Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 22:21:35 Player: Lunatic Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (7230) 7230 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 13835 Bonus ------- High Alert Combat Kills 791 Follower Combat Kills 156 Entered Garrisons 400 Friendly Fire -387 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 31/100 System Corruption 4% Temperature Critical (558) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser Gatling Laser > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Power Source High-capacity Storage Unit Encrypted Comm Array Transmission Jammer Force Field Plasma Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Light Treads Wheel Improved Heat Sink High-capacity Storage Unit Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Transmission Jammer Force Field Hacking Drone Bay Heavy Laser Gatling Laser Plasma Rifle Plasma Cannon Gauss Rifle Advanced Assault Cannon Missile Launcher Missile Launcher Makeshift Hammer [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 5 | . . . . . 2 . 2 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 137 | 7 3 . 1 3 40 6 4 23 4 11 . 2 4 29 Power 14 | 1 1 . . . 2 2 . 2 1 1 . . . 4 Engine 7 | 1 1 . . . 1 . . 1 1 . . . . 2 Core 7 | . . . . . 1 2 . 1 . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 . . . . 8 . 1 5 . 1 . . 2 3 Treads 14 | 1 . . . . 4 . 1 4 . 1 . . 1 2 Leg . | . . . . . . . . . . . . . . . Wheel 8 | 1 . . . . 4 . . 1 . . . . 1 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 42 | 1 2 . 1 . 9 4 3 9 1 3 . . . 9 Device 19 | . . . . . 6 2 . 4 1 2 . . . 4 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 5 | . 1 . . . . . 2 . . 1 . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 14 | . . . . . 3 2 1 4 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 3 . . . 3 21 . . 7 2 6 . 2 2 13 Energy Gun 14 | 1 . . . . 9 . . 1 . . . . . 3 Energy Cannon 7 | . . . . . . . . 2 1 1 . . . 3 Ballistic Gun 25 | 2 . . . 2 11 . . 3 1 2 . 1 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 11 | . . . . 1 1 . . 1 . 3 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 . . . . . . . . 1 Parts Lost 59 | . . . . . 14 4 . 10 1 1 . . 1 28 Power 6 | . . . . . . 1 . . 1 . . . . 4 Propulsion 12 | . . . . . 4 1 . 1 . . . . 1 5 Utility 23 | . . . . . 5 2 . 5 . 1 . . . 10 Weapon 18 | . . . . . 5 . . 4 . . . . . 9 Highest Loss Streak 22 | . . . . . 4 3 . 5 1 1 . . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 100 100 100 93 87 90 90 91 91 92 92 92 85 Engine 3 | . 14 14 14 14 5 . . 2 4 2 . . . 5 Core 4 | . . . . . 3 9 7 4 2 4 7 7 7 3 Treads 8 | . 14 14 14 14 13 6 5 6 7 7 7 7 7 5 Wheel 8 | . 14 14 14 14 8 9 7 7 7 7 7 7 7 5 Device 16 | . . . . . 15 19 15 15 15 21 23 23 23 18 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 Processor 9 | . 2 14 14 14 5 . 15 8 7 14 15 15 15 12 Protection 4 | . . . . . 6 7 7 10 7 . . . . 5 Energy Gun 5 | . . . . . 11 18 15 5 . . . . . . Energy Cannon 7 | . . . . . . . . 7 11 14 15 15 15 10 Ballistic Gun 10 | . 28 28 28 28 14 9 7 8 10 6 7 6 7 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 91 | 11 21 13 48 49 67 65 62 73 75 75 69 69 69 91 Greatest Support 40 | 16 16 16 16 16 40 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 7 | . 1 . 2 3 6 3 2 3 2 3 2 2 3 7 Average Overweight (x) 2 | . . . . 2 3 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 10 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 10 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 8 9 13 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 5 8 8 11 18 19 19 17 18 19 19 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 9 13 20 20 20 18 19 20 20 20 19 8 Class Distribution -------------------- 36% | Scavenger-Gunner 30% | Scavenger-Tank 15% | Tank 10% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Matter Collected 3073 | 232 106 10 . 62 951 297 54 547 100 315 10 48 92 249 Remotely 407 | . . . . . 407 . . . . . . . . . Salvage Created 4872 | . 79 10 . 61 1403 712 124 1103 76 422 . . 164 718 Parts 255 | . 10 2 . 5 68 37 9 54 6 14 . . 10 40 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 13 . . 9 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 120 | . 5 . . 6 24 21 1 29 2 11 . . 6 15 Guns 75 | . 5 . . 4 24 21 1 17 1 . . . . 2 Cannons 28 | . . . . . . . . 11 1 3 . . 3 10 AOE 17 | . . . . 2 . . . 1 . 8 . . 3 3 Classes Destroyed 15 | . 1 1 . . 9 2 . 2 . . . . . . Worker 3 | . . 1 . . 1 . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 3 | . . . . . 2 . 1 . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 36 | . 5 . . 6 . 3 . 12 1 1 . . 4 4 Saboteur 5 | . . . . . . 5 . . . . . . . . Grunt 34 | . . . . . 12 8 . 5 1 6 . . . 2 Brawler 3 | . . . . . . . . 2 . 1 . . . . Duelist 5 | . . . . . 2 . . 1 . 1 . . . 1 Sentry 19 | . . . . . 8 1 1 6 . 1 . . 1 1 Specialist 3 | . . . . . . 2 . . . . . . . 1 Hunter 8 | . . . . . 2 2 . . . 1 . . . 3 Programmer 7 | . . . . . . . . 3 . . . . 1 3 Guerrilla 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 5 1 . 3 7 5 2 7 1 7 . . 4 4 Combat Bots Only 7 | . 5 . . 3 7 5 1 7 1 7 . . 4 4 Max Kills in Single Turn 3 | . 1 1 . 2 2 3 1 2 1 3 . . 3 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . 2 . . . 1 . 3 . . 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Damage Taken 9420 | . 125 . . 226 1842 911 42 1900 137 370 . . 258 3609 Core 1602 | . 40 . . 48 251 102 . 189 37 49 . . 29 857 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 3 | . . . . . . . 3 . . . . . . . Core Remaining (%) 63 | 100 . . . 64 . 35 . . . . . . 56 . Volleys Fired 340 | . 12 1 . 12 100 55 5 76 3 18 . . 8 50 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 . . 3 3 Hottest 224 | . 40 40 . 43 188 160 160 201 141 178 . . 178 224 Shots Fired 915 | . 24 2 . 22 284 163 15 223 10 36 . 1 18 117 Gun 710 | . 24 2 . 20 284 163 15 136 6 10 . 1 5 44 Cannon 178 | . . . . . . . . 83 4 21 . . 10 60 Launcher 27 | . . . . 2 . . . 4 . 5 . . 3 13 Special . | . . . . . . . . . . . . . . . Kinetic 440 | . 24 2 . 20 188 55 5 82 6 10 . 1 5 42 Thermal 448 | . . . . . 96 108 10 137 4 21 . . 10 62 Explosive 27 | . . . . 2 . . . 4 . 5 . . 3 13 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 2 2 . 3 13 15 18 18 3 6 . . 7 12 Robot Miss Streak 13 | . 5 . . 3 4 4 1 13 4 3 . . 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 8 | . 1 . . 1 2 3 . 1 . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 1 2 . 1 . . . . . . Shots Hit Robots 495 | . 10 1 . 9 195 65 12 105 5 21 . . 7 65 Core Hits 271 | . 6 1 . 6 81 40 6 65 3 19 . . 7 37 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 11 . 1 . . . . . . . Burn 11 | . . . . . 10 . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12321 | . 92 13 . 312 3123 1291 229 2904 115 1203 . . 412 2627 Guns 6871 | . 92 13 . 109 3123 1291 229 1306 50 101 . . 41 516 Cannons 2696 | . . . . . . . . 1146 65 372 . . 144 969 Explosions 2754 | . . . . 203 . . . 452 . 730 . . 227 1142 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3835 | . 92 13 . 109 1973 331 52 566 50 101 . . 41 507 Thermal 6029 | . . . . . 1150 960 177 1886 65 372 . . 144 1275 Explosive 2457 | . . . . 203 . . . 452 . 730 . . 227 845 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 . 5 5 5 5 5 . 4 Average Corruption 3 | . . . . . 1 1 . 4 5 5 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 89 | . . . . . 9 5 . 26 16 17 11 3 . 2 Message Errors 21 | . . . . . 1 2 . 6 2 6 4 . . . Matter Fused 20 | . . . . . . 2 . 4 5 5 3 1 . . Heat Flow Errors 13 | . . . . . 3 1 . 4 3 2 . . . . Energy Discharges 16 | . . . . . 3 . . 4 4 1 2 1 . 1 Data Loss (minor) 8 | . . . . . . . . 3 . 2 2 . . 1 Data Loss (major) 5 | . . . . . 1 . . 2 1 1 . . . . Misfires 3 | . . . . . . . . 1 1 . . 1 . . Weapon Failures 3 | . . . . . 1 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 131 | . . . . 33 . . . 19 6 21 . . 3 49 Projectiles 39 | . . . . . . . . 19 6 . . . 3 11 Explosions 92 | . . . . 33 . . . . . 21 . . . 38 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . 30 . 65 . 37 . 26 . . . 283 Shots 7 | . . . . 1 . 1 . 1 . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 549 | . . . . 2 399 190 84 304 244 214 . . 8 549 Average Temperature 81 | . . . . 1 114 26 38 76 104 66 . . 4 147 Received Heat Transfer 1638 | . . . . . 720 243 12 345 21 81 . . 42 174 Effects 14 | . . . . . 6 . . 3 . 1 . . . 4 Shutdowns 2 | . . . . . 1 . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . Interference 8 | . . . . . 3 . . 3 . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 2 4 . 4 . . . . . 1 Heat Transferred 11033 | . . . . . 3351 1952 447 2893 74 481 . . 185 1650 Parts Sabotaged 1 | . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Peak Influence 1423 | . 180 75 . 213 303 1103 657 1423 912 . . . . 293 Initial 746 | . . 70 . . 82 118 578 459 746 . . . . . Average 471 | . 116 70 . 91 126 575 592 1004 783 . . . . 128 Maximum Alert Level 4 | . . . . 1 1 4 2 4 3 . . . . 1 Low Security (%) 40 | 100 100 100 . 95 87 5 . . . . . . . 70 Level 1 10 | . . . . 4 12 20 . . . . . . . 29 Level 2 17 | . . . . . . 45 100 15 14 . . . . . Level 3 21 | . . . . . . 25 . 38 85 . . . . . Level 4 10 | . . . . . . 3 . 45 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 3 . 1 . 1 . . . . 7 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 7 | . 1 . . . 2 . . . . . . . . 4 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 12 . . 8 33 22 1 29 13 12 . . 6 23 Peak Tracking Total 7 | . 5 . . 4 5 6 1 5 5 7 . . 4 5 Tactical Retreats 3 | . 2 . . 1 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 16 | . . . . . 1 7 . 7 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 23 | . . . . . 1 8 . 6 1 1 . . . 6 Max in Single Turn 4 | . . . . . 1 2 . 1 . 1 . . . 4 Garrison Relay 10 | . . . . . . 6 . 4 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 19 | . . . 1 . 5 3 2 3 2 . . . . 3 Terminals 15 | . . . . . 4 3 1 3 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Total Hacks 37 | . . . 1 . 11 5 3 4 8 . . . . 5 Successful 17 | . . . 1 . 6 2 1 2 4 . . . . 1 Failed 20 | . . . . . 5 3 2 2 4 . . . . 4 Catastrophic 4 | . . . . . 1 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . . . . . 9 . . . 4 . . . . 1 Terminals 32 | . . . . . 10 5 2 4 8 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . 2 Terminal Hacks 13 | . . . 1 . 3 2 . 2 4 . . . . 1 Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 5 2 2 2 1 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 26 . 17 . . . . . 4 Machine Destruction 43 | . . . . . . 26 . 17 . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . 2 . 2 . . . . Largest Group 2 | . . . . . . . . 2 2 2 . . . . Highest-Rated Group 157 | . . . . . . . . 157 157 50 . . . . Highest-Rated Ally 95 | . . . . . . . . 95 95 30 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 12 4 . . . . Total Damage 691 | . . . . . . . . . 565 126 . . . . Kills 6 | . . . . . . . . . 5 1 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 Reinforcements 1 | . . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Turns Passed 8961 | 56 156 185 190 221 1547 1272 165 1206 584 631 442 1300 413 593 Spaces Moved 5646 | 44 103 174 180 133 714 778 108 662 424 413 339 992 285 297 Core 2 | 2 . . . . . . . . . . . . . . Treads 86 | . . . . . 69 3 . 6 . 3 . . 5 . Legs . | . . . . . . . . . . . . . . . Wheels 5558 | 42 103 174 180 133 645 775 108 656 424 410 339 992 280 297 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 130 120 130 130 130 130 130 130 130 130 130 Average Speed 131 | 97 100 100 105 137 153 131 130 132 130 131 130 130 134 136 Slowest Speed 400 | 100 115 100 130 145 240 400 130 400 130 400 130 130 400 185 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 30 51 56 31 69 80 3 79 13 65 53 79 61 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 1 3 . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . 2 2 2 . . Spaces Dug 37 | . . . . 10 . . . . . . . . 27 . Terrain Destroyed 290 | . . . . 23 . 81 . 9 2 40 . . 33 102 Melee . | . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . 2 5 . . 6 14 AOE 263 | . . . . 23 . 81 . 9 . 35 . . 27 88 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Total 6496 | 54 134 183 182 150 966 920 123 841 451 466 342 1004 297 383 Wait 105 | . 8 9 . . 32 37 . 6 13 . . . . . Move 5633 | 43 102 173 179 132 714 777 107 661 423 412 338 991 284 297 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | 3 6 . 1 3 42 5 4 8 3 5 2 5 1 6 Fast Attach 34 | 7 1 . . . 16 2 1 4 2 . . . . 1 Attach 53 | . 1 . . . 17 2 3 9 . 1 . . 1 19 Detach 1 | 1 . . . . . . . . . . . . . . Swap 50 | . 1 . 1 3 7 2 . 10 2 10 . 2 3 9 Drop 77 | . 3 . 1 . 38 5 3 11 5 3 2 5 . 1 Fire 340 | . 12 1 . 12 100 55 5 76 3 18 . . 8 50 Melee 1 | . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . 35 . 56 . . . . . . Rewire 17 | . . . . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Met 8R-AWN 188 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Entered Mines 214 | -10/Mines | Followed 8R-AWN into the Mines 311 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 9) 390 | -10/Mines | Discovered new exit (range 5) 398 | -10/Mines | Entered Exiles 423 | -10/Exiles | Welcomed by 8R-AWN 440 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Met EX-BIN 488 | -10/Exiles | Met EX-DEC 504 | -10/Exiles | Learned location of Zion (-7) 574 | -10/Exiles | Discovered new exit (range 12) 588 | -10/Exiles | Entered Mines 637 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 639 | -9/Mines | Found Prototype Device 807 | -9/Mines | Discovered new exit (range 3) 809 | -9/Mines | Entered Materials 809 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 822 | -8/Materials | Identified Exp. Sensor Array 1058 | -8/Materials | Lost 3 parts (1n1u1w) 1112 | -8/Materials | Destroyed 7 combat bots 1113 | -8/Materials | Lost 4 parts (1n2u1w) 1392 | -8/Materials | Discovered new exit (range 17) 1488 | -8/Materials | Lost 3 parts (1n1u1w) 2060 | -8/Materials | Build established: Scavenger-Tank 2173 | -8/Materials | Discovered new exit (range 3) 2296 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Identified exit to Garrison 2356 | -8/Materials | Entered Garrison 2386 | -8/Garrison | Triggered checkpoint 2426 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Core integrity fell below 50% 2502 | -8/Garrison | Triggered checkpoint 2648 | -8/Garrison | Triggered checkpoint 2731 | -8/Garrison | Garrison Relay disabled 2769 | -8/Garrison | Discovered new exit (range 12) 2842 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Garrison Relay disabled 2985 | -8/Garrison | Build established: Tank 2987 | -8/Garrison | Garrison Relay disabled 3061 | -8/Garrison | Discovered new exit (range 12) 3260 | -8/Garrison | Phase Generator disabled 3260 | -8/Garrison | Spotted B-75 Beast 3357 | -8/Garrison | Lost 3 parts (1p1n1u) 3421 | -8/Garrison | Discovered new exit (range 10) 3462 | -8/Garrison | Triggered checkpoint 3504 | -8/Garrison | Garrison Relay disabled 3579 | -8/Garrison | Garrison Relay disabled 3628 | -8/Garrison | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Utility x2 3629 | -7/Factory | Identified exit to Storage 3739 | -7/Factory | Garrison activated, responded to threat 3785 | -7/Factory | Identified exit to Garrison 3793 | -7/Factory | Entered Garrison 3826 | -7/Garrison | Triggered checkpoint 3877 | -7/Garrison | Garrison Relay disabled 3943 | -7/Garrison | Triggered checkpoint 3953 | -7/Garrison | Triggered checkpoint 4004 | -7/Garrison | Destroyed 7 combat bots 4033 | -7/Garrison | Triggered checkpoint 4063 | -7/Garrison | Build established: Scavenger-Tank 4096 | -7/Garrison | Triggered checkpoint 4115 | -7/Garrison | Garrison Relay disabled 4154 | -7/Garrison | Discovered new exit (range 14) 4169 | -7/Garrison | Identified exit to Factory 4345 | -7/Garrison | Discovered exit to Factory (range 11) 4418 | -7/Garrison | Triggered checkpoint 4448 | -7/Garrison | Garrison Relay disabled 4526 | -7/Garrison | Triggered checkpoint 4563 | -7/Garrison | Lost 5 parts (1n3u1w) 4720 | -7/Garrison | Triggered checkpoint 4738 | -7/Garrison | Garrison Relay disabled 4816 | -7/Garrison | Discovered exit to Factory (range 12) 4979 | -7/Garrison | Found embedded Infiltrators 4999 | -7/Garrison | Entered Factory 4999 | -7/Factory | Accompanied by 2 allies 5399 | -7/Factory | First assault squad dispatched 5497 | -7/Factory | Identified exit to Lower Caves 5583 | -7/Factory | Entered Lower Caves 5604 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5630 | -7/Lower Caves | Met a Warlord Commander 5631 | -7/Lower Caves | Learned location of Warlord (-5) 5638 | -7/Lower Caves | Found Encrypted Comm Array 5648 | -7/Lower Caves | Destroyed 7 combat bots 5758 | -7/Lower Caves | Learned Factory garrison access intel 5760 | -7/Lower Caves | Encountered a Warlord checkpoint 5966 | -7/Lower Caves | Build established: Scavenger-Gunner 6198 | -7/Lower Caves | Discovered new exit (range 12) 6213 | -7/Lower Caves | Identified exit to Lower Caves 6214 | -7/Lower Caves | Entered another Lower Caves area 6338 | -7/Lower Caves | Encountered a Warlord checkpoint 6634 | -7/Lower Caves | Discovered new exit (range 14) 6655 | -7/Lower Caves | Identified exit to Zion 6656 | -7/Lower Caves | Entered Zion 6742 | -7/Zion | System corruption cleaned by Quarantine Array 6863 | -7/Zion | Discovered new exit (range 16) 6990 | -7/Zion | Learned Factory recycling unit intel 7033 | -7/Zion | Given the Hacking Drone Bay 7033 | -7/Zion | Found Prototype Device 7110 | -7/Zion | Learned location of 1 exit from Lower Caves 7119 | -7/Zion | Learned Factory emergency access door positions 7322 | -7/Zion | Learned location of Quarantine (-3) 7369 | -7/Zion | Learned location of Recycling (-7) 7889 | -7/Zion | Given A8's code to call for help 7954 | -7/Zion | Identified exit to Proximity Caves 7956 | -7/Zion | Entered Proximity Caves 7958 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8365 | -6/Proximity Caves | Discovered new exit (range 4) 8367 | -6/Proximity Caves | Identified exit to Factory 8369 | -6/Proximity Caves | Entered Factory 8369 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8371 | -6/Factory | Loaded intel: 6 recycling unit locations 8372 | -6/Factory | Loaded intel: 4 garrison access locations 8686 | -6/Factory | Joined by Warlord Ranger squad 8824 | -6/Factory | Lost 4 parts (1p1n1u1w) 8831 | -6/Factory | Crushed by falling debris 8902 | -6/Factory | Identified Hacking Drone Bay 8921 | -6/Factory | Core integrity fell below 50% 8953 | -6/Factory | Core integrity fell below 20% 8962 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08952_ Penetrated by Slug. 08953_ The unstable cave ceiling collapses. 08953_ Penetrated by Slug. 08953_ Missile Launcher destroyed. 08953_ T-07 Excavator destroyed. 08953_ Penetrated by Slug. 08953_ 0b10 Decoder Chip [Skirmisher] destroyed. 08953_ Neutrino Reactor explodes. 08954_ Power failure, Mic. Fission Core shutdown. 08954_ U-05 Engineer lays Concrete. 08955_ Penetrated by Slug. 08955_ Critical hit (Burn: +37). 08956_ U-05 Engineer builds a Wall. 08956_ Penetrated by Slug. 08956_ Plasma Rifle destroyed. 08958_ Overheating: Hcp. Storage Unit damaged (-132). 08958_ Mic. Fission Core destroyed. 08958_ Hacking Drone Bay destroyed. 08959_ Penetrated by Slug. 08960_ U-05 Engineer lays Concrete. 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[%* ???????????????????? | | ????????????????????????? = ?????????????????? | | ????????????????????????? h ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ###????????????????? | | ????????????????????????# ?????????????????? | | ???????????????????????? = ########??????????? | | ????????????????????????T!gg ?????????? | | ???????????????????????##x ?????????? | | ???????????????????????# # ?????????? | | ??????????? ??????????## /! ?????????? | | ????????? # #######; %=% "????????? | | ????????? !!| [ "????????? | | ????????? H ! @ %%= ""???????? | | ????????? u %[!*%%*% ???????? | | ????????? ##+#######% % ???????? | | ?????????? ???????????# %% ???????? | | ???????????????????????##; ## """ """?????????? | | ??????????????# **??????#; ##??"""?????????????? | | ??????????????# ** ???## u ###?????????????????? | | ??????????????+ #### ! # #####?????????????? | | ??????????????# " ; # ###???????????? | | ????????????????###"## #+### ""#???????????? | | ????????????????# " ##??????????? | | ????????????????##" "#??????????? | | ????????????????# " "#??????????? | | ????????????????# " = "#??????????? | | ????????????????# " "#??????????? | | ????????????????##" "#??????????? | | ?????????????????#" ] ##??????????? | | ?????????????????## #???????????? | | ?????????????#########+####""#"""""###???????????? | | ?????????????# # ?????????????? | | ?????????????# """ """ # #????????????? | | ?????????????+ """ """ # #????????????? | | ?????????????# """ """ # +????????????? | | ??""?????????# # #????????????? | | ? T" ????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 475 Resistance: TH 10 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTiamatChainsword Manual? 0 Play Time 01:02:35 Cumulative 120.3 hours Start 2022.12.03 @ 21:16:40 End 2022.12.03 @ 22:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 254e296e-1534-43ac-901b-4df59db4f595