Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 00:14:56 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (5125) 5125 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 14281 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 938/1150 Matter 9/300 Energy 185/600 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Leg > --- UTILITY (8) ------ Advanced Energy Well Advanced ECM Suite Hacking Suite System Shield Relay Coupler [Grunt] (18) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Phase Gun Advanced Plasma Cannon Mass Driver Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner 0b10 Decoder Chip [Generic] Focal Shield Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Micro Nuclear Core Gravmag System Advanced Heat Sink Advanced Cooling System Medium Matter Pod Advanced ECM Suite Improved Light Armor Plating Hacking Suite Shock Rifle Heavy Laser Plasma Cannon Heavy Plasma Cannon Bore Cannon Improved Datajack [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . 1 1 . . . . . 2 Utility 6 | . . . . . 4 . . 1 . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 160 | 6 5 1 2 3 14 3 18 8 39 6 6 . 17 28 4 Power 25 | 1 1 . . . 4 . 2 . 10 1 1 . 2 2 1 Engine 15 | 1 1 . . . 4 . 1 . 5 1 1 . . . 1 Core 9 | . . . . . . . 1 . 5 . . . 1 2 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 29 | 2 1 . 2 . . . 2 1 9 2 1 . 2 7 . Treads . | . . . . . . . . . . . . . . . . Leg 22 | 2 1 . 2 . . . 2 1 9 2 1 . 1 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 2 . Flight 4 | . . . . . . . . . . . . . . 4 . Utility 61 | 1 1 . . 1 5 . 11 6 13 1 4 . 5 11 2 Device 26 | . . . . . 3 . 3 2 7 1 2 . 2 6 . Storage 6 | 1 . . . 1 . . . . . . . . 1 1 2 Processor 5 | . 1 . . . . . 2 1 . . 1 . . . . Hackware 9 | . . . . . 1 . 3 1 1 . . . . 3 . Protection 15 | . . . . . 1 . 3 2 5 . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 2 1 . 2 5 3 3 1 7 2 . . 8 8 1 Energy Gun 20 | 1 1 1 . . 3 1 . 1 4 1 . . 5 2 . Energy Cannon 3 | . 1 . . . . . . . . . . . 2 . . Ballistic Gun 8 | 1 . . . . 2 2 1 . 1 . . . . 1 . Ballistic Cannon 4 | . . . . . . . 1 . 1 . . . . 1 1 Launcher 4 | . . . . 1 . . 1 . . . . . . 2 . Special Weapon 3 | . . . . . . . . . . 1 . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . . Unidentified Prototypes 13 | . . . 1 . 5 . 1 1 1 1 . . 1 1 1 Parts Lost 78 | . 2 . . . . 1 7 1 18 5 3 . 18 19 4 Power 13 | . 1 . . . . . 1 . 4 1 . . 1 4 1 Propulsion 19 | . . . . . . . . . 5 2 1 . 5 5 1 Utility 27 | . . . . . . . 4 1 7 1 2 . 6 5 1 Weapon 19 | . 1 . . . . 1 2 . 2 1 . . 6 5 1 Highest Loss Streak 10 | . 1 . . . . 1 2 1 4 2 3 . 7 10 2 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . . . Average Backups 12 | 1 7 8 8 10 13 13 13 13 13 13 14 15 13 5 4 Power . | . . 1 1 1 1 2 . 1 . . . 1 2 . . Propulsion 1 | . 3 3 3 1 1 1 1 2 1 . . . . . . Utility 5 | . 1 2 2 4 5 5 6 7 6 8 7 8 6 2 . Weapon 3 | . 1 1 1 3 4 4 3 2 3 4 4 5 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 1 . 6 3 2 3 . 6 1 1 . 1 7 1 Power 3 | . . . . . 1 . . . 1 . . . . 1 . Propulsion 7 | . 2 . . 3 . . 1 . . . 1 . . . . Utility 13 | . 2 1 . . 1 2 . . 3 . . . . 4 . Weapon 13 | . 1 . . 3 1 . 2 . 2 1 . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 98 100 100 100 92 100 98 97 97 81 87 93 58 44 38 Engine 7 | . 14 14 14 14 9 9 5 . 8 4 11 13 1 . . Core 3 | . . . . . . . 3 7 4 5 . . 4 6 . Leg 20 | . 28 28 28 28 18 18 18 22 25 22 25 26 13 2 4 Device 12 | . . . . . 14 18 15 13 14 9 15 20 13 11 5 Storage 7 | . 14 14 14 14 9 9 9 7 6 6 6 6 6 . 7 Processor 5 | . 12 14 14 14 9 9 2 5 5 . 2 6 5 . . Hackware 11 | . . . . . 7 9 18 15 15 13 13 13 . 4 15 Protection 3 | . . . . . 7 9 7 7 2 7 3 . . . . Energy Gun 7 | . 20 14 14 3 5 1 7 . 8 7 . . 3 3 . Energy Cannon 1 | . 7 14 14 14 . . . . . . . . 2 . . Ballistic Gun 3 | . . . . . 7 12 7 7 2 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 6 . . . . . 1 . Peak Build Rating 76 | 6 8 10 28 31 48 51 53 56 75 74 76 76 76 68 46 Average Rating 48 | 4 7 8 19 29 43 47 49 53 62 59 72 76 43 43 34 On Entrance 38 | . 6 8 10 28 30 45 46 49 52 65 66 76 76 34 20 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . 9 8 5 Naked Turns 13 | . . . . . . . . . . . . . . 13 . Heaviest Build 69 | 12 14 16 16 31 42 43 44 52 59 69 63 60 65 38 34 Greatest Support 97 | 20 20 20 60 60 60 60 60 80 97 81 73 73 73 31 20 Greatest Overweight (x) 3 | 1 . . 1 . . . . . . 1 1 . 2 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 8 8 8 13 15 15 15 15 15 15 15 15 15 5 8 Most Carried 15 | 2 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 1 7 7 8 12 14 14 14 14 14 14 14 15 13 5 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 8 8 15 14 15 15 15 14 15 15 15 13 5 4 Class Distribution -------------------- 28% | Mutant 26% | Hacker-Mutant 19% | Scavenger-Mutant 9% | Hacker-Skirmisher 9% | Scavenger-Skirmisher 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 3904 | 236 84 . . 93 266 200 780 248 1209 109 150 . 228 285 16 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4611 | . 491 . . . 195 202 981 148 1408 133 131 . 532 45 345 Parts 241 | . 42 . . . 12 10 47 7 69 6 9 . 27 3 9 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 5 5 . 20 . . Prevented 3 | . . . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 102 | . 9 . . . 3 4 23 7 29 4 4 . 15 1 3 Guns 65 | . 4 . . . 3 4 18 2 27 4 . . 3 . . Cannons 27 | . 5 . . . . . 5 5 1 . . . 10 1 . AOE 3 | . . . . . . . . . . . . . . . 3 Classes Destroyed 15 | . 7 . . . 2 2 . 1 2 1 . . . . . Worker 3 | . . . . . . . . . 1 . . . . 1 1 Builder 2 | . 1 . . . . . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . Recycler 4 | . . . . . 2 . . . 1 . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . 1 . 2 . . . . . . Swarmer 33 | . 2 . . . 2 . 4 1 6 4 . . 11 . 3 Grunt 35 | . 7 . . . . 2 12 3 8 . 3 . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . Sentry 9 | . . . . . 1 . 5 . 2 . . . 1 . . Hunter 5 | . . . . . . 1 2 . 2 . . . . . . Programmer 17 | . . . . . . . . 2 10 . 1 . 3 1 . Heavy 1 | . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 3 . . . 2 1 3 2 5 2 2 . 5 1 3 Combat Bots Only 5 | . 2 . . . 2 1 2 2 5 2 2 . 5 1 3 Max Kills in Single Turn 3 | . 2 . . . 1 1 1 1 1 1 1 . 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1147 | . 49 . . . 3 27 136 67 286 79 46 . 192 207 55 Missed 374 | . 20 . . . 1 6 37 24 86 24 14 . 57 83 22 Hits 773 | . 29 . . . 2 21 99 43 200 55 32 . 135 124 33 Projectile 773 | . 29 . . . 2 21 99 43 200 55 32 . 135 124 33 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 33 | . . . . . . 1 4 3 7 . 3 . 1 13 1 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 13207 | . 474 . . 60 20 319 1573 665 3293 833 614 . 2120 2628 608 Core 2434 | . 132 . . . 6 40 246 91 328 35 53 . 328 963 212 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . 109 . . . . . . Ignored by Resistances 174 | . . . . . . . 16 . . . . . 154 . 4 Regen/Repaired (Parts) 108 | . . . . . . . 11 . 97 . . . . . . Core Remaining (%) 49 | 100 . . . 47 . . 46 87 . . . . 12 3 . Volleys Fired 407 | . 34 . . 1 17 25 90 40 100 25 11 . 36 22 6 Largest 2 | . 2 . . 2 2 2 2 2 2 2 1 . 2 2 2 Hottest 171 | . 100 . . 93 90 150 138 62 149 149 . . 171 125 93 Shots Fired 752 | . 68 . . 3 26 49 173 80 197 39 11 . 67 32 7 Gun 598 | . 55 . . . 26 49 156 40 196 36 . . 21 19 . Cannon 125 | . 13 . . 1 . . 14 40 1 . . . 44 9 3 Launcher 13 | . . . . 2 . . 3 . . . . . . 4 4 Special 16 | . . . . . . . . . . 3 11 . 2 . . Kinetic 274 | . . . . . 17 30 83 80 52 . . . . 9 3 Thermal 398 | . 47 . . 1 9 19 87 . 145 36 . . 54 . . Explosive 2 | . . . . 2 . . . . . . . . . . . Electromagnetic 62 | . 21 . . . . . 3 . . . . . 11 23 4 Robot Hit Streak 22 | . 10 . . . 8 9 18 8 22 8 5 . 13 9 5 Robot Miss Streak 9 | . 2 . . . 2 5 6 5 8 9 1 . 2 2 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 1 . . . 1 . . . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 1 . . . . . Shots Hit Robots 528 | . 48 . . 2 16 29 126 60 146 19 8 . 46 25 3 Core Hits 308 | . 23 . . . 8 13 55 39 125 8 . . 17 12 8 Critical Kills 3 | . . . . . 1 . 1 . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 1 . 6 . 2 . . . 1 1 1 Burn 7 | . . . . . . . 5 . 1 . . . 1 . . Destroy 3 | . . . . . 1 . 1 . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 23 | . . . . 2 2 . 6 . . 1 . . . 12 . Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11186 | . 746 . . . 214 503 2436 1269 3233 313 . . 1299 713 460 Guns 7534 | . 425 . . . 214 503 2037 448 3199 313 . . 226 169 . Cannons 2671 | . 228 . . . . . 226 821 26 . . . 1070 215 85 Explosions 643 | . 93 . . . . . 138 . . . . . . 37 375 Melee 285 | . . . . . . . . . . . . . . 285 . Ramming 53 | . . . . . . . 35 . 8 . . . 3 7 . Kinetic 3981 | . . . . . 118 251 1136 1269 907 . . . . 215 85 Thermal 5998 | . 526 . . . 96 252 1127 . 2318 313 . . 1182 . 184 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 869 | . 220 . . . . . 138 . . . . . 114 206 191 Impact . | . . . . . . . . . . . . . . . . Slashing 285 | . . . . . . . . . . . . . . 285 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 2 2 . . . 1 6 6 6 6 11 18 . Average Corruption 5 | . 2 2 2 2 . . . 1 3 6 6 6 10 10 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 204 | . 4 3 1 9 . . . 1 73 19 16 3 29 46 . Message Errors 39 | . 2 1 . . . . . . 14 6 5 . 6 5 . Matter Fused 48 | . . 1 1 5 . . . . 18 3 2 1 6 11 . Heat Flow Errors 26 | . . . . . . . . . 7 3 6 . 5 5 . Energy Discharges 26 | . . 1 . 1 . . . 1 11 1 1 1 3 6 . Parts Rejected 2 | . 1 . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 2 . . . . . . Data Loss (minor) 23 | . . . . 2 . . . . 8 2 . 1 3 7 . Data Loss (major) 12 | . 1 . . . . . . . 4 1 . . 3 3 . Misfires 8 | . . . . 1 . . . . 4 . . . . 3 . Alerts 8 | . . . . . . . . . 2 1 2 . 1 2 . Misdirections 3 | . . . . . . . . . . . . . 1 2 . Weapon Failures 7 | . . . . . . . . . 3 2 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 86 | . . . . . . . . 6 . . . . 38 32 10 Projectiles 62 | . . . . . . . . 6 . . . . 38 18 . Explosions 10 | . . . . . . . . . . . . . . . 10 Melee 14 | . . . . . . . . . . . . . . 14 . Knockbacks 23 | . . . . . . . 9 12 . . . . . 2 . Impact 2 | . . . . . . . 2 . . . . . . . . Kinetic 20 | . . . . . . . 7 11 . . . . . 2 . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 255 | . 85 . . 44 . . . . . . . . . 114 12 Shots 5 | . 2 . . 1 . . . . . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 14 | . . . . . . . 4 1 2 . . . 1 6 . Kicked 13 | . . . . . . . 4 1 2 . . . 1 5 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 615 | . 238 . . 35 347 195 302 237 615 379 280 . 590 263 . Average Temperature 89 | . 69 . . 21 74 93 97 60 82 118 108 . 137 68 . Received Heat Transfer 1909 | . 213 . . . 9 99 603 135 390 . 211 . 111 84 54 Effects 17 | . . . . . . . 3 . 7 2 1 . 4 . . Shutdowns 3 | . . . . . . . . . . 1 . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . 3 . 1 . 1 . 1 . . Short Circuit 3 | . . . . . . . . . 2 . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 27 | . . . . . . . 10 . 14 1 . . 2 . . Heat Transferred 11614 | . 1156 . . . 222 249 2590 . 4643 645 . . 1959 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . . . . 1 1 . 2 . . . . . . Low Security (%) 75 | 100 100 100 . 100 100 95 60 100 53 . . . . 100 100 Level 1 17 | . . . . . . 4 39 . 24 . . . . . . Level 2 7 | . . . . . . . . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 516 | . 96 23 . 39 74 210 348 140 516 . . . . 182 166 Initial 140 | . . 23 . . . . 102 140 6 . . . . 37 76 Average 122 | . 24 2 . 4 12 113 160 35 196 . . . . 73 67 Influence Increases 4476 | . 382 . . 49 152 220 899 186 1069 110 100 . 370 702 237 Destroy 0b10 Robot/C 2200 | . 180 . . . 80 80 460 140 620 80 80 . 300 120 60 Destroy 0b10 Robot/NC 90 | . 25 . . . 10 . 15 . 20 5 . . . 5 10 Destroy Leader 552 | . 44 . . . 20 10 124 30 204 10 20 . 40 40 10 Allied During Kill 25 | . . . . . 4 . . . 11 . . . . 10 . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . Successful Hack 87 | . . . . . 6 . 12 . 48 . . . . 21 . Disable Machine 150 | . 15 . . 15 . . . . . . . . . 45 75 Anti-Garrison Action 250 | . . . . . . 100 . . . . . . . 150 . Destroy Structure 137 | . 13 . . 34 2 5 3 1 1 . . . . 56 22 Partial Spotted 75 | . . . . . . 15 . . 60 . . . . . . Lose Combat Pursuer 900 | . 105 . . . 30 . 285 15 105 15 . . 30 255 60 Influence Decreases 4320 | . 322 60 . 49 152 10 800 482 586 504 202 . 309 607 237 Entered New Map 630 | . . 37 . . . . 108 169 7 184 21 . . 24 80 Time Decay 2963 | . 302 23 . 49 132 . 582 303 399 270 151 . 199 436 117 Lost Part 577 | . 20 . . . . 10 70 10 130 50 30 . 110 107 40 Lost Ally 150 | . . . . . 20 . 40 . 50 . . . . 40 . Squads Dispatched 57 | . 1 . . . 1 . 7 6 26 . . . . 14 2 Investigation 10 | . . . . . . . . 2 3 . . . . 5 . Extermination 16 | . . . . . . . . 2 11 . . . . 2 1 Reinforcement 12 | . 1 . . . 1 . 4 . 3 . . . . 2 1 Assault 2 | . . . . . . . . . . . . . . 2 . Garrison 17 | . . . . . . . 3 2 9 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 20 | . 3 . . . 1 . 8 . 2 . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 27 . . . 10 4 43 11 53 7 4 . 17 40 15 Peak Tracking Total 15 | . 5 . . . 3 2 5 3 5 4 3 . 5 15 8 Tactical Retreats 39 | . 5 . . . 1 . 14 1 6 1 . . 2 7 2 ECM-based Alert Blocks 12 | . . . . . . . 6 . 3 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . 1 . . 1 1 2 . 2 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . 13 2 27 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . Reprogrammed 4 | . . . . 1 1 2 . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted 8 | . . . . . 1 7 . . . . . . . . . Installed 9 | . . . . . . 9 . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Most Traps Carried 4 | . . . . 3 4 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 14 | . 1 . . 1 . 2 . . . 1 . . . 4 5 Max in Single Turn 4 | . 1 . . 1 . 1 . . . 1 . . . 1 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 34 | . 1 . 1 1 3 . 7 2 10 . . 4 . 4 1 Terminals 14 | . 1 . . . 2 . 4 . 4 . . . . 2 1 Fabricators 5 | . . . . . . . . 1 3 . . . . 1 . Repair Stations 3 | . . . . . . . 1 . 2 . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Total Hacks 88 | . 1 . 1 1 4 . 16 4 31 . . 20 . 9 1 Successful 59 | . 1 . 1 1 3 . 13 3 13 . . 20 . 4 . Failed 28 | . . . . . 1 . 2 1 18 . . . . 5 1 Catastrophic 7 | . . . . . . . . . 3 . . . . 3 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 26 | . 2 . 2 . 1 . 6 . 6 1 . . . 6 2 Terminals 27 | . 1 . . . 3 . 6 . 12 . . . . 4 1 Fabricators 14 | . . . . . . . . 3 9 . . . . 2 . Repair Stations 11 | . . . . . . . 2 . 9 . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 3 . Terminal Hacks 34 | . 1 . 1 1 1 . 4 . 6 . . 20 . . . Record 6 | . . . . . 1 . 2 . 1 . . 2 . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . . 1 . . 6 . . . Robot Analysis 3 | . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 3 5 . . . . 2 . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . 1 2 . . . . 1 . Build 5 | . . . . . . . . 2 2 . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . Scan Component 3 | . . . . . . . 1 . 2 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 1 . 1 . . . . . . 1 . Terminals 2 | . . . . . 1 . 1 . . . . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 1 . 4 2 5 . . . . 4 . Full Trace Events 8 | . . . . . . . . 1 3 . . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . 6 . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . Time 349 | . . . . . . . . 81 268 . . . . . . Total Robot Build Rating 13 | . . . . . . . . . 13 . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 9 . . . Parts Built 3 | . . . . . . . . 2 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . 73 . . . . . 84 . Total Part Build Rating 12 | . . . . . . . . 6 . . . . . 6 . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 6 | . . . . 1 2 . 3 . . . . . . . . Non-combat 4 | . . . . 1 2 . 1 . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . . Robot Hacks Applied 9 | . . . . 1 2 . 6 . . . . . . . . no_distress 3 | . . . . 1 2 . . . . . . . . . . focus_fire 1 | . . . . . . . 1 . . . . . . . . link_complan 1 | . . . . . . . 1 . . . . . . . . spike_heat 1 | . . . . . . . 1 . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . 2 . . . . . . . . Relay Couplers Released 11 | . . . . . . 10 . . . . . . . 1 . Machine Destruction 11 | . . . . . . 10 . . . . . . . 1 . Attached 3 | . . . . . . . 2 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 12 | . . . . 2 1 . 3 . 3 . . . 1 2 . Largest Group 3 | . . . . 2 3 . 1 . 2 . . . 1 2 . Highest-Rated Group 96 | . . . . 43 53 . 16 . 82 . . . 96 82 . Highest-Rated Ally 96 | . . . . 31 31 . 16 . 41 . . . 96 41 . Total Orders 2 | . . . . . . . 1 . 1 . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 48 | . . . . . 10 . 1 . 10 . . . 8 19 . Total Damage 1539 | . . . . . 43 . . . 469 . . . 313 714 . Kills 8 | . . . . . 1 . . . 2 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 14845 | . 1080 257 266 552 692 1015 2927 912 4420 477 626 135 716 770 . Optics 4569 | . 1080 257 266 552 692 1015 707 . . . . . . . . Sensors 795 | . . . . . . . . . 795 . . . . . . Traps 6446 | . . . . . . . 2675 253 2312 477 406 . 283 40 . Decoding 1147 | . . . . . . . . . . . 296 135 716 . . T.N.C. 4642 | . . . . . . . . 772 3870 . . . . . . Cloaking 160 | . . . . . . . . . . . . . . 160 . Jamming 500 | . . . . . . . . . . . . . . 500 . ECM 4438 | . . . . . . . 1215 513 2636 . . . . 74 . Robot Analysis Total 3 | . . . . . . . . . 3 . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 16573 | 59 1217 257 266 552 692 1015 3323 912 4639 598 626 135 752 1272 258 Spaces Moved 10332 | 38 582 202 255 518 555 645 1603 622 2345 394 471 115 455 1346 186 Core 39 | 4 . . . . . . . . . . . . . 35 . Treads . | . . . . . . . . . . . . . . . . Legs 9034 | 34 582 202 255 518 555 645 1603 622 2345 394 471 115 455 52 186 Wheels . | . . . . . . . . . . . . . . . . Hover 825 | . . . . . . . . . . . . . . 825 . Flight 434 | . . . . . . . . . . . . . . 434 . Fastest Speed 35 | 50 120 120 90 90 45 90 90 90 62 118 118 118 118 35 120 Average Speed 99 | 127 120 120 102 90 88 90 90 100 112 125 118 118 125 56 124 Slowest Speed 260 | 190 120 120 190 90 90 90 110 103 120 190 188 118 260 240 190 Overloaded Moves 147 | . . . . . 22 . . . 125 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 4 . . . . . . . . . 9 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 84 50 44 88 34 57 54 16 32 58 61 74 60 20 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . . . 2 . . . . . 3 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 110 | . 12 . . 37 . . 1 . . . . . 4 38 18 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 1 . . . . . 4 3 1 AOE 101 | . 12 . . 37 . . . . . . . . . 35 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Fac Total 15885 | 45 1034 217 258 598 736 1033 3315 839 4151 457 519 114 573 1789 207 Wait 4508 | . 391 11 . 45 111 310 1536 151 1595 9 20 . 9 320 . Move 10290 | 37 581 201 254 509 554 643 1602 621 2344 393 470 114 454 1327 186 Hop 13 | . . . . 4 . . . . . . . . . 9 . Pick Up 144 | 2 15 2 . 13 13 4 19 5 27 7 7 . 14 14 2 Fast Attach 75 | 6 2 . 2 . 5 . 9 4 17 2 2 . 3 21 2 Attach 112 | . 3 1 . . 6 1 10 2 22 9 5 . 27 19 7 Detach 56 | . . . . . 5 . 7 . 7 5 1 . 17 10 4 Swap 60 | . 1 . . 4 7 5 16 9 12 1 . . 5 . . Drop 113 | . 7 2 2 7 14 2 16 6 25 5 3 . 7 17 . Fire 407 | . 34 . . 1 17 25 90 40 100 25 11 . 36 22 6 Melee 23 | . . . . 2 2 . 6 . . 1 . . . 12 . Ram 1 | . . . . . . . . . . . . . . 1 . Kick 13 | . . . . . . . 4 1 2 . . . 1 5 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 51 | . . . . 13 2 36 . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 18) 980 | -10/Materials | Discovered new exit (range 9) 1274 | -10/Materials | Core integrity fell below 50% 1277 | -10/Materials | Entered Mines 1385 | -10/Mines | Learned 4 Materials zone layouts 1397 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1437 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1440 | -10/Mines | Found Prototype Device 1489 | -10/Mines | Assembled infested the area 1529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1529 | -10/Mines | Discovered new exit (range 5) 1534 | -10/Mines | Entered Exiles 1550 | -10/Exiles | Discovered new exit (range 15) 1567 | -10/Exiles | Met 8R-AWN 1585 | -10/Exiles | Met EX-HEX 1616 | -10/Exiles | Met EX-BIN 1630 | -10/Exiles | Aligned with FarCom system 1632 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1665 | -10/Exiles | Found Prototype Leg 1665 | -10/Exiles | Identified Potential Leg 1668 | -10/Exiles | Found Potential Leg 1725 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1800 | -10/Exiles | Left Exiles lab with Potential Leg 1800 | -10/Exiles | Entered Mines 1869 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2050 | -9/Mines | Learned location of 1 exit from Lower Caves 2070 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2072 | -9/Mines | Found Scrap Suit 2081 | -9/Mines | Found a hidden stash of uninstalled traps 2311 | -9/Mines | Discovered new exit (range 13) 2343 | -9/Mines | Learned Materials garrison access intel 2352 | -9/Mines | Entered Materials 2352 | -8/Materials | Accompanied by 2 allies 2352 | -8/Materials | Evolved 4 slots: Utility x4 2354 | -8/Materials | Loaded intel: 1 garrison access location 2357 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2448 | -8/Materials | Identified Exp. Sensor Array 2704 | -8/Materials | Discovered new exit (range 18) 3043 | -8/Materials | Identified exit to Garrison 3044 | -8/Materials | Entered Garrison 3088 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Discovered new exit (range 8) 3204 | -8/Garrison | Triggered checkpoint 3251 | -8/Garrison | Garrison Relay disabled 3462 | -8/Garrison | Installed Relay Interface Framework 3552 | -8/Garrison | Triggered checkpoint 3929 | -8/Garrison | Discovered new exit (range 11) 3962 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Garrison Relay disabled 4059 | -8/Garrison | Entered Materials 4354 | -8/Materials | Build established: Hacker-Mutant 4696 | -8/Materials | Discovered new exit (range 15) 5753 | -8/Materials | Core integrity fell below 50% 5995 | -8/Materials | Discovered new exit (range 16) 6028 | -8/Materials | Garrison activated, responded to threat 6530 | -8/Materials | Build established: Hacker-Skirmisher 6996 | -8/Materials | Build established: Hacker-Mutant 7028 | -8/Materials | Repaired Faulty Exp. Sensor Array 7141 | -8/Materials | Central database locked down 7382 | -8/Materials | Entered Factory 7382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7602 | -7/Factory | Fabricated Titanium Leg (x2) 8063 | -7/Factory | Discovered new exit (range 16) 8192 | -7/Factory | Garrison activated, responded to threat 8294 | -7/Factory | Entered another Factory area 8294 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8439 | -6/Factory | Lost 4 parts (1p2u1w) 8785 | -6/Factory | Garrison activated, responded to threat 9070 | -6/Factory | Lost 3 parts (2u1w) 9425 | -6/Factory | Build established: Hacker-Skirmisher 9597 | -6/Factory | Garrison activated, responded to threat 9702 | -6/Factory | Garrison activated, responded to threat 9818 | -6/Factory | Garrison activated, responded to threat 9846 | -6/Factory | Lost 3 parts (1p1n1u) 10198 | -6/Factory | Build established: Scavenger-Mutant 10246 | -6/Factory | Garrison activated, responded to threat 10665 | -6/Factory | Build established: Scavenger-Skirmisher 10693 | -6/Factory | Cargo convoy interrupted 10753 | -6/Factory | Lost 4 allies 11657 | -6/Factory | Fabricated M-28 Smith (x1) 12189 | -6/Factory | Build established: Scavenger-Mutant 12740 | -6/Factory | Lost 3 parts (1n2u) 12795 | -6/Factory | Fabricated H-66 Slayer (x2) 12900 | -6/Factory | Discovered new exit (range 6) 12933 | -6/Factory | Entered Lower Caves 12934 | -6/Lower Caves | Identified exit to Lower Caves 13214 | -6/Lower Caves | Spotted B-75 Beast 13420 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13430 | -6/Lower Caves | Found Prototype Special Weapon 13432 | -6/Lower Caves | Identified Molecular Deconstructor 13531 | -6/Lower Caves | Entered another Lower Caves area 13710 | -6/Lower Caves | Lost 3 parts (1n2u) 14141 | -6/Lower Caves | Discovered new exit (range 15) 14157 | -6/Lower Caves | Entered Data Miner 14157 | -6/Data Miner | Discovered new exit (range 6) 14180 | -6/Data Miner | Met Data Miner 14225 | -6/Data Miner | Received God Mode back door access code from Data Miner 14292 | -6/Data Miner | Entered Proximity Caves 14306 | -5/Proximity Caves | Core integrity fell below 50% 14339 | -5/Proximity Caves | System corruption reached 10% 14383 | -5/Proximity Caves | Lost 7 parts (1p1n2u3w) 14620 | -5/Proximity Caves | Spotted B-75 Beast 14622 | -5/Proximity Caves | Escorted by Enhanced Grunt 14709 | -5/Proximity Caves | Lost 5 parts (3n2u) 14810 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14834 | -5/Proximity Caves | Core integrity fell below 20% 15003 | -5/Proximity Caves | Discovered new exit (range 12) 15007 | -5/Proximity Caves | Learned 4 Factory zone layouts 15044 | -5/Proximity Caves | Entered Factory 15044 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15183 | -5/Factory | Lost 10 parts (2p3u5w) 15279 | -5/Factory | Garrison activated, responded to threat 15339 | -5/Factory | Build established: Mutant 15412 | -5/Factory | Fabricated Enh. Armored Leg (x1) 15740 | -5/Factory | Build established: Infiltrator-Mutant 15995 | -5/Factory | Core integrity fell below 50% 16001 | -5/Factory | System corruption reached 10% 16118 | -5/Factory | Core integrity fell below 20% 16148 | -5/Factory | Lost 3 parts (1p2n) 16234 | -5/Factory | Spotted B-75 Beast 16312 | -5/Factory | Discovered new exit (range 5) 16316 | -5/Factory | Entered another Factory area 16316 | -4/Factory | Evolved 2 slots: Propulsion x2 16340 | -4/Factory | Lost 4 parts (1p2n1u) 16561 | -4/Factory | Build established: Hacker-Mutant 16574 | -4/Factory | Self-destructed Last Messages --------------- 16505_ K-01 Serf pushes B-60 Warrior. 16514_ Penetrated by Slug. 16514_ K-01 Serf pushes B-60 Warrior. 16524_ M-28 Smith repairs S-27 Virus Autogun. 16552_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1M. 16554_ Connecting with DSF Access... 16557_ U-05 Engineer destroyed. 16558_ Penetrated by Slug. 16559_ Acquired 16 matter. 16560_ Penetrated by Slug. 16561_ Acquired Lgt. Ion Engine. 16562_ Penetrated by Slug. 16563_ K-01 Serf collects debris. 16567_ W-44 Eye sends out distress signal. 16568_ K-01 Serf collects debris. 16571_ Lgt. Ion Engine destroyed. 16574_ Hvy. Shock Bomb Launcher destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """"" #??????????????????????????????????????? | | """"" #???????????????????????p??????????????? | | #????????????????#######???????????????? | | #???????????????# ????????????????? | | " "" #???????????????# ????????????????? | | " #???????????????# ????????????????? | | " #????????######## """ ""?? #?????????? | | #???????? # """ ""? #?????????? | | #???????? # """p""" #?????????? | | #????????"" """ # ###???????? | | ####"#########????""" """ #! "" "" w ???????? | | # = # """ """ # ""F"" ???????? | | # """ # @/ """ s ??????? | | # "Y" # = """ """ # ??????? | | # " " """ #????""" """ # u s s s s??????? | | # """ #?????"" """ # #########????????? | | # """ #????? # #????????????????? | | # #????? # #????????????????? | | # """ """ #????? # #????????????????? | | # """ """ #?????######## w#????????????????? | | # """ """ #????????????# #????????????????? | | # #????????????# s= #????????????????? | | # #????????????# ##???????????????? | | #+#####+################### T#???????????????? | | #???????????????? | | ###########??????? | | # ?????? | | " """""??????????? | | # """""??????????? | | ############# ######### # """""??????????? | | ???# # # ??# #?"""""??????????? | | ???# # # """ ??# #? ??????????? | | ???# + " "R ?# #??####??????????? | | ???# ! # # """ ??# #????????????????? | | ???# # #?"""???# #????????????????? | | ???# ?# #?? ???# #????????????????? | | ???# ?# #????#??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 32 Energy Capacity 625 Matter Stores 350 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 EM Shielding 2 Armor Coverage 750 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 63 Particle Charging 15 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Titanium Leg | x2 | -7/Factory M-28 Smith | x1 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory Enh. Armored Leg | x1 | -5/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Backstab Close Call Deconstruction Error 47 Ghost 'Em Join The Dark Side Just Browsing Mindtrick My Command Is Your Wish Official Business Party Time Sprinter Challenges ------------ None Game ------ Seed ThiefMissileChaingun Manual? 0 Play Time 05:50:12 Cumulative 36.2 hours Start 2026.07.02 @ 20:59:25 End 2026.07.05 @ 00:14:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff564546-554a-4c3a-bdb3-6014ac06aec5