Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 00:25:55 Player: Vault Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 692 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 5 4 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 7 | . 7 . To Critical Strikes . | . . . Average Slot Usage (%) 50 | . 51 28 Engine 8 | . 8 . Treads 17 | . 18 . Leg 3 | . 2 14 Device 1 | . . 14 Energy Gun 18 | . 19 . Naked Turns 8 | . 8 . Heaviest Build 8 | 8 8 1 Greatest Support 40 | 40 40 10 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 3 2 . Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 265 | 227 38 . Remotely . | . . . Salvage Created 288 | . 288 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 9 . Melee 1 | . 1 . Guns 7 | . 7 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 88 7 Missed 18 | . 16 2 Damage Taken 885 | . 844 41 Core 257 | . 240 17 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | . 32 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 49 | . 49 . Gun 46 | . 46 . Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic . | . . . Thermal 49 | . 49 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 31 | . 31 . Core Hits 16 | . 16 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 403 | . 403 . Guns 373 | . 373 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic . | . . . Thermal 397 | . 397 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 3 | . 1 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 369 | . 369 . Average Temperature 159 | . 159 . Received Heat Transfer 447 | . 447 . Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 1240 | . 1240 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 193 | . 193 75 Initial 75 | . . 75 Average 22 | . 85 75 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1305 | 962 319 24 Spaces Moved 498 | 318 162 18 Core 20 | 5 15 . Treads 413 | 313 100 . Legs 65 | . 47 18 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 150 | 158 138 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 29 30 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 999 | 777 202 20 Wait 450 | 450 . . Move 496 | 317 161 18 Hop . | . . . Pick Up 9 | 5 4 . Fast Attach . | . . . Attach 9 | 5 4 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 32 | . 32 . Melee . | . . . Ram 1 | . 1 . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 963 | -11/Scrapyard | Entered Materials 964 | -10/Materials | Build established: Mutant 1179 | -10/Materials | Core integrity fell below 50% 1206 | -10/Materials | Core integrity fell below 20% 1248 | -10/Materials | Lost 7 parts (1p2n4w) 1274 | -10/Materials | Discovered new exit (range 8) 1282 | -10/Materials | Entered Mines 1306 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01279_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01280_ K-01 Serf cleans the Machine. 01280_ O-16 Technician uses terminal to summon reinforcements. 01280_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01280_ O-16 Technician locks terminal. LOCATION=UNKNOWN GOAL=ESCAPE 01283_ A derelict emerges from the shadows: "Quick, help me dispose of these Unaware!" 01285_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 01288_ S-10 Pest destroyed. 01290_ S-10 Pest suffers critical hit (Burn). 01290_ S-10 Pest destroyed. 01291_ NA-9RF(g): "Mission, incomplete...*fzzt*" 01291_ NA-9RF(g) destroyed. 01304_ Kicked S-10 Pest. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ???????????????????#???????????????## #????????? | | ???????????????????# ??????????????# #????????? | | ???????????????????? ??????????????# #????????? | | ????????????????????# ?????????????# ##????????? | | ????????????????????? ###??????????# ##?????????? | | ?????????????????????? ?????????## #??????????? | | ??????????????????????# ????????## #??????????? | | ?????????????????????## ??????### #??????????? | | ????????????????????## ####### ##??????????? | | ????????????????????# #???????????? | | ???????????????????## = ##???????????? | | ?????????????????### s#####%= =!#????????????? | | ???????????????# @ #?? =%##????????????? | | ????????????# #?# [%=#?????????????? | | ???????????# ##?# ##?????????????? | | ???????????# #####??## ##??????????????? | | ???????????# ###????????####???????????????? | | ???????????? ???????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed RecoilLinkedSaw Manual? 0 Play Time 00:08:43 Cumulative 2.3 hours Start 2024.05.17 @ 00:17:48 End 2024.05.17 @ 00:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91761276-5494-4595-84e7-392e23318d1a