . 1 3 1 . 2 6 . 2 . . . . 2 . . . . . . 9 . . 4 5 . . . . . 24 5 14 1 1 5 . Terminals 216 | . 12 . 7 3 . . 6 16 . 4 . . . . 6 . . . . . 3 21 . . 10 3 . . . . . 54 12 27 12 9 11 . Fabricators 24 | . . . . . . . . 9 . . . . . . 3 . . . . . . . . . . 7 . . . . . 5 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 19 | . . . . . . . . 5 . 1 . . . . 5 . . . . . . . . . . . . . . . 4 . . . . 4 . . Terminal Hacks 134 | . 5 . 6 2 2 . 2 2 . 1 . . 23 . 2 1 . 3 . . 2 7 . . 6 1 . 1 8 . . 26 6 17 4 4 3 . Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 24 | . 1 . . 1 . . . . . . . . 10 . . . . 3 . . . 1 . . . . . . 4 . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . 2 . . . . . . . . . 3 . . . . . . . 1 . . . 1 . . . 4 . . 3 . . . . 1 . Open Door 9 | . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . 3 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 . . 2 . Unreport Threat 18 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . . . 5 2 4 . 3 . . Locate Traps 10 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 . 3 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hauler Manifests 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 10 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 2 . 2 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . 3 . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 7 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 7 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 13 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 1 . . . . . 5 . 1 . . 1 . Terminals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . 1 . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Fabricators 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . 2 1 . . 3 10 . 3 . . . . 5 . . . . . 1 7 . . 4 1 . . . . 1 9 2 5 3 4 3 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . 1 . . . . . . . . 10 . . . . 3 . . . 1 . . . . . . 4 . . 4 . . . . . . Parts Built 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 189 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . 164 . . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . check_alert 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 61 | . . 3 . 1 . . . . 20 . . . . . . . . . . . . 34 . . . . 2 . . . . 1 . . . . . . Largest Group 20 | . . 3 2 1 . . . . 20 10 2 . . . . . . . . . . 15 15 3 . . 2 2 2 2 . 1 . . . . . . Highest-Rated Group 560 | . . 40 24 31 . . . . 560 231 49 . . . . . . . . . . 521 415 109 . . 96 96 96 96 . 10 . . . . . . Highest-Rated Ally 159 | . . 16 16 31 . . . . 35 31 25 . . . . . . . . . . 159 39 39 . . 49 49 49 49 . 10 . . . . . . Total Orders 10 | . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . 2 . . . 2 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . Ally Attacks 328 | . . 18 3 5 . 1 . . 32 47 . . . . . . . . . . . 146 52 9 . . 2 9 . 4 . . . . . . . . Total Damage 6459 | . . 217 14 22 . . . . 515 702 . . . . . . . . . . . 3448 1092 153 . . 34 238 . 24 . . . . . . . . Kills 43 | . . 2 1 . . . . . 2 5 . . . . . . . . . . . 22 5 2 . . 2 2 . . . . . . . . . . Allies Corrupted 11 | . . . . . . . . . 6 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 134 | . 1 . 2 . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 2 1 . 3 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 57167 | 3 956 850 928 1328 789 196 797 3155 719 2316 1078 815 1586 573 2094 729 682 2044 4694 1421 867 1918 280 2009 586 440 1182 1106 756 1164 138 3002 860 3055 1757 1056 9189 49 Spaces Moved 21682 | 1 473 502 372 750 508 98 364 1181 255 838 418 306 563 295 890 364 313 1058 1623 560 266 654 101 199 202 169 400 439 140 254 51 880 292 839 472 312 4270 10 Core 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . Treads 6402 | 1 320 . . . . . 48 1179 . . . . . . . . . . . . . . . . 2 . . . . . . . 110 819 3 74 3836 10 Legs 10584 | . . . . . . . . . . . . . 465 295 890 364 313 1058 1623 560 266 654 101 150 200 169 400 439 140 254 51 880 182 20 469 229 412 . Wheels 4616 | . 153 502 372 750 508 98 316 2 255 838 418 306 98 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 125 | 160 140 140 140 155 155 155 150 125 125 260 245 140 140 190 190 190 190 190 190 240 210 210 240 210 210 210 210 240 210 240 210 210 160 210 210 240 147 147 Average Speed 206 | 160 153 151 156 157 155 158 171 227 233 260 250 217 182 190 190 190 190 190 223 240 226 232 240 870 240 223 239 240 210 240 214 228 216 238 235 253 154 147 Slowest Speed 2850 | 160 160 155 170 170 155 170 240 230 260 260 260 260 190 190 190 190 260 190 510 240 240 240 240 2850 320 240 240 240 240 240 240 240 300 240 240 295 240 147 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Exploration Rate (%) 50 | 2 81 91 40 99 69 35 26 38 81 24 72 47 80 60 20 58 51 86 80 68 8 82 48 67 33 5 57 54 60 49 2 85 12 73 32 12 92 2 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 29 | . . 1 . 1 1 . . . . . 1 . 24 . . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 1 . . . . . . 2 1 . 2 . 3 . 4 . 2 . . . . . . 1 3 . . . . . . . . . . Spaces Dug 602 | . . . 4 . . . 12 8 . 9 . . 4 . 16 . 9 3 3 16 27 11 . . 14 1 13 . . 5 2 25 5 19 10 20 5 361 Terrain Destroyed 2272 | . 112 . 52 54 . . 69 145 . 13 15 10 4 . 55 1 15 3 110 32 81 34 . 4 363 1 37 12 . 5 7 78 134 37 41 52 335 361 Melee 19 | . . . 4 . . . 2 4 . . . . 4 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . Projectile 1147 | . . . . . . . . 1 . 4 . 3 . . 15 1 15 . 8 18 42 34 . 4 28 1 25 12 . 5 7 78 20 37 41 52 335 361 AOE 1106 | . 112 . 48 54 . . 67 140 . 9 15 7 . . 39 . . . 101 14 39 . . . 335 . 12 . . . . . 114 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 31536 | 4 583 547 602 820 511 126 492 1469 357 904 441 399 990 301 1102 392 349 1084 2521 620 443 953 131 465 262 230 574 469 606 739 71 1652 451 1727 931 443 6750 25 Wait 6498 | . 5 8 100 10 . 18 46 80 51 4 5 33 205 1 57 20 3 . 640 46 104 55 16 229 31 43 109 6 450 414 4 564 46 606 250 38 2190 11 Move 21621 | . 472 501 371 749 507 97 363 1181 252 837 417 305 562 294 889 363 312 1057 1622 559 265 653 100 198 201 168 399 438 139 253 50 880 291 838 471 305 4253 9 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | . 13 2 15 2 2 . 14 24 5 4 5 7 22 . 9 . . 4 44 . 2 7 2 5 . 5 2 5 4 1 . 14 2 37 8 1 25 . Fast Attach 143 | . 3 2 10 5 . 1 2 4 4 2 . . 2 . 2 1 . 3 14 . 2 2 1 2 . 2 4 . 2 2 . 4 5 26 9 4 23 . Attach 166 | 2 1 . 2 1 . . 7 7 1 1 . 5 16 . 5 . 2 4 16 . . 1 . 2 1 5 5 . 2 1 4 3 5 17 10 . 38 2 Detach 86 | . . . . . . 2 . . 1 . . 2 5 . . . . 2 7 1 2 . . 1 . . 4 . . . 2 2 2 13 6 . 34 . Swap 304 | . 20 8 19 12 . . 11 44 11 10 4 8 12 2 17 2 4 8 25 3 8 6 1 1 . 2 7 8 . 6 . 8 6 4 8 9 9 1 Drop 412 | 2 3 5 20 5 2 1 15 22 11 7 4 7 23 . 6 1 . 3 36 . 5 9 6 15 1 4 8 2 9 10 4 22 5 37 27 7 67 1 Fire 1616 | . 66 21 61 36 . 7 28 101 1 39 6 16 39 4 116 5 28 . 104 11 55 49 5 9 28 1 27 9 . 47 7 155 89 133 140 79 93 1 Melee 207 | . . . 4 . . . 6 4 19 . . 16 104 . 1 . . 3 13 . . . . 3 . . . . . . . . . 16 1 . 17 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 5 . . . . . . . . Rewire 159 | . . . . . . . . . . . . . . . . . . . . . . 149 . . . . 9 . . . . . . . . . 1 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Entered Mines 987 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1017 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Core integrity fell below 50% 1221 | -10/Mines | Learned location of 1 exit from Materials 1326 | -10/Mines | Discovered new exit (range 12) 1363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1421 | -10/Mines | Build established: Scavenger-Mutant 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Accompanied by 2 allies 1810 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1811 | -9/Materials | Identified exit to Materials 2119 | -9/Materials | Build established: Scavenger-Tank 2202 | -9/Materials | Discovered new exit (range 15) 2515 | -9/Materials | Discovered exit to Materials (range 10) 2738 | -9/Materials | Entered Mines 2766 | -9/Mines | Build established: Tank 2818 | -9/Mines | Met a Derelict testing a Signal Generator 3060 | -9/Mines | Discovered exit to Materials (range 5) 3273 | -9/Mines | Excavation squad dispatched 3273 | -9/Mines | A large section of the Mines collapsed 3439 | -9/Mines | Discovered exit to Materials (range 10) 3609 | -9/Mines | Found the Drone Emporium 3616 | -9/Mines | Found Prototype Device 3616 | -9/Mines | Identified Bomb Drone Bay 3688 | -9/Mines | Learned location of Zion (-6) 4059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4059 | -9/Mines | Discovered new exit (range 5) 4066 | -9/Mines | Entered Exiles 4104 | -9/Exiles | Met 8R-AWN 4132 | -9/Exiles | Met EX-HEX 4204 | -9/Exiles | Met EX-DEC 4338 | -9/Exiles | Met EX-BIN 4361 | -9/Exiles | Aligned with FarCom system 4363 | -9/Exiles | Given EX-Vault access code 4398 | -9/Exiles | Opened EX-Vault 4410 | -9/Exiles | Found Superbattery 4446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4547 | -9/Exiles | Discovered new exit (range 10) 4709 | -9/Exiles | Found Latent Energy Streamer 4855 | -9/Exiles | Stole two prototypes: Superbattery, Latent Energy Streamer 4855 | -9/Exiles | Entered Mines 5027 | -8/Mines | Discovered exit to Materials (range 15) 5051 | -8/Mines | Entered Materials 5051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5703 | -8/Materials | Discovered new exit (range 15) 5848 | -8/Materials | Entered Factory 5848 | -7/Factory | Evolved 2 slots: Utility x2 5850 | -7/Factory | FarCom data flow suspended 6766 | -7/Factory | Fabricated Huge Storage Unit (x1) 7026 | -7/Factory | Build established: Gunner 7050 | -7/Factory | Discovered new exit (range 16) 7354 | -7/Factory | Build established: Tank 7621 | -7/Factory | Discovered new exit (range 13) 7649 | -7/Factory | Discovered new exit (range 14) 7794 | -7/Factory | Build established: Hacker-Tank 8372 | -7/Factory | Discovered new exit (range 7) 8648 | -7/Factory | First assault squad dispatched 8830 | -7/Factory | Build established: Tank 8831 | -7/Factory | Destroyed 7 combat bots 9003 | -7/Factory | Sucked down chute 9003 | -7/Factory | Entered Waste 9004 | -7/Waste | Joined by Warlord forces that had cleared the area 9170 | -7/Waste | A Compactor rumbled back to life 9171 | -7/Waste | Spotted C-40 Crusher 9172 | -7/Waste | Allies destroyed C-40 Crusher 9270 | -7/Waste | A Compactor rumbled back to life 9270 | -7/Waste | Spotted C-40 Crusher 9278 | -7/Waste | Allies destroyed C-40 Crusher 9556 | -7/Waste | Discovered new exit (range 12) 9722 | -7/Waste | Entered Factory 9722 | -7/Factory | Accompanied by 10 allies 9795 | -7/Factory | Discovered new exit (range 7) 9989 | -7/Factory | Build established: Mutant 10500 | -7/Factory | Build established: Tank 10635 | -7/Factory | System corruption reached 10% 11185 | -7/Factory | Build established: Gunner 11232 | -7/Factory | Discovered new exit (range 4) 11245 | -7/Factory | Identified exit to Storage 11428 | -7/Factory | Identified exit to Factory 12013 | -7/Factory | Identified exit to Lower Caves 12038 | -7/Factory | Entered Lower Caves 12038 | -7/Lower Caves | Accompanied by 2 allies 12038 | -7/Lower Caves | Spotted AM-1E6(f) 12038 | -7/Lower Caves | Spotted FW-3KV(f) 12039 | -7/Lower Caves | Encountered a Master Thief 12039 | -7/Lower Caves | Encountered a Master Thief 12039 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 12039 | -7/Lower Caves | Destroyed AM-1E6(f) 12040 | -7/Lower Caves | Spotted B3-L4V(f) 12041 | -7/Lower Caves | Encountered a Master Thief 12043 | -7/Lower Caves | Destroyed B3-L4V(f) 12275 | -7/Lower Caves | Encountered a Warlord checkpoint 12334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12374 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12754 | -7/Lower Caves | Learned Factory interactive machine intel 13096 | -7/Lower Caves | Discovered new exit (range 9) 13114 | -7/Lower Caves | Identified exit to Lower Caves 13116 | -7/Lower Caves | Entered another Lower Caves area 13143 | -7/Lower Caves | Discovered exit to Factory (range 12) 13541 | -7/Lower Caves | Encountered a Warlord checkpoint 13554 | -7/Lower Caves | Learned location of 1 exit from Factory 13685 | -7/Lower Caves | Spotted 5W-YNZ(f) 13686 | -7/Lower Caves | Spotted LP-ZA3(f) 13687 | -7/Lower Caves | Encountered a Master Thief 13687 | -7/Lower Caves | Encountered a Master Thief 13687 | -7/Lower Caves | Spotted 6N-6ST(f) 13687 | -7/Lower Caves | Spotted Y5-VD1(f) 13688 | -7/Lower Caves | Encountered a Master Thief 13688 | -7/Lower Caves | Encountered a Master Thief 13688 | -7/Lower Caves | Spotted RW-BUC(f) 13689 | -7/Lower Caves | Encountered a Master Thief 13690 | -7/Lower Caves | Nanoactuators stolen by Master Thief 13692 | -7/Lower Caves | Destroyed LP-ZA3(f) 13694 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 13694 | -7/Lower Caves | Adv. Cooling System stolen by Master Thief 13695 | -7/Lower Caves | Tiamat Missile Launcher stolen by Master Thief 13707 | -7/Lower Caves | Imp. Plasma Cutter stolen by Master Thief 13708 | -7/Lower Caves | Destroyed 6N-6ST(f) 13913 | -7/Lower Caves | Discovered new exit (range 12) 13927 | -7/Lower Caves | Identified exit to Data Miner 13931 | -7/Lower Caves | Entered Data Miner 13934 | -7/Data Miner | Discovered new exit (range 6) 13961 | -7/Data Miner | Met Data Miner 13987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13987 | -7/Data Miner | Learned location of Section 7 (-2) 14005 | -7/Data Miner | Received God Mode back door access code from Data Miner 14045 | -7/Data Miner | Destroyed Data Miner 14047 | -7/Data Miner | Interfaced with the Data Conduit 14113 | -7/Data Miner | Build established: Scavenger-Mutant 14167 | -7/Data Miner | Lost 3 parts (1p2n) 14375 | -7/Data Miner | Core integrity fell below 50% 14415 | -7/Data Miner | Build established: Scavenger-Gladiator 14549 | -7/Data Miner | Found Prototype Hackware 14552 | -7/Data Miner | Found Prototype Hackware 14555 | -7/Data Miner | Found Prototype Hackware 14801 | -7/Data Miner | Build established: Mutant 15284 | -7/Data Miner | Identified exit to Proximity Caves 15517 | -7/Data Miner | Entered Proximity Caves 15610 | -6/Proximity Caves | Learned 8 Factory zone layouts 15758 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15801 | -6/Proximity Caves | Learned Factory emergency access door positions 15831 | -6/Proximity Caves | Build established: Skirmisher 16016 | -6/Proximity Caves | Learned 4 Factory zone layouts 16020 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16090 | -6/Proximity Caves | Entered Factory 16090 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16091 | -6/Factory | Identified exit to Factory 16094 | -6/Factory | Loaded intel: 297 machine locations 16095 | -6/Factory | Loaded intel: 51 interactive machine locations 16139 | -6/Factory | Identified System Mapper 16141 | -6/Factory | Identified exit to Lower Caves 17503 | -6/Factory | Build established: Hacker-Skirmisher 18063 | -6/Factory | Build established: Scavenger-Tank 18184 | -6/Factory | Entered Lower Caves 18378 | -6/Lower Caves | Build established: Scavenger-Mutant 18682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18905 | -6/Lower Caves | Discovered new exit (range 5) 18911 | -6/Lower Caves | Identified exit to Lower Caves 18913 | -6/Lower Caves | Entered another Lower Caves area 18965 | -6/Lower Caves | Build established: Scavenger-Tank 19287 | -6/Lower Caves | Encountered a Warlord checkpoint 19320 | -6/Lower Caves | Discovered new exit (range 12) 19431 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19493 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 19593 | -6/Lower Caves | Identified exit to Zion 19595 | -6/Lower Caves | Entered Zion 19710 | -6/Zion | Discovered new exit (range 12) 19743 | -6/Zion | System corruption cleaned by Quarantine Array 19750 | -6/Zion | Build established: Scavenger-Mutant 20266 | -6/Zion | Learned Factory repair station intel 21343 | -6/Zion | Visited the Megawrench Repair Shop 21343 | -6/Zion | Megawrench repaired 12 parts 21626 | -6/Zion | Discovered new exit (range 5) 21628 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21632 | -6/Zion | Identified exit to Deep Caves 21639 | -6/Zion | Entered Deep Caves 21883 | -6/Deep Caves | Attacked by Z-Imprinter 21897 | -6/Deep Caves | Destroyed Z-Imprinter 21950 | -6/Deep Caves | Found Prototype Protection 21950 | -6/Deep Caves | Identified Zio. Weapon Casing 22106 | -6/Deep Caves | Found Zio. Weapon Casing 22180 | -6/Deep Caves | Z-Facility disabled 22441 | -6/Deep Caves | Spotted as-12413 22474 | -6/Deep Caves | Destroyed as-12413 22671 | -6/Deep Caves | Spotted as-23115 22717 | -6/Deep Caves | Destroyed as-23115 23071 | -6/Deep Caves | Core integrity fell below 50% 23118 | -6/Deep Caves | Lost 5 parts (1p4u) 23154 | -6/Deep Caves | Found Zio. Weapon Casing 23159 | -6/Deep Caves | Found Zio. Weapon Casing 23381 | -6/Deep Caves | Build established: Mutant 23450 | -6/Deep Caves | Triggered Deep Caves wall 23450 | -6/Deep Caves | Spotted AS-97843 23450 | -6/Deep Caves | Spotted AS-96570 23465 | -6/Deep Caves | Destroyed AS-97843 23489 | -6/Deep Caves | Lost 4 parts (1p3u) 23529 | -6/Deep Caves | Destroyed 36 combat bots 23531 | -6/Deep Caves | Destroyed AS-96570 23542 | -6/Deep Caves | Core integrity fell below 20% 23572 | -6/Deep Caves | Lost 4 parts (1p2n1u) 23968 | -6/Deep Caves | Exposed GOLEM chamber 23975 | -6/Deep Caves | Found GOLEM Unit 24553 | -6/Deep Caves | Found GOLEM Unit 24559 | -6/Deep Caves | Found GOLEM Unit 24593 | -6/Deep Caves | Found Cloak of Protection 24659 | -6/Deep Caves | Build established: Golem 24852 | -6/Deep Caves | Found GOLEM Unit 24897 | -6/Deep Caves | Found GOLEM Unit 25781 | -6/Deep Caves | Found Surveybot 24 Scanner 25785 | -6/Deep Caves | Found Surveybot 24 Chip 26317 | -6/Deep Caves | Discovered new exit (range 7) 26333 | -6/Deep Caves | Entered Proximity Caves 26970 | -5/Proximity Caves | Learned location of 1 exit from Factory 27726 | -5/Proximity Caves | Discovered exit to Factory (range 13) 27754 | -5/Proximity Caves | Entered Factory 27754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27755 | -5/Factory | Identified exit to Factory 27756 | -5/Factory | Loaded intel: 242 machine locations 27757 | -5/Factory | Loaded intel: 6 repair station locations 28307 | -5/Factory | Discovered new exit (range 15) 28621 | -5/Factory | Entered Extension 28622 | -5/Extension | Loaded intel: 36 machine locations 28817 | -5/Extension | Identified Deep Network Scanner 28985 | -5/Extension | Rescued A7 29024 | -5/Extension | Rescued a captive Derelict 29025 | -5/Extension | Rescued a captive Derelict 29235 | -5/Extension | Build established: Commander-Golem 29719 | -5/Extension | Spotted B-75 Beast 29728 | -5/Extension | Destroyed B-75 Beast 29740 | -5/Extension | Spotted B-75 Beast 29750 | -5/Extension | Destroyed B-75 Beast 29852 | -5/Extension | Rescued a captive Derelict 29959 | -5/Extension | Rescued a captive Derelict 29960 | -5/Extension | Rescued a captive Derelict 29998 | -5/Extension | Rescued a captive Derelict 30017 | -5/Extension | Rescued a captive Derelict 30039 | -5/Extension | Build established: Hacker-Golem 30312 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 30362 | -5/Extension | Rescued a captive Derelict 30363 | -5/Extension | Rescued a captive Derelict 30419 | -5/Extension | Rescued a captive Derelict 30481 | -5/Extension | Discovered exit to Factory (range 10) 30484 | -5/Extension | Discovered new exit (range 6) 30539 | -5/Extension | Entered Cetus 30539 | -5/Cetus | Accompanied by 15 allies 30540 | -5/Cetus | Loaded intel: 24 machine locations 30568 | -5/Cetus | Spotted Cetus Guard 30568 | -5/Cetus | Spotted Cetus Guard 30573 | -5/Cetus | Spotted Cetus Guard 30574 | -5/Cetus | Spotted Cetus Guard 30575 | -5/Cetus | Destroyed Cetus Guard 30584 | -5/Cetus | Destroyed Cetus Guard 30588 | -5/Cetus | Destroyed Cetus Guard 30594 | -5/Cetus | Allies destroyed Cetus Guard 30664 | -5/Cetus | Build established: Commander-Golem 30730 | -5/Cetus | Discovered new exit (range 15) 30819 | -5/Cetus | Entered Archives 30819 | -5/Archives | Accompanied by 3 allies 30820 | -5/Archives | Loaded intel: 8 machine locations 30898 | -5/Archives | Discovered exit to Factory (range 15) 31062 | -5/Archives | Build established: Hacker-Golem 32552 | -5/Archives | Discovered new exit (range 16) 32828 | -5/Archives | Entered Hub_04(d) 32829 | -5/Hub_04(d) | Loaded intel: 106 machine locations 33316 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 33392 | -5/Hub_04(d) | Network Hub disabled 33409 | -5/Hub_04(d) | Spotted Lightning 33410 | -5/Hub_04(d) | Network Hub disabled 33410 | -5/Hub_04(d) | Garrison activated, responded to threat 33414 | -5/Hub_04(d) | Entered Factory 33414 | -4/Factory | Evolved 2 slots: Utility x2 33415 | -4/Factory | Loaded intel: 254 machine locations 33443 | -4/Factory | Lost 4 parts (3u1w) 33514 | -4/Factory | Fabricated Hvy. Siege Treads (x2) 33566 | -4/Factory | Fabricated Weapon Mount (x2) 33664 | -4/Factory | First assault squad dispatched 33839 | -4/Factory | Discovered new exit (range 7) 33852 | -4/Factory | Identified exit to Upper Caves 33854 | -4/Factory | Entered Upper Caves 33854 | -4/Upper Caves | Spotted KA-EDG(f) 33854 | -4/Upper Caves | Spotted 4H-EEE(f) 33855 | -4/Upper Caves | Encountered a Master Thief 33855 | -4/Upper Caves | Encountered a Master Thief 33855 | -4/Upper Caves | Prototype Hackware stolen by Master Thief 33855 | -4/Upper Caves | Spotted NF-MJV(f) 33856 | -4/Upper Caves | Encountered a Master Thief 33857 | -4/Upper Caves | Centrium Medium Armor Plating stolen by Master Thief 33861 | -4/Upper Caves | Centrium Medium Armor Plating stolen by Master Thief 33865 | -4/Upper Caves | Destroyed KA-EDG(f) 33983 | -4/Upper Caves | Encountered a Warlord checkpoint 34477 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34634 | -4/Upper Caves | Learned 8 Research zone layouts 34635 | -4/Upper Caves | Build established: Golem 34821 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34867 | -4/Upper Caves | Destroyed 7 combat bots 35013 | -4/Upper Caves | Discovered new exit (range 7) 35028 | -4/Upper Caves | Identified exit to Upper Caves 35036 | -4/Upper Caves | Entered another Upper Caves area 35036 | -4/Upper Caves | Accompanied by 2 allies 35600 | -4/Upper Caves | Build established: Trapper-Golem 36011 | -4/Upper Caves | Encountered a Warlord checkpoint 36085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36118 | -4/Upper Caves | Discovered new exit (range 10) 36137 | -4/Upper Caves | Identified exit to Zhirov 36142 | -4/Upper Caves | Entered Zhirov 36142 | -4/Zhirov | Accompanied by 2 allies 36144 | -4/Zhirov | Discovered new exit (range 3) 36182 | -4/Zhirov | Met Zhirov 36240 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36275 | -4/Zhirov | Found Alien Artifact 36275 | -4/Zhirov | Identified Integrated Dissipator 36275 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36303 | -4/Zhirov | Found Alien Artifact 36440 | -4/Zhirov | Identified exit to Proximity Caves 36898 | -4/Zhirov | Entered Proximity Caves 36898 | -3/Proximity Caves | Accompanied by 2 allies 37345 | -3/Proximity Caves | Discovered new exit (range 10) 37588 | -3/Proximity Caves | Found Mni. Smartbomb Launcher 38059 | -3/Proximity Caves | Identified exit to Research 38062 | -3/Proximity Caves | Entered Research 38062 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38063 | -3/Research | Identified exit to Research 38064 | -3/Research | Loaded intel: 109 machine locations 38161 | -3/Research | Discovered new exit (range 10) 38178 | -3/Research | Identified exit to Testing 38200 | -3/Research | Entered Testing 38201 | -3/Testing | Loaded intel: 63 machine locations 38384 | -3/Testing | Found Prototype Device 38385 | -3/Testing | Identified Exp. Hardlight Generator 38421 | -3/Testing | Found System Mapper 38566 | -3/Testing | Build established: Hacker-Golem 38845 | -3/Testing | Found Exp. Hacking Suite 38951 | -3/Testing | Intercept squad dispatched 38965 | -3/Testing | Spotted Tracker 38975 | -3/Testing | Destroyed Tracker 38997 | -3/Testing | Spotted Combat Programmer 39004 | -3/Testing | Destroyed Combat Programmer 39084 | -3/Testing | Spotted PY-6FMRP8WNCL 39133 | -3/Testing | Destroyed PY-6FMRP8WNCL 39864 | -3/Testing | Intercept squad dispatched 39875 | -3/Testing | Spotted Tracker 39880 | -3/Testing | Destroyed Tracker 39900 | -3/Testing | Spotted Combat Programmer 39905 | -3/Testing | System corruption reached 10% 39907 | -3/Testing | Destroyed Combat Programmer 40179 | -3/Testing | Discovered exit to Research (range 15) 41202 | -3/Testing | Entered Research 41202 | -2/Research | Evolved 2 slots: Utility x2 41203 | -2/Research | Loaded intel: 103 machine locations 41331 | -2/Research | Found Exp. Core Analyzer 41378 | -2/Research | Identified exit to Access 41455 | -2/Research | Found Exp. Signal Interpreter 41478 | -2/Research | First assault squad dispatched 41842 | -2/Research | Lost 11 parts (2p2n4u3w) 41995 | -2/Research | System corruption reached 10% 42018 | -2/Research | Build established: Hacker-Mutant 42045 | -2/Research | Discovered new exit (range 7) 42060 | -2/Research | Identified exit to Quarantine 42062 | -2/Research | Entered Quarantine 42063 | -2/Quarantine | Loaded intel: 62 machine locations 42100 | -2/Quarantine | Repaired Huge Storage Unit 42212 | -2/Quarantine | Cryocooling Duct disabled 42227 | -2/Quarantine | Ambient heat levels rising (+20) 42227 | -2/Quarantine | Non-combat units ordered to evacuate 42254 | -2/Quarantine | Found Alien Artifact 42259 | -2/Quarantine | Identified Subatomic Replicator 42259 | -2/Quarantine | Used Subatomic Replicator to replicate Superbattery 42500 | -2/Quarantine | Found Alien Impact Weapon 42549 | -2/Quarantine | Build established: Hacker-Golem 42923 | -2/Quarantine | Discovered exit to Access (range 4) 42926 | -2/Quarantine | Intercept squad dispatched 42928 | -2/Quarantine | Spotted Combat Programmer 42928 | -2/Quarantine | Spotted Tracker 42928 | -2/Quarantine | Spotted Tracker 42929 | -2/Quarantine | Spotted Combat Programmer 42941 | -2/Quarantine | Destroyed Tracker 42948 | -2/Quarantine | Destroyed Tracker 42964 | -2/Quarantine | Destroyed Combat Programmer 42968 | -2/Quarantine | Identified Core Stripper 42969 | -2/Quarantine | Destroyed Combat Programmer 42986 | -2/Quarantine | Found Prototype Energy Cannon 42986 | -2/Quarantine | Identified EMDS 42991 | -2/Quarantine | Lost 5 parts (4u1w) 43247 | -2/Quarantine | Found Alien Artifact 43324 | -2/Quarantine | Build established: Hacker-Mutant 43435 | -2/Quarantine | Cryocooling Duct disabled 43450 | -2/Quarantine | Ambient heat levels rising (+20) 43450 | -2/Quarantine | Combat units ordered to evacuate 43550 | -2/Quarantine | Quarantine Guard activated 43629 | -2/Quarantine | Found Alien Artifact 43649 | -2/Quarantine | Found Alien Artifact 43707 | -2/Quarantine | Spotted Quarantine Guard 43723 | -2/Quarantine | Destroyed Quarantine Guard 43766 | -2/Quarantine | Identified Core Reset Matrix 43766 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 43766 | -2/Quarantine | Identified Dimensional Node Initializer 43783 | -2/Quarantine | Spotted Quarantine Guard 43788 | -2/Quarantine | Destroyed Quarantine Guard 43840 | -2/Quarantine | Spotted Quarantine Guard 43844 | -2/Quarantine | Destroyed Quarantine Guard 43858 | -2/Quarantine | Intercept squad dispatched 43865 | -2/Quarantine | Spotted Tracker 43866 | -2/Quarantine | Spotted Tracker 43886 | -2/Quarantine | Spotted Combat Programmer 43890 | -2/Quarantine | Destroyed Tracker 43892 | -2/Quarantine | Spotted Combat Programmer 43903 | -2/Quarantine | Destroyed Combat Programmer 43910 | -2/Quarantine | Destroyed Combat Programmer 43950 | -2/Quarantine | Destroyed Tracker 44047 | -2/Quarantine | Spotted Quarantine Guard 44050 | -2/Quarantine | Spotted Quarantine Guard 44051 | -2/Quarantine | Spotted Quarantine Guard 44052 | -2/Quarantine | Destroyed Quarantine Guard 44061 | -2/Quarantine | Destroyed Quarantine Guard 44067 | -2/Quarantine | Destroyed Quarantine Guard 44083 | -2/Quarantine | System corruption reached 30% 44271 | -2/Quarantine | Spotted Fortress 44294 | -2/Quarantine | Destroyed Fortress 44319 | -2/Quarantine | Found Exp. Force Field 44333 | -2/Quarantine | Found Prototype Device 44333 | -2/Quarantine | Identified Exp. EM Disruption Field 44490 | -2/Quarantine | Discovered new exit (range 5) 44490 | -2/Quarantine | Spotted Quarantine Guard 44494 | -2/Quarantine | Destroyed Quarantine Guard 44500 | -2/Quarantine | Identified exit to Section 7 45117 | -2/Quarantine | Entered Section 7 45118 | -2/Section 7 | Loaded intel: 131 machine locations 45193 | -2/Section 7 | Found Alien Artifact 45193 | -2/Section 7 | Identified Spacefold Activator 45524 | -2/Section 7 | Spotted Executioner 45558 | -2/Section 7 | Spotted Executioner 45564 | -2/Section 7 | Destroyed Executioner 45576 | -2/Section 7 | Destroyed Executioner 45588 | -2/Section 7 | Found Exp. Core Analyzer 45776 | -2/Section 7 | Initialized slip node 45874 | -2/Section 7 | Found Transdimensional Reconstructor 45883 | -2/Section 7 | Found Transdimensional Reconstructor 45897 | -2/Section 7 | First assault squad dispatched 45971 | -2/Section 7 | Warped through subspace to slip node 45972 | -2/Section 7 | Core integrity fell below 50% 45974 | -2/Section 7 | Found Alien Energy Cannon 46031 | -2/Section 7 | Intercept squad dispatched 46040 | -2/Section 7 | Spotted Alpha 7 46044 | -2/Section 7 | Spotted Tracker 46045 | -2/Section 7 | Spotted Alpha 7 46046 | -2/Section 7 | Spotted Tracker 46053 | -2/Section 7 | Warped through subspace to slip node 46205 | -2/Section 7 | Spotted Combat Programmer 46224 | -2/Section 7 | Destroyed Combat Programmer 46259 | -2/Section 7 | Spotted Combat Programmer 46280 | -2/Section 7 | Destroyed Combat Programmer 46313 | -2/Section 7 | Destroyed 9 combat bots 46446 | -2/Section 7 | Spotted S7 Guard 46480 | -2/Section 7 | Destroyed S7 Guard 46491 | -2/Section 7 | Found Prototype Protection 46491 | -2/Section 7 | Identified Hvy. Regenerative Plating 46874 | -2/Section 7 | Entered Access 46874 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 46875 | -1/Access | Loaded intel: 120 machine locations 46990 | -1/Access | Build established: Hacker-Golem 47147 | -1/Access | Destroyed 8 combat bots 47421 | -1/Access | First assault squad dispatched 47450 | -1/Access | Garrison activated, responded to threat 47513 | -1/Access | Destroyed 9 combat bots 47876 | -1/Access | Discovered new exit (range 19) 47919 | -1/Access | Intercept squad dispatched 47929 | -1/Access | Identified exit to Command 47930 | -1/Access | Entered Command 47931 | -1/Command | Loaded intel: 72 machine locations 48392 | -1/Command | Identified Drained L-Cannon 48717 | -1/Command | Fired Drained L-Cannon 48717 | -1/Command | 0b10 Conduit disabled 48787 | -1/Command | Found Faulty Exp. Core Analyzer 48906 | -1/Command | All MAIN.C guards destroyed 49132 | -1/Command | Build established: Mutant 50986 | -1/Command | Found Prototype Reactor 50986 | -1/Command | Identified Zero-point Reactor 50989 | -1/Command | Found Zero-point Reactor 51059 | -1/Command | MAIN.C activated Command garrisons 51139 | -1/Command | Found Prototype Device 51139 | -1/Command | Identified Exp. System Purifier 51147 | -1/Command | Found Singularity Reactor 51202 | -1/Command | Found Zero-point Reactor 51729 | -1/Command | Discovered new exit (range 13) 51805 | -1/Command | Build established: Scavenger-Mutant 51997 | -1/Command | Found Prototype Protection 51997 | -1/Command | Identified Exp. Powered Armor 55373 | -1/Command | Discovered new exit (range 8) 56829 | -1/Command | Found Exp. Targeting Computer 57110 | -1/Command | Warped through subspace to slip node 57110 | -1/Command | Discovered new exit (range 4) 57119 | -1/Command | Entered Access_0 57120 | -1/Access_0 | Loaded intel: 61 machine locations 57120 | -1/Access_0 | Met Architect 57128 | -1/Access_0 | Core integrity fell below 50% 57131 | -1/Access_0 | Fired Drained L-Cannon 57131 | -1/Access_0 | Singularity Gate disabled 57131 | -1/Access_0 | Singularity Gate disabled 57156 | -1/Access_0 | Warped through subspace to slip node 57156 | -1/Access_0 | Discovered new exit (range 8) 57168 | *** | Establishing 0b11! Last Messages --------------- 57130_ Penetrated by HV Slug. 57130_ HV Slug penetrates Earth. 57130_ Penetrated by HV Slug. 57131_ Beam penetrates Wall. 57131_ Beam penetrates Enhanced Hunter. 57131_ Enhanced Hunter enveloped in phasic energy. 57131_ Enhanced Hunter destroyed. 57131_ Beam penetrates Enhanced Hunter. 57131_ Enhanced Hunter enveloped in phasic energy. 57131_ Enhanced Hunter destroyed. 57131_ Beam penetrates Architect. Architect: "You actually fired it without the capacitor?!" 57131_ Architect enveloped in phasic energy. 57131_ Architect: "If I can't win, no one wins!" 57131_ Architect destroyed. 57131_ Beam penetrates Wall. 57156_ Ended siege mode. 57156_ Warped through subspace, drawn to slip node. 57156_ EXIT=FOUND 57159_ P88I K#RWU%N:3P3QK#D=HAUC Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 200 Energy Generation 89 Energy Capacity 10400 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 50 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Huge Storage Unit | -9/Mines | Hacked Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Weapon Mount | -5/Extension | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Hyb. Antimatter Reactor | -3/Testing | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Exp. Power Shielding | -3/Testing | Hacked Centrium Heavy Treads | -3/Testing | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip Hvy. Siege Treads | x2 | -4/Factory | Preloaded Weapon Mount | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Stripper Spacefold Activator Dimensional Node Initializer Transdimensional Reconstructor Drained L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSpikedArmor Manual? 0 Play Time 05:26:03 Cumulative 785.6 hours Start 2023.03.15 @ 23:57:56 End 2023.03.16 @ 23:56:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 682 Rogue 682 Adventurer 0 Explorer 0 Win Type 1 Total 36 Types 14/6/6/1/1/1/5/1/1 Lore% 94 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0486672d-cfd2-47d1-be15-5394505156be