Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 23:51:38 Player: tuuli Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1888) 1888 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6138 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Coil Gun > --- INVENTORY (5) ---- Phasing AFG Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Machine Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flexi-carbon Leg Phasing AFG Shock Rifle Medium Laser Plasma Cannon Autogun CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 4 | . . . . . . 3 1 Propulsion . | . . . . . . . . Utility 3 | . . . . . . 2 1 Weapon 3 | . . 2 . . . 1 . Parts Attached 52 | 7 . 5 1 5 5 13 16 Power 10 | 1 . 1 . . . 4 4 Engine 5 | 1 . 1 . . . 3 . Core 5 | . . . . . . 1 4 Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 . 1 . 2 2 Treads 1 | . . . . . . . 1 Leg 5 | 2 . . . . . 2 1 Wheel 3 | . . 2 . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 . 1 . 3 1 2 6 Device 5 | 2 . . . 1 . 1 1 Storage 1 | . . . . 1 . . . Processor 9 | . . 1 . 1 1 1 5 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 1 1 1 4 5 4 Energy Gun 6 | 2 . . 1 . . 1 2 Energy Cannon 4 | . . . . 1 . 3 . Ballistic Gun 4 | . . 1 . . 2 . 1 Ballistic Cannon 3 | . . . . . 1 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 Parts Lost 31 | . . . . . 1 17 13 Power 10 | . . . . . . 6 4 Propulsion 4 | . . . . . . 2 2 Utility 4 | . . . . . . 2 2 Weapon 13 | . . . . . 1 7 5 Highest Loss Streak 15 | . . . . . 1 15 12 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 3 3 4 7 7 6 1 Power . | . . . 1 1 1 . . Propulsion 2 | 1 2 2 1 3 3 1 . Utility 1 | . . 1 1 1 2 1 1 Weapon 1 | . 1 . . 1 1 3 . Tool/Special . | . . . . . . . . Unused Backups 5 | . . 2 . . . 2 1 Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 2 . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 100 88 95 90 87 88 41 Engine 13 | . 14 11 11 11 11 23 . Leg 3 | . 28 13 . . . 1 . Wheel 7 | . . 8 22 13 11 4 . Device 6 | . 28 19 11 2 . 7 . Storage 5 | . . . . 9 11 5 . Processor 11 | . . 2 11 9 11 10 24 Energy Gun 14 | . 28 22 28 27 18 . 5 Energy Cannon 5 | . . . . 5 3 12 . Ballistic Gun 9 | . . 11 11 11 17 9 . Ballistic Cannon 3 | . . . . . 4 8 2 Peak Build Rating 60 | 7 7 12 13 24 31 60 39 Average Rating 28 | 4 7 8 12 20 26 53 28 On Entrance 13 | . 7 7 12 13 24 31 12 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 76 | 9 9 14 15 44 35 76 40 Greatest Support 35 | 20 20 20 20 28 28 35 27 Greatest Overweight (x) 10 | . . . . 2 1 10 6 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 5 Average Capacity 8 | 5 5 5 5 9 10 9 5 Most Carried 10 | 5 4 5 5 9 9 10 5 Average Carried 5 | 2 3 3 4 7 7 6 1 Final Capacity 10 | 5 5 5 5 10 10 5 5 Final Carried 9 | 3 4 5 4 9 6 2 1 Class Distribution -------------------- 44% | Gunner 29% | Derelict-Skirmisher 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1337 | 250 20 53 16 50 107 585 256 Remotely . | . . . . . . . . Salvage Created 2147 | 79 94 70 147 . 247 1197 313 Parts 107 | 8 5 5 7 . 13 62 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented 1 | . . . . . 1 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 42 | 1 2 3 3 . 8 21 4 Guns 19 | 1 1 3 3 . 6 3 2 Cannons 20 | . . . . . 2 17 1 AOE 1 | . . . . . . 1 . Classes Destroyed 11 | 2 . 2 1 . 1 4 1 Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . . 1 Tunneler 2 | 1 . . . . . 1 . Recycler 2 | . . . . . . 1 1 Watcher 1 | . . 1 . . . . . Swarmer 14 | . . 3 . . 7 4 . Grunt 15 | 1 2 . 2 . . 7 3 Brawler 1 | . . . 1 . . . . Sentry 5 | . . . . . 1 4 . Hunter 3 | . . . . . . 3 . Programmer 4 | . . . . . . 3 1 Best Kill Streak 5 | 2 1 4 3 . 3 5 3 Combat Bots Only 5 | 1 1 3 3 . 3 5 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 594 | 6 10 6 8 . 71 226 267 Missed 158 | 3 1 2 3 . 22 45 82 Hits 436 | 3 9 4 5 . 49 181 185 Melee 1 | . . . 1 . . . . Projectile 435 | 3 9 4 4 . 49 181 185 Critical Strikes 12 | . . . . . . 5 7 Damage Taken 5373 | 25 93 21 49 . 527 2125 2533 Core 1773 | 8 30 5 9 . 169 546 1006 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1470 | 8 28 8 15 . 161 541 709 Core Remaining (%) 67 | 96 84 . . . 54 35 . Volleys Fired 107 | 6 15 3 6 . 15 44 18 Largest 5 | 2 2 3 3 . 4 5 3 Hottest 314 | 90 90 110 110 . 179 314 197 Shots Fired 328 | 12 30 9 18 . 54 170 35 Gun 172 | 12 30 9 18 . 44 38 21 Cannon 156 | . . . . . 10 132 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 132 | . . 3 6 . 19 87 17 Thermal 155 | 6 15 3 6 . 27 80 18 Explosive . | . . . . . . . . Electromagnetic 41 | 6 15 3 6 . 8 3 . Robot Hit Streak 18 | 5 18 5 5 . 7 13 16 Robot Miss Streak 3 | 2 2 1 1 . 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 186 | 8 24 6 13 . 27 77 31 Core Hits 94 | 3 2 4 6 . 15 47 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | 1 2 2 . . 1 2 7 Burn 6 | 1 2 1 . . 1 . 1 Blast 8 | . . . . . . 2 6 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4618 | 115 327 76 141 . 336 2665 958 Guns 1967 | 115 327 76 141 . 265 430 613 Cannons 2253 | . . . . . 71 1845 337 Explosions 390 | . . . . . . 390 . Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 1530 | . . 8 41 . 70 1029 382 Thermal 2448 | 63 148 25 49 . 195 1400 568 Explosive . | . . . . . . . . Electromagnetic 632 | 52 179 43 51 . 71 236 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 Average Corruption 1 | . . . . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 4 3 Message Errors 2 | . . . . . . 1 1 Matter Fused 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . . 30 . Projectiles 30 | . . . . . . 30 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . 2 5 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . . . . 2 4 Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1199 | 150 45 18 27 . 383 1199 215 Average Temperature 229 | 89 24 9 14 . 157 342 54 Received Heat Transfer 1191 | 18 72 . 24 . 18 732 327 Effects 69 | . . . . . 1 68 . Shutdowns 19 | . . . . . . 19 . Energy Bleed 4 | . . . . . . 4 . Interference 20 | . . . . . 1 19 . Matter Decay 4 | . . . . . . 4 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 4 | . . . . . . 4 . Damage (major) 15 | . . . . . . 15 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 Combat Hostiles 2 | . 1 . . . . . 1 Parts Melted 6 | . . . . . 1 3 2 Heat Transferred 5289 | 259 592 148 148 . 582 2500 1060 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 94 | 100 100 100 100 . . 87 100 Level 1 5 | . . . . . . 12 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 309 | 25 55 70 79 . . 309 107 Initial 79 | . . . 9 . . . 79 Average 46 | 3 18 27 48 . . 71 36 Influence Increases 1324 | 25 65 77 70 . 180 695 212 Destroy 0b10 Robot/C 840 | 20 40 60 60 . 160 420 80 Destroy 0b10 Robot/NC 40 | 5 . 5 . . . 20 10 Destroy Leader 202 | . 10 12 10 . 20 130 20 Successful Hack 14 | . . . . . . 14 . Disable Machine 45 | . . . . . . 45 . Destroy Structure 33 | . . . . . . 21 12 Lose Combat Pursuer 150 | . 15 . . . . 45 90 Influence Decreases 1294 | 25 65 47 71 29 180 506 371 Entered New Map 160 | . . . 21 29 . . 110 Time Decay 831 | 25 65 47 50 . 170 305 169 Lost Part 272 | . . . . . 10 170 92 Purge Threat 31 | . . . . . . 31 . Squads Dispatched 16 | . 1 1 . . . 11 3 Investigation 7 | . 1 1 . . . 4 1 Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . . . . . . 3 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | 1 7 4 2 . 8 28 20 Peak Tracking Total 12 | 1 2 3 2 . 4 6 12 Tactical Retreats 8 | . 1 . . . . 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 5 | . . . . . . 5 . Max in Single Turn 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 8 | . 2 1 . . . 5 . Terminals 6 | . 1 1 . . . 4 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 6 3 . . . 18 . Successful 14 | . 4 3 . . . 7 . Failed 13 | . 2 . . . . 11 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 5 3 . . . 14 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 4 3 . . . 6 . Record 7 | . 3 3 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . Recall Investigation 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . . . 4 . Full Trace Events 4 | . . 1 . . . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) 1451 | 50 227 125 . . 229 793 27 Optics 1049 | . . . . . 229 793 27 Seismic 402 | 50 227 125 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 3246 | 168 227 170 114 671 568 890 438 Spaces Moved 2380 | 121 151 151 113 647 453 532 212 Core 223 | 21 . . . . . 39 163 Treads 34 | . . . . . . . 34 Legs 364 | 100 151 72 . . . 26 15 Wheels 1759 | . . 79 113 647 453 467 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 80 80 80 100 50 50 Average Speed 116 | 107 120 99 80 101 111 132 161 Slowest Speed 550 | 120 120 120 80 115 115 550 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 8 31 18 35 64 67 12 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . . . . 17 6 Melee . | . . . . . . . . Projectile 19 | . . . . . . 13 6 AOE 4 | . . . . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 2636 | 146 167 164 125 659 485 614 276 Wait 4 | 3 1 . . . . . . Move 2373 | 120 150 150 112 646 452 531 212 Hop . | . . . . . . . . Pick Up 60 | 10 1 4 3 5 5 13 19 Fast Attach . | . . . . . . . . Attach 46 | 7 . 1 1 2 3 15 17 Detach 8 | . . . . 3 . 2 3 Swap 15 | . . 4 . 3 4 4 . Drop 20 | . . 2 3 . 6 5 4 Fire 107 | 6 15 3 6 . 15 44 18 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Weapon x2 475 | -9/Materials | Discovered new exit (range 8) 566 | -9/Materials | Entered Mines 674 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 679 | -9/Mines | Build established: Gunner 680 | -9/Mines | Entered Zion 690 | -7/Zion | Found CR-A16's Pointy Stick 778 | -7/Zion | Discovered new exit (range 13) 793 | -7/Zion | Found Prototype Device 794 | -7/Zion | Identified Phasing AFG 894 | -7/Zion | Learned Factory fabricator intel 952 | -7/Zion | Learned location of Armory (-3) 1094 | -7/Zion | Learned 4 Factory zone layouts 1351 | -7/Zion | Entered Proximity Caves 1803 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1893 | -6/Proximity Caves | Discovered new exit (range 5) 1919 | -6/Proximity Caves | Entered Factory 1919 | -6/Factory | Evolved 6 slots: Power x3, Utility x2, Weapon x1 1921 | -6/Factory | Loaded intel: 6 fabricator locations 1987 | -6/Factory | Build established: Derelict-Skirmisher 2676 | -6/Factory | Garrison activated, responded to threat 2778 | -6/Factory | Core integrity fell below 50% 2798 | -6/Factory | Discovered new exit (range 16) 2809 | -6/Factory | Entered another Factory area 2809 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2826 | -5/Factory | Lost 15 parts (4p2n2u7w) 3170 | -5/Factory | Core integrity fell below 50% 3221 | -5/Factory | Core integrity fell below 20% 3247 | -5/Factory | Lost 12 parts (4p2n2u4w) 3247 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Energy discharge (-86). Fission Core destroyed. Slammed into H-66 Slayer. Slug penetrates Wall. Slammed into H-66 Slayer. H-66 Slayer knocked back. Penetrated by Slug. R-10 Processor collects Wheel. K-01 Serf destroyed. Acquired Coil Gun. Slug penetrates Wall. 1JDJL>HGK ERGU9Y9LUFNYX4IG&J K-01 Serf collects debris. Slug penetrates P-70 Sage. P-70 Sage destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #######??????????????????????? | | ??###?????????# ???????????????????????? | | ?? ?????????# ????????????????????????? | | ??" ""????????# ?????????????????????????? | | ?"" """???????# ??????????????????????????? | | """ """ ?????# ???????????????????????????? | | """ ?????# ##########???????????????????? | | #????# % # #???????????????????? | | """ """" #????# = # """#???????????????????? | | """ """" #????# # """#???????????????????? | | """ """" #????# kh# """#???????????????????? | | """ """" #????# %g! #???????????????????? | | #????# # """#???????????????????? | | #????# # @"""#???????????????????? | | #+#+########### # """#???????????????????? | | # % # #???????????????????? | | # ###########??????????????????? | | # %%= % + " "?????????????? | | # % ####% #####??????????????????? | | # ##????#??????????????????????? | | # #### ###########???????????????????????????? | | # #??# ##????????????????????????????????????? | | # # ## # ####????????????????????????????????? | | # # # # #????????????????????????????????? | | # ## #+# ######?????????????????????????????? | | " # #?????????????????????????????? | | # #! #?????????????????????????????? | | # # #?????????????????????????????? | | # # ! #?????????????????????????????? | | # # #?????????????????????????????? | | # # ! #?????????????????????????????? | | # # #?????????????????????????????? | | # + *! #?????????????????????????????? | | # # "" " #?????????????????????????????? | | # # "F "" #?????????????????????????????? | | # # """"" #?????????????????????????????? | | # # #?????????????????????????????? | | # ########### ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 57 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction Crack Shot Everything Is Under Control First Step to Greatness For Emergencies Only GoHome() I Have A Map? I'm Back, Baby! It's Just You Made in Tau Ceti IV One Hack Too Far Organ Harvest Perfect Aim Risk Taker Robot Respite Serviceable Loadout Spot Them First There's More Where That Came From Tourist Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed PhasingGlidesysScrap Manual? 0 Play Time 01:24:34 Cumulative 1.3 hours Start 2026.07.04 @ 22:26:07 End 2026.07.04 @ 23:51:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fdf5736-c9d0-4d60-bb15-4de8e6c10c7b