Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 09:08:06 Player: ass Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3264) 3264 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 6923 Bonus ------- High Alert Combat Kills 594 Cogmind --------- Core Integrity 587/700 Matter 206/300 Energy 450/450 System Corruption 0% Temperature Cool (49) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Aluminum Leg Improved Heat Sink Improved Cooling System Targeting Computer Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Improved Heat Sink Targeting Computer Spread Laser Spread Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 71 | 6 5 10 2 45 3 Power 13 | 1 . 3 . 9 . Engine 9 | 1 . 3 . 5 . Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 17 | 2 . 1 . 13 1 Treads . | . . . . . . Leg 16 | 2 . 1 . 13 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 2 . 11 1 Device 7 | . . 1 . 6 . Storage 6 | 1 3 . . 2 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 23 | 2 2 4 2 12 1 Energy Gun 4 | 1 . 1 . 2 . Energy Cannon 3 | . 1 1 . 1 . Ballistic Gun 7 | 1 . 1 2 3 . Ballistic Cannon 4 | . . . . 4 . Launcher 5 | . 1 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 36 | . . 3 1 25 7 Power 7 | . . 1 . 6 . Propulsion 10 | . . 1 1 6 2 Utility 9 | . . . . 7 2 Weapon 10 | . . 1 . 6 3 Highest Loss Streak 11 | . . 1 1 11 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 84 | . 85 78 90 84 82 Engine 15 | . 14 21 22 12 15 Leg 20 | . 28 19 13 24 11 Device 11 | . . 3 11 16 5 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . 1 15 Protection 3 | . . . 11 2 5 Energy Cannon 4 | . 2 4 11 2 . Ballistic Gun 7 | . 14 8 11 5 6 Ballistic Cannon 2 | . . . . 3 5 Launcher 4 | . 10 6 . 4 6 Naked Turns . | . . . . . . Heaviest Build 48 | 14 20 33 33 38 48 Greatest Support 36 | 20 20 26 26 36 20 Greatest Overweight (x) 11 | 2 . 1 2 8 11 Average Overweight (x) . | . . . 1 . 2 Largest Inventory Capacity 20 | 8 20 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 4 5 8 10 10 9 Average Carried 6 | 1 2 4 8 6 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 1 5 7 9 8 8 Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2165 | 174 34 369 247 1206 135 Remotely . | . . . . . . Salvage Created 3665 | . 123 579 362 2124 477 Parts 235 | . 16 42 30 116 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 85 | . 5 14 8 50 8 Guns 20 | . 1 3 2 13 1 Cannons 32 | . . 3 6 23 . AOE 33 | . 4 8 . 14 7 Classes Destroyed 13 | . 5 2 . 3 3 Worker 8 | . 1 . . 1 6 Builder 5 | . 1 . 1 1 2 Tunneler 1 | . . . . 1 . Recycler 6 | . . 1 . 3 2 Operator 1 | . . . . 1 . Watcher 12 | . 1 4 2 5 . Swarmer 11 | . 3 2 3 3 . Grunt 52 | . 2 7 2 36 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 18 | . . 5 3 10 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 15 | . 6 5 4 9 15 Combat Bots Only 7 | . 3 4 4 7 4 Max Kills in Single Turn 5 | . 2 2 1 2 5 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 520 | . 21 82 32 322 63 Missed 152 | . 10 20 7 95 20 Damage Taken 4433 | . 89 593 234 2839 678 Core 646 | . . 143 49 341 113 Absorbed by Shields 154 | . . . . 154 . Redirected to Shielding 98 | . . . . 98 . Ignored by Resistances 1325 | . 27 174 68 858 198 Core Remaining (%) 72 | 100 100 . 52 38 . Volleys Fired 233 | . 11 39 26 144 13 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 50 125 83 109 56 Shots Fired 393 | . 20 60 52 237 24 Gun 159 | . 11 39 26 72 11 Cannon 161 | . . 10 26 125 . Launcher 73 | . 9 11 . 40 13 Special . | . . . . . . Kinetic 211 | . 11 32 26 131 11 Thermal 109 | . . 17 26 66 . Explosive 73 | . 9 11 . 40 13 Electromagnetic . | . . . . . . Robot Hit Streak 36 | . 5 11 15 33 36 Robot Miss Streak 2 | . 2 1 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 307 | . 12 48 32 192 23 Core Hits 227 | . 16 32 16 127 36 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 5 . Destroy 1 | . . . . 1 . Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8729 | . 566 1046 549 5108 1460 Guns 1693 | . 57 419 179 855 183 Cannons 2565 | . . 121 366 2078 . Explosions 4438 | . 506 505 . 2150 1277 Melee . | . . . . . . Ramming 33 | . 3 1 4 25 . Kinetic 2729 | . 57 325 179 1985 183 Thermal 1529 | . . 215 366 948 . Explosive 4438 | . 506 505 . 2150 1277 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 165 | . 5 39 . 92 29 Projectiles 37 | . . . . 37 . Explosions 128 | . 5 39 . 55 29 Melee . | . . . . . . Knockbacks 20 | . . . . 20 . Impact . | . . . . . . Kinetic 18 | . . . . 18 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 437 | . 2 . . 233 202 Shots 17 | . 1 . . 9 7 Rammed . | . . . . . . Targets Rammed 8 | . 1 1 2 4 . Kicked 8 | . 1 1 2 4 . Crushed . | . . . . . . Highest Temperature 504 | . 6 361 504 331 52 Average Temperature 98 | . 3 108 136 77 17 Received Heat Transfer 2644 | . 36 237 90 2029 252 Effects 8 | . . 1 7 . . Shutdowns 3 | . . . 3 . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . 2 . Heat Transferred 3293 | . . 481 777 2035 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 825 | . 177 559 362 825 477 Initial 273 | . . 63 153 6 273 Average 379 | . 88 320 224 532 309 Maximum Alert Level 3 | . . 2 1 3 2 Low Security (%) 24 | 100 100 27 35 9 . Level 1 34 | . . 37 64 16 86 Level 2 28 | . . 35 . 46 13 Level 3 13 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 18 | . . 3 . 11 4 Investigation 3 | . . . . 3 . Extermination 1 | . . . . . 1 Reinforcement 11 | . . 3 . 5 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 . 2 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . . 3 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 9 23 15 63 11 Peak Tracking Total 6 | . 4 6 4 6 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . . . 2 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 8 | . . 3 . 5 . Max in Single Turn 2 | . . 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4062 | 56 325 468 837 1957 419 Spaces Moved 1889 | 38 231 196 286 992 146 Core 29 | 14 . . . 10 5 Treads . | . . . . . . Legs 1840 | 24 231 196 286 982 121 Wheels 20 | . . . . . 20 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 130 Average Speed 167 | 115 120 173 239 144 257 Slowest Speed 600 | 150 120 190 260 450 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 50 31 32 83 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 13 . Terrain Destroyed 444 | . 49 67 . 294 34 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 439 | . 49 67 . 289 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2406 | 50 259 265 388 1279 165 Wait 111 | . . . 69 42 . Move 1884 | 37 230 195 285 991 146 Hop . | . . . . . . Pick Up 73 | 7 7 14 3 39 3 Fast Attach . | . . . . . . Attach 45 | 6 2 6 . 28 3 Detach 3 | . 2 . . 1 . Swap 26 | . 3 4 2 17 . Drop 23 | . 3 6 1 13 . Fire 233 | . 11 39 26 144 13 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 1 1 2 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 641 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Discovered new exit (range 16) 850 | -9/Materials | Entered Storage 1661 | -9/Storage | Discovered new exit (range 11) 1687 | -9/Storage | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -8/Materials | Garrison activated, responded to threat 1958 | -8/Materials | Lost 3 parts (3u) 2406 | -8/Materials | Discovered new exit (range 16) 2785 | -8/Materials | Destroyed 7 combat bots 2788 | -8/Materials | Lost 11 parts (2p3n2u4w) 2861 | -8/Materials | Core integrity fell below 50% 2904 | -8/Materials | Lost 5 parts (2p1u2w) 3293 | -8/Materials | Build established: Scavenger-Mutant 3601 | -8/Materials | Sterilization system engaged 3601 | -8/Materials | Non-combat units ordered to evacuate 3644 | -8/Materials | Entered Factory 3644 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4025 | -7/Factory | Lost 5 parts (2n2u1w) 4063 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. Hvy. Assault Rifle destroyed. Destroyed Hvy. Assault Rifle. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer lays Concrete. K-01 Serf destroyed. Critical hit (Burn: +37). A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. K-01 Serf destroyed. K-01 Serf cleans the Manufacturing Mainframe. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????#??"" ?????#?????????????????? | | ?????????????????## ""S """" #?????????????????? | | ?????????????????? 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