Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 22:59:26 Player: MLGOON Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1490) 1490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4130 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced ECM Suite Arc Projector Flak Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Battery Kinecellerator Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Arc Projector Heavy Ion Cannon Flak Gun Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Small Battery Device Transmission Jammer Storage Small Battery Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 75 | 6 12 12 28 17 Power 18 | 1 1 2 12 2 Engine 17 | 1 1 2 12 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 1 1 5 4 Treads . | . . . . . Leg 11 | 2 1 1 3 4 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 16 | 1 3 3 4 5 Device 8 | 1 2 1 1 3 Storage 3 | . 1 . 1 1 Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 28 | 2 7 6 7 6 Energy Gun 9 | 1 . 2 4 2 Energy Cannon 7 | . . 2 3 2 Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 3 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 21 | . 1 . 9 11 Power 7 | . 1 . 4 2 Propulsion 5 | . . . 2 3 Utility 4 | . . . 1 3 Weapon 5 | . . . 2 3 Highest Loss Streak 10 | . 1 . 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 95 98 95 72 Engine 9 | . 11 11 16 3 Core 2 | . . . . 6 Leg 17 | . 28 22 16 14 Device 13 | . 14 11 11 15 Storage 5 | . 12 3 1 6 Processor 6 | . . 17 16 . Protection 3 | . . . 5 3 Energy Gun 8 | . 7 1 13 7 Energy Cannon 7 | . . 9 7 9 Ballistic Gun 4 | . 14 11 4 . Ballistic Cannon 1 | . . . . 3 Launcher 1 | . 5 9 . . Naked Turns . | . . . . . Heaviest Build 46 | 8 10 19 40 46 Greatest Support 60 | 20 20 20 36 60 Greatest Overweight (x) 9 | . . . 5 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 2 5 Class Distribution -------------------- 65% | Gunner 23% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1369 | 252 111 207 424 375 Remotely . | . . . . . Salvage Created 1715 | 32 310 208 714 451 Parts 105 | 1 22 29 34 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | 1 8 12 12 6 Guns 17 | 1 4 2 9 1 Cannons 6 | . . 3 . 3 AOE 14 | . 4 7 2 1 Classes Destroyed 10 | 1 3 2 1 3 Worker 4 | . . 1 1 2 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 3 | . 1 . 1 1 Watcher 5 | . 1 1 1 2 Swarmer 16 | . 3 10 2 1 Grunt 12 | 1 5 . 5 1 Sentry 8 | . . 2 4 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 11 | 1 3 11 3 4 Combat Bots Only 8 | 1 3 8 3 2 Max Kills in Single Turn 4 | 1 2 4 1 4 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 438 | 1 42 48 131 216 Missed 144 | . 18 17 40 69 Damage Taken 4053 | 10 276 425 1254 2088 Core 1053 | . 54 64 217 718 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 78 84 60 . Volleys Fired 105 | 1 26 11 39 28 Largest 3 | 2 2 3 3 3 Hottest 193 | 60 60 116 181 193 Shots Fired 267 | 2 47 32 101 85 Gun 158 | 2 44 11 76 25 Cannon 96 | . . 11 25 60 Launcher 13 | . 3 10 . . Special . | . . . . . Kinetic 78 | 1 26 11 23 17 Thermal 90 | . . . 22 68 Explosive 13 | . 3 10 . . Electromagnetic 86 | 1 18 11 56 . Robot Hit Streak 11 | 2 5 9 11 8 Robot Miss Streak 7 | . 4 2 6 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 147 | 2 24 17 58 46 Core Hits 81 | 1 17 20 25 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4144 | 30 630 692 1379 1413 Guns 1275 | 30 252 61 646 286 Cannons 1371 | . . 206 334 831 Explosions 1496 | . 377 425 399 295 Melee . | . . . . . Ramming 2 | . 1 . . 1 Kinetic 473 | 15 134 61 81 182 Thermal 1977 | . 84 59 604 1230 Explosive 659 | . 293 366 . . Electromagnetic 1033 | 15 118 206 694 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 3 | . . . . 3 Matter Fused 8 | . . . . 8 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 4 | . . . . 4 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 79 | . . 5 5 69 Projectiles 26 | . . 5 . 21 Explosions 53 | . . . 5 48 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 294 | . 39 133 59 63 Shots 9 | . 1 5 2 1 Rammed . | . . . . . Targets Rammed 2 | . 1 . . 1 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 550 | 6 6 57 550 507 Average Temperature 186 | 6 6 23 230 146 Received Heat Transfer 1329 | 6 81 18 531 693 Effects 25 | . . . 18 7 Shutdowns 6 | . . . 4 2 Energy Bleed 3 | . . . 2 1 Interference 6 | . . . 3 3 Matter Decay 6 | . . . 6 . Short Circuit 2 | . . . 2 . Damage (major) 1 | . . . 1 . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . . . 10 Heat Transferred 3004 | . 50 100 894 1960 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 1 4 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 454 | 20 368 454 446 239 Initial 191 | . 13 70 191 116 Average 163 | 4 197 210 292 74 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 65 | 100 56 73 10 98 Level 1 31 | . 43 10 84 1 Level 2 3 | . . 15 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 2 4 4 Investigation 1 | . . . 1 . Extermination 3 | . . . . 3 Reinforcement 7 | . 2 2 3 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | 1 15 13 27 14 Peak Tracking Total 8 | 1 4 8 7 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 1 2 8 Max in Single Turn 5 | . 1 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 4 . 2 4 Terminals 7 | . 4 . 2 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 . 2 4 Successful 8 | . 3 . 1 4 Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . 2 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Record 2 | . 2 . . . Open DSF 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Recycle Component 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3176 | 95 412 313 895 1461 Spaces Moved 1876 | 77 255 207 527 810 Core 215 | 23 . . 25 167 Treads . | . . . . . Legs 1660 | 54 255 207 501 643 Wheels . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 120 120 100 100 Average Speed 138 | 99 120 120 129 157 Slowest Speed 500 | 120 120 120 300 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 38 24 39 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . 31 46 8 36 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 116 | . 31 46 8 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2262 | 94 319 246 673 930 Wait 78 | . . 1 27 50 Move 1872 | 76 254 206 526 810 Hop . | . . . . . Pick Up 79 | 10 15 9 27 18 Fast Attach 1 | . . . 1 . Attach 32 | 6 2 2 11 11 Detach 1 | . . . 1 . Swap 42 | . 10 10 16 6 Drop 50 | 1 11 7 25 6 Fire 105 | 1 26 11 39 28 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 4) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 752 | -9/Materials | Discovered new exit (range 7) 796 | -9/Materials | Destroyed 8 combat bots 821 | -9/Materials | Build established: Gunner 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1706 | -8/Materials | Discovered new exit (range 11) 1716 | -8/Materials | Entered Factory 1716 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1724 | -7/Factory | Lost 6 parts (2p1n1u2w) 2144 | -7/Factory | Build established: Tank 2508 | -7/Factory | Build established: Gunner 3090 | -7/Factory | Garrison activated, responded to threat 3159 | -7/Factory | Core integrity fell below 50% 3169 | -7/Factory | Core integrity fell below 20% 3177 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Pressure Siphon disabled. K-01 Serf collects debris. Plasma Cannon destroyed. Cooling System destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. %Y7Q%UT3/4MNF0JHSL9|G9 OANL#OFRW Mic. Nuclear Core destroyed. Adv. Assault Cannon destroyed. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Hvy. Ion Cannon destroyed. Imp. Titanium Leg destroyed. Kinecellerator destroyed. Imp. Titanium Leg destroyed. System corrupted: Matter fused (-7). S-27 Virus destroyed. 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""" """ """ """ """ + | | ???????????????? ?? #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Let's See Who's Tougher Made in Tau Ceti IV Shopping List Troublemaker Challenges ------------ None Game ------ Seed CryofiberFortressReplicator Manual? 0 Play Time 00:54:24 Cumulative 2.2 hours Start 2024.05.11 @ 21:42:01 End 2024.05.11 @ 22:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55c133ec-b396-462a-83d4-aa1bbaf92754