Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 02:13:12 // Winter2019/RPGLIKE Player: Toaster Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (396) 1980 Value Destroyed (22545) 22545 Prototype IDs (135) 2700 Alien Tech Used (5) 1000 Bonus (20708) 20708 TOTAL SCORE: 58633 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4136 Follower Combat Kills 7456 Hunted by Unchained 1000 Network Hubs Disabled 200 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Friendly Fire -784 Cogmind --------- Core Integrity 162/2250 Matter 300/300 Energy 1024/1040 System Corruption 5% Temperature Cool (8) Movement Walking (240) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Matter Drive > --- PROPULSION (7) --- Multireflex Exoskeleton Cargo Legs Improved Thunder Leg Centrium Leg High-density Centrium Leg > --- UTILITY (7+2) ---- Advanced Signal Interpreter (+) Advanced Actuator Array Advanced Force Field A0-MCA's Component Scanner (+) > --- WEAPON (6) ------- Power Maul Shock Maul Sigix Broadsword > --- INVENTORY (1) ---- Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Matter Drive > --- PROPULSION ------- Multireflex Exoskeleton Cargo Legs Improved Thunder Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Signal Interpreter Improved Actuator Array Advanced Actuator Array Damper Plating Advanced Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Power Maul Power Maul Power Maul Shock Maul Sigix Broadsword > --- INVENTORY -------- Gamma Bomb Array [Rating: 199] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Cargo Legs Leg Cargo Legs Utility A0-MCA's Component Scanner Device Improved Actuator Array Storage Large Matter Pod Processor A0-MCA's Component Scanner Protection Damper Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 19 | 3 3 2 . 1 3 . 4 3 . . . . . . . . . . . . . . . . . . Power 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Utility 6 | 1 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Weapon 5 | 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 89 | 5 14 11 2 9 13 3 6 2 2 . . 3 . 1 1 . 1 2 . 1 2 2 5 4 . . Power 13 | 1 . . 1 1 1 . 1 . 1 . . 1 . . 1 . . . . 1 . . 2 2 . . Engine 5 | 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 2 . . Propulsion 21 | 2 1 2 1 1 3 . 1 1 . . . 2 . 1 . . . 1 . . 1 2 1 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | 2 1 2 1 1 3 . 1 1 . . . 2 . 1 . . . 1 . . 1 2 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | . 7 3 . 5 3 3 1 . 1 . . . . . . . 1 . . . 1 . 1 . . . Device 14 | . 4 1 . 2 2 . 1 . 1 . . . . . . . 1 . . . 1 . 1 . . . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 6 6 . 2 6 . 3 1 . . . . . . . . . 1 . . . . 1 1 . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 5 . 3 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Parts Lost 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . 1 1 . . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . Weapon . | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 74 70 68 84 80 73 73 78 80 80 79 75 73 75 76 76 77 80 80 80 79 77 76 76 75 Engine 6 | . 11 8 6 8 11 11 10 12 12 12 12 9 8 7 5 3 3 3 3 . . . . . . . Core 2 | . . . . . . . . . 2 4 4 6 7 7 7 7 7 7 7 7 7 7 2 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 3 3 3 3 6 7 7 11 15 15 15 Leg 17 | . 30 18 14 13 11 11 11 14 16 16 16 16 16 15 19 19 19 19 19 19 19 18 18 19 19 19 Device 11 | . 10 10 14 11 17 13 9 12 12 12 12 12 12 11 11 11 11 11 11 11 11 11 10 11 11 11 Processor 6 | . 6 . . 7 12 11 9 8 8 8 8 8 8 7 7 7 7 7 7 7 7 7 7 7 7 7 Protection 3 | . . 7 7 3 4 5 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 Ballistic Gun 1 | . 15 5 7 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 9 22 21 13 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . 15 27 24 21 24 24 24 23 20 19 19 19 19 19 19 19 19 19 16 15 15 14 Slashing Weapon 2 | . . . . 4 8 . . . . . . . . . . . . 1 3 3 3 3 3 3 3 3 Peak Build Rating 199 | 5 11 39 38 60 84 94 120 127 136 136 136 141 137 141 145 145 147 156 156 159 163 164 196 199 199 199 Average Rating 116 | 4 8 27 37 43 78 85 104 123 133 136 136 137 136 137 142 145 145 151 153 156 159 162 183 197 199 198 On Entrance 118 | . 5 10 36 38 60 82 94 120 127 136 136 136 137 137 141 145 145 147 153 153 156 160 163 196 199 199 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 9 18 38 40 40 56 90 115 118 127 127 127 127 124 124 132 132 133 142 142 147 152 152 164 168 168 168 Greatest Support 186 | 25 35 70 73 75 96 96 116 131 131 131 131 139 139 159 159 159 159 164 164 164 169 177 184 186 186 186 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . 1 . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 42% | Hacker-Gladiator 22% | Wizard-Gladiator 13% | Commander-Gladiator 7% | Commander-Gunner 6% | Gunner 5% | Derelict-Gunner Dominant Class ---------------- Gunner | -10/Materials Derelict-Gunner | -10/Subcaves Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Generator-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Extension Commander-Gladiator | -4/Cetus Commander-Gladiator | -4/Archives Wizard-Gladiator | -4/Hub_04(d) Wizard-Gladiator | -3/Research Wizard-Gladiator | -3/Quarantine Wizard-Gladiator | -2/Research Wizard-Gladiator | -2/Testing Wizard-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 3571 | 250 771 1232 146 70 205 40 118 89 70 . 16 46 10 30 . 30 10 20 50 30 80 60 70 58 26 44 Remotely 2259 | . 771 1232 146 70 40 . . . . . . . . . . . . . . . . . . . . . Salvage Created 19192 | . 1061 320 239 . 1811 853 834 710 33 . 163 789 482 89 . 187 . 1106 173 . 597 2349 1457 905 932 4102 Parts 744 | . 68 27 21 . 72 5 16 9 1 . 5 10 6 4 . 1 4 25 6 . 22 58 67 39 88 190 Haulers Intercepted 5 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . 13 . . . . . 14 3 . 15 . 16 13 . 16 . . . . . . . . . . Prevented 68 | . . . . . . . . 1 . . 24 . 21 7 . 15 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 340 | . 25 19 5 . 44 . 11 10 2 . 3 13 4 2 . 5 4 18 2 . 12 45 26 13 23 54 Melee 181 | . . . . . 29 . 3 7 2 . 3 6 1 1 . 3 . 8 1 . 8 18 18 11 22 40 Guns 22 | . 19 1 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . 5 18 3 . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 26 | . 6 2 2 . 7 . . 2 . . . 1 . . . . . 1 . . 1 1 2 . . 1 Worker 8 | . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . 1 Builder 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Recycler 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 26 | . 3 . . . 4 . 1 . . . . 2 . . . . . 2 1 . . 4 1 . 2 6 Swarmer 33 | . 6 . . . 10 . . 1 2 . . . . 1 . 2 1 1 . . . 4 . . 5 . Saboteur 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 Grunt 120 | . 19 2 1 . 13 . 5 4 . . 2 10 . 1 . 3 2 9 . . 5 20 9 4 1 10 Brawler 11 | . . . . . 1 . . 3 . . 1 . . . . . . . . . . 4 1 . . 1 Duelist 11 | . . . . . 3 . . 1 . . . 1 1 . . . 1 . . . . 3 . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 3 . 3 . 1 1 . . . . 1 . . . . 5 . . . 2 2 1 3 2 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . Hunter 35 | . . . . . 1 . 3 . . . . . 1 . . . . 2 . . 2 2 4 4 . 16 Programmer 65 | . . . 1 . 12 . 2 . . . . 1 1 . . . . . . . 2 5 8 4 9 20 Heavy 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 7 3 3 . 5 . 4 5 2 . 2 5 2 1 . 3 3 4 2 . 4 13 7 5 9 13 Combat Bots Only 13 | . 7 3 2 . 4 . 3 5 2 . 2 5 2 1 . 3 3 4 2 . 4 13 6 5 9 10 Max Kills in Single Turn 2 | . 2 2 2 . 2 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 2 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 . 1 1 1 . 1 1 1 1 . 1 . 1 1 . 1 2 2 1 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Revision 17 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Hostile Shots Fired 3374 | . 94 95 9 . 260 . 113 53 5 . 25 27 28 28 . 82 9 124 51 10 247 529 248 147 189 1001 Missed 1191 | . 25 24 5 . 95 . 54 19 2 . 8 11 8 4 . 30 2 40 28 4 105 201 100 51 69 306 Deflected 129 | . . . . . 4 . . . . . . 2 . 9 . . 1 4 2 . 9 41 21 5 10 21 Hits 2183 | . 69 71 4 . 165 . 59 34 3 . 17 16 20 24 . 52 7 84 23 6 142 328 148 96 120 695 Melee 61 | . . . . . 7 . . 6 . . 1 1 12 . . . 1 . . . . 26 1 . . 6 Projectile 2122 | . 69 71 4 . 158 . 59 28 3 . 16 15 8 24 . 52 6 84 23 6 142 302 147 96 120 689 AOE 5 | . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 95 | . . 2 . . 6 . 2 2 . . . 1 2 . . 3 . 5 3 . 9 17 12 4 1 26 Part Disruptions 10 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . 3 3 Damage Taken 18818 | . 759 1717 46 . 1702 . 527 368 24 . 320 270 441 126 . 391 54 771 233 67 1063 2405 739 730 569 5496 Core 11112 | . 599 1021 26 . 1240 . 235 210 9 . 208 153 293 62 . 196 26 390 118 32 519 1327 406 389 307 3346 Absorbed by Shields 15463 | . . . 3 . 1451 . 529 387 24 . 339 293 248 143 . 427 57 809 240 71 1108 2337 765 759 607 4866 Redirected to Core 10139 | . 507 898 26 . 1057 . 226 185 9 . 157 116 262 57 . 184 21 362 118 32 488 1224 375 354 277 3204 Ignored by Resistances 12320 | . . . . . . . 144 29 . . 56 202 160 141 . 347 33 481 129 39 886 1615 1404 598 1143 4913 Regen/Repaired (Parts) 519 | . . . . . 60 1 . . 23 . . . . . . . . . . . . . 44 27 36 328 Core Remaining (%) 79 | 100 . . . 75 . . . . . . 96 . . . . 100 . . . . 65 . 91 . 100 7 Volleys Fired 171 | . 76 85 10 . . . . . . . . . . . . . . . . . . . . . . . Largest 4 | . 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . Hottest 132 | . 100 132 132 . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 442 | . 182 232 28 . . . . . . . . . . . . . . . . . . . . . . . Gun 198 | . 161 31 6 . . . . . . . . . . . . . . . . . . . . . . . Cannon 237 | . 21 194 22 . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 409 | . 156 225 28 . . . . . . . . . . . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 10 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 3 3 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1314 | . 101 122 9 . 163 13 31 38 3 . 8 32 14 5 . 16 5 82 13 2 46 204 93 44 63 207 Core Hits 344 | . 50 37 10 . 38 3 3 7 1 . 4 9 2 1 . 1 . 14 2 . 12 37 23 11 23 56 Critical Kills 31 | . . . 1 . 4 2 . 2 . . . 4 1 1 . 1 . 2 . . . 5 1 1 4 2 Critical Parts Destroyed 198 | . . . . . 25 2 9 5 2 . 1 9 6 1 . 3 1 17 4 . 12 42 16 5 9 29 Critical Strikes 281 | . . 2 3 . 32 6 9 7 2 . 2 14 7 2 . 4 1 24 4 1 14 56 26 9 16 40 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 248 | . . . . . 29 6 9 7 2 . 2 14 7 2 . 4 1 23 4 1 12 51 20 6 14 34 Sever 28 | . . . . . 3 . . . . . . . . . . . . 1 . . 2 5 6 3 2 6 Melee Attacks 1385 | . . . . . 212 16 46 53 5 . 10 50 19 9 . 25 11 124 15 2 56 240 111 54 81 246 Impact 1010 | . . . . . 136 16 46 53 5 . 10 50 19 9 . 25 11 115 13 2 44 196 62 30 42 126 Slashing 375 | . . . . . 76 . . . . . . . . . . . . 9 2 . 12 44 49 24 39 120 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 63 | . . . . . 20 . 9 9 . . . 1 3 . . 2 . 2 . . . . 6 . . 11 Combat Hostiles 17 | . . . . . . . 4 . . . . . 1 . . . . 1 . . . . 2 . . 9 Follow-up Attacks 471 | . . . . . 48 2 13 22 1 . 3 12 5 2 . 3 . 42 8 1 23 115 41 21 21 88 Martial Strikes 109 | . . . . . 5 . . . . . . 5 . . . . 1 2 . . 10 20 17 5 15 29 Damage Inflicted 62983 | . 1510 2383 235 . 7525 1380 2008 2085 168 . 404 1579 770 218 . 928 286 3983 460 94 2129 8655 5906 2789 3876 13612 Guns 1624 | . 1257 328 39 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2362 | . 179 1991 192 . . . . . . . . . . . . . . . . . . . . . . . Explosions 130 | . 66 64 . . . . . . . . . . . . . . . . . . . . . . . . Melee 58855 | . . . . . 7525 1380 2008 2085 168 . 404 1579 770 218 . 928 286 3983 460 94 2129 8655 5906 2789 3876 13612 Ramming 12 | . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3720 | . 1170 2319 231 . . . . . . . . . . . . . . . . . . . . . . . Thermal 154 | . 154 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 64 | . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 178 | . 178 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 37339 | . . . . . 5530 1380 2008 2085 168 . 404 1579 770 218 . 928 286 3822 422 94 1691 7232 2110 1053 1152 4407 Slashing 21516 | . . . . . 1995 . . . . . . . . . . . . 161 38 . 438 1423 3796 1736 2724 9205 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 3 3 3 3 3 3 . . . . . . . . . . 1 1 1 2 5 Average Corruption 2 | . . . . . 2 3 3 3 3 3 3 . . . . . . . . . . 1 1 1 1 3 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . 26 6 24 25 26 2 15 . . . . . . . . . . 1 1 4 13 15 Message Errors 41 | . . . . . 4 2 9 3 9 1 3 . . . . . . . . . . 1 . . 5 4 Matter Fused 38 | . . . . . 5 . 6 9 6 1 2 . . . . . . . . . . . . 2 4 3 Heat Flow Errors 24 | . . . . . 7 1 1 4 6 . 2 . . . . . . . . . . . . . . 3 Energy Discharges 23 | . . . . . 4 1 4 4 3 . 4 . . . . . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . 3 . 1 4 1 . 3 . . . . . . . . . . . 1 1 1 2 Data Loss (major) 7 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 1 1 Alerts 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15978 | . . . . . 2426 389 1186 1061 117 . 61 595 538 77 . 390 117 937 126 . 618 2280 1120 514 622 2804 Projectiles 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 15952 | . . . . . 2400 389 1186 1061 117 . 61 595 538 77 . 390 117 937 126 . 618 2280 1120 514 622 2804 Knockbacks 171 | . . 14 1 . 21 1 11 3 . . 2 5 3 2 . 3 5 15 1 . 9 32 8 8 8 19 Impact 144 | . . . . . 19 1 10 3 . . 1 5 2 2 . 3 4 14 1 . 8 29 8 7 8 19 Kinetic 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 13 | . . . 1 . 2 . 1 . . . 1 . 1 . . . 1 1 . . 1 3 . 1 . . Self-Inflicted Damage 54 | . . 54 . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . 227 220 78 . 210 135 234 188 266 . 273 . . . . . . . . . 14 1 . 5 . 180 Average Temperature 79 | . 63 76 31 . 82 70 80 80 96 . 121 . . . . . . . . . 10 1 . 3 . 115 Received Heat Transfer 2958 | . 324 488 18 . 193 . 93 73 . . 36 83 28 30 . 110 9 163 52 8 283 512 116 80 48 211 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 62 | . . . . . 5 . . . 1 . . 2 1 2 . . 1 3 1 . 2 5 10 4 9 16 Total Turns 2772 | . . . . . 149 . . . 77 . . 46 13 29 . . 39 38 12 . 43 207 204 90 189 1636 Longest Duration 763 | . . . . . 50 . . . 77 . . 38 13 17 . . 39 21 12 . 35 138 50 36 57 763 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 126 | . . . . . 22 2 11 3 . . . 7 3 1 . 2 4 11 1 . 4 29 8 2 2 14 Combat Hostiles 111 | . . . . . 15 1 8 3 . . . 7 3 1 . 2 4 10 1 . 4 27 8 2 1 14 Parts Fried 190 | . . . . . 25 2 22 4 1 . . 14 7 . . 5 4 14 . . 8 46 10 3 3 22 Impact Corruptions 438 | . . . . . 77 8 30 40 2 . 1 20 13 2 . 11 5 28 4 . 21 76 25 12 17 46 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 235 | . 235 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 . . . 2 . 3 . . . . 5 . . . . 1 4 3 2 5 4 3 1 2 3 Low Security (%) 41 | 100 59 . 100 . 61 100 28 . . . . . . . . . 64 20 . 83 23 . . 5 26 15 Level 1 24 | . 40 . . . 24 . 13 . . . . . . . . . 35 46 . 12 2 10 4 94 68 40 Level 2 14 | . . . . . 13 . 8 . . . . . . . . . . 27 27 3 5 11 83 . 5 32 Level 3 13 | . . . . . . . 49 . . . . 22 . . . . . 2 72 . 47 60 11 . . 11 Level 4 5 | . . . . . . . . . . . . 75 . . . . . 2 . . 12 16 . . . . Level 5 . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1693 | . 320 . 152 . 578 197 947 . . . . 1638 . . . . 290 1153 831 451 1693 1469 748 369 418 1094 Initial 1100 | . . . . . . 197 . . . . . 704 . . . . 47 50 643 306 . 1100 748 369 189 189 Average 368 | . 176 . 31 . 191 87 504 . . . . 1229 . . . . 166 378 738 68 833 877 554 285 263 422 Influence Increases 20697 | . 759 50 349 . 1484 17 1804 771 106 . 1021 1968 615 479 . 455 335 2149 348 175 2385 1573 674 435 688 2057 Destroy 0b10 Robot/C 10180 | . 500 40 100 . 900 . 640 400 60 . 480 760 360 240 . 280 180 960 160 80 760 880 540 260 440 1160 Destroy 0b10 Robot/NC 425 | . 35 . 15 . 70 . 75 5 . . 10 40 5 . . . 5 25 10 . 35 25 10 . 15 45 Destroy Leader 1842 | . 130 10 . . 260 . 160 30 10 . 40 132 30 30 . 30 30 104 . . 168 178 94 60 74 272 Allied During Kill 5070 | . . . 12 . 19 . 750 306 36 . 491 667 220 194 . 130 98 937 170 80 786 . . . . 174 Successful Hack 229 | . 16 . 4 . 50 . 15 . . . . . . . . . 12 . . . . 6 . . 54 72 Select Force Hacks 270 | . 60 . 210 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . 15 . . . . . 90 . . . . . . . . . . 15 . 15 210 . 30 15 15 45 Destroy Structure 636 | . 3 . 8 . 5 17 44 . . . . 54 . . . . 10 78 8 . 366 4 . . . 39 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Lose Combat Pursuer 1095 | . . . . . 180 . 30 30 . . . 15 . 15 . 15 . 30 . . 60 480 . . 90 150 Miscellaneous 200 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . 100 Influence Decreases 19818 | . 484 325 225 124 919 582 861 928 708 184 378 977 1080 617 1031 379 307 1104 732 940 692 2147 1347 757 707 1283 Entered New Map 6407 | . . 133 . 124 . 368 . 349 150 184 . 239 606 223 1031 . 29 54 506 459 . 805 583 289 147 128 Time Decay 9359 | . 484 192 225 . 628 195 449 559 538 . 338 478 434 374 . 299 278 490 206 461 212 592 464 318 410 735 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 1389 | . . . . . 80 19 70 20 20 . 40 260 40 20 . 80 . 260 20 20 180 . . . . 260 Purge Threat 2653 | . . . . . 211 . 342 . . . . . . . . . . 300 . . 300 750 300 150 150 150 Squads Dispatched 126 | . 9 . . . 16 . 10 . . . . 17 . . . . 4 4 . . 11 16 9 4 7 19 Investigation 21 | . 4 . . . 2 . 1 . . . . 2 . . . . 3 2 . . 4 . 1 1 . 1 Extermination 40 | . . . . . 10 . 4 . . . . 2 . . . . 1 . . . 1 4 3 2 2 11 Reinforcement 32 | . 5 . . . 2 . 4 . . . . 4 . . . . . 2 . . 6 4 1 1 1 2 Assault 17 | . . . . . 2 . 1 . . . . 5 . . . . . . . . . 5 1 . 1 2 Garrison 16 | . . . . . . . . . . . . 4 . . . . . . . . . 3 3 . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 31 | . 2 . . . 7 . 1 . . . . . . . . . 2 4 2 . 2 4 2 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 658 | . 35 21 3 . 74 1 35 20 3 . 25 40 14 12 . 17 9 44 10 3 52 82 35 17 32 74 Peak Tracking Total 10 | . 5 4 2 . 6 1 5 7 3 . 9 6 9 5 . 6 3 8 5 2 9 8 8 6 6 10 Tactical Retreats 41 | . . . . . 7 . 1 2 . . . 1 . 1 . 1 . 2 . . 4 9 . . 6 7 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 20 | . 1 2 . . 4 . 1 . . . . 1 . . . . 1 1 . . 4 . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 36 | . 1 . . . . . 6 . . . . . 2 . . 2 . 3 . 1 14 . 2 1 1 3 Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 91 | . 5 2 13 1 13 . 10 . 1 4 . . 1 . 4 . 3 5 1 . 3 6 7 2 5 5 Terminals 59 | . 3 . 6 . 7 . 9 . . . . . . . . . 2 5 1 . 3 6 6 2 5 4 Fabricators 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 7 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 333 | . 10 6 31 1 42 . 38 . 1 27 . . 1 . 17 . 6 25 5 . 16 32 22 10 27 16 Successful 216 | . 7 6 22 1 26 . 23 . 1 27 . . 1 . 17 . 3 14 . . 8 14 15 5 16 10 Failed 117 | . 3 . 9 . 16 . 15 . . . . . . . . . 3 11 5 . 8 18 7 5 11 6 Catastrophic 7 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 8 . 23 . 15 . 19 . . . . . . . . . 1 12 1 . 13 14 12 7 10 5 Terminals 241 | . 8 . 16 . 30 . 36 . . . . . . . . . 5 25 5 . 16 32 18 10 27 13 Fabricators 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . 15 . 1 . . . . . . . . . . . 1 . . . . . . . . 3 Scanalyzers 9 | . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 147 | . 2 6 1 1 11 . 14 . 1 27 . . 1 . 17 . 2 8 . . 4 14 10 3 16 9 Record 27 | . . 5 . . . . . . . 11 . . . . 5 . . 2 . . . . 1 . 2 1 Part Schematic 18 | . . . . . 2 . . . . 11 . . . . 4 . . 1 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . Prototype ID Bank 11 | . 1 . 1 . 1 . 1 . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . 2 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . 1 . 2 . . . . . . . . . . 2 . . . 1 1 . 2 1 Unreport Threat 20 | . . . . . 2 . 3 . . . . . . . . . . 1 . . 2 5 2 2 1 2 Locate Traps 12 | . 1 . . . 2 . 2 . . . . . . . . . . 1 . . 1 . 2 . 2 1 Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 5 . 14 . 7 . 7 . . . . . . . . . 1 6 . . 4 . 2 2 . 1 Terminals 37 | . 3 . 7 . 6 . 7 . . . . . . . . . . 6 . . 4 . 2 2 . . Botnet 32 | . 2 . 6 . 6 . 7 . . . . . . . . . . 6 . . 1 . 2 2 . . Sabotage 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 7 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Tunnel 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 5 . 8 . 7 . . . . . . . . . 1 6 1 . 3 5 1 2 3 4 Full Trace Events 6 | . 1 . 2 . . . 1 . . . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 2 . . . . 11 . . . . 4 . . 1 . . . . 3 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 4 . Programmers 7 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . 9 . . . . 2 . . 2 . 2 . . . . 22 . . . . . . . . Allies Hacked 5 | . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 125 | . . 1 9 . 3 20 . 2 6 . 7 9 7 1 . 7 5 30 5 . . . . . . 13 Largest Group 20 | . . 1 9 9 9 20 18 10 10 8 12 12 7 7 7 8 4 18 20 20 18 . . . . 8 Highest-Rated Group 1256 | . . 19 147 147 147 708 658 340 527 365 602 602 423 423 423 476 324 911 1256 1256 1064 . . . . 329 Highest-Rated Ally 159 | . . 19 27 27 29 50 50 46 81 81 81 81 81 81 81 81 81 159 159 159 96 . . . . 67 Initial UFD Resources 59 | . . . . . 23 33 33 33 33 33 37 37 37 37 37 41 41 51 51 51 51 53 53 56 56 59 Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1188 | . . . 1 . 28 18 127 72 2 . 84 146 43 32 . 58 13 196 68 18 197 . . . . 85 Total Damage 37570 | . . . . . 454 673 4048 1400 74 . 2564 4836 1582 1184 . 2265 464 5644 2013 687 7748 . . . . 1934 Kills 241 | . . . . . 2 2 30 10 1 . 24 31 17 10 . 13 6 36 9 4 41 . . . . 5 Allies Corrupted 7 | . . . . . 1 . 1 2 . . . 1 . . . . . . . . 2 . . . . . Allies Melted 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . Derelict Logs Recovered 14 | . . 2 . 1 . . . 1 2 . 2 . 2 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 38994 | 55 1651 3596 1470 2664 4264 465 1550 1644 1529 150 834 1224 1077 870 237 965 615 1291 430 3453 513 1876 1174 705 998 3694 Spaces Moved 23349 | 45 1097 2602 1037 2085 2507 327 1143 1229 1189 95 640 908 822 661 182 705 452 724 236 348 315 1015 642 428 563 1352 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23341 | 37 1097 2602 1037 2085 2507 327 1143 1229 1189 95 640 908 822 661 182 705 452 724 236 348 315 1015 642 428 563 1352 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 120 120 120 120 120 120 120 120 120 120 124 124 124 120 120 120 120 118 118 118 120 120 Average Speed 122 | 107 120 123 125 125 121 120 120 120 123 120 120 121 120 121 124 124 127 122 121 120 124 122 122 121 124 127 Slowest Speed 374 | 120 120 260 130 130 240 120 120 120 240 120 120 240 240 240 124 124 248 240 240 120 240 374 236 240 364 240 Overloaded Moves 225 | . . . . . 18 . . . 33 . . 10 2 6 . . 10 8 1 . 9 26 14 5 13 70 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 3 98 95 99 85 51 96 36 93 96 70 74 18 92 79 61 83 9 76 69 98 30 31 73 13 52 35 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 16 | . 2 2 7 . . . . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 20 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 14 . 1 . . . 6 4 . 1 . 2 4 . 2 . . . . . . . . . . Spaces Dug 20 | . . 1 . . 5 . 3 . . . . 4 . 1 . 1 1 . . . 2 2 . . . . Terrain Destroyed 58 | . 2 28 9 . 5 . 3 . . . . 4 . 1 . 1 1 . . . 2 2 . . . . Melee 19 | . . . . . 5 . 3 . . . . 4 . 1 . 1 1 . . . 2 2 . . . . Projectile 12 | . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 2 25 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 31693 | 49 1270 2804 1191 2142 3449 376 1264 1337 1242 131 693 962 885 713 193 760 476 981 363 3380 378 1412 905 552 760 3025 Wait 6452 | . 41 49 53 40 692 17 47 54 46 37 26 10 18 30 7 17 15 50 107 3024 16 218 149 66 113 1510 Move 23322 | 44 1096 2601 1036 2084 2507 326 1142 1228 1188 94 639 907 821 660 181 704 451 723 235 347 314 1014 641 427 562 1350 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 13 | . 1 1 . 2 4 1 1 1 1 . . . . . . . . . . . . 1 . . . . Fast Attach 98 | 5 14 11 2 7 11 4 7 1 1 . . 4 1 3 3 . 1 2 . 1 5 4 6 4 . 1 Attach 6 | . . . . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . Detach 13 | . 4 1 . 1 4 . 1 . . . . 1 . . . . 1 . . . . . . . . . Swap 21 | . 1 4 . . 2 . . . 1 . . . . . . . . 1 4 2 3 2 1 . . . Drop 70 | . 8 10 2 6 10 6 3 . 1 . . 2 . 1 2 1 . 1 . 1 2 3 7 4 . . Fire 171 | . 76 85 10 . . . . . . . . . . . . . . . . . . . . . . . Melee 579 | . . . . . 127 11 22 22 2 . 5 22 9 5 . 15 5 52 5 1 16 79 37 19 29 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Rewire 208 | . . . 73 . . . . 12 . . 7 . 16 . . . . 100 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 734 | . 26 42 14 . 89 11 40 18 2 . 16 16 20 14 . 23 3 52 12 4 22 91 64 32 56 67 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Reached level 2 522 | -10/Materials | Upgraded with Propulsion slot (x1) 522 | -10/Materials | Upgraded with Utility slot (x1) 689 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Upgraded with Weapon slot (x1) 859 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Destroyed 7 combat bots 1105 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Build established: Gunner 1177 | -10/Materials | Discovered new exit (range 15) 1230 | -10/Materials | Reached level 3 1698 | -10/Materials | Discovered new exit (range 6) 1707 | -10/Materials | Entered Subcaves 1708 | -10/Subcaves | Approached by a straggling Scientist 1709 | -10/Subcaves | Reached level 4 1752 | -10/Subcaves | Visited Clippyterm 1755 | -10/Subcaves | Learned location of Section 7 (-2) 1755 | -10/Subcaves | Learned Factory garrison access intel 1836 | -10/Subcaves | Learned location of Zion (-7) 2341 | -10/Subcaves | Disturbed a concealed Subdweller 2449 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2456 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2622 | -10/Subcaves | A Subdweller sparked back to life 2622 | -10/Subcaves | A Subdweller sparked back to life 2650 | -10/Subcaves | Core integrity fell below 20% 2669 | -10/Subcaves | Found Prototype Leg 2669 | -10/Subcaves | Identified Cargo Legs 2671 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2881 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2904 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3441 | -10/Subcaves | Upgraded with Weapon slot (x1) 3512 | -10/Subcaves | Learned 4 Materials zone layouts 3512 | -10/Subcaves | Discovered new exit (range 10) 3622 | -10/Subcaves | Ambushed by Subdweller buried in earth 3751 | -10/Subcaves | Build established: Derelict-Gunner 3934 | -10/Subcaves | Visited triangular shrine 3938 | -10/Subcaves | Upgraded with Utility slot (x1) 3944 | -10/Subcaves | Found Prototype Device 3944 | -10/Subcaves | Identified V3-11A's Pendant 3949 | -10/Subcaves | Befriended Subdweller 3974 | -10/Subcaves | Discovered new exit (range 13) 3979 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3979 | -10/Subcaves | Discovered new exit (range 13) 3981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4149 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4767 | -10/Subcaves | Visited 4L-MR0's lab 5303 | -10/Subcaves | Entered Recycling 5303 | -9/Recycling | Accompanied by 1 ally 5576 | -9/Recycling | Reached level 5 5942 | -9/Recycling | Build established: Commander-Gunner 6279 | -9/Recycling | Discovered new exit (range 16) 6687 | -9/Recycling | Scanned before Scraplab entrance 6705 | -9/Recycling | Entered Scraplab 6717 | -9/Recycling | Discovered new exit (range 3) 6773 | -9/Recycling | Entered Scraptown 6773 | -9/Scraptown | Accompanied by 9 allies 6775 | -9/Scraptown | Reached level 6 6920 | -9/Scraptown | Visited The Evicted 6951 | -9/Scraptown | Visited Awakened 6992 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 7205 | -9/Scraptown | Visited Assassins FH 7240 | -9/Scraptown | Visited Shadow of the Wyrm 7272 | -9/Scraptown | Visited Cave Peace 7295 | -9/Scraptown | Visited Cyclists 7367 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7372 | -9/Scraptown | Learned Research stockpile data 7392 | -9/Scraptown | Discovered new exit (range 13) 7761 | -9/Scraptown | Visited UFD Registry 7761 | -9/Scraptown | Registered with UFD as "Armorbucket" 7800 | -9/Scraptown | Visited Science Testing Area 8055 | -9/Scraptown | Visited A0-MCA Data Center 8064 | -9/Scraptown | Given an A rating by A0-MCA 8074 | -9/Scraptown | Found A0-MCA's Component Scanner 8141 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8246 | -9/Scraptown | Visited Science Guys 8297 | -9/Scraptown | Visited Scrap Suit Storage 8321 | -9/Scraptown | Visited Abandonware Association 8336 | -9/Scraptown | Visited Modified Component R&D 8396 | -9/Scraptown | Visited Junk Repository 8461 | -9/Scraptown | Visited Cartography Club 8722 | -9/Scraptown | Upgraded with Power slot (x1) 8818 | -9/Scraptown | Build established: Commander-Gladiator 9404 | -9/Scraptown | Identified exit to Factory 9437 | -9/Scraptown | Entered Factory 9437 | -6/Factory | Accompanied by 9 allies 9438 | -6/Factory | Loaded intel: 3 garrison access locations 9439 | -6/Factory | Reached level 7 9607 | -6/Factory | Lost 4 allies 9631 | -6/Factory | P-60 Hacker assimilated allied Savior 2a 9640 | -6/Factory | P-60 Hacker assimilated allied Bruiser 2a 9916 | -6/Factory | Build established: Hacker-Gladiator 10143 | -6/Factory | Reached level 8 10166 | -6/Factory | Upgraded with Propulsion slot (x1) 10812 | -6/Factory | Discovered new exit (range 11) 10830 | -6/Factory | Identified exit to Factory 11375 | -6/Factory | Reached level 9 12166 | -6/Factory | Loaded intel: 8 recycling unit locations 12172 | -6/Factory | Discovered exit to Factory (range 15) 12300 | -6/Factory | Fabricated G-50 Soldier? 12346 | -6/Factory | Reached level 10 12385 | -6/Factory | Upgraded with Weapon slot (x1) 13230 | -6/Factory | Repaired Broken Imp. Actuator Array 13309 | -6/Factory | Reached level 11 13323 | -6/Factory | Upgraded with Utility slot (x1) 13637 | -6/Factory | First assault squad dispatched 13701 | -6/Factory | Manually triggered Chute Trap 13701 | -6/Factory | Sucked down chute 13701 | -6/Factory | Entered Waste 13702 | -6/Waste | Joined by Warlord forces that had cleared the area 14040 | -6/Waste | Discovered new exit (range 13) 14046 | -6/Waste | Found Damper Plating 14081 | -6/Waste | A Compactor rumbled back to life 14081 | -6/Waste | Spotted C-40 Crusher 14090 | -6/Waste | Allies destroyed C-40 Crusher 14148 | -6/Waste | Identified exit to Factory 14166 | -6/Waste | Entered Factory 14166 | -6/Factory | Accompanied by 18 allies 14176 | -6/Factory | Identified exit to Lower Caves 14378 | -6/Factory | Reached level 12 14503 | -6/Factory | Upgraded with Utility slot (x1) 14710 | -6/Factory | Reached level 13 14818 | -6/Factory | Reached level 14 14948 | -6/Factory | Reached level 15 15025 | -6/Factory | Upgraded with Power slot (x1) 15025 | -6/Factory | Upgraded with Propulsion slot (x1) 15201 | -6/Factory | Reached level 16 15216 | -6/Factory | First assault squad dispatched 15376 | -6/Factory | Upgraded with Utility slot (x1) 15692 | -6/Factory | Reached level 17 15716 | -6/Factory | Entered Lower Caves 15716 | -6/Lower Caves | Accompanied by 9 allies 15718 | -6/Lower Caves | UFD Scientist delivered a prototype 15718 | -6/Lower Caves | Upgraded with Power slot (x1) 15718 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 15729 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15883 | -6/Lower Caves | Learned Factory interactive machine intel 16152 | -6/Lower Caves | Reached level 18 16537 | -6/Lower Caves | Discovered new exit (range 12) 16589 | -6/Lower Caves | Identified exit to Lower Caves 16839 | -6/Lower Caves | Upgraded with Weapon slot (x1) 16903 | -6/Lower Caves | Lost 3 allies 17360 | -6/Lower Caves | Entered another Lower Caves area 17360 | -6/Lower Caves | Accompanied by 7 allies 17368 | -6/Lower Caves | Discovered exit to Factory (range 15) 17394 | -6/Lower Caves | Learned location of 1 exit from Factory 17407 | -6/Lower Caves | Encountered a Warlord checkpoint 17476 | -6/Lower Caves | Prototype Device suddenly appears! 17483 | -6/Lower Caves | Found Amulet of Y3-NDR 17731 | -6/Lower Caves | Reached level 19 17770 | -6/Lower Caves | Joined by bewildered Wizard 17770 | -6/Lower Caves | Joined by bewildered Wizard 17804 | -6/Lower Caves | Joined by bewildered Wizard 17804 | -6/Lower Caves | Joined by bewildered Wizard 17909 | -6/Lower Caves | Learned Factory interactive machine intel 18156 | -6/Lower Caves | Discovered new exit (range 14) 18174 | -6/Lower Caves | Identified exit to Data Miner 18871 | -6/Lower Caves | Joined by bewildered Wizard 18871 | -6/Lower Caves | Joined by bewildered Wizard 18889 | -6/Lower Caves | Entered Data Miner 18889 | -6/Data Miner | Accompanied by 8 allies 18889 | -6/Data Miner | Discovered new exit (range 6) 18912 | -6/Data Miner | Met Data Miner 18945 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18967 | -6/Data Miner | Received God Mode back door access code from Data Miner 19001 | -6/Data Miner | Identified exit to Proximity Caves 19039 | -6/Data Miner | Entered Proximity Caves 19039 | -5/Proximity Caves | Accompanied by 8 allies 19041 | -5/Proximity Caves | Spotter reported a threat 19043 | -5/Proximity Caves | Spotter reported a threat 19056 | -5/Proximity Caves | Joined by bewildered Wizard 19056 | -5/Proximity Caves | Joined by bewildered Wizard 19129 | -5/Proximity Caves | Reached level 20 19142 | -5/Proximity Caves | Joined by bewildered Wizard 19232 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19236 | -5/Proximity Caves | Reached level 21 19248 | -5/Proximity Caves | Crushed by falling debris 19588 | -5/Proximity Caves | Joined by bewildered Wizard 19676 | -5/Proximity Caves | Joined by bewildered Wizard 19873 | -5/Proximity Caves | Entered Factory 19873 | -5/Factory | Accompanied by 12 allies 19874 | -5/Factory | Identified exit to Upper Caves 19875 | -5/Factory | Loaded intel: 54 interactive machine locations 19875 | -5/Factory | Reached level 22 20011 | -5/Factory | Discovered exit to Upper Caves (range 14) 20091 | -5/Factory | Reached level 23 20101 | -5/Factory | Joined by bewildered Wizard 20104 | -5/Factory | Joined by bewildered Wizard 20105 | -5/Factory | Joined by bewildered Wizard 20125 | -5/Factory | Lost 3 allies 20173 | -5/Factory | First assault squad dispatched 20178 | -5/Factory | Joined by bewildered Wizard 20431 | -5/Factory | Garrison activated, responded to threat 20594 | -5/Factory | Lost 3 allies 20612 | -5/Factory | Joined by bewildered Wizard 20690 | -5/Factory | Joined by bewildered Wizard 20769 | -5/Factory | Joined by bewildered Wizard 20770 | -5/Factory | Joined by bewildered Wizard 21043 | -5/Factory | Garrison activated, responded to threat 21097 | -5/Factory | Entered Upper Caves 21097 | -5/Upper Caves | Accompanied by 5 allies 21103 | -5/Upper Caves | Reached level 24 21136 | -5/Upper Caves | Lost 3 allies 21142 | -5/Upper Caves | Encountered a Warlord checkpoint 21203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21212 | -5/Upper Caves | Joined by bewildered Wizard 21214 | -5/Upper Caves | Joined by bewildered Wizard 21230 | -5/Upper Caves | Joined by bewildered Wizard 21430 | -5/Upper Caves | Joined by bewildered Wizard 21433 | -5/Upper Caves | Joined by bewildered Wizard 21659 | -5/Upper Caves | Learned location of 1 exit from Factory 22003 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22012 | -5/Upper Caves | Discovered new exit (range 14) 22030 | -5/Upper Caves | Identified exit to Upper Caves 22068 | -5/Upper Caves | Learned Factory stockpile data 22174 | -5/Upper Caves | Entered another Upper Caves area 22174 | -5/Upper Caves | Accompanied by 7 allies 22264 | -5/Upper Caves | Discovered new exit (range 8) 22275 | -5/Upper Caves | Identified exit to Factory 22292 | -5/Upper Caves | Joined by bewildered Wizard 22332 | -5/Upper Caves | Learned 4 Factory zone layouts 22407 | -5/Upper Caves | Found Alien Artifact 22407 | -5/Upper Caves | Identified Core Expander 22407 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 22690 | -5/Upper Caves | Learned Factory garrison access intel 23003 | -5/Upper Caves | Discovered new exit (range 8) 23035 | -5/Upper Caves | Identified exit to Zhirov 23044 | -5/Upper Caves | Entered Zhirov 23044 | -5/Zhirov | Accompanied by 7 allies 23044 | -5/Zhirov | Discovered new exit (range 3) 23067 | -5/Zhirov | Met Zhirov 23099 | -5/Zhirov | Learned location of Command (-1) 23099 | -5/Zhirov | Learned location of Testing (-2) 23136 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23162 | -5/Zhirov | Found Alien Artifact 23162 | -5/Zhirov | Identified Integrated Reactor 23162 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23275 | -5/Zhirov | Identified exit to Proximity Caves 23281 | -5/Zhirov | Entered Proximity Caves 23281 | -4/Proximity Caves | Accompanied by 7 allies 23301 | -4/Proximity Caves | Reached level 25 23315 | -4/Proximity Caves | Joined by bewildered Wizard 23633 | -4/Proximity Caves | Learned Research garrison access intel 23830 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23854 | -4/Proximity Caves | Attracted the attention of an 0b10 base 23901 | -4/Proximity Caves | Lost 7 allies 23943 | -4/Proximity Caves | Joined by bewildered Wizard 23944 | -4/Proximity Caves | Joined by bewildered Wizard 23974 | -4/Proximity Caves | Joined by bewildered Wizard 24088 | -4/Proximity Caves | Joined by bewildered Wizard 24111 | -4/Proximity Caves | Discovered exit to Factory (range 16) 24134 | -4/Proximity Caves | Joined by bewildered Wizard 24246 | -4/Proximity Caves | Entered Factory 24246 | -4/Factory | Accompanied by 3 allies 24247 | -4/Factory | Identified exit to Research 24250 | -4/Factory | Loaded intel: 56 interactive machine locations 24251 | -4/Factory | Loaded intel: 4 garrison access locations 24283 | -4/Factory | Identified exit to Upper Caves 24283 | -4/Factory | Identified exit to Extension 24283 | -4/Factory | Identified exit to Armory 24283 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 24290 | -4/Factory | Joined by bewildered Wizard 24350 | -4/Factory | Reached level 26 24668 | -4/Factory | Noticed UFD Elites at a Recycling Unit 24744 | -4/Factory | Joined by bewildered Wizard 24744 | -4/Factory | Joined by bewildered Wizard 24745 | -4/Factory | Joined by bewildered Wizard 24766 | -4/Factory | Joined by bewildered Wizard 24797 | -4/Factory | Loaded intel: 8 recycling unit locations 24861 | -4/Factory | Entered Extension 24861 | -4/Extension | Accompanied by 4 allies 24997 | -4/Extension | Rescued a captive Derelict 24999 | -4/Extension | Rescued a captive Derelict 25167 | -4/Extension | Lost 3 allies 25313 | -4/Extension | Spotted B-86 Titan 25319 | -4/Extension | Spotted B-86 Titan 25326 | -4/Extension | Allies destroyed B-86 Titan 25342 | -4/Extension | Destroyed B-86 Titan 25370 | -4/Extension | Lost 6 allies 25540 | -4/Extension | Reached level 27 25622 | -4/Extension | Rescued A7 25759 | -4/Extension | Lost 3 allies 25934 | -4/Extension | Rescued a captive Derelict 25934 | -4/Extension | Rescued a captive Derelict 25953 | -4/Extension | Rescued a captive Derelict 25954 | -4/Extension | Rescued a captive Derelict 25990 | -4/Extension | Rescued a captive Derelict 26073 | -4/Extension | Discovered exit to Research (range 10) 26074 | -4/Extension | Discovered new exit (range 6) 26107 | -4/Extension | Disrupted transfer network 26133 | -4/Extension | Identified exit to Cetus 26152 | -4/Extension | Entered Cetus 26152 | -4/Cetus | Accompanied by 17 allies (A7) 26157 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26169 | -4/Cetus | Spotted Cetus Guard 26170 | -4/Cetus | Spotted Cetus Guard 26170 | -4/Cetus | Spotted Cetus Guard 26171 | -4/Cetus | Spotted Cetus Guard 26185 | -4/Cetus | Allies destroyed Cetus Guard 26185 | -4/Cetus | Allies destroyed Cetus Guard 26189 | -4/Cetus | Destroyed Cetus Guard 26194 | -4/Cetus | Destroyed Cetus Guard 26250 | -4/Cetus | Started Cetus Manufacturing Module 26275 | -4/Cetus | Manufactured an Enhanced Grunt 26300 | -4/Cetus | Manufactured an Enhanced Grunt 26325 | -4/Cetus | Manufactured an Enhanced Grunt 26350 | -4/Cetus | Manufactured an Enhanced Grunt 26375 | -4/Cetus | Manufactured an Enhanced Grunt 26393 | -4/Cetus | Discovered new exit (range 15) 26420 | -4/Cetus | Spotted Cetus Guard 26420 | -4/Cetus | Spotted Cetus Guard 26421 | -4/Cetus | Spotted Cetus Guard 26422 | -4/Cetus | Spotted Cetus Guard 26428 | -4/Cetus | Discovered exit to Research (range 16) 26433 | -4/Cetus | Allies destroyed Cetus Guard 26435 | -4/Cetus | Allies destroyed Cetus Guard 26439 | -4/Cetus | Allies destroyed Cetus Guard 26441 | -4/Cetus | Allies destroyed Cetus Guard 26442 | -4/Cetus | Met Revision 17 26444 | -4/Cetus | Allies destroyed Revision 17 26511 | -4/Cetus | Identified exit to Archives 26564 | -4/Cetus | Build established: Commander-Gladiator 26582 | -4/Cetus | Entered Archives 26582 | -4/Archives | Accompanied by 20 allies (A7) 26610 | -4/Archives | Reached level 28 26621 | -4/Archives | Discovered new exit (range 14) 26658 | -4/Archives | Unable to access archive contents 26675 | -4/Archives | Discovered new exit (range 16) 26861 | -4/Archives | Discovered exit to Research (range 15) 27059 | -4/Archives | Unable to access archive contents 27078 | -4/Archives | Unable to access archive contents 30012 | -4/Archives | Identified exit to Hub_04(d) 30035 | -4/Archives | Entered Hub_04(d) 30035 | -4/Hub_04(d) | Accompanied by 18 allies 30162 | -4/Hub_04(d) | Discovered exit to Research (range 14) 30254 | -4/Hub_04(d) | Lost 4 allies 30342 | -4/Hub_04(d) | Lost 8 allies 30446 | -4/Hub_04(d) | Network Hub disabled 30480 | -4/Hub_04(d) | Lost 6 allies 30506 | -4/Hub_04(d) | High security lockdown imminent 30548 | -4/Hub_04(d) | Entered Research 30550 | -3/Research | Loaded intel: 4 garrison access locations 30550 | -3/Research | Reached level 29 30561 | -3/Research | Build established: Wizard-Gladiator 31048 | -3/Research | First assault squad dispatched 31237 | -3/Research | Identified exit to Quarantine 31381 | -3/Research | Spotted B-86 Titan 31387 | -3/Research | Destroyed B-86 Titan 31538 | -3/Research | Discovered new exit (range 15) 31557 | -3/Research | Identified exit to Research 31739 | -3/Research | Garrison activated, responded to threat 31855 | -3/Research | Core integrity fell below 50% 31926 | -3/Research | Destroyed 13 combat bots 32090 | -3/Research | Found Gamma Bomb Array 32100 | -3/Research | Reached level 30 32424 | -3/Research | Entered Quarantine 32440 | -3/Quarantine | Found Alien Artifact 32440 | -3/Quarantine | Identified Core Reset Matrix 32440 | -3/Quarantine | Used Core Reset Matrix 32444 | -3/Quarantine | Detected hypermatrix surge 32444 | -3/Quarantine | Sensed 14 artifacts in vicinity 32503 | -3/Quarantine | Spotted Alpha 7 32515 | -3/Quarantine | Destroyed Alpha 7 32686 | -3/Quarantine | Targeted by mysterious "MATRIX" hacker. 32793 | -3/Quarantine | Found Sigix Broadsword 32924 | -3/Quarantine | First assault squad dispatched 33181 | -3/Quarantine | Found Matter Drive 33285 | -3/Quarantine | Garrison activated, responded to threat 33598 | -3/Quarantine | Entered Research 33600 | -2/Research | Reached level 31 34285 | -2/Research | Discovered new exit (range 12) 34300 | -2/Research | Identified exit to Testing 34303 | -2/Research | Entered Testing 34305 | -2/Testing | Reached level 32 34321 | -2/Testing | Garrison activated, responded to threat 34517 | -2/Testing | Protovariant out of control (PY-H38450HKXM) 34517 | -2/Testing | Unleashed a protovariant (PY-H38450HKXM) 34797 | -2/Testing | Destroyed 9 combat bots 35261 | -2/Testing | Discovered new exit (range 20) 35286 | -2/Testing | Identified exit to Access 35301 | -2/Testing | Entered Access 35303 | -1/Access | Reached level 33 35997 | -1/Access | Reached level 34 36198 | -1/Access | Scrapoid reinforcements arrived 36361 | -1/Access | Core integrity fell below 50% 37473 | -1/Access | Unchained authorized (CL-0N3) 38161 | -1/Access | U-05 Engineer reconstituted as Combat Programmer 38162 | -1/Access | Spotted Combat Programmer 38178 | -1/Access | Destroyed Combat Programmer 38178 | -1/Access | Combat Programmer reconstituted as CL-0N3 38255 | -1/Access | Spotted B-99 Colossus 38353 | -1/Access | Reached level 35 38407 | -1/Access | Spotted B-99 Colossus 38414 | -1/Access | Discovered new exit (range 5) 38420 | -1/Access | Identified exit to Command 38489 | -1/Access | K-01 Serf reconstituted as S7 Guard 38489 | -1/Access | Spotted S7 Guard 38517 | -1/Access | S7 Guard reconstituted as CL-0N3 38538 | -1/Access | Emitted hypermatrix ping 38543 | -1/Access | Assembled emerged from beneath the floor 38549 | -1/Access | Garrison activated, responded to threat 38551 | -1/Access | First assault squad dispatched 38595 | -1/Access | Lost 8 allies 38688 | -1/Access | Destroyed 10 combat bots 38772 | -1/Access | Spotted B-99 Colossus 38864 | -1/Access | U-05 Engineer reconstituted as Access Guard 38864 | -1/Access | Spotted Access Guard 38918 | -1/Access | Spotted B-99 Colossus 38920 | -1/Access | Spotted B-99 Colossus 38958 | -1/Access | Core integrity fell below 20% 38958 | -1/Access | Crushed by falling debris 38990 | -1/Access | Discovered new exit (range 2) 38993 | -1/Access | Identified exit to Surface 38995 | *** | Heading to fleet! Last Messages --------------- 38957_ U-05 Engineer builds a Wall. 38958_ The unstable cave ceiling collapses. 38958_ Crushed by falling debris. 38959_ Deflected attack with Sigix Broadsword. 38959_ Deflected attack with Shock Maul. 38959_ Penetrated by Slug. 38959_ Slug penetrates Earth. 38962_ Penetrated by Slug. 38962_ U-05 Engineer builds a Wall. 38980_ Slug penetrates Sealed Heavy Doors. 38980_ Slug penetrates Main Access Shell. 38980_ Slug penetrates Reinforced Barrier. 38986_ Main Access Shell breached. 38990_ EXIT=FOUND 38992_ Penetrated by Slug. 38992_ Slug penetrates Sealed Barrier. 38992_ Slug penetrates Main Access Shell. 38992_ Penetrated by Slug. 38993_ System corrupted: Imp. Actuator Array rejected. 38993_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | "" [ p #?????????###?????????# #????????? | | """= ##????????# #?????????# #####+#### | | "F= ##########"########### # | | """ + # # | | """ ######## # # | | """ #??????" # # | | #??????# # # " | | #??????# "" # # """ ] | | == #??????# """" / + """ | | == ######## """" # # " | | R + """" # # | | ######## """" # # | | % #??????# """" # # | | # ##### ##########??????#! "" " # | | #?????# #???????????????# "" " #####+#### | | ??????# #???????????????############## #????????? | | ??????# #??????????###???????????????# #????????? | | ??????# #??????##?## #???????????????# #????????? | | ??????# #?#??### # ##??????????????# #????????? | | ??????# #?# ## % %# %##?????????????# #???# #### | | ??????# ###"""%""%/" ;;#######"??????# #???# | | ?????##%#" /% """ BB "?????? #???#### | | ????##" "# % ""?" BB "?????? #??????# | | ##"#### ## % "??" "" "" "?????? #??????# | | % % BB "??" " "% "?????? ???????#?? | | BB "??" " "@ ! "?????? ?????????? | | % "??" " "" " "?????? ?????????? | | "??" " " "?????? ?????????? | | ########## "??" """""" "??????????????????? | | ?????????# "??" ???? "??????????????????? | | ?????????# "??" ???? "??????????????????? | | ?????????#########??###????###"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????t????????????????????????????????k??????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????k??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????!???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 87 Energy Capacity 1270 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 34 Terrain Scan Density 110 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Enh. Fission Core | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Exp. Focal Shield | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Imp. Actuator Array | 50% | -6/Factory | Broken Studied --------- Power Maul | -3/Quarantine | Hacked Hvy. Hammer | -3/Quarantine | Hacked Powered Hammer | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Matter Drive Achievements -------------- Do Not Disturb Martial Artist Rampage Wheee! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Levels Raised 34 | . 2 1 1 1 5 . 6 1 1 . 2 2 1 . . 1 1 1 . 1 . 2 . 1 1 3 XP Earned 54752 | 3000 3535 1250 2550 650 7537 215 8295 2511 490 220 4145 2848 647 453 105 1275 964 2202 445 212 1187 1909 1066 1529 1231 4281 XP Spent 53865 | 1850 2520 2680 400 3025 6700 . 6740 4500 . . . 3600 . . . 6500 . 1200 . . 3000 1800 . 450 2475 6425 Upgrades 116 | 5 5 10 2 10 12 . 10 3 . . . 8 . . . 13 . 1 . . 2 1 . 2 6 26 Power Slot 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Utility Slot 6 | 1 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Weapon Slot 5 | 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Core Integrity 33 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 25 Heat Dissipation 8 | . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sensor Range 17 | . . . . 3 7 . . . . . . . . . . 4 . . . . . . . 1 2 . Terrain Scan Density 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Accuracy 7 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . 1 Hack Attack % 9 | . . . 1 1 1 . . . . . . . . . . 2 . 1 . . 2 1 . . . . Hack Defense % 4 | . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Protomatter Created 6164 | . 254 232 96 . 875 87 209 139 7 . 54 209 . 13 . 108 139 367 . . 201 946 558 225 595 850 Integrity Restored 14615 | . 522 666 288 . 1816 253 668 367 25 . 289 342 377 250 . 425 49 915 234 67 372 2034 1363 657 1175 1461 Core 9024 | . 442 666 288 . 1370 120 235 210 9 . 173 186 295 62 . 196 21 395 118 32 170 1551 449 460 318 1258 Parts 5591 | . 80 . . . 446 133 433 157 16 . 116 156 82 188 . 229 28 520 116 35 202 483 914 197 857 203 Protomatter Decayed 5070 | . 49 84 . . 19 90 225 57 40 . 183 436 187 75 . 234 325 928 114 113 1038 162 91 . 120 500 Game ------ Seed CoilStealthChip Manual? 0 Play Time 05:36:24 Cumulative 189.3 hours Start 2026.04.07 @ 23:04:24 End 2026.04.10 @ 02:13:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 83 Rogue 79 Adventurer 4 Explorer 0 Win Type 2 Total 6 Types 4/0/2/0/0/0/0/0/0/0 Lore% 72 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71ba5b92-2581-45a6-809d-1c1e994bfb23