Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 11:54:59 Player: b.J.O. Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (984) 984 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2764 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 76/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Improved ECM Suite Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Titanium Leg Advanced Visual Processing Unit Advanced Sensor Array Transmission Jammer Improved Light Armor Plating Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Weight Redist. System Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Advanced Treads Advanced Visual Processing Unit Advanced Sensor Array Transmission Jammer Improved ECM Suite Improved Light Armor Plating Shield Generator Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 6 10 9 18 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 1 | . . . 1 Leg 7 | 2 2 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 5 7 Device 8 | . . 4 4 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 2 5 1 7 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 5 | . 2 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . . 16 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 93 | . 97 99 81 Engine 10 | . 14 11 6 Leg 22 | . 27 22 14 Device 10 | . . 21 14 Storage 22 | . 25 22 17 Protection 3 | . . . 11 Energy Gun 9 | . 10 11 5 Ballistic Gun 12 | . 16 11 7 Naked Turns . | . . . . Heaviest Build 46 | 12 46 28 30 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 4 | . 4 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 10 10 Average Capacity 9 | 4 9 9 9 Most Carried 10 | 4 8 10 10 Average Carried 7 | 1 6 9 8 Final Capacity 10 | 6 8 10 8 Final Carried 9 | 2 8 9 6 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1043 | 172 144 348 379 Remotely . | . . . . Salvage Created 973 | . 140 369 464 Parts 59 | . 19 19 21 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 6 5 13 Guns 12 | . 3 4 5 AOE 12 | . 3 1 8 Classes Destroyed 8 | . 4 2 2 Builder 3 | . . . 3 Hauler 2 | . . 2 . Recycler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 5 | . 5 . . Grunt 15 | . 1 4 10 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 9 | . 6 2 9 Combat Bots Only 7 | . 6 2 7 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2617 | . 389 234 1994 Core 728 | . 83 88 557 Absorbed by Shields 128 | . . 9 119 Core Remaining (%) 81 | 100 66 78 . Volleys Fired 81 | . 24 20 37 Largest 2 | . 2 2 2 Hottest 75 | . 60 65 75 Shots Fired 132 | . 40 40 52 Gun 112 | . 34 40 38 Cannon . | . . . . Launcher 20 | . 6 . 14 Special . | . . . . Kinetic 74 | . 31 20 23 Thermal 3 | . 3 . . Explosive 20 | . 6 . 14 Electromagnetic 35 | . . 20 15 Robot Hit Streak 11 | . 6 5 11 Robot Miss Streak 5 | . 4 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 76 | . 19 26 31 Core Hits 61 | . 14 10 37 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2448 | . 533 345 1570 Guns 850 | . 249 308 293 Cannons . | . . . . Explosions 1572 | . 279 35 1258 Melee . | . . . . Ramming 26 | . 5 2 19 Kinetic 567 | . 238 136 193 Thermal 46 | . 11 35 . Explosive 1537 | . 279 . 1258 Electromagnetic 272 | . . 172 100 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 5 . 20 Projectiles . | . . . . Explosions 25 | . 5 . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . 28 . 74 Shots 5 | . 1 . 4 Rammed 4 | . 1 . 3 Targets Rammed 6 | . 1 1 4 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 169 | . 1 4 169 Average Temperature 37 | . 1 4 40 Received Heat Transfer 1029 | . 24 117 888 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . 25 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 339 | . 229 183 339 Initial 18 | . . 18 5 Average 96 | . 85 90 129 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 82 | 100 70 100 79 Level 1 17 | . 29 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 18 10 28 Peak Tracking Total 10 | . 7 3 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 8 8 3 Successful 15 | . 5 8 2 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 1 | . 1 . . Scanalyzer Index 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1621 | 52 623 478 468 Spaces Moved 954 | 38 377 267 272 Core 96 | 11 . . 85 Treads 14 | . . . 14 Legs 844 | 27 377 267 173 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 132 | 99 133 145 123 Slowest Speed 240 | 120 240 150 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 54 23 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 8 . . Terrain Destroyed 87 | . 24 3 60 Melee . | . . . . Projectile . | . . . . AOE 87 | . 24 3 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1180 | 52 459 316 353 Wait 36 | 1 25 4 6 Move 951 | 37 376 266 272 Hop . | . . . . Pick Up 42 | 8 14 7 13 Fast Attach 6 | . 2 4 . Attach 28 | 6 5 3 14 Detach 2 | . 1 1 . Swap 9 | . 3 2 4 Drop 19 | . 8 8 3 Fire 81 | . 24 20 37 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . 1 1 2 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Grenade Launcher? 451 | -10/Materials | Discovered new exit (range 10) 547 | -10/Materials | Discovered new exit (range 12) 671 | -10/Materials | Build established: Scavenger-Mutant 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 10) 1056 | -9/Materials | Build established: Mutant 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -8/Materials | Lost 3 parts (1n1u1w) 1446 | -8/Materials | Build established: Scavenger-Mutant 1473 | -8/Materials | Core integrity fell below 50% 1500 | -8/Materials | Core integrity fell below 20% 1525 | -8/Materials | Destroyed 7 combat bots 1556 | -8/Materials | Lost 11 parts (2p3n2u4w) 1622 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01586_ U-05 Engineer lays Concrete. 01588_ Acquired 37 matter. 01588_ U-05 Engineer lays Concrete. 01589_ U-05 Engineer builds a Wall. 01590_ U-05 Engineer lays Concrete. 01593_ Acquired 32 matter. 01593_ U-05 Engineer lays Concrete. 01596_ U-05 Engineer builds a Wall. 01596_ U-05 Engineer lays Concrete. 01599_ Hvy. Assault Rifle destroyed. 01600_ U-05 Engineer lays Concrete. 01601_ Acquired 18 matter. 01602_ U-05 Engineer builds a Wall. 01602_ Dropped Sml. Storage Unit. 01605_ U-05 Engineer lays Concrete. 01607_ Acquired 16 matter. 01616_ The unstable cave ceiling collapses. 01619_ K-01 Serf collects debris. 01620_ Slammed into Y-45 Defender. 01622_ Core Shielding destroyed. 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""" # | | ???????????# """ # | | ??########## # | | ??# # # | | ??# """ # #####"##### #######+### + | | ??# """ # # # #??# # # | | ??# """ # # # #??# # # | | ??# + # # #??# ""# # | | ??# "" # # """ """ # #??# Y"# # | | ??# S"" !# # """ """ # #??# ""# ####### | | ??# ""%! # # """ """ # #??# # #?????? | | ??#!= # # # ########### #?????? | | ??########## #] # # #?# #?????? | | ?????? ???# #####+##### # #?# ??????? | | ???????? + #??## ##### + #?# #####?? | | ???????????# #### # #?# #?? | | ???????????# + #?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverEnhancedTrap Manual? 0 Play Time 01:06:09 Cumulative 56.8 hours Start 2021.02.15 @ 09:27:51 End 2021.02.15 @ 11:54:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a68c3a24-73df-4cb3-a0cc-057fe498fb74