Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 22:27:59 // Halloween2020/ForbiddenLore Player: Dholo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2495) 2495 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5365 Bonus ------- High Alert Combat Kills 130 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit Hardlight Generator Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Sensor Array > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Assault Cannon > --- INVENTORY -------- Medium Storage Unit Improved Terrain Scanner Hardlight Generator EM Pulse Cannon Light Cannon Light Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 71 | 8 8 16 30 . 9 Power 8 | 1 . 4 2 . 1 Engine 5 | 1 . 4 . . . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 4 9 . 1 Treads . | . . . . . . Leg 18 | 2 2 4 9 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 3 8 . 2 Device 9 | 1 1 2 3 . 2 Storage 6 | 1 . 1 4 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 3 5 5 11 . 5 Energy Gun 11 | 3 . 2 6 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 3 | . . 2 1 . . Ballistic Cannon 9 | . 3 1 1 . 4 Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . . 2 13 . 10 Power 2 | . . 1 . . 1 Propulsion 6 | . . . 4 . 2 Utility 5 | . . . 4 . 1 Weapon 12 | . . 1 5 . 6 Highest Loss Streak 4 | . . 1 3 . 4 Average Slot Usage (%) 87 | . 98 96 92 81 57 Engine 5 | . 14 9 1 . . Core 3 | . . . 7 9 2 Leg 24 | . 27 32 26 18 10 Device 13 | . 13 21 14 . . Storage 13 | . 14 11 15 18 13 Processor 3 | . . . 3 9 9 Energy Gun 9 | . 6 4 18 . . Energy Cannon 1 | . . . 2 9 1 Ballistic Gun 2 | . . 5 . 9 5 Ballistic Cannon 8 | . 13 11 3 9 14 Launcher 1 | . 7 . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 10 14 19 36 28 28 Greatest Support 41 | 20 20 30 41 26 26 Greatest Overweight (x) 4 | . 4 1 1 1 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 4 4 4 10 8 8 Average Capacity 5 | 4 4 4 6 8 8 Most Carried 8 | 4 4 4 8 7 7 Average Carried 5 | 1 3 3 6 7 6 Final Capacity 8 | 4 4 4 8 8 8 Final Carried 7 | 3 4 4 7 7 3 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 11% | Skirmisher 10% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 1967 | 380 91 457 780 . 259 Remotely . | . . . . . . Salvage Created 2255 | 76 215 630 1051 . 283 Parts 163 | 8 16 43 74 . 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 64 | 1 7 15 27 . 14 Guns 24 | 1 . 6 15 . 2 Cannons 36 | . 6 9 9 . 12 AOE 2 | . 1 . 1 . . Classes Destroyed 9 | 3 2 4 . . . Worker 4 | 1 . 1 2 . . Builder 4 | . 1 2 1 . . Tunneler 2 | 1 1 . . . . Operator 2 | . 1 1 . . . Watcher 4 | . . 1 3 . . Swarmer 19 | . . 1 10 . 8 Grunt 28 | 1 7 8 8 . 4 Duelist 1 | . . 1 . . . Sentry 16 | . . 5 9 . 2 Best Kill Streak 7 | 2 5 5 7 . 4 Combat Bots Only 5 | 1 4 3 5 . 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 3783 | 68 159 638 1640 . 1278 Core 730 | 36 28 109 201 . 356 Absorbed by Shields 10 | . . . . . 10 Core Remaining (%) 77 | 85 74 72 . . . Volleys Fired 230 | 9 21 53 98 . 49 Largest 3 | 2 2 2 3 . 3 Hottest 161 | 90 69 78 161 . 119 Shots Fired 408 | 18 26 105 156 . 103 Gun 164 | 18 1 32 87 . 26 Cannon 235 | . 19 73 69 . 74 Launcher 9 | . 6 . . . 3 Special . | . . . . . . Kinetic 274 | . 19 92 66 . 97 Thermal 19 | 9 1 . 9 . . Explosive 9 | . 6 . . . 3 Electromagnetic 106 | 9 . 13 81 . 3 Robot Hit Streak 18 | 3 2 9 18 . 10 Robot Miss Streak 9 | 3 3 5 9 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 236 | 9 7 58 105 . 57 Core Hits 114 | 4 15 24 48 . 23 Critical Hits 5 | . . 1 4 . . Critical Kills 4 | . . . 4 . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4598 | 124 511 943 2098 . 922 Guns 1392 | 124 . 324 826 . 118 Cannons 2769 | . 206 619 1158 . 786 Explosions 437 | . 305 . 114 . 18 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2943 | . 206 803 1053 . 881 Thermal 215 | 51 . . 164 . . Explosive 323 | . 305 . . . 18 Electromagnetic 1117 | 73 . 140 881 . 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Effects 8 | . . . 2 . 6 Message Errors 4 | . . . 1 . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 13 | . . . 5 . 8 Projectiles 13 | . . . 5 . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . 1 4 2 . 11 Impact . | . . . . . . Kinetic 18 | . 1 4 2 . 11 Secondary . | . . . . . . Self-Inflicted Damage 267 | . 3 . 179 . 85 Shots 6 | . 1 . 3 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | 114 45 33 348 . 170 Average Temperature 58 | 41 20 14 80 . 40 Received Heat Transfer 1233 | 36 90 198 459 . 450 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | 148 . . 261 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 529 | 45 265 380 506 181 529 Initial 181 | . 29 27 104 181 117 Average 257 | 18 146 244 302 181 337 Maximum Alert Level 2 | . 1 1 2 . 2 Low Security (%) 31 | 100 62 35 17 100 10 Level 1 51 | . 37 64 60 . 41 Level 2 16 | . . . 21 . 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 5 3 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 4 . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | 2 11 24 32 . 16 Peak Tracking Total 5 | 1 2 4 5 . 4 Tactical Retreats 5 | 1 1 1 1 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 7 | . 2 2 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 6 | . 1 1 3 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 13 | . 2 4 6 1 . Terminals 10 | . 1 3 6 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 8 19 18 1 . Successful 33 | . 7 13 12 1 . Failed 12 | . 1 5 6 . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 38 | . 5 15 18 . . Fabricators . | . . . . . . Repair Stations 7 | . 3 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 27 | . 4 11 12 . . Record 16 | . 3 9 4 . . Prototype ID Bank 3 | . . 1 2 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Surveillance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 1 4 3 . . Full Trace Events 6 | . 1 4 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 3308 | 196 419 819 1258 14 602 Spaces Moved 1715 | 124 292 434 576 10 279 Core 81 | 21 5 . . . 55 Treads . | . . . . . . Legs 1634 | 103 287 434 576 10 224 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 Average Speed 126 | 108 121 120 122 150 156 Slowest Speed 250 | 120 250 150 150 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 8 57 49 48 4 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 69 | . 13 4 33 . 19 Melee . | . . . . . . Projectile 10 | . 1 4 5 . . AOE 59 | . 12 . 28 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 2478 | 169 327 628 986 9 359 Wait 379 | 16 . 108 243 . 12 Move 1710 | 123 291 433 575 9 279 Hop . | . . . . . . Pick Up 44 | 11 4 7 18 . 4 Fast Attach 20 | . 4 4 12 . . Attach 27 | 8 1 2 8 . 8 Detach 1 | 1 . . . . . Swap 26 | . 3 10 11 . 2 Drop 36 | 1 3 11 21 . . Fire 230 | 9 21 53 98 . 49 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 485 | -10/Materials | Repaired Grenade Launcher? 530 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Discovered new exit (range 13) 969 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Discovered new exit (range 9) 1323 | -9/Materials | Discovered new exit (range 15) 1399 | -9/Materials | Repaired Hvy. EM Pulse Gun 1416 | -9/Materials | Central database locked down 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1435 | -8/Materials | Discovered new exit (range 7) 1846 | -8/Materials | Discovered new exit (range 3) 2371 | -8/Materials | Garrison activated, responded to threat 2517 | -8/Materials | Lost 3 parts (1n1u1w) 2586 | -8/Materials | Lost 3 parts (1n1u1w) 2644 | -8/Materials | Discovered new exit (range 10) 2693 | -8/Materials | Entered Storage 2702 | -8/Storage | Identified exit to Garrison 2707 | -8/Storage | Entered Garrison 2748 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Core integrity fell below 50% 2815 | -8/Garrison | Lost 3 parts (1p2w) 2898 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | Core integrity fell below 20% 3080 | -8/Garrison | Lost 4 parts (1n1u2w) 3168 | -8/Garrison | Triggered checkpoint 3246 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03170_ S-10 Pest destroyed. 03188_ Acquired 13 matter. 03194_ Acquired 10 matter. 03200_ Acquired 15 matter. 03227_ Triggered Stasis Trap. 03227_ A bubble of rippling energy engulfs the area. 03227_ Field strength at 85. 03228_ Field strength at 70. 03229_ Field strength at 55. 03230_ Field strength at 40. 03231_ Field strength at 25. 03232_ Field strength at 10. 03233_ Stasis field depleted. 03267_ G-47 Trooper destroyed. 03269_ Acquired 32 matter. 03272_ Acquired Imp. Heat Sink. 03274_ Relay Coupler [Swarmer] fries itself. 03283_ G-47 Trooper knocked back. 03293_ Lgt. Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????#"# #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ??????????????????????#" #???????#?????????????? | | ???????????????????????" #?????????????????????? | | ????????????????????????#@ #?????????#???????????? | | ????????????????????????# #?#???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????##?????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????#????????????# #?????????????#???????? | | ????????????????#?????### #????????#????????????? | | ??????????????###+#######g ############??????????? | | ??????????????# ?? | | ########??????# ?? | | #??????# ?? | | #??????# ############################???? | | #### #??????# #??????????????????????????????? | | #??# #??????# #??????????????????????#???????? | | #??# #??????# #?????#? ??????????????????????? | | #??# #??????# #?????? ???????????????????????? | | #??# ######## #??????????????????????????????? | | #??# ##* = ## #??????????????????????????????? | | +######## =*=## #??????????????????????????????? | | = [ #??????????????????????????????? | | #??????????????????????????????? | | === #??????????????????????????????? | | #### [ ## ## #??????????????#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Novice Programmer Power Corrupts Short-term Sacrifices Troublemaker Challenges ------------ None Game ------ Seed VariableQuantumCannon Manual? 0 Play Time 00:58:16 Cumulative 11.0 hours Start 2020.11.04 @ 21:33:35 End 2020.11.04 @ 22:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8111b7c-c395-4684-a2e1-0b3310a5bdb0