Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.05 @ 15:28:13 Player: Plexion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1218) 1218 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3203 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 270/280 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Mace Heavy Hammer > --- INVENTORY (16) --- Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit Medium Storage Unit Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Medium Storage Unit Medium Storage Unit Melee Analysis Suite Light Armor Plating Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher Mace [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Maneuvering Thrusters Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 37 | 5 5 . 14 5 1 7 Power 3 | 1 . . 1 1 . . Engine 3 | 1 . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 1 1 . 4 3 1 3 Treads . | . . . . . . . Leg 13 | 1 1 . 4 3 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 4 1 . 3 Device 3 | . . . 2 . . 1 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 10 | 2 2 . 5 . . 1 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 15 | . 1 . 5 2 . 7 Power 2 | . . . 1 1 . . Propulsion 5 | . . . 1 1 . 3 Utility 4 | . . . 1 . . 3 Weapon 4 | . 1 . 2 . . 1 Highest Loss Streak 3 | . 1 . 2 2 . 3 Average Slot Usage (%) 97 | . 84 100 98 98 100 97 Engine 11 | . 14 14 11 10 11 11 Leg 30 | . 15 28 32 31 33 31 Device 1 | . . . 2 . . 5 Storage 22 | . 26 28 22 22 22 22 Protection 6 | . . . 7 11 11 3 Energy Gun 2 | . 13 14 1 . . . Ballistic Gun 5 | . 14 14 6 . . . Ballistic Cannon 2 | . . . 4 . . . Impact Weapon 12 | . . . 9 22 22 22 Naked Turns . | . . . . . . . Heaviest Build 50 | 13 41 40 46 50 50 50 Greatest Support 45 | 10 20 20 45 43 38 38 Greatest Overweight (x) 4 | 1 4 1 2 1 1 2 Average Overweight (x) . | . 3 1 . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 Most Carried 16 | 3 6 7 15 16 16 16 Average Carried 10 | 1 4 5 11 13 15 10 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 3 4 7 12 15 16 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 822 | 250 44 72 361 20 . 75 Remotely . | . . . . . . . Salvage Created 1593 | . 115 95 946 274 . 163 Parts 92 | . 17 4 54 11 . 6 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 47 | . 8 2 23 6 . 8 Melee 13 | . . . 6 4 . 3 Guns 16 | . 8 2 6 . . . Cannons 10 | . . . 10 . . . AOE 1 | . . . . . . 1 Classes Destroyed 8 | . 1 1 4 2 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 4 | . . . 4 . . . Swarmer 22 | . 8 . 8 . . 6 Grunt 16 | . . 2 9 3 . 2 Brawler 3 | . . . 2 1 . . Duelist 2 | . . . . 2 . . Sentry 4 | . . . 4 . . . Best Kill Streak 4 | . 3 2 4 3 . 3 Combat Bots Only 4 | . 3 2 4 2 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2500 | . 222 85 804 468 . 921 Core 474 | . 62 . 176 24 . 212 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 75 . . . . Volleys Fired 77 | . 21 8 48 . . . Largest 2 | . 2 2 2 . . . Hottest 70 | . 70 70 70 . . . Shots Fired 151 | . 42 16 93 . . . Gun 116 | . 42 16 58 . . . Cannon 35 | . . . 35 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 115 | . 21 8 86 . . . Thermal 36 | . 21 8 7 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 7 16 21 . . . Robot Miss Streak 4 | . 4 . 2 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 214 | . 27 15 103 30 . 39 Core Hits 62 | . 9 5 40 4 . 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 113 | . . . 33 31 . 49 Impact 113 | . . . 33 31 . 49 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 23 | . . . 6 5 . 12 Damage Inflicted 4251 | . 340 158 1897 858 . 998 Guns 1030 | . 340 158 532 . . . Cannons 489 | . . . 489 . . . Explosions . | . . . . . . . Melee 2732 | . . . 876 858 . 998 Ramming . | . . . . . . . Kinetic 1130 | . 140 58 932 . . . Thermal 389 | . 200 100 89 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2732 | . . . 876 858 . 998 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 183 | . . . 21 102 . 60 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 183 | . . . 21 102 . 60 Knockbacks 13 | . . . 8 3 . 2 Impact 8 | . . . 3 3 . 2 Kinetic 4 | . . . 4 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 145 | . 63 145 35 . . 1 Average Temperature 26 | . 23 66 13 . . 1 Received Heat Transfer 786 | . . 63 342 102 . 279 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 3 . 3 Impact Corruptions 18 | . . . 4 6 . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 1 . . . . Heat Transferred 1147 | . 592 296 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 305 | . 210 119 305 96 . 141 Average Influence 118 | . 88 83 178 59 . 73 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 80 | 100 92 100 59 100 . 100 Level 1 19 | . 7 . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 12 2 38 8 . 31 Peak Tracking Total 8 | . 5 2 6 3 . 8 Tactical Retreats 13 | . . . 3 2 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 5 | . 1 . 2 1 1 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 . 5 1 1 . Successful 6 | . 1 . 3 1 1 . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 3 1 1 . Record 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3167 | 65 285 221 1316 718 282 280 Spaces Moved 1679 | 40 102 129 724 400 187 97 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 1676 | 37 102 129 724 400 187 97 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 120 150 150 150 Average Speed 149 | 138 210 150 140 150 150 153 Slowest Speed 240 | 150 240 150 180 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 25 43 44 67 58 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2010 | 47 130 142 880 464 189 158 Wait 104 | . . 3 54 30 . 17 Move 1673 | 39 101 128 723 399 186 97 Hop . | . . . . . . . Pick Up 21 | 3 2 3 9 2 2 . Fast Attach 9 | 5 1 . 3 . . . Attach 19 | . 2 . 8 1 1 7 Detach 4 | . . . 4 . . . Swap 9 | . 2 . 3 4 . . Drop 8 | . 1 . 3 2 . 2 Fire 77 | . 21 8 48 . . . Melee 86 | . . . 25 26 . 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 15) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -9/Materials | Identified exit to Materials 1185 | -9/Materials | Identified exit to Mines 1888 | -9/Materials | Entered Mines 1915 | -9/Mines | Learned location of Storage (-7) 2179 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2249 | -9/Mines | Discovered exit to Materials (range 8) 2374 | -9/Mines | Discovered exit to Materials (range 8) 2416 | -9/Mines | Learned location of Zion (-7) 2600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2600 | -9/Mines | Discovered new exit (range 5) 2606 | -9/Mines | Entered Exiles 2647 | -9/Exiles | Met 8R-AWN 2668 | -9/Exiles | Met EX-HEX 2729 | -9/Exiles | Met EX-DEC 2875 | -9/Exiles | Discovered new exit (range 10) 2888 | -9/Exiles | Entered Mines 2893 | -8/Mines | Core integrity fell below 50% 2967 | -8/Mines | Lost 3 parts (2n1u) 3087 | -8/Mines | Core integrity fell below 20% 3168 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03091_ Destroyed Flight Unit. 03091_ S-10 Pest system corrupted by crushing effect. 03092_ S-10 Pest system terminally corrupted. 03092_ Lgt. Assault Rifle fried. 03094_ S-10 Pest IFF system glitched. 03096_ Acquired 10 matter. 03113_ Slug penetrates Wall. 03116_ U-05 Engineer builds a Wall. 03116_ K-01 Serf collects debris. 03120_ Mace follow-up attack on G-47 Trooper. 03126_ Heat Sink destroyed. 03126_ G-47 Trooper destroyed. 03130_ Acquired 10 matter. 03133_ Mace follow-up attack on S-10 Pest. 03142_ S-10 Pest misfires. 03143_ S-10 Pest destroyed. 03157_ K-01 Serf collects debris. 03165_ Mace follow-up attack on G-47 Trooper. 03165_ K-01 Serf collects debris. 03168_ Mace follow-up attack on G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????####???? ??????? | | ?########????????????????????????# #### ??????? | | ?# #???########??????##????? ## ???????? | | ?# """ #???# #?????# ?????? #???????? | | ?# """ #???# ?????# ?????? ####????? | | ?# """ #???# ??????# ??????# ##???? | | ?# #???# ? ?????## #??????# #???? | | ?# ##### #? #???### t ##?????# #???? | | ?# %= #? #???? #?????# ##??? | | ?# = ##### ## #????# #??????# """ ##?? | | ?# #?##"[#" #????# #?????## """ #?? | | ?########?# "%"" ## #??# #?????## """ #?? | | ??????????# "= #???# #???#### #?? | | ??????????# " "######???# ##### ## ##?? | | ??????????# # ###########@####[ #### #??? | | ????????????# "# *!% % g !%% ##??# #?? | | ??????????### ##%"############# #???## #? | | ??????????# %=#???????????### ##????## #? | | ??????????# %% ! #?????????????#####???????# ##? | | ??????????# %####"#??????????????????????????###?? | | ??????????# "######??????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMissileFirepult Manual? 0 Play Time 00:19:45 Cumulative 70.9 hours Start 2020.08.05 @ 15:10:34 End 2020.08.05 @ 15:28:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 1 Adventurer 84 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d990422c-c826-4c1f-840e-c9d6570acbad