Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 21:04:30 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (63) 315 Value Destroyed (1668) 1668 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 3126 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 30/100 System Corruption 18% Temperature Warm (147) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Cooled Ion Engine Medium Storage Unit Medium Battery (150) Weight Redist. System Structural Scanner Improved Terrain Scanner Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit Utility Shielding Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Aluminum Leg Medium Storage Unit Medium Battery Weight Redist. System Structural Scanner Improved Terrain Scanner Pulse Rifle Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 76 | 7 12 57 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 16 | 2 1 13 Treads . | . . . Leg 14 | 2 1 11 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 18 | 2 3 13 Device 9 | 2 2 5 Storage 4 | . 1 3 Processor 1 | . . 1 Hackware 1 | . . 1 Protection 3 | . . 3 Artifact . | . . . Weapon 33 | 2 6 25 Energy Gun 23 | 1 3 19 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 4 | . . 4 Parts Lost 19 | . 2 17 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 6 | . 1 5 Weapon 7 | . . 7 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 92 Engine 10 | . 11 9 Leg 22 | . 27 18 Hover 1 | . . 2 Device 12 | . 16 9 Storage 10 | . 9 11 Processor 1 | . . 2 Hackware 6 | . . 10 Protection 4 | . . 6 Energy Gun 14 | . 12 15 Ballistic Gun 8 | . 15 4 Naked Turns . | . . . Heaviest Build 27 | 9 20 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 8 9 Most Carried 10 | 3 10 10 Average Carried 8 | 1 7 8 Final Capacity 10 | 5 10 10 Final Carried 10 | 2 10 7 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1241 | 279 131 831 Remotely . | . . . Salvage Created 2173 | 25 470 1678 Parts 137 | 8 28 101 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 46 | . 9 37 Guns 31 | . 9 22 AOE 15 | . . 15 Classes Destroyed 12 | 1 3 8 Builder 2 | . . 2 Tunneler 2 | 2 . . Hauler 4 | . 1 3 Recycler 2 | . . 2 Mechanic 1 | . . 1 Operator 4 | . 3 1 Watcher 3 | . . 3 Swarmer 7 | . . 7 Grunt 31 | . 9 22 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 9 | 1 6 9 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2288 | . 370 1918 Core 481 | . 73 408 Absorbed by Shields . | . . . Redirected to Shielding 28 | . . 28 Core Remaining (%) 85 | 100 70 . Volleys Fired 168 | 3 46 119 Largest 2 | 2 2 2 Hottest 126 | 60 70 126 Shots Fired 305 | 5 91 209 Gun 293 | 5 89 199 Cannon . | . . . Launcher 12 | . 2 10 Special . | . . . Kinetic 89 | 3 44 42 Thermal 202 | . 45 157 Explosive 12 | . 2 10 Electromagnetic 2 | 2 . . Robot Hit Streak 15 | 2 10 15 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 9 | . 3 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 220 | 4 68 148 Core Hits 106 | 2 25 79 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 19 | . 6 13 Burn 18 | . 6 12 Destroy 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3959 | 71 919 2969 Guns 3148 | 48 878 2222 Cannons . | . . . Explosions 809 | 23 39 747 Melee . | . . . Ramming 2 | . 2 . Kinetic 907 | 23 458 426 Thermal 2239 | 23 420 1796 Explosive 786 | . 39 747 Electromagnetic 25 | 25 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 18 | . 1 18 Average Corruption 2 | . 1 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 2 2 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 72 | . . 72 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 373 | . 153 373 Average Temperature 82 | . 54 92 Received Heat Transfer 909 | . 207 702 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 14 | . 4 10 Heat Transferred 6636 | 50 1665 4921 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 637 | 10 277 637 Initial 89 | . 6 89 Average 284 | 3 133 392 Maximum Alert Level 2 | . 1 2 Low Security (%) 34 | 100 81 2 Level 1 34 | . 18 47 Level 2 30 | . . 50 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 5 | . 3 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 24 53 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 4 9 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 45 | . 14 31 Successful 25 | . 8 17 Failed 18 | . 5 13 Catastrophic 1 | . . 1 Database Lockouts 2 | . 1 1 Manual 26 | . 12 14 Terminals 36 | . 13 23 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 1 3 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Robot Analysis 6 | . 3 3 Terminal Index 2 | . 1 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Retrieve Components 3 | . 1 2 Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 3 5 Terminals 7 | . 3 4 Botnet 5 | . 2 3 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 3 8 Full Trace Events 6 | . 2 4 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 9 10 Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 6 | . 3 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2228 | 95 786 1347 Spaces Moved 1196 | 68 481 647 Core 22 | 15 . 7 Treads . | . . . Legs 1026 | 53 481 492 Wheels . | . . . Hover 148 | . . 148 Flight . | . . . Fastest Speed 50 | 50 120 56 Average Speed 125 | 104 120 130 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 77 53 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 17 | . 3 14 Terrain Destroyed 47 | 5 7 35 Melee . | . . . Projectile . | . . . AOE 47 | 5 7 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1617 | 84 596 937 Wait 119 | 4 41 74 Move 1194 | 67 480 647 Hop . | . . . Pick Up 20 | 3 10 7 Fast Attach 32 | 6 7 19 Attach 12 | 1 . 11 Detach 9 | . 1 8 Swap 32 | . 5 27 Drop 29 | . 5 24 Fire 168 | 3 46 119 Melee 1 | . . 1 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 572 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Central database locked down 835 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Utility x2 1205 | -9/Materials | Discovered new exit (range 5) 1209 | -9/Materials | Identified exit to Mines 1297 | -9/Materials | Discovered new exit (range 8) 1340 | -9/Materials | Identified exit to Storage 1623 | -9/Materials | Central database locked down 1815 | -9/Materials | Discovered new exit (range 16) 1884 | -9/Materials | Discovered exit to Storage (range 10) 1907 | -9/Materials | Build established: Scavenger-Mutant 1968 | -9/Materials | Core integrity fell below 50% 2026 | -9/Materials | Destroyed 8 combat bots 2035 | -9/Materials | Lost 7 parts (2n2u3w) 2082 | -9/Materials | First assault squad dispatched 2193 | -9/Materials | Core integrity fell below 20% 2203 | -9/Materials | System corruption reached 10% 2229 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02179_ Overheating: Energy bleed (-21). 02185_ L-31 Rogue destroyed. 02185_ Switching to secondary target: G-34 Mercenary. 02190_ Pulse Rifle destroyed. 02195_ Heat Sink destroyed. 02195_ Aluminum Leg destroyed. 02195_ Pulse Rifle destroyed. 02195_ System corrupted by crushing effect (+1). 02195_ System corrupted by crushing effect (+2). 02195_ Knocked back. 02202_ Aluminum Leg destroyed. 02202_ Thermal Generator destroyed. 02202_ System corrupted by crushing effect (+5). 02202_ Knocked back. 02212_ System corrupted: Component data lost. 02213_ Knocked back. 02221_ Acquired Pulse Rifle. 02228_ System corrupted: Matter fused (-6). 02228_ Pulse Rifle destroyed. 02228_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??## ####??????????????????????????????? | | ?###############????????????????????????? | | ?# ] #????????????????????????? | | ## [ ######???????????????????? | | ## * % "" # ###########?????????? | | =+ [% S"" / ! #?????????? | | ## "=% !""=*# i #?????????? | | ## [%= %=%/=# # i g ####?????????? | | ###/######!########## g #????????????? | | #?# #????###????????#!!gb #????????????? | | #?# #???????????????#!! !@ #????????????? | | #########???????????########????????????? | | ## !! #???????????????????????????????? | | ## !! #???????????????????????????????? | | # ! #???????????????????????????????? | | + #???????????????????????????????? | | # ! #???????????????????????????????? | | ## #???????????????????????????????? | | #########???????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??###??????????????????????????????????? | | ###!!##?????????????????????????????????? | | !#?????????????????????????????????? | | !#?????????????????????????????????? | | * !#?????????????????????????????????? | | !#?????????????????????????????????? | | !!##?????????????????????????????????? | | ####??????????????????????????????????? | | #?????????????????????????????????????? | | ########??????????????????????????????? | | # """ #??????????########?########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefStasisAccelerator Manual? 0 Play Time 00:28:12 Cumulative 1024.0 hours Start 2022.12.18 @ 18:16:17 End 2022.12.18 @ 21:04:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5031efae-06fd-41b8-87a9-d8f07faaa273