Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 21:15:57 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (399) 1995 Value Destroyed (14438) 14438 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (2696) 2696 TOTAL SCORE: 30769 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 1936 Entered Garrisons 200 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Friendly Fire -5470 Cogmind --------- Core Integrity 1304/1600 Matter 123/300 Energy 850/850 System Corruption 4% Temperature Hot (207) Movement Rolling (150) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Seismic Detector Seismic Detector Improved Salvage Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (9) ------- Coil Gun Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Advanced KE Penetrator > --- INVENTORY (25) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel High-capacity Matter Pod (200) IFF Parser Graphene Brace High-powered Tractor Beam Long-range Tractor Beam Hacking Drone Bay (1/1) Phasing AFG Transdimensional Reconstructor Core Reset Matrix 01-MTF's Shockpuncher Quantum Rifle Enhanced Nova Cannon Coil Gun KE Penetrator Enhanced Coil Gun Railgun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Salvage Targeting Computer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield Z-Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel High-capacity Matter Pod IFF Parser Seismic Detector Seismic Detector High-powered Tractor Beam Hacking Drone Bay Phasing AFG Transdimensional Reconstructor Core Reset Matrix 01-MTF's Shockpuncher Quantum Rifle Enhanced Nova Cannon Coil Gun Enhanced Coil Gun Railgun Railgun Railgun Improved Grenade Launcher [Rating: 183] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device IFF Parser Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Slots Evolved 18 | . . 2 . . . 2 . . . . 4 . . . . 2 . . . 2 . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 2 . 1 Weapon 7 | . . 2 . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . Parts Attached 190 | 6 9 20 9 2 1 18 1 14 15 . 8 1 3 5 1 5 8 2 2 16 2 . 2 2 17 4 . 10 7 Power 17 | . 1 3 . . 1 2 . 1 . . 2 . . . . . . . . 2 2 . . . 2 . . . 1 Engine 8 | . 1 3 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . 2 . . . 1 Propulsion 33 | 2 3 5 4 1 . 2 . . . . 1 . . . . 2 . . . 4 . . . 1 4 . . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 33 | 2 3 5 4 1 . 2 . . . . 1 . . . . 2 . . . 4 . . . 1 4 . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 42 | 2 2 3 1 1 . 5 1 4 4 . . 1 1 5 . 2 2 . . . . . . 1 1 1 . 3 2 Device 22 | 1 1 1 1 1 . 2 1 2 2 . . 1 1 1 . 2 1 . . . . . . . 1 1 . . 2 Storage 6 | 1 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . 2 . 1 1 . . . . 4 . . 1 . . . . . . 1 . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 3 9 4 . . 9 . 9 11 . 5 . 2 . 1 1 6 2 2 10 . . 2 . 10 3 . 3 4 Energy Gun 10 | 1 1 5 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Ballistic Gun 84 | 1 2 4 4 . . 8 . 9 9 . 4 . 2 . 1 . 6 2 2 10 . . 2 . 9 2 . 3 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 4 . 1 . 1 . . 4 . 1 . . 6 . 2 2 . . 2 . . . . . 4 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 41 | . 4 8 1 . . 7 . 1 . . . . . 1 . . . . . 1 . . . . 8 . . 6 4 Power 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . 1 . . 2 . Weapon 24 | . 1 3 1 . . 4 . 1 . . . . . . . . . . . . . . . . 6 . . 4 4 Highest Loss Streak 7 | . 3 2 1 . . 3 . 1 . . . . . 1 . . . . . 1 . . . . 7 . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 3 7 19 24 25 25 23 22 21 21 22 21 23 23 23 23 22 23 22 23 22 22 23 23 23 23 24 23 23 22 Power . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . Propulsion 3 | 1 4 6 6 5 5 3 3 3 3 3 2 2 2 2 2 1 2 2 2 2 2 2 1 1 2 3 3 4 5 Utility 6 | . . 4 4 4 5 3 3 4 4 4 5 6 6 7 8 8 8 9 9 9 9 10 10 9 8 8 7 7 6 Weapon 11 | . 2 7 13 14 13 14 15 13 13 14 12 14 13 12 12 12 12 11 12 11 11 11 11 12 12 10 10 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | 1 . 7 5 . 1 9 . 8 3 . 5 . 1 2 . 1 2 3 . 2 . . . . 2 . . . 11 Power 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Propulsion 19 | . . 7 . . . 5 . . . . . . . . . . . . . . . . . . 2 . . . 5 Utility 12 | 1 . . 3 . . 1 . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . 2 Weapon 27 | . . . 2 . 1 3 . 7 2 . 2 . . 1 . 1 1 3 . 2 . . . . . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 93 97 100 100 100 94 90 89 89 90 92 93 92 92 93 87 88 88 88 86 94 94 94 94 98 99 99 94 98 Engine 4 | . 10 10 11 11 . 6 9 9 9 9 5 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 6 6 6 5 5 5 5 4 5 5 5 4 3 9 8 8 12 Wheel 13 | . 27 21 22 22 22 14 9 8 9 9 6 6 6 6 6 10 11 11 11 10 15 15 15 14 18 19 17 17 16 Device 7 | . 12 10 11 11 11 11 9 9 9 9 6 6 6 5 6 5 4 . . . . . . 3 5 8 16 15 15 Storage 7 | . 14 11 11 11 11 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . . . 9 9 16 18 18 13 13 13 13 13 11 11 17 17 15 15 15 15 19 17 14 13 13 16 Energy Gun 2 | . 2 22 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 40 | . 25 20 41 44 44 35 36 35 35 36 49 46 49 53 53 44 46 47 47 47 47 47 47 42 39 37 34 35 33 Peak Build Rating 183 | 6 8 25 25 29 25 44 41 49 56 55 71 72 74 86 79 93 100 99 105 118 118 118 119 129 157 165 179 180 183 Average Rating 72 | 4 6 20 24 24 25 37 41 46 50 55 66 71 71 78 78 88 94 97 103 114 118 118 118 126 146 159 178 168 176 On Entrance 79 | . 6 8 20 23 25 25 41 41 48 55 55 68 72 72 79 79 90 95 99 105 118 118 118 119 123 157 164 179 168 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 247 | 10 18 102 102 102 102 120 116 116 110 107 122 122 122 117 117 123 129 131 136 164 168 168 168 169 214 216 231 223 247 Greatest Support 64 | 26 26 24 28 22 22 28 28 28 28 28 28 28 28 28 28 56 56 56 56 56 48 48 48 54 64 64 64 64 64 Greatest Overweight (x) 39 | . 1 10 5 5 4 39 4 4 3 3 4 4 4 4 4 4 2 2 2 3 3 3 3 3 5 3 3 3 3 Average Overweight (x) 3 | . . 3 4 4 4 4 4 3 3 3 4 4 4 4 4 2 2 2 2 2 3 3 3 3 2 3 3 3 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 23 Average Carried 23 | 3 7 19 24 24 25 24 25 24 24 25 24 25 24 24 25 24 25 24 25 24 24 25 24 24 23 24 23 23 22 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 23 22 22 Class Distribution -------------------- 32% | Gunner 24% | Executioner 22% | Scavenger-Executioner 8% | Scavenger-Gunner 7% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Executioner | -5/Proximity Caves Executioner | -5/Factory Scavenger-Executioner | -5/Extension Commander-Executioner | -5/Cetus Commander-Executioner | -5/Archives Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Matter Collected 17046 | 279 492 1040 417 17 112 1267 509 1332 1130 158 518 53 630 80 170 477 1314 616 259 1739 853 . 266 613 1382 . . 475 848 Remotely 1139 | . . . . . . . . . 115 . . . . . . . . . . . . . . 235 520 . . . 269 Salvage Created 21712 | 152 623 2043 490 17 79 1963 581 2219 1456 251 597 123 539 . 178 432 1485 290 235 1956 1576 . 508 646 1001 . . 623 1649 Parts 1168 | 18 35 122 32 . 7 134 32 136 69 10 17 5 24 . 6 22 62 25 15 108 50 . 31 32 57 . . 35 84 Haulers Intercepted 26 | . 2 6 . . . 4 . 5 6 . . . . . . . . . . 2 . . . 1 . . . . . Recyclers Shooed 10 | . 2 2 1 . . 2 . . 2 . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 4 19 . 11 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Combat Hostiles Destroyed 254 | . 8 34 7 . 1 27 12 22 13 2 5 3 10 . 3 8 16 2 2 20 5 . 4 7 15 . . 10 18 Guns 240 | . 8 34 7 . 1 24 12 22 13 2 5 . 10 . 2 6 16 2 2 20 5 . 4 7 15 . . 7 16 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 12 | . . . . . . 3 . . . . . 3 . . 1 2 . . . . . . . . . . . 3 . Classes Destroyed 22 | 2 5 4 1 . 1 2 . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . . . . . . Worker 19 | . 1 5 2 . . 3 . 4 1 . 1 . . . . . . . . 1 . . . . . . . . 1 Builder 25 | . 2 4 2 . . 7 . 6 . . . . . . . . . . . 2 . . . . . . . . 2 Tunneler 9 | 5 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 6 . . . 4 . 5 6 . . . . . . . . . . 2 . . . 1 . . . . . Recycler 32 | 1 1 2 1 . . 6 . 7 6 2 2 . . . . . 3 . . 1 . . . . . . . . . Mechanic 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 2 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Watcher 19 | . 2 5 . . . 2 . 5 . . 1 . . . . . 1 1 . 1 . . . 1 . . . . . Swarmer 51 | . . 10 . . . 8 7 2 2 . . 3 . . 2 2 2 . . . . . . 5 5 . . 3 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 89 | . 8 14 4 . . 6 3 12 5 . 3 . 8 . . . 5 . . 6 . . . . 1 . . 4 10 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 48 | . . 10 2 . . 7 2 5 5 2 1 . . . 1 1 5 . 2 1 . . . 1 2 . . . 1 Specialist 7 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . Hunter 19 | . . . . . 1 3 . . . . . . . . . 2 2 . . 4 . . 1 . 2 . . . 4 Programmer 19 | . . . . . . . . . . . 1 . . . . 3 . . . 8 . . . . 4 . . . 3 Heavy 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 4 6 6 4 . 1 11 3 7 4 2 5 3 4 . 2 4 5 2 3 3 3 . 4 4 7 . . 8 6 Combat Bots Only 8 | . 4 4 3 . 1 4 3 4 4 1 3 3 4 . 2 4 4 2 2 3 3 . 4 4 7 . . 8 5 Max Kills in Single Turn 4 | 1 1 2 3 . 1 4 1 2 1 1 1 3 1 . 1 2 1 1 1 2 2 . 2 2 2 . . 2 2 Gunslinging 1 | . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 Exploded 3 | . . . . . . 3 . . . . . 3 . . 1 2 . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 01-MTF (-8/Storage) A7 (-5/Cetus) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Hostile Shots Fired 1130 | . 60 113 29 . 4 91 35 60 50 6 14 3 19 . 12 33 44 10 3 74 . . 7 18 262 . . 71 112 Missed 341 | . 13 26 8 . 2 22 12 20 14 2 3 1 6 . 2 11 13 6 1 28 . . 3 5 97 . . 19 27 Hits 789 | . 47 87 21 . 2 69 23 40 36 4 11 2 13 . 10 22 31 4 2 46 . . 4 13 165 . . 52 85 Melee 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Projectile 785 | . 47 87 19 . 2 69 23 40 36 4 11 2 11 . 10 22 31 4 2 46 . . 4 13 165 . . 52 85 AOE 6 | . . . . . . . . . . . . . . . . . 1 . . 3 . . 2 . . . . . . Critical Strikes 29 | . 1 5 . . . 2 . 2 1 . 1 . . . . . 1 1 . 1 . . . . 3 . . 3 8 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Part Disruptions 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage Taken 13613 | . 598 1087 309 . 32 1337 229 759 644 78 200 26 204 . 149 422 729 74 131 1110 . . 196 428 2472 . . 1135 1264 Core 1479 | . 163 129 36 . 13 136 44 52 93 15 20 14 . . 16 53 56 12 . 44 . . . 20 163 . . 104 296 Absorbed by Shields 1233 | . . . . . . . . . . . . . . . . . 50 47 . . . . . . 147 . . 286 703 Regen/Repaired (Parts) 542 | . . 68 . . . . . 172 . . . . . . . . . . . . 81 . 64 157 . . . . . Core Remaining (%) 77 | 100 34 . . . 55 . . . . 38 . . . . 94 . . . 87 . . . 96 . . 100 . 92 . Volleys Fired 931 | 7 59 127 28 1 3 76 44 72 77 8 46 29 59 . 6 31 41 19 6 34 14 . 6 13 49 6 . 11 59 Largest 9 | 2 2 4 4 4 4 4 4 4 4 4 8 1 8 . 8 8 8 8 8 9 9 . 9 9 9 1 . 9 9 Hottest 398 | 70 70 191 125 97 97 104 96 104 104 100 200 65 200 . 200 200 237 244 244 300 300 . 300 300 330 120 . 398 391 Shots Fired 3823 | 14 118 482 91 6 12 295 152 285 229 32 136 29 171 . 34 100 286 152 48 300 125 . 54 117 217 7 . 71 260 Gun 3636 | 14 118 482 91 6 12 292 152 285 229 32 103 . 130 . 32 83 286 152 48 300 125 . 54 117 191 1 . 67 234 Cannon 177 | . . . . . . . . . . . 33 28 41 . . 16 . . . . . . . . 26 6 . 1 26 Launcher 10 | . . . . . . 3 . . . . . 1 . . 2 1 . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3348 | 7 104 235 86 6 12 292 152 285 229 32 103 . 130 . 32 80 281 152 48 300 125 . 54 117 191 1 . 67 227 Thermal 450 | 7 14 247 5 . . . . . . . 33 28 41 . . 16 . . . . . . . . 26 6 . 1 26 Explosive 10 | . . . . . . 3 . . . . . 1 . . 2 1 . . . . . . . . . . . 3 . Electromagnetic 15 | . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . 7 Robot Hit Streak 34 | 11 16 10 12 2 4 10 34 16 17 9 18 3 5 . 8 11 14 10 7 16 8 . 9 16 15 . . 6 8 Robot Miss Streak 11 | 1 5 7 4 1 5 8 3 3 3 2 5 . 6 . 10 3 5 5 2 6 3 . 6 3 6 . . 2 11 Penetration Max 1 | . . . 1 . . 1 . 1 1 . . . . . . . . 1 1 1 . . . 1 1 . . . 1 Secondary Targets 44 | . . 3 3 . . 5 2 2 1 . . . 3 . 1 1 2 1 . 2 . . 2 1 7 . . 4 4 Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 1 . . . 1 . 1 1 1 1 . 1 . . 1 1 2 . . 2 2 Shots Hit Robots 1883 | 11 82 248 49 2 5 137 95 158 95 20 62 1 58 . 16 51 173 88 30 125 69 . 27 52 87 . . 39 103 Core Hits 871 | 6 30 84 18 1 3 74 42 79 45 6 25 4 28 . 12 23 74 45 14 71 24 . 13 24 36 . . 29 61 Critical Kills 29 | 1 2 . . . . 1 1 . 3 . . . 1 . . . 1 1 1 3 2 . 2 1 4 . . 4 1 Critical Parts Destroyed 34 | . 1 . . . . . . . 1 . 1 . 1 . 1 . 3 6 1 4 2 . . 1 2 . . 3 7 Critical Strikes 83 | 1 4 12 . . . 1 1 . 4 . 1 . 2 . 1 . 6 8 2 7 5 . 2 2 6 . . 7 11 Burn 13 | . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 67 | 1 3 . . . . 1 1 . 4 . 1 . 2 . 1 . 6 8 2 7 5 . 2 2 6 . . 7 8 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40160 | 139 1023 3823 868 33 69 2956 990 2857 1699 331 1078 192 1029 . 472 1166 3184 2135 692 3579 2118 . 702 1539 2368 . . 1956 3162 Guns 37791 | 139 1018 3802 868 33 69 2531 990 2771 1699 331 1024 . 1029 . 331 985 3087 2135 692 3579 2118 . 702 1539 2368 . . 1013 2938 Cannons 233 | . . . . . . . . . . . 54 28 . . . . . . . . . . . . . . . . 151 Explosions 2110 | . . . . . . 425 . 86 . . . 164 . . 141 181 97 . . . . . . . . . . 943 73 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . 5 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34621 | 63 916 1381 780 33 69 2531 990 2771 1699 331 1024 . 1029 . 331 847 2952 2135 692 3579 2118 . 702 1539 2368 . . 1013 2728 Thermal 3176 | 76 102 2421 88 . . . . 86 . . 54 28 . . . . 97 . . . . . . . . . . . 224 Explosive 1854 | . . . . . . 425 . . . . . 164 . . 141 181 . . . . . . . . . . . 943 . Electromagnetic 483 | . . . . . . . . . . . . . . . . 138 135 . . . . . . . . . . . 210 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 6 6 6 6 1 1 1 7 7 . . . . . . . . . 3 3 3 3 . 2 3 . . 4 Average Corruption 3 | . . 5 6 6 6 1 1 1 3 7 . . . . . . . . . 2 3 3 3 . 1 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . 51 26 19 5 . 2 12 29 13 . . . . . . . . . 13 13 . 6 . 2 12 . . 4 Message Errors 53 | . . 14 5 5 2 . 2 5 6 1 . . . . . . . . . 3 3 . 2 . . 5 . . . Matter Fused 43 | . . 10 8 3 1 . . 3 7 4 . . . . . . . . . 2 1 . . . . 3 . . 1 Heat Flow Errors 27 | . . 8 2 2 1 . . 1 2 1 . . . . . . . . . 2 5 . 1 . . 1 . . 1 Energy Discharges 22 | . . 4 3 2 . . . 2 4 1 . . . . . . . . . 2 . . 2 . . 1 . . 1 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 20 | . . 4 4 1 1 . . . 3 2 . . . . . . . . . 2 1 . 1 . 1 . . . . Data Loss (major) 12 | . . 2 1 3 . . . . 3 2 . . . . . . . . . . . . . . . 1 . . . Misfires 10 | . . 3 1 2 . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . Alerts 6 | . . 3 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 10 | . . 1 1 . . . . 1 3 1 . . . . . . . . . . 1 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . 46 . 46 . . . . . . 3 37 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . . . 46 . 46 . . . . . . 3 37 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . 2 10 . . . . . 72 . . . . . . . . 29 . . . . . . . . . . 36 . Shots 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Rammed 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | . 44 400 236 145 135 159 45 200 160 170 314 . 391 . 304 405 402 465 295 596 433 . 129 328 408 208 . 136 549 Average Temperature 96 | . 24 64 61 80 82 31 14 57 47 49 129 . 181 . 133 89 113 176 128 151 148 . 53 84 124 97 . 63 153 Received Heat Transfer 2285 | . 345 450 123 . . 234 63 279 117 18 60 . 81 . . 9 77 . . 141 . . . 27 45 . . 83 133 Effects 24 | . . 1 . . . . . . . . . . 3 . . . 1 1 3 6 1 . . . 3 . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . 1 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 Interference 9 | . . . . . . . . . . . . . 2 . . . . . 3 2 . . . . . . . . 2 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7588 | 222 370 6389 185 . . . . 50 . . 74 37 . . . . 100 . . . . . . . . . . . 161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Maximum Alert Level 3 | . . 2 1 . . 2 3 3 2 . . . . . . . 1 1 1 2 1 . 2 1 1 . . 1 2 Low Security (%) 52 | 100 100 51 86 . 100 59 . . . 100 100 . . . . 100 70 2 61 33 83 100 28 69 75 . 100 57 40 Level 1 27 | . . 7 13 . . 20 16 29 98 . . . . . . . 29 97 38 20 16 . 28 30 24 . . 42 57 Level 2 18 | . . 41 . . . 20 75 56 1 . . . . . . . . . . 45 . . 42 . . . . . 1 Level 3 1 | . . . . . . . 8 13 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Peak Influence 727 | 10 77 561 257 . 32 509 727 725 406 132 93 . . . . 177 391 371 250 689 236 7 431 249 256 . . 229 410 Initial 354 | . . 28 217 . . . 312 354 291 108 . . . . . 9 49 204 101 45 236 7 4 242 56 . . 3 136 Average 228 | 2 26 245 114 . 4 195 518 502 339 50 21 . . . . 75 179 281 179 351 117 7 271 176 137 . . 131 256 Influence Increases 10851 | 30 248 1204 206 . 37 1059 415 886 638 60 205 75 180 . 228 351 988 347 219 1151 52 . 451 295 624 . 5 286 611 Destroy 0b10 Robot/C 5800 | . 160 680 140 . 20 540 240 440 340 40 100 60 160 . 140 200 500 160 80 500 . . 200 160 340 . . 200 400 Destroy 0b10 Robot/NC 735 | 30 40 135 30 . 5 130 10 135 65 10 20 5 . . . 5 30 10 5 35 . . 5 10 5 . . . 15 Destroy Leader 1304 | . 48 222 20 . 10 164 . 150 112 . 32 10 20 . 10 50 76 . . 136 . . 30 44 70 . . 20 80 Allied During Kill 1243 | . . . . . 2 5 . . 33 10 . . . . 78 54 265 165 85 251 . . 216 62 12 . . . 5 Successful Hack 43 | . . 3 . . . . . 15 7 . . . . . . . 13 . . . . . . . . . 5 . . Disable Machine 600 | . . 60 15 . . 120 . 75 75 . . . . . . . 15 . 45 75 . . . 15 105 . . . . Anti-Garrison Action 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 681 | . . 14 1 . . 25 5 41 6 . 8 . . . . 42 44 12 4 154 52 . . 4 92 . . 66 111 Lose Combat Pursuer 345 | . . 90 . . . 75 60 30 . . 45 . . . . . 45 . . . . . . . . . . . . Influence Decreases 10472 | 30 179 714 738 27 37 578 169 921 1051 339 204 76 180 . 213 265 722 461 342 604 719 3 27 617 515 218 . 62 461 Entered New Map 2985 | . . 41 342 27 . . 169 373 401 171 . 1 . . . 6 52 163 152 85 441 3 3 189 53 218 . 2 93 Time Decay 6243 | 30 139 593 386 . 37 488 . 538 530 168 204 75 180 . 173 179 510 278 150 389 278 . . 278 362 . . . 278 Lost Part 400 | . 40 80 10 . . 70 . 10 . . . . . . . . . . . 10 . . . . 80 . . 60 40 Lost Ally 844 | . . . . . . 20 . . 120 . . . . . 40 80 160 20 40 120 . . 24 150 20 . . . 50 Squads Dispatched 41 | . 3 6 . . . 4 . 3 4 . 1 . . . . 1 1 . . 6 . . 2 1 3 . . 1 5 Investigation 6 | . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . 1 2 . . . 1 Reinforcement 23 | . 3 3 . . . 3 . 3 2 . . . . . . . 1 . . 2 . . 2 . . . . 1 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Distress Signals 21 | . 1 4 . . . 5 . . 1 . 1 . . . . . 4 2 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 16 49 7 . 1 34 12 30 26 2 8 3 10 . 7 10 26 10 4 26 5 . 5 9 23 . . 12 27 Peak Tracking Total 10 | . 5 4 3 . 1 6 6 5 7 1 4 3 4 . 4 5 7 5 2 4 2 . 3 4 7 . . 10 6 Tactical Retreats 12 | . . 5 . . . 3 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Traps Triggered 22 | . 2 5 1 . . 2 4 1 1 . . . . . . . 2 . . 3 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Machines Disabled 47 | . . 4 3 . . 8 2 5 5 . . . 1 . . . 2 . 3 5 . . . 1 7 1 . . . Max in Single Turn 1 | . . 1 1 . . 1 1 1 1 . . . 1 . . . 1 . 1 1 . . . . 1 1 . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Machines Accessed 35 | . . 3 1 2 . 1 2 3 7 . 5 . . . . 3 2 . . 2 . 1 . 1 . . 2 . . Terminals 16 | . . . . . . . 2 1 6 . 2 . . . . 1 2 . . . . 1 . . . . 1 . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . Repair Stations 4 | . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 67 | . . 9 1 2 . 1 2 10 15 . 10 . . . . 6 2 . . 4 . 1 . 2 . . 2 . . Successful 33 | . . 6 1 2 . 1 . 7 5 . 3 . . . . 2 2 . . 2 . 1 . . . . 1 . . Failed 34 | . . 3 . . . . 2 3 10 . 7 . . . . 4 . . . 2 . . . 2 . . 1 . . Catastrophic 10 | . . . . . . . 2 1 1 . 2 . . . . 1 . . . 1 . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . . 1 . . . 4 2 . 4 . . . . 3 11 1 . 16 . . . 3 5 . . . 6 Terminals 30 | . . . . . . . 2 4 13 . 5 . . . . 2 2 . . . . 1 . . . . 1 . . Fabricators 8 | . . . . . . . . . . . 3 . . . . 1 . . . 4 . . . . . . . . . Repair Stations 10 | . . 5 . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . 1 . . 2 . . . . . . 3 . . . . . . . 2 . . . . . Terminal Hacks 13 | . . . 1 2 . . . 1 3 . 1 . . . . 1 2 . . . . 1 . . . . 1 . . Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . 1 . . . . . 3 . . . . . . 1 2 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . 3 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Scan Component 5 | . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 3 . . . 1 2 3 6 . 4 . . . . 3 . . . 1 . 1 . 1 . . 2 . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 80 | . . 36 . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 8 | . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 1 . . . . . . . . . . . . 12 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Total Allies 73 | . . . . 1 . . . . 10 . . . . 8 . 1 21 5 . 2 19 . . . 2 . . . 4 Largest Group 19 | . . . . 1 1 1 . . 10 3 . . . 8 8 6 13 15 14 11 19 16 16 9 2 . . . 3 Highest-Rated Group 1014 | . . . . 21 21 21 . . 173 48 . . . 263 263 209 651 1014 849 730 702 575 575 351 206 . . . 243 Highest-Rated Ally 159 | . . . . 21 21 21 . . 29 16 . . . 41 41 41 159 159 96 96 50 46 46 46 103 . . . 81 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 4 . . 2 . . . . 1 . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 5 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . 1 Initial Warlord ECA Mod 2 | . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . Total Orders 20 | . . . . . . . . . . 1 . . . . . 3 6 . . 2 . . . . 1 . . . 7 STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 4 RETURN 6 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . 1 . . . 1 Ally Attacks 343 | . . . . . 2 11 . . 32 2 . . . . 13 7 47 37 21 46 11 . 53 41 7 . . . 13 Total Damage 7765 | . . . . . 21 181 . . 433 28 . . . . 251 70 1287 1036 396 1328 283 . 956 767 328 . . . 400 Kills 57 | . . . . . . 2 . . 6 . . . . . 4 3 11 7 3 6 1 . 6 1 3 . . . 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Active Infowar (turns) 9009 | 6 499 . . . . 372 . 67 . . 848 632 1208 1699 594 354 273 . . . . . . 197 705 813 61 80 601 Optics 369 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 74 290 IFF 6335 | . . . . . . . . . . . . 627 1208 1694 594 354 273 . . . . . . . 705 813 61 6 . Seismic 2395 | 6 499 . . . . 372 . 67 . . 848 5 . . . . . . . . . . . 197 . . . . 401 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . 1 . . . 3 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . 1 . . . 1 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Turns Passed 23628 | 112 577 2505 915 695 282 1501 600 1529 1482 415 899 632 1272 1736 594 490 1394 611 307 1076 610 15 194 616 820 843 61 244 601 Spaces Moved 13187 | 83 298 1353 565 477 192 717 251 841 777 297 496 233 763 1124 383 301 796 312 201 648 328 9 107 409 401 433 40 124 228 Core 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13185 | 82 298 1353 565 477 192 716 251 841 777 297 496 233 763 1124 383 301 796 312 201 648 328 9 107 409 401 433 40 124 228 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 135 140 140 140 160 135 135 135 150 150 150 150 150 120 120 120 120 120 128 128 128 128 130 150 150 150 150 Average Speed 138 | 89 86 137 141 143 140 150 160 141 135 135 150 150 150 150 150 122 120 120 120 127 128 128 128 131 134 150 150 150 150 Slowest Speed 2000 | 100 95 230 155 155 140 2000 160 160 135 135 150 150 150 150 150 150 120 120 120 140 128 128 128 135 190 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 66 97 96 91 52 70 30 60 90 60 20 43 75 88 48 8 86 56 84 24 89 1 88 15 33 94 2 91 17 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 . . . . . 1 1 1 . . . Scrap Searched 14 | . . . 2 . 1 . . . . . . 4 3 2 2 . . . . . . . . . . . . . . Spaces Dug 85 | . . . . . . . . . . . 7 21 8 . 14 4 . . . . . . . . 14 . . 5 12 Terrain Destroyed 430 | . . . . . . 20 3 41 1 . 7 24 29 . 16 30 21 9 2 51 32 . 1 2 63 . . 28 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 251 | . . . . . . 2 3 . 1 . 7 8 29 . . 15 11 7 1 45 32 . 1 2 48 . . 3 36 AOE 163 | . . . . . . 18 . 41 . . . 16 . . 16 15 8 . . 5 . . . . 10 . . 24 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac DSF Res Arm Lab Res DSF Acc Total 16992 | 103 495 1690 625 485 200 978 366 1116 1115 304 624 485 844 1174 400 393 1190 508 253 803 477 12 145 448 576 617 41 155 370 Wait 2045 | . 120 140 5 . . 124 37 136 219 . 50 221 8 34 10 39 162 164 43 73 130 4 28 8 79 162 . . 49 Move 13160 | 82 297 1352 564 476 191 717 250 840 776 296 495 232 762 1123 382 300 795 311 200 648 327 8 106 408 400 432 39 123 228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 7 4 33 7 1 2 17 . 20 5 . 13 . 2 2 . 4 2 5 . 5 1 . 1 2 9 3 . 3 5 Fast Attach 69 | 6 5 6 2 . . 6 . 5 5 . . . 2 6 . 1 5 . . 9 . . . . 5 2 . 2 2 Attach 45 | . 4 7 1 . . 6 . 1 . . 5 . . . . 1 . . . 1 . . . 2 6 . 2 4 5 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 178 | . 4 9 7 3 1 9 1 11 15 . 6 3 9 2 2 13 12 2 2 9 2 . 2 6 20 9 . 8 11 Drop 176 | 1 . 14 11 1 3 23 1 31 15 . 9 . 2 7 . 4 7 7 2 16 3 . 1 1 8 3 . 4 2 Fire 931 | 7 59 127 28 1 3 76 44 72 77 8 46 29 59 . 6 31 41 19 6 34 14 . 6 13 49 6 . 11 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . 32 . . . . . . . . . 16 . . 8 . . . 8 . . . . . Rewire 167 | . . . . 3 . . 1 . 3 . . . . . . . 150 . . . . . 1 . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Armory -3/Lab -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 113 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 11) 647 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Lost 3 parts (2n1w) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Weapon x2 798 | -9/Materials | Discovered new exit (range 3) 838 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Discovered new exit (range 7) 1401 | -9/Materials | Build established: Gunner 1511 | -9/Materials | Repaired Broken Assault Rifle 2875 | -9/Materials | Discovered new exit (range 5) 3195 | -9/Materials | Entered Mines 3243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3331 | -9/Mines | Discovered new exit (range 10) 3353 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3603 | -9/Mines | Discovered new exit (range 13) 4102 | -9/Mines | Discovered new exit (range 5) 4110 | -9/Mines | Entered Exiles 4110 | -9/Exiles | Found Exiles lab destroyed 4131 | -9/Exiles | Discovered new exit (range 15) 4271 | -9/Exiles | Opened EX-Vault 4277 | -9/Exiles | Found Prototype Device 4277 | -9/Exiles | Identified Trap Reconfigurator 4433 | -9/Exiles | Learned location of Zion (-6) 4783 | -9/Exiles | Discovered new exit (range 14) 4805 | -9/Exiles | Entered Mines 4805 | -8/Mines | Accompanied by 1 ally 5078 | -8/Mines | Discovered new exit (range 5) 5087 | -8/Mines | Entered Materials 5087 | -8/Materials | Accompanied by 1 ally 5087 | -8/Materials | Evolved 2 slots: Utility x2 5295 | -8/Materials | Discovered new exit (range 13) 5547 | -8/Materials | Discovered new exit (range 16) 5611 | -8/Materials | Lost 3 parts (1u2w) 5770 | -8/Materials | Build established: Scavenger-Gunner 6045 | -8/Materials | Discovered new exit (range 6) 6073 | -8/Materials | Discovered new exit (range 5) 6555 | -8/Materials | Build established: Gunner 6588 | -8/Materials | Identified exit to Garrison 6588 | -8/Materials | Entered Garrison 6632 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6776 | -8/Garrison | Triggered checkpoint 6882 | -8/Garrison | Triggered checkpoint 7038 | -8/Garrison | Triggered checkpoint 7105 | -8/Garrison | Garrison Relay disabled 7162 | -8/Garrison | Discovered new exit (range 15) 7188 | -8/Garrison | Entered Materials 8070 | -8/Materials | Discovered new exit (range 4) 8309 | -8/Materials | Discovered new exit (range 5) 8433 | -8/Materials | Discovered new exit (range 4) 8657 | -8/Materials | Repaired Arm. Huge Wheel+ 8697 | -8/Materials | Build established: Scavenger-Gunner 8717 | -8/Materials | Entered Storage 8737 | -8/Storage | Garrison activated, responded to threat 9007 | -8/Storage | Met 01-MTF 9081 | -8/Storage | Core integrity fell below 50% 9230 | -8/Storage | Discovered new exit (range 16) 9303 | -8/Storage | Build established: Gunner 9524 | -8/Storage | Found Prototype Processor 9524 | -8/Storage | Identified Exp. Targeting Computer 9583 | -8/Storage | Destroyed 01-MTF 9600 | -8/Storage | Found Prototype Energy Gun 9600 | -8/Storage | Identified 01-MTF's Shockpuncher 9815 | -8/Storage | Used back door to open Recycling access 9815 | -8/Storage | Discovered new exit (range 5) 9904 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10113 | -8/Storage | Lost 4 allies 10199 | -8/Storage | Entered Recycling 10199 | -8/Recycling | Accompanied by 3 allies 10522 | -8/Recycling | Discovered new exit (range 15) 10614 | -8/Recycling | Entered Factory 10614 | -6/Factory | Evolved 4 slots: Weapon x4 10734 | -6/Factory | Identified exit to DSF 10878 | -6/Factory | Spotted B-75 Beast 10909 | -6/Factory | Build established: Executioner 11496 | -6/Factory | Discovered new exit (range 6) 11513 | -6/Factory | Entered Lower Caves 11793 | -6/Lower Caves | Learned location of 1 exit from Factory 11834 | -6/Lower Caves | Discovered new exit (range 7) 12145 | -6/Lower Caves | Entered another Lower Caves area 12145 | -6/Lower Caves | Discovered new exit (range 16) 12216 | -6/Lower Caves | Spotted B-75 Beast 12772 | -6/Lower Caves | Found DCF Scrap (13 items) 12920 | -6/Lower Caves | Learned 4 Factory zone layouts 13124 | -6/Lower Caves | Discovered new exit (range 15) 13417 | -6/Lower Caves | Entered Zion 13446 | -6/Zion | Gained Derelict followers 13516 | -6/Zion | Found Prototype Processor 13516 | -6/Zion | Identified Exp. Melee Analysis Suite 13518 | -6/Zion | Found Prototype Processor 13518 | -6/Zion | Identified Exp. Signal Interpreter 13527 | -6/Zion | Found Prototype Processor 13527 | -6/Zion | Identified Spectral Analyzer 13531 | -6/Zion | Found Prototype Processor 13531 | -6/Zion | Identified Exp. Core Analyzer 13616 | -6/Zion | Discovered new exit (range 16) 14260 | -6/Zion | Given the Hacking Drone Bay 14261 | -6/Zion | Found Prototype Device 14293 | -6/Zion | Found Prototype Device 14293 | -6/Zion | Identified Phasing AFG 14339 | -6/Zion | Learned Factory stockpile data 14825 | -6/Zion | Met Imprinter 14851 | -6/Zion | Imprinted 14854 | -6/Zion | Declared Zion's savior 15153 | -6/Zion | Entered Proximity Caves 15153 | -5/Proximity Caves | Accompanied by 8 allies 15310 | -5/Proximity Caves | Lost 3 allies 15553 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15723 | -5/Proximity Caves | Discovered new exit (range 9) 15747 | -5/Proximity Caves | Entered Factory 15747 | -5/Factory | Accompanied by 5 allies 15747 | -5/Factory | Evolved 2 slots: Propulsion x2 15748 | -5/Factory | Identified exit to Factory 15844 | -5/Factory | Identified Hacking Drone Bay 15874 | -5/Factory | Zion Kinetic Resupply teleported in 16205 | -5/Factory | Discovered new exit (range 9) 16237 | -5/Factory | Entered Extension 16498 | -5/Extension | Zion Recon squad teleported in 16649 | -5/Extension | Build established: Scavenger-Executioner 16705 | -5/Extension | Rescued a captive Derelict 16731 | -5/Extension | Zion Heavy squad teleported in 16961 | -5/Extension | Disrupted transfer network 17143 | -5/Extension | Spotted B-75 Beast 17152 | -5/Extension | Allies destroyed B-75 Beast 17162 | -5/Extension | Build established: Commander-Executioner 17162 | -5/Extension | Spotted B-75 Beast 17168 | -5/Extension | Destroyed B-75 Beast 17194 | -5/Extension | Lost 4 allies 17265 | -5/Extension | Rescued A7 17308 | -5/Extension | Identified exit to Cetus 17313 | -5/Extension | Rescued a captive Derelict 17361 | -5/Extension | Zion Kinetic Resupply teleported in 17487 | -5/Extension | Zion Light squad teleported in 17565 | -5/Extension | Terminal network hard line cut 17580 | -5/Extension | Discovered exit to Factory (range 10) 17631 | -5/Extension | Entered Cetus 17631 | -5/Cetus | Accompanied by 11 allies (A7) 17636 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17659 | -5/Cetus | Spotted Cetus Guard 17659 | -5/Cetus | Spotted Cetus Guard 17665 | -5/Cetus | Spotted Cetus Guard 17666 | -5/Cetus | Allies destroyed Cetus Guard 17666 | -5/Cetus | Allies destroyed Cetus Guard 17667 | -5/Cetus | Spotted Cetus Guard 17679 | -5/Cetus | Allies destroyed Cetus Guard 17681 | -5/Cetus | Allies destroyed Cetus Guard 17755 | -5/Cetus | Started Cetus Manufacturing Module 17780 | -5/Cetus | Manufactured an Enhanced Grunt 17805 | -5/Cetus | Manufactured an Enhanced Grunt 17830 | -5/Cetus | Manufactured an Enhanced Grunt 17855 | -5/Cetus | Manufactured an Enhanced Grunt 17880 | -5/Cetus | Manufactured an Enhanced Grunt 17910 | -5/Cetus | Discovered new exit (range 16) 17931 | -5/Cetus | Spotted Cetus Guard 17931 | -5/Cetus | Spotted Cetus Guard 17935 | -5/Cetus | Spotted Cetus Guard 17937 | -5/Cetus | Allies destroyed Cetus Guard 17938 | -5/Cetus | Spotted Cetus Guard 17945 | -5/Cetus | Destroyed Cetus Guard 17947 | -5/Cetus | Allies destroyed Cetus Guard 17948 | -5/Cetus | Destroyed Cetus Guard 17957 | -5/Cetus | Discovered exit to Factory (range 16) 17965 | -5/Cetus | Scared off Revision 17 18176 | -5/Cetus | Murdered A7 18179 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18242 | -5/Cetus | Entered Archives 18242 | -5/Archives | Accompanied by 14 allies 18318 | -5/Archives | Discovered new exit (range 16) 18334 | -5/Archives | Lost 3 allies 18335 | -5/Archives | Discovered new exit (range 15) 18358 | -5/Archives | Discovered exit to Factory (range 16) 18549 | -5/Archives | Entered Factory 18549 | -4/Factory | Accompanied by 11 allies 18549 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18646 | -4/Factory | Lost 3 allies 18687 | -4/Factory | Retrieved Zion intel report: Active Terminals 18688 | -4/Factory | Zion Kinetic Resupply teleported in 18774 | -4/Factory | Fabricated Adv. Component Analysis Suite? 18777 | -4/Factory | Lost 3 allies 18861 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18862 | -4/Factory | Zion Kinetic Resupply teleported in 19099 | -4/Factory | Lost 4 allies 19151 | -4/Factory | Spotted B-86 Titan 19156 | -4/Factory | Destroyed B-86 Titan 19261 | -4/Factory | Build established: Scavenger-Executioner 19625 | -4/Factory | Sucked down chute 19625 | -4/Factory | Entered Waste 19693 | -4/Waste | Spotted C-40 Crusher 19698 | -4/Waste | Destroyed C-40 Crusher 19703 | -4/Waste | Spotted C-40 Crusher 19707 | -4/Waste | Destroyed C-40 Crusher 19716 | -4/Waste | Spotted C-40 Crusher 19726 | -4/Waste | Destroyed C-40 Crusher 19733 | -4/Waste | Spotted C-40 Crusher 19788 | -4/Waste | Spotted C-40 Crusher 19798 | -4/Waste | Destroyed C-40 Crusher 19877 | -4/Waste | Destroyed C-40 Crusher 19923 | -4/Waste | Warlord forces began an assault 19954 | -4/Waste | Discovered new exit (range 12) 19990 | -4/Waste | Spotted C-40 Crusher 19992 | -4/Waste | Allies destroyed C-40 Crusher 20235 | -4/Waste | Entered Factory 20235 | -4/Factory | Accompanied by 16 allies 20242 | -4/Factory | Identified exit to DSF 20250 | -4/Factory | Entered DSF 20250 | -4/DSF | Accompanied by 16 allies 20277 | -4/DSF | Additional patrols routed to DSF 20317 | -4/DSF | Lost 7 allies 20359 | -4/DSF | Discovered new exit (range 14) 20391 | -4/DSF | Sterilization system engaged 20411 | -4/DSF | Ambient heat levels rising (+10) 20426 | -4/DSF | Ambient heat levels rising (+10) 20441 | -4/DSF | Ambient heat levels rising (+10) 20444 | -4/DSF | Entered Research 20444 | -3/Research | Accompanied by 9 allies 20444 | -3/Research | Evolved 2 slots: Utility x2 20692 | -3/Research | Spotted B-86 Titan 20710 | -3/Research | Destroyed B-86 Titan 20741 | -3/Research | Lost 3 allies 20885 | -3/Research | Lost 6 allies 21033 | -3/Research | Discovered new exit (range 4) 21060 | -3/Research | Entered Armory 21608 | -3/Armory | Lost 7 parts (1p1u5w) 21610 | -3/Armory | Destroyed 7 combat bots 21693 | -3/Armory | Zion Heavy squad teleported in 21774 | -3/Armory | Discovered new exit (range 2) 21845 | -3/Armory | Spotted B-86 Titan 21880 | -3/Armory | Entered Lab 21880 | -3/Lab | Discovered new exit (range 9) 21897 | -3/Lab | Hidden lab's door opened automatically 21897 | -3/Lab | Sensor layout match revealed 21898 | -3/Lab | Gained access to the hidden lab's interior 21986 | -3/Lab | Found Alien Artifact 22114 | -3/Lab | Found Alien Artifact 22114 | -3/Lab | Identified Core Regenerator 22114 | -3/Lab | Used Core Regenerator, restored core integrity (+183) 22129 | -3/Lab | Found Alien Artifact 22129 | -3/Lab | Identified Integrated Mediator 22129 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 22140 | -3/Lab | Found Alien Artifact 22268 | -3/Lab | Found Prototype Energy Gun 22268 | -3/Lab | Identified Hyp. EM Gauss Rifle 22588 | -3/Lab | Found Prototype Device 22588 | -3/Lab | Identified AEGIS Remote Shield 22723 | -3/Lab | Entered Research 22723 | -2/Research | Evolved 2 slots: Utility x2 22784 | -2/Research | Identified exit to DSF 22784 | -2/Research | Entered DSF 22799 | -2/DSF | Additional patrols routed to DSF 22893 | -2/DSF | Discovered new exit (range 14) 22946 | -2/DSF | Destroyed 8 combat bots 22950 | -2/DSF | Lost 6 parts (2u4w) 22966 | -2/DSF | Sterilization system engaged 22986 | -2/DSF | Ambient heat levels rising (+10) 23001 | -2/DSF | Ambient heat levels rising (+10) 23016 | -2/DSF | Ambient heat levels rising (+10) 23028 | -2/DSF | Entered Access 23028 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23077 | -1/Access | Zion Kinetic Resupply teleported in 23585 | -1/Access | Zion Hacker squad teleported in 23588 | -1/Access | Garrison activated, responded to threat 23629 | -1/Access | Self-destructed Last Messages --------------- corruption cleaned. 23614_ U-05 Engineer lays Concrete. 23617_ Slug penetrates P-80 Master. 23617_ Slug penetrates Wall. 23617_ U-05 Engineer lays Concrete. 23621_ Slug penetrates Wall. 23621_ Slug penetrates U-05 Engineer. 23621_ Destroyed Terrain Scanner. 23621_ Slug penetrates W-44 Eye. 23621_ Slug penetrates Wall. 23621_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 23621_ U-05 Engineer sends out distress signal. 23621_ U-05 Engineer lays Concrete. 23625_ Slug penetrates P-80 Master. 23625_ Slug penetrates Wall. 23625_ U-05 Engineer lays Concrete. 23628_ G-73 Enforcer IFF system glitched. 23629_ System corrupted: Matter fused (-7). 23629_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????#### ####?????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? #????????? | | ????????????????????????????? #????????? | | ????????????????????????????? #????????? | | ????????????????????????????? #????????? | | ?????????????????????????????! % ###??????? | | ?????????????????????????????%== ???????? | | ???????????????????????######w### ????????? | | ???????????????????????# @ g%! # #????????? | | ???????????????????????# !!p==# #????????? | | ???????????????????????# *!=| # #????????? | | ???????????????????????#u !=% # #????????? | | ???????????????????????# u![!= # #????????? | | ???????????????????????# = # ##?##????? | | ???????????????????????# %*! # ###"###### | | ???????????????????????# u=! # # "" # | | ???????????????????????#"" ! # # "" # | | ???????????????????????#"" *# # """ # | | ???????????????????????# # # """" # | | ???????????????????????# # #* """" # | | ??????????????################### #!["""" # | | ??????????????# #??# #%["""" # | | ??????????????# #??# #!|!"" # | | ??????????????# !! #??# #= # | | ??????????????# !! #??# + ! # | | ??????????????# * #??# # # | | ??????????????# #??# # # | | ?????????????????#####+#####+#??# # # | | ??????????????????# #??# # # | | ############??????# #??# # # | | #??????# #??# # # | | #??????# #??# # # | | #??????# #??# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 20 Core Analysis 11 Salvage Targeting 2 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Adv. Component Analysis Suite | x2 | -4/Factory | Preloaded Repaired ---------- Assault Rifle | 32% | -9/Materials | Broken Arm. Huge Wheel | 31% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Core Regenerator Integrated Mediator Achievements -------------- Friend Of Zion Luggage Code Challenges ------------ None Game ------ Seed TeleporterGuidanceStabilizer Manual? 0 Play Time 02:44:01 Cumulative 268.2 hours Start 2025.12.16 @ 11:33:33 End 2025.12.20 @ 21:15:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 33 Types 15/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d8307e5-2a26-4d51-9470-4e2e763b18d1