Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 17:26:17 Player: Rotpup_ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2895) 2895 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 5443 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 155/160 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Relay Coupler [NC] (23) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (25) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (25) Relay Coupler [Duelist] (21) Relay Coupler [Demolisher] (18) Relay Coupler [Hunter] (13) Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Light Ion Engine Large Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Demolisher] Heavy Assault Rifle Mini Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 66 | 8 6 29 12 11 Power 11 | 1 2 1 3 4 Engine 5 | 1 1 1 1 1 Core 6 | . 1 . 2 3 Reactor . | . . . . . Propulsion 18 | 3 2 10 1 2 Treads 4 | 2 2 . . . Leg 2 | . . 2 . . Wheel 12 | 1 . 8 1 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 5 5 2 Device 7 | 1 1 4 1 . Storage 2 | 1 1 . . . Processor 4 | . . 1 2 1 Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 . 13 3 3 Energy Gun . | . . . . . Energy Cannon 4 | . . 4 . . Ballistic Gun 6 | 2 . 4 . . Ballistic Cannon 7 | . . 3 2 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 2 . . Parts Lost 25 | . 2 11 2 10 Power 4 | . 1 . 1 2 Propulsion 8 | . . 6 . 2 Utility 5 | . 1 1 . 3 Weapon 8 | . . 4 1 3 Highest Loss Streak 8 | . 1 3 2 8 To Critical Strikes . | . . . . . Average Backups 11 | 4 9 13 12 10 Power . | . . . . . Propulsion 1 | 2 2 . 1 . Utility 4 | . 3 4 4 6 Weapon 4 | . 1 6 5 2 Tool/Special . | . . . . . Unused Backups 21 | 1 2 2 3 13 Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 14 | 1 . 1 . 12 Weapon 5 | . . 1 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 94 89 81 Engine 7 | . 8 10 3 3 Core 2 | . 1 . 5 5 Treads 6 | . 28 . . . Wheel 10 | . . 16 10 8 Device 20 | . 13 26 25 11 Storage 10 | . 14 11 9 9 Processor 7 | . . 6 18 12 Hackware 1 | . . . . 7 Protection 1 | . . . 1 7 Energy Cannon 2 | . . 3 2 1 Ballistic Gun 9 | . 28 8 . . Ballistic Cannon 7 | . . 9 14 6 Slashing Weapon 1 | . . . . 7 Peak Build Rating 35 | 7 10 18 32 35 Average Rating 18 | 4 7 14 30 31 On Entrance 11 | . 7 8 18 26 Naked Turns . | . . . . . Heaviest Build 46 | 15 30 39 46 42 Greatest Support 40 | 40 40 40 28 28 Greatest Overweight (x) 12 | 2 . 12 2 1 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 8 14 15 15 15 Average Carried 11 | 4 9 13 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 15 Class Distribution -------------------- 48% | Skirmisher 43% | Mutant 4% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2559 | 225 325 1042 569 398 Remotely . | . . . . . Salvage Created 2328 | 74 358 1030 430 436 Parts 153 | 6 27 68 21 31 Haulers Intercepted 4 | . 2 1 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 64 | . 8 25 8 23 Melee 12 | . . 1 2 9 Guns 13 | . 8 5 . . Cannons 24 | . . 15 6 3 AOE 15 | . . 4 . 11 Classes Destroyed 14 | 2 4 5 2 1 Worker 4 | . . 4 . . Builder 1 | . . 1 . . Tunneler 2 | 1 . 1 . . Hauler 4 | . 2 1 1 . Recycler 4 | 1 . 2 1 . Operator 1 | . . 1 . . Watcher 4 | . 1 2 1 . Swarmer 19 | . 3 7 . 9 Cutter 2 | . . . . 2 Grunt 20 | . 5 8 . 7 Brawler 3 | . . 1 1 1 Duelist 1 | . . . 1 . Sentry 16 | . . 9 4 3 Hunter 3 | . . . 2 1 Best Kill Streak 9 | 1 3 4 2 9 Combat Bots Only 9 | . 3 4 2 9 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 484 | . 80 161 58 185 Missed 117 | . 17 39 18 43 Hits 367 | . 63 122 40 142 Melee 11 | . . 2 6 3 Projectile 356 | . 63 120 34 139 Critical Strikes 9 | . . 2 2 5 Damage Taken 4614 | . 723 1418 755 1718 Core 968 | . 166 252 41 509 Absorbed by Shields 89 | . . . . 89 Redirected to Shielding 38 | . . . . 38 Core Remaining (%) 56 | 100 33 37 . . Volleys Fired 215 | 5 55 89 35 31 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 136 136 80 Shots Fired 395 | 10 110 167 70 38 Gun 184 | 10 110 64 . . Cannon 197 | . . 99 70 28 Launcher 14 | . . 4 . 10 Special . | . . . . . Kinetic 366 | 10 110 152 66 28 Thermal 15 | . . 11 4 . Explosive 14 | . . 4 . 10 Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 10 9 4 4 Robot Miss Streak 6 | 2 6 6 6 5 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 245 | 4 67 96 42 36 Core Hits 122 | 3 19 48 13 39 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 11 | . 1 2 5 3 Destroy 1 | . 1 . . . Blast 9 | . . 2 4 3 Sever 1 | . . . 1 . Melee Attacks 45 | . . 10 7 28 Impact . | . . . . . Slashing 44 | . . 10 7 27 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6209 | 50 894 2055 1092 2118 Guns 1468 | 50 894 524 . . Cannons 2588 | . . 1243 909 436 Explosions 1456 | . . 191 . 1265 Melee 687 | . . 97 173 417 Ramming 10 | . . . 10 . Kinetic 3899 | 50 894 1651 868 436 Thermal 157 | . . 116 41 . Explosive 1456 | . . 191 . 1265 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 687 | . . 97 173 417 Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . 53 . . Message Errors 12 | . . 12 . . Matter Fused 15 | . . 15 . . Heat Flow Errors 8 | . . 8 . . Energy Discharges 10 | . . 10 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 82 | . . 13 38 31 Projectiles 42 | . . 4 38 . Explosions 31 | . . . . 31 Melee 9 | . . 9 . . Knockbacks 13 | . . 5 4 4 Impact . | . . . . . Kinetic 13 | . . 5 4 4 Secondary . | . . . . . Self-Inflicted Damage 268 | . . 41 5 222 Shots 9 | . . 1 . 8 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . 16 247 150 42 Average Temperature 41 | . 4 66 18 17 Received Heat Transfer 1160 | . 336 348 63 413 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 296 | . . 222 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 72 | 100 100 76 96 16 Level 1 15 | . . 23 3 21 Level 2 7 | . . . . 40 Level 3 4 | . . . . 21 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 815 | 5 60 387 208 815 Initial 156 | . . . 156 130 Average 184 | . 14 156 137 478 Influence Increases 2416 | 10 242 1029 350 785 Destroy 0b10 Robot/C 1280 | . 160 500 160 460 Destroy 0b10 Robot/NC 100 | 10 15 60 15 . Destroy Leader 306 | . 36 156 74 40 Successful Hack 56 | . . 51 5 . Select Force Hacks 30 | . . 30 . . Disable Machine 150 | . . 120 30 . Anti-Garrison Action 250 | . . . . 250 Destroy Structure 124 | . 1 52 36 35 Lose Combat Pursuer 120 | . 30 60 30 . Influence Decreases 1601 | 10 242 659 520 170 Entered New Map 284 | . . . 214 70 Time Decay 1067 | 10 222 549 286 . Lost Part 250 | . 20 110 20 100 Squads Dispatched 7 | . 1 4 2 . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 14 36 18 27 Peak Tracking Total 10 | . 3 6 5 10 Tactical Retreats 6 | . 2 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 11 | . . 2 1 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 14 | . . 9 2 3 Max in Single Turn 3 | . . 3 1 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 2 11 4 2 Terminals 17 | . 2 10 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 6 27 6 4 Successful 22 | . 4 14 3 1 Failed 21 | . 2 13 3 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 36 | . 5 25 5 1 Terminals 41 | . 6 26 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 2 . 1 Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 17 | . 3 12 2 . Terminals 16 | . 3 11 2 . Track 2 | . 1 1 . . Botnet 13 | . 1 10 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 7 2 2 Full Trace Events 5 | . . 3 . 2 Feedback Events 2 | . . 2 . . Corruption 2 | . . 2 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 10 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 11 | . . . . 11 Machine Destruction 11 | . . . . 11 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 3789 | 14 897 1945 624 309 Sensors 2941 | . 244 1945 624 128 Terrain 832 | . . 832 . . Structural 2655 | . . 1902 624 129 Seismic 667 | 14 653 . . . T.N.C. 180 | . . . . 180 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4509 | 141 907 1945 624 892 Spaces Moved 2560 | 73 412 1147 378 550 Core 60 | 12 . 48 . . Treads 504 | 57 412 35 . . Legs 8 | . . 8 . . Wheels 1988 | 4 . 1056 378 550 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 95 100 Average Speed 127 | 140 160 127 112 114 Slowest Speed 650 | 160 160 650 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 6 49 79 30 64 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 124 | . . 60 37 27 Melee 2 | . . 2 . . Projectile 42 | . . 5 37 . AOE 80 | . . 53 . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3334 | 102 555 1446 500 731 Wait 242 | . 57 119 37 29 Move 2556 | 72 411 1146 377 550 Hop . | . . . . . Pick Up 90 | 14 18 29 13 16 Fast Attach 6 | . . 3 3 . Attach 42 | 8 2 16 3 13 Detach 1 | 1 . . . . Swap 39 | 1 4 20 8 6 Drop 40 | 1 8 14 16 1 Fire 215 | 5 55 89 35 31 Melee 45 | . . 10 7 28 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 57 | . . . . 57 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 565 | -10/Materials | Core integrity fell below 50% 956 | -10/Materials | Discovered new exit (range 5) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x2 1229 | -9/Materials | Discovered new exit (range 16) 1323 | -9/Materials | Lost 3 parts (2n1u) 1624 | -9/Materials | Build established: Skirmisher 1732 | -9/Materials | Discovered new exit (range 9) 1976 | -9/Materials | Lost 3 parts (1n2w) 2093 | -9/Materials | Discovered new exit (range 14) 2111 | -9/Materials | Identified exit to Storage 2326 | -9/Materials | Identified exit to Mines 2413 | -9/Materials | Core integrity fell below 50% 2507 | -9/Materials | Discovered exit to Mines (range 9) 2694 | -9/Materials | Discovered new exit (range 15) 2993 | -9/Materials | Identified exit to Materials 2994 | -9/Materials | Entered another Materials area 2994 | -8/Materials | Evolved 2 slots: Utility x2 3541 | -8/Materials | Garrison activated, responded to threat 3614 | -8/Materials | Identified exit to Garrison 3618 | -8/Materials | Entered Garrison 3710 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Core integrity fell below 50% 3794 | -8/Garrison | Destroyed 9 combat bots 3798 | -8/Garrison | Lost 8 parts (1p2n3u2w) 3876 | -8/Garrison | Triggered checkpoint 3903 | -8/Garrison | Garrison Relay disabled 3971 | -8/Garrison | Discovered new exit (range 13) 3980 | -8/Garrison | Triggered checkpoint 4015 | -8/Garrison | Discovered new exit (range 5) 4049 | -8/Garrison | Build established: Mutant 4064 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Discovered new exit (range 10) 4126 | -8/Garrison | Learned Materials security intel 4151 | -8/Garrison | Garrison Relay disabled 4207 | -8/Garrison | Core integrity fell below 20% 4230 | -8/Garrison | Triggered checkpoint 4253 | -8/Garrison | Discovered new exit (range 8) 4357 | -8/Garrison | Garrison Relay disabled 4510 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04316_ Acquired 1 matter. 04317_ G-47 Trooper destroyed. <x2> 04326_ Acquired 44 matter. 04328_ Acquired Lgt. Nuclear Core. 04339_ Acquired 36 matter. 04340_ Acquired 1 matter. 04357_ Garrison Relay disabled. 04357_ Relay Coupler [NC] tumbles out of relay unit. 04357_ Relay Coupler [Duelist] tumbles out of relay unit. 04357_ Relay Coupler [Hunter] tumbles out of relay unit. 04358_ Garrison Relay collapses. <x4> 04360_ Acquired Relay Coupler [NC]. 04362_ Acquired Relay Coupler [Duelist]. 04366_ Dropped Hvy. Assault Rifle. 04366_ Acquired Relay Coupler [Hunter]. 04489_ S-10 Pest destroyed. <x2> 04501_ Acquired 10 matter. 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Matter Pod | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainLaserPerforator Manual? 0 Play Time 00:40:49 Cumulative 11.4 hours Start 2025.05.06 @ 16:46:02 End 2025.05.06 @ 17:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ca5533-1f4c-4098-80c2-6ed48d21e79e