Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 07:27:52 Player: leiavoia Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4983) 4983 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1457) 1457 TOTAL SCORE: 14355 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 542 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Experimental Matter Compressor (94) Advanced Force Field Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Field Recycling Unit > --- WEAPON ----------- Heavy Neutron Cannon KE Penetrator Railgun Railgun Hypervelocity Mass Driver Linear Accelerator > --- INVENTORY -------- Improved Cooling System Experimental Matter Compressor Terrain Scanner Advanced Target Analyzer Improved Weapon Shielding Advanced Force Field Relay Coupler [NC] Drone Bay Gamma Rifle Wave Gun Quantum Rifle Quantum Rifle Quantum Rifle Heavy Proton Missile Launcher Advanced Remote Datajack Great Axe [Rating: 140] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Arc Projector Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . 1 . . Utility 9 | . . 1 . . . 1 2 1 . 2 1 1 . Weapon 4 | . . 1 . . . 1 . . . . . . 2 Parts Attached 184 | 6 10 20 3 2 1 14 10 8 21 9 3 49 28 Power 16 | 1 1 3 . . 1 1 1 . 1 . . 7 . Engine 9 | 1 1 3 . . 1 . 1 . 1 . . 1 . Core 3 | . . . . . . 1 . . . . . 2 . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 44 | 2 2 4 2 . . 4 1 3 10 . 1 5 10 Treads 17 | 1 1 2 . . . 2 1 2 3 . . 5 . Leg 13 | . . . 1 . . 1 . . 6 . 1 . 4 Wheel 13 | 1 1 2 1 . . 1 . 1 . . . . 6 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 52 | 1 3 7 . 2 . . 3 2 3 3 1 23 4 Device 12 | . . 2 . . . . . . 1 . . 7 2 Storage 14 | 1 1 4 . 2 . . . . 1 2 . 3 . Processor 13 | . 1 1 . . . . 2 2 . . . 6 1 Hackware 7 | . . . . . . . . . . 1 1 5 . Protection 6 | . 1 . . . . . 1 . 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 72 | 2 4 6 1 . . 9 5 3 7 6 1 14 14 Energy Gun 9 | 1 . . 1 . . 1 . . 1 . . . 5 Energy Cannon 3 | . . . . . . 1 1 . . . . 1 . Ballistic Gun 37 | 1 4 6 . . . 3 3 3 4 4 . 4 5 Ballistic Cannon 12 | . . . . . . 3 . . . 1 . 6 2 Launcher 2 | . . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon 6 | . . . . . . . . . 2 1 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . . . 7 1 Parts Lost 57 | . . 2 . . . 4 . 1 13 . . 4 33 Power 3 | . . . . . . . . . 1 . . . 2 Propulsion 17 | . . . . . . 1 . 1 4 . . 1 10 Utility 10 | . . 1 . . . . . . 2 . . 1 6 Weapon 27 | . . 1 . . . 3 . . 6 . . 2 15 Highest Loss Streak 30 | . . 1 . . . 3 . 1 13 . . 2 30 Average Slot Usage (%) 89 | . 92 96 100 100 100 86 94 95 81 86 96 88 55 Engine 7 | . 14 11 11 11 11 8 6 6 5 5 5 3 . Treads 8 | . 14 11 10 . . 5 1 6 11 11 10 8 3 Leg 3 | . . . . 11 11 3 5 . 5 5 10 . 1 Wheel 5 | . 14 11 11 11 11 8 7 9 . . . . 1 Storage 17 | . 14 19 22 22 22 18 15 13 15 19 21 14 8 Processor 16 | . 3 10 11 11 11 9 20 25 23 17 15 23 15 Hackware 2 | . . . . . . . . . . 4 7 8 5 Protection 2 | . 3 . . . . . 4 6 5 5 5 1 . Energy Gun 1 | . 1 . 2 11 11 3 . . . . . . . Ballistic Gun 16 | . 26 30 30 22 22 18 19 23 8 10 15 10 5 Ballistic Cannon 2 | . . . . . . 10 9 2 . . . 4 2 Naked Turns 47 | . . . . . . . . . . . . . 47 Heaviest Build 140 | 10 18 32 33 49 52 63 64 67 81 90 87 130 140 Greatest Support 135 | 20 20 20 20 10 10 23 20 26 60 20 60 135 120 Greatest Overweight (x) 16 | . 1 3 3 4 5 6 3 6 16 4 1 2 2 Average Overweight (x) 2 | . . 1 2 3 4 3 3 2 2 4 1 . . Largest Inventory Capacity 22 | 6 8 12 12 16 16 16 16 16 22 22 22 22 22 Average Capacity 17 | 5 6 11 12 15 16 16 16 16 18 22 22 22 16 Most Carried 22 | 4 8 12 12 16 16 16 16 16 22 22 22 22 18 Average Carried 16 | 2 6 10 11 14 16 15 15 15 17 21 21 21 10 Final Capacity 22 | 6 8 12 12 16 16 16 16 16 22 22 22 22 4 Final Carried 22 | 4 8 12 12 16 16 15 16 16 22 22 21 19 4 Class Distribution -------------------- 32% | Scavenger-Gunner 16% | Bothacker-Gunner 10% | Skirmisher 9% | Hauler-Gunner 9% | Mutant 7% | Bothacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Hauler-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Matter Collected 5434 | 229 353 686 188 . 94 575 115 169 1078 252 126 1182 387 Remotely 245 | . . . . . . . . . 245 . . . . Salvage Created 5769 | . 580 893 180 . 34 625 115 289 1140 358 . 1319 236 Parts 326 | . 37 60 18 . 3 28 8 11 52 22 . 77 10 Haulers Intercepted 8 | . 2 3 . . . . . 1 . . . 2 . Recyclers Shooed 4 | . 1 2 . . . . . . . 1 . . . Parts Field Recycled 32 | . . . . . . . . . . . . 23 9 Retrieved Matter 301 | . . . . . . . . . . . . 240 61 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Combat Hostiles Destroyed 94 | . 11 11 7 . 2 9 2 2 22 2 . 23 3 Melee 2 | . . . . . . . . . . . . . 2 Guns 78 | . 11 11 7 . 2 6 2 2 22 2 . 12 1 Cannons 14 | . . . . . . 3 . . . . . 11 . Classes Destroyed 14 | . 5 4 2 . . 1 . . 1 . . 1 . Worker 15 | . . 4 . . . 1 . . . 9 . . 1 Builder 5 | . . . 2 . . 1 . . . . . 2 . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 8 | . 2 3 . . . . . 1 . . . 2 . Recycler 6 | . 1 1 . . . 3 . . . 1 . . . Operator 2 | . . 2 . . . . . . . . . . . Watcher 4 | . 1 2 . . . . . 1 . . . . . Swarmer 29 | . 3 . 6 . 2 . . . 7 2 . 9 . Grunt 35 | . 8 7 1 . . 6 . 2 10 . . 1 . Brawler 3 | . . 1 . . . 1 . . 1 . . . . Sentry 10 | . . 3 . . . 1 2 . 2 . . 2 . Hunter 5 | . . . . . . 1 . . 1 . . . 3 Programmer 11 | . . . . . . . . . . . . 11 . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 4 4 . 2 6 1 3 6 5 . 5 2 Combat Bots Only 6 | . 2 3 3 . 2 5 1 2 6 2 . 5 1 Max Kills in Single Turn 3 | . 1 1 2 . 1 2 1 1 3 2 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Damage Taken 14468 | . 340 606 177 . . 995 186 325 2185 69 53 3943 5589 Core 2584 | . 121 89 31 . . 152 6 55 326 16 . 324 1464 Absorbed by Shields 216 | . . . . . . . . . 216 . . . . Core Remaining (%) 80 | 100 51 . . . 70 72 99 . 55 98 100 75 . Volleys Fired 320 | . 49 54 8 . 2 36 4 8 48 15 3 76 17 Largest 5 | . 2 3 3 . 3 4 4 4 4 3 3 4 5 Hottest 348 | . 40 69 69 . 101 174 143 127 127 96 96 282 348 Shots Fired 799 | . 98 153 24 1 7 122 16 32 69 17 7 223 30 Gun 649 | . 98 153 24 1 7 80 10 31 69 17 6 136 17 Cannon 140 | . . . . . . 42 6 1 . . . 79 12 Launcher 1 | . . . . . . . . . . . . . 1 Special 9 | . . . . . . . . . . . 1 8 . Kinetic 745 | . 98 153 24 1 5 109 16 32 69 17 6 207 8 Thermal 24 | . . . . . . . . . . . . 8 16 Explosive . | . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . 2 13 . . . . . . 6 Robot Hit Streak 29 | . 13 18 19 . 3 8 13 13 24 12 4 29 9 Robot Miss Streak 6 | . 5 6 2 . 1 4 1 2 6 3 1 3 4 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets 9 | . 1 2 1 . . . . 1 3 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . . 1 . Shots Hit Robots 574 | . 67 107 13 . 3 71 11 29 63 16 5 159 30 Core Hits 278 | . 27 41 10 . 2 25 11 21 62 15 1 51 12 Critical Hits 30 | . 2 2 1 . . . . 5 5 . . 12 3 Critical Kills 9 | . . . 1 . . . . 2 3 . . 3 . Critical Parts Destroyed 19 | . 2 2 . . . . . 2 1 . . 9 3 Melee Attacks 33 | . . . . . . 1 3 . 2 7 . 5 15 Impact 4 | . . . . . . 1 3 . . . . . . Slashing 29 | . . . . . . . . . 2 7 . 5 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13060 | . 815 1444 216 . 42 1257 265 313 2472 927 124 4073 1112 Guns 9974 | . 815 1444 216 . 42 693 190 313 2461 927 124 2468 281 Cannons 2462 | . . . . . . 564 75 . . . . 1583 240 Explosions 67 | . . . . . . . . . . . . . 67 Melee 501 | . . . . . . . . . . . . . 501 Ramming 56 | . . . . . . . . . 11 . . 22 23 Kinetic 11586 | . 815 1444 216 . 30 1159 265 313 2461 927 124 3752 80 Thermal 683 | . . . . . . . . . . . . 299 384 Explosive . | . . . . . . . . . . . . . . Electromagnetic 234 | . . . . . 12 98 . . . . . . 124 Impact . | . . . . . . . . . . . . . . Slashing 501 | . . . . . . . . . . . . . 501 Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . 5 5 5 5 . . . . . . 26 1 Average Corruption 7 | . . 5 5 5 5 . . . . . . 11 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 155 | . . 25 18 18 9 . . . . . . 85 . Message Errors 27 | . . 3 6 6 2 . . . . . . 10 . Matter Fused 28 | . . 7 4 1 3 . . . . . . 13 . Heat Flow Errors 14 | . . . . 1 2 . . . . . . 11 . Energy Discharges 11 | . . 1 4 3 . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . 4 2 4 1 . . . . . . 4 . Data Loss (major) 6 | . . 1 1 1 . . . . . . . 3 . Misfires 4 | . . 1 . 1 1 . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . 6 . Targeting Errors 35 | . . 7 1 1 . . . . . . . 26 . Weapon Failures 8 | . . 1 . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . 26 . . . . . 76 98 Projectiles 128 | . . . . . . 26 . . . . . 76 26 Explosions 6 | . . . . . . . . . . . . . 6 Melee 66 | . . . . . . . . . . . . . 66 Knockbacks 14 | . . . . . . 7 . . . . . 7 . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 7 . . . . . 7 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . Rammed 14 | . . . . . . . . . 4 . . 4 6 Targets Rammed 14 | . . . . . . . . . 4 . . 4 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 537 | . 2 27 12 148 290 527 138 363 332 128 3 537 474 Average Temperature 138 | . 2 7 3 82 151 196 67 170 100 41 2 145 189 Received Heat Transfer 1858 | . 156 249 12 . . 513 66 153 508 . 9 120 72 Effects 25 | . . . . . . 6 . . 1 . . 17 1 Shutdowns 9 | . . . . . . 2 . . . . . 6 1 Energy Bleed 5 | . . . . . . 1 . . 1 . . 3 . Interference 4 | . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 534 | . . . . . . . . . . . . 150 384 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Peak Influence 643 | . 289 326 253 . 81 272 122 112 643 579 200 390 241 Initial 337 | . . 72 64 . . . 44 29 78 337 136 105 219 Average 204 | . 120 213 141 . 43 113 78 52 399 418 184 190 157 Maximum Alert Level 2 | . 1 1 1 . . 1 . . 2 2 1 1 1 Low Security (%) 58 | 100 86 59 80 . 100 65 100 100 23 . 67 53 59 Level 1 31 | . 13 40 19 . . 34 . . 20 67 32 46 40 Level 2 10 | . . . . . . . . . 56 32 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 4 1 . . 2 1 1 . 1 1 5 3 Investigation 6 | . . 1 1 . . 1 . . . . . 1 2 Extermination 5 | . . . . . . . . . . . 1 4 . Reinforcement 9 | . 2 3 . . . 1 1 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Distress Signals 5 | . 1 3 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 20 31 6 . 3 16 3 3 24 6 3 42 24 Peak Tracking Total 11 | . 5 5 4 . 3 6 1 2 10 5 1 7 11 Tactical Retreats 11 | . 2 1 . . . 1 . . 1 . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Traps Triggered 10 | . . . 1 . . . . . 5 . . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Machines Disabled 9 | . 1 . . . . 2 . . 2 4 . . . Max in Single Turn 1 | . 1 . . . . 1 . . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Machines Accessed 23 | . 2 3 2 1 1 2 3 1 . 2 . 4 2 Terminals 15 | . 1 3 1 . 1 1 2 . . 1 . 3 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 47 | . 2 7 5 1 2 9 4 1 . 4 . 7 5 Successful 20 | . 1 3 4 1 . 3 2 1 . 1 . 2 2 Failed 27 | . 1 4 1 . 2 6 2 . . 3 . 5 3 Catastrophic 4 | . . . . . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . 5 1 1 2 2 2 . . . . 2 3 Terminals 35 | . 1 7 4 . 2 5 3 . . 2 . 6 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 4 1 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Terminal Hacks 10 | . . 1 4 1 . 1 . . . 1 . 1 1 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 1 Alert Level 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 1 . . . . . . Report Inventory 3 | . 1 . . . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . 2 . . . 1 1 . . . . . 1 Terminals 5 | . . 2 . . . 1 1 . . . . . 1 Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 3 | . . . . . . 1 1 . . . . . 1 Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 17 | . 2 3 1 . 1 2 1 . . 2 . 3 2 Full Trace Events 6 | . . 1 1 . 1 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . . . . 1 7 . Non-combat . | . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . 1 7 . Robot Hacks Applied 8 | . . . . . . . . . . . 1 7 . amplify_resonance 1 | . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . . . 1 5 . Relay Couplers Released 10 | . . . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . . . 10 . . . . Attached 4 | . . . . . . . . . . . 1 3 . Robots Rewired 5 | . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Total Allies 14 | . . . 3 . . . . . . 5 1 5 . Largest Group 5 | . . . 3 3 3 3 . . . 5 5 5 . Highest-Rated Group 222 | . . . 40 40 40 40 . . . 153 173 222 . Highest-Rated Ally 64 | . . . 16 16 16 16 . . . 41 49 64 . Total Orders 3 | . . . 3 . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . Ally Attacks 97 | . . . 4 . 6 5 . . . 14 17 51 . Total Damage 2325 | . . . 38 . 56 42 . . . 283 264 1642 . Kills 21 | . . . 1 . 1 . . . . 3 2 14 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Turns Passed 9845 | 88 621 801 580 737 537 529 476 354 1189 822 280 2335 496 Spaces Moved 5279 | 53 289 384 414 613 402 205 315 203 480 308 149 1075 389 Core 255 | 5 . . . . . . . . 1 . . . 249 Treads 2231 | 43 263 118 113 . . 112 28 79 153 . 149 1075 98 Legs 683 | . . . . . . 22 . . 326 308 . . 27 Wheels 2110 | 5 26 266 301 613 402 71 287 124 . . . . 15 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 100 110 110 120 120 130 110 150 240 180 163 50 Average Speed 154 | 143 155 123 129 118 129 184 138 153 212 240 180 172 93 Slowest Speed 850 | 160 160 180 180 120 130 240 220 220 850 240 180 210 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 64 37 49 92 89 18 8 6 73 8 5 30 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . Spaces Dug 17 | . . . . . . 1 3 . . 7 . 4 2 Terrain Destroyed 73 | . . . . . . 20 4 . . 8 . 36 5 Melee 17 | . . . . . . 1 3 . . 7 . 4 2 Projectile 56 | . . . . . . 19 1 . . 1 . 32 3 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Res Total 6353 | 62 364 603 445 624 414 266 339 227 626 379 156 1386 462 Wait 281 | . 1 113 9 5 9 3 . 2 16 1 . 116 6 Move 5265 | 52 288 383 413 612 401 204 314 202 478 307 148 1074 389 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 4 5 11 5 2 . 3 2 2 16 4 1 21 . Fast Attach 80 | 6 3 5 1 . . 6 8 5 13 2 . 18 13 Attach 42 | . . 1 . . . 2 . 2 6 4 2 13 12 Detach 9 | . 1 . . . . . . 1 4 . . 2 1 Swap 62 | . 7 14 2 2 1 6 2 1 2 3 1 18 3 Drop 114 | . 10 22 7 3 1 5 6 4 12 6 . 38 . Fire 320 | . 49 54 8 . 2 36 4 8 48 15 3 76 17 Melee 33 | . . . . . . 1 3 . 2 7 . 5 15 Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . 4 . . 4 . Escape Stasis 25 | . . . . . . . . . 25 . . . . Rewire 32 | . . . . . . . . . . 30 1 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -9/Materials | Discovered new exit (range 3) 1264 | -9/Materials | Build established: Scavenger-Gunner 1288 | -9/Materials | Discovered new exit (range 13) 1511 | -9/Materials | Entered Mines 1540 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1961 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2079 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2080 | -9/Mines | Discovered new exit (range 5) 2091 | -9/Mines | Entered Exiles 2091 | -9/Exiles | Accompanied by 3 allies 2106 | -9/Exiles | Discovered new exit (range 15) 2121 | -9/Exiles | Met 8R-AWN 2135 | -9/Exiles | Met EX-HEX 2220 | -9/Exiles | Met EX-DEC 2239 | -9/Exiles | Visited The Gauntlet 2562 | -9/Exiles | Met EX-BIN 2663 | -9/Exiles | Aligned with FarCom system 2664 | -9/Exiles | Given EX-Vault access code 2693 | -9/Exiles | Opened EX-Vault 2705 | -9/Exiles | Found XL Autogun Array 2731 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2814 | -9/Exiles | Discovered new exit (range 10) 2828 | -9/Exiles | Left Exiles lab with XL Autogun Array 2828 | -9/Exiles | Entered Mines 2828 | -8/Mines | Accompanied by 3 allies 3071 | -8/Mines | Discovered new exit (range 10) 3141 | -8/Mines | Build established: Skirmisher 3335 | -8/Mines | Discovered new exit (range 13) 3365 | -8/Mines | Entered Materials 3365 | -8/Materials | Accompanied by 3 allies 3365 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3366 | -8/Materials | Identified exit to Storage 3396 | -8/Materials | Identified exit to Factory 3844 | -8/Materials | Lost 3 parts (1n2w) 3894 | -8/Materials | Entered Factory 3894 | -7/Factory | Evolved 2 slots: Utility x2 4298 | -7/Factory | Discovered new exit (range 3) 4368 | -7/Factory | Build established: Scavenger-Gunner 4370 | -7/Factory | Entered another Factory area 4370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4591 | -6/Factory | Spotted B-75 Beast 4671 | -6/Factory | Garrison activated, responded to threat 4720 | -6/Factory | Identified exit to Garrison 4724 | -6/Factory | Entered Garrison 4845 | -6/Garrison | Spotted B-75 Beast 4854 | -6/Garrison | Triggered checkpoint 4955 | -6/Garrison | Lost 13 parts (1p4n2u6w) 4989 | -6/Garrison | Destroyed B-75 Beast 4998 | -6/Garrison | Triggered checkpoint 5014 | -6/Garrison | Triggered checkpoint 5087 | -6/Garrison | Discovered new exit (range 8) 5295 | -6/Garrison | Discovered new exit (range 8) 5308 | -6/Garrison | Identified exit to Factory 5322 | -6/Garrison | Installed Relay Interface Framework 5406 | -6/Garrison | Triggered checkpoint 5439 | -6/Garrison | Garrison Relay disabled 5554 | -6/Garrison | Triggered checkpoint 5736 | -6/Garrison | Discovered exit to Factory (range 10) 5756 | -6/Garrison | Triggered checkpoint 5772 | -6/Garrison | Build established: Bothacker-Gunner 5815 | -6/Garrison | Garrison Relay disabled 5913 | -6/Garrison | Entered Factory 5913 | -5/Factory | Evolved 2 slots: Utility x2 6674 | -5/Factory | Discovered new exit (range 12) 6735 | -5/Factory | Entered another Factory area 6735 | -4/Factory | Accompanied by 5 allies 6735 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6923 | -4/Factory | Discovered new exit (range 3) 7015 | -4/Factory | Entered Research 7015 | -3/Research | Accompanied by 5 allies 7015 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7203 | -3/Research | Build established: Bothacker-Mutant 7372 | -3/Research | Identified exit to Armory 7372 | -3/Research | Identified exit to Quarantine 8023 | -3/Research | Found Prototype Processor 8023 | -3/Research | Identified Exp. Signal Interpreter 8105 | -3/Research | Build established: Hauler-Gunner 8113 | -3/Research | Found Prototype Device 8113 | -3/Research | Identified Exp. Thermal Shield 8121 | -3/Research | Found Prototype Device 8124 | -3/Research | Found Prototype Device 8209 | -3/Research | Identified Exp. Thermal Defense Suite (x2) 8478 | -3/Research | System corruption reached 10% 8496 | -3/Research | Build established: Hacker-Gunner 9021 | -3/Research | Found Unknown Protection 9021 | -3/Research | Identified Hvy. Reflective Plating 9169 | -3/Research | Discovered new exit (range 14) 9175 | -3/Research | Build established: Hauler-Gunner 9350 | -3/Research | Entered another Research area 9350 | -2/Research | Evolved 2 slots: Weapon x2 9386 | -2/Research | Identified exit to Testing 9705 | -2/Research | Released all parts (6) 9723 | -2/Research | Core integrity fell below 50% 9736 | -2/Research | Lost 30 parts (2p7n6u15w) 9830 | -2/Research | Core integrity fell below 20% 9846 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Terminal R001. 09828_ Connecting with Terminal... 09828_ ALERT: Suspicious activity at Terminal R007. Dispatching Investigation squad. 09829_ Slammed into O-24 Administrator. 09829_ Wheel permanently disabled. 09829_ Destabilizing: Short circuit. 09833_ Broken Wheel destroyed. 09833_ Penetrated by Slug. 09834_ P-80 Master resets T-07 Excavator, system corruption cleaned. 09842_ Slammed into H-88 Terminator. 09843_ Penetrated by Slug. 09843_ R-10 Processor suffers critical hit. 09843_ Slammed into H-88 Terminator. 09843_ Slug penetrates H-88 Terminator. 09843_ Slug penetrates Wall. 09844_ Slammed into H-88 Terminator. 09845_ Destabilizing: Core damaged (-43). 09846_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? ######+########## #? ####### | | ?????????????? #? #??# | | ?????????????? #?? #??# | | ?????????????? #?? #??# | | ?????????????? #???###??# | | ?????????????????######### ########????????# | | ?????????????????????????# #???????????????# | | ???????????????########### #???????????????# | | ???????????????# # #???????????????# | | ???????????????# # #???????????????# | | ???????????????# # # |! #?????# | | ???????????????# ! + + #?????# | | ???????????????# # # #?????# | | ???????????????# # # #?????# | | ???????????????# ""T"" # #? #?????# | | ???????????????# """"" # #?########??????# | | ???????????????########### #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# p #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ???????????# ############# ################# | | ???????????# | | ???????????# | | ???????????# h | | ???????????# h@ R ? | | ???????????????#### ####+######+#########?????? | | ??????????????????# # #????????????? | | ??????????????????# ?# #????????????? | | ????????????????? ??# #????????????? | | ???????????????? ???# #????????????? | | ????????????????? ????# """"#????????????? | | ???????????????????????# """"#????????????? | | ???????????????????????# """"#????????????? | | ???????????????????????# """"#????????????? | | ???????????????????????# """??????????????? | | ????????????bg?????????# ???????????????? | | ????????????g??????????# ???????????????? | | ???????????????????????# ???????????????? | | ?????????????g?????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 41 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 30 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 28 Relay Coupler Types 58 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionPhaseMatrix Manual? 0 Play Time 02:09:32 Cumulative 363.2 hours Start 2021.02.21 @ 05:15:25 End 2021.02.21 @ 07:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 5 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 56 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9cc908-d1f0-4f04-8a54-d2188d8ea626