Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 17:53:14 Player: Gilgameshx13 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (521) 521 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 1842 Bonus ------- Follower Combat Kills 133 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 75/100 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Heat Sink Improved Heat Sink Terrain Scanner ECM Suite Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Terrain Scanner ECM Suite Propulsion Shielding Propulsion Shielding [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 7 6 3 14 Power 6 | 2 2 . 2 Engine 5 | 2 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 3 | . 2 . 1 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 4 . 11 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 4 | . 1 . 3 Weapon 4 | . 2 . 2 Highest Loss Streak 9 | . 4 . 9 Average Slot Usage (%) 90 | . 91 100 87 Engine 11 | . 13 14 8 Leg 27 | . 28 28 26 Device 9 | . 6 14 9 Storage 12 | . 14 14 11 Protection 5 | . . . 10 Energy Gun 22 | . 28 28 18 Impact Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 36 | 11 16 20 36 Greatest Support 45 | 20 20 20 45 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 8 10 Average Capacity 7 | 5 6 6 9 Most Carried 10 | 4 6 8 10 Average Carried 6 | 1 3 6 8 Final Capacity 10 | 6 6 8 10 Final Carried 8 | 2 5 8 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 448 | 263 47 30 108 Remotely . | . . . . Salvage Created 757 | . 183 . 574 Parts 47 | . 12 . 35 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 5 . 11 Guns 14 | . 5 . 9 Classes Destroyed 6 | . 1 . 5 Builder 2 | . . . 2 Hauler 2 | . . . 2 Swarmer 4 | . . . 4 Grunt 8 | . 5 . 3 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 3 . 5 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1928 | . 462 . 1466 Core 534 | . 129 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 55 | . 23 . 32 Largest 2 | . 2 . 2 Hottest 130 | . 130 . 130 Shots Fired 107 | . 43 . 64 Gun 107 | . 43 . 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 53 | . 31 . 22 Explosive . | . . . . Electromagnetic 54 | . 12 . 42 Robot Hit Streak 10 | . 10 . 10 Robot Miss Streak 5 | . 2 . 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 83 | . 28 . 55 Core Hits 34 | . 10 . 24 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1371 | . 413 . 958 Guns 1160 | . 413 . 747 Cannons . | . . . . Explosions 79 | . . . 79 Melee 132 | . . . 132 Ramming . | . . . . Kinetic . | . . . . Thermal 595 | . 285 . 310 Explosive . | . . . . Electromagnetic 644 | . 128 . 516 Impact 132 | . . . 132 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 689 | . 689 . 207 Average Temperature 223 | . 278 . 99 Received Heat Transfer 534 | . 252 . 282 Effects 14 | . 14 . . Shutdowns 4 | . 4 . . Energy Bleed 2 | . 2 . . Interference 4 | . 4 . . Damage (minor) 3 | . 3 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 8 | . . . 8 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1395 | . 740 . 655 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 308 | . 130 65 308 Initial 50 | . . 50 25 Average 100 | . 43 61 152 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 77 Level 1 11 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 7 1 33 Peak Tracking Total 6 | . 4 1 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 1 | . 1 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 44 | . . 44 44 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 27 | . . . 27 Total Damage 420 | . . . 420 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1007 | 59 248 175 525 Spaces Moved 593 | 45 138 135 275 Core 14 | 14 . . . Treads . | . . . . Legs 579 | 31 138 135 275 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 98 120 120 137 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 26 34 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 731 | 59 177 148 347 Wait 3 | . 1 . 2 Move 590 | 44 137 134 275 Hop . | . . . . Pick Up 35 | 8 9 7 11 Fast Attach . | . . . . Attach 20 | 6 5 . 9 Detach . | . . . . Swap 10 | 1 1 3 5 Drop 10 | . 1 4 5 Fire 55 | . 23 . 32 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Lost 4 parts (1p1u2w) 242 | -10/Materials | Core integrity fell below 50% 281 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 343 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 347 | -10/Mines | Learned Materials stockpile data 467 | -10/Mines | Discovered new exit (range 9) 483 | -10/Mines | Entered Materials 483 | -9/Materials | Accompanied by 2 allies 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 785 | -9/Materials | Build established: Scavenger-Mutant 938 | -9/Materials | Core integrity fell below 50% 985 | -9/Materials | Lost 9 parts (2p3n2u2w) 992 | -9/Materials | Core integrity fell below 20% 1008 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- L-31 Rogue knocked back. Mak. Leg destroyed. R-06 Scavenger collects Lgt. Ion Engine. Destroyed Core Shielding. L-31 Rogue system corrupted by crushing effect. L-31 Rogue system terminally corrupted. Katana fried. Imp. Aluminum Leg fried. R-06 Scavenger collects Lgt. Ion Engine. Lgt. Nuclear Core destroyed. Acquired 10 matter. Aluminum Leg destroyed. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Lgt. Assault Rifle fried. Flight Unit fried. Aluminum Leg destroyed. Acquired 18 matter. Map ----- +----------------------------------------------------+ | %!!!%[|=*#???????????????# ##???????????????? | | ==%=%!!%*################ #???????????????? | | =%=![=!//%%///=% % #???????????????? | | =#####%############ #???????????????? | | #######*#??#######?# #???????????????? | | ??????# #?? # #???????????????? | | ??????# #??"" """ # ########?????????????? | | ??????# #??R """ + #?????????????? | | ??????# #?""" """ # #?????????????? | | ??????# # + #?????????????? | | ??????# #??##########+###+## #?????????????? | | ??????? ??????????? ## #?????????????? | | ??????? ?????????# """ ## #?????????????? | | ??????? ?????????# """ ## #?????????????? | | ??????? ?????????# """ !! ## #?????????????? | | ??????? ?????????# !! ## #?????????????? | | ??????? ?????????# """ ! ## #?????????????? | | ??????? ?????????# """ ## #?????????????? | | ?????????????????????" ## =#?????????????? | | ???????????????????? ## [%#?????????????? | | ????????????????????########s##*#?????????????? | | ????????????????????# s # #?????????????? | | ????????????????????# "Y" # #?????????????? | | ????????????????????# """ # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????#####@#####?#?????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ??????????????? | | ???????????????????????? #?????????????? | | ???????????????????????? s s????????????? | | ???????????????????????? ss ??????????? | | ????????????????????????############ ?????????? | | ????????????????????????????????????? ????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteLauncherShredder Manual? 0 Play Time 00:13:36 Cumulative 14.6 hours Start 2021.08.13 @ 17:40:15 End 2021.08.13 @ 17:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 13 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd50f61c-758e-4a94-8944-e4a64539e88c