Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 15:18:11 Player: jsindos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4853) 4853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1714) 1714 TOTAL SCORE: 11632 Bonus ------- High Alert Combat Kills 1200 Follower Combat Kills 14 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Encrypted Comm Array Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Antigrav System Structural Scanner Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Launcher Guidance Computer Improved Light Armor Plating Improved Field Recycling Unit (0) Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Encrypted Comm Array Target Analyzer > --- WEAPON ----------- Flak Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Antigrav System Structural Scanner Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Launcher Guidance Computer Improved Light Armor Plating Improved Field Recycling Unit High-powered Shock Rifle Tesla Rifle Disruptor Cannon Mass Driver [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Improved VSS Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 1 Utility 3 | . . . . . 2 . . . 1 Weapon 4 | . . 2 2 . . . . . . Parts Attached 105 | 15 5 16 12 10 20 2 3 14 8 Power 14 | 1 2 4 1 1 3 . . 2 . Engine 14 | 1 2 4 1 1 3 . . 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 9 . 3 1 3 3 1 . 5 1 Treads 10 | . . 2 1 3 3 1 . . . Leg 11 | 4 . 1 . . . . . 5 1 Wheel 5 | 5 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 1 1 1 1 6 1 2 2 2 Device 12 | 2 . . . 1 4 1 . 2 2 Storage 3 | . 1 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 46 | 3 2 8 9 5 8 . 1 5 5 Energy Gun 10 | 2 . . . 2 3 . 1 . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . . 1 . 3 . . 1 . Ballistic Cannon 13 | . . 3 3 . 1 . . 4 2 Launcher 16 | . 2 5 5 3 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 48 | . . 2 2 8 6 . 3 10 17 Power 8 | . . 2 . 1 2 . . 2 1 Propulsion 7 | . . . . 1 1 . . . 5 Utility 7 | . . . . . 1 . 2 2 2 Weapon 26 | . . . 2 6 2 . 1 6 9 Highest Loss Streak 11 | . . 1 1 2 3 . 3 4 11 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 95 | . 100 98 97 94 97 100 79 89 85 Engine 8 | . 14 10 9 8 6 7 7 5 4 Treads 11 | . . 1 17 18 14 15 15 . . Leg 6 | . 28 20 . . . . . 20 23 Device 10 | . 23 11 9 9 11 15 1 1 13 Storage 7 | . 4 11 9 9 7 7 7 6 5 Processor 1 | . . . . . 5 . . 6 5 Protection 2 | . . . . . 3 7 7 8 . Energy Gun 11 | . 10 . . 13 16 23 24 16 1 Ballistic Gun 7 | . 10 . 6 2 10 15 15 10 3 Ballistic Cannon 14 | . . 15 23 24 7 7 . 9 23 Launcher 10 | . 6 27 21 8 9 . . . . Peak Build Rating 76 | 9 9 19 28 29 51 50 51 65 76 Average Rating 34 | 5 8 15 24 27 43 50 43 56 63 On Entrance 29 | . 9 8 19 28 23 50 50 51 54 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 8 22 28 48 53 71 71 71 75 73 Greatest Support 75 | 20 20 44 44 44 56 56 56 60 75 Greatest Overweight (x) 22 | . 1 1 1 1 2 1 1 22 9 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 5 6 10 13 15 15 15 15 15 15 Most Carried 15 | 5 10 10 15 15 15 15 15 15 14 Average Carried 12 | 4 6 9 11 13 13 14 14 12 10 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 15 Final Carried 15 | 5 10 10 15 14 14 15 13 9 10 Class Distribution -------------------- 47% | Executioner 26% | Scavenger-Executioner 15% | Bomber 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Executioner | -8/Materials Executioner | -8/Garrison Scavenger-Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Matter Collected 3961 | 359 12 518 750 785 469 169 44 513 342 Remotely . | . . . . . . . . . . Salvage Created 4022 | 83 45 683 786 827 798 199 59 300 242 Parts 245 | 6 1 50 43 56 45 9 4 18 13 Haulers Intercepted 3 | . . 3 . . . . . . . Recyclers Shooed 3 | . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 9 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Combat Hostiles Destroyed 119 | 1 1 24 24 32 12 7 4 7 7 Guns 31 | 1 1 . 2 8 10 5 4 . . Cannons 50 | . . 8 12 13 2 2 . 7 6 AOE 37 | . . 16 10 11 . . . . . Classes Destroyed 15 | 2 . 8 3 2 . . . . . Worker 8 | . . 2 2 . 4 . . . . Builder 4 | . . 1 1 . 1 . . 1 . Tunneler 3 | 2 . . 1 . . . . . . Hauler 3 | . . 3 . . . . . . . Recycler 3 | . . . 1 . 1 . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . 1 1 . . . . . . Watcher 6 | . . 1 2 . 2 . . 1 . Swarmer 43 | . . 7 7 13 . 3 4 5 4 Grunt 42 | 1 1 13 11 10 2 3 . . 1 Brawler 3 | . . 1 1 . . 1 . . . Duelist 2 | . . . 1 1 . . . . . Sentry 16 | . . 3 4 1 6 . . 1 1 Hunter 6 | . . . . 5 1 . . . . Programmer 6 | . . . . 1 3 . . 1 1 Savage 1 | . . . . 1 . . . . . Best Kill Streak 10 | 1 1 9 5 10 3 3 2 6 4 Combat Bots Only 10 | 1 1 7 5 10 2 3 2 4 4 Max Kills in Single Turn 5 | 1 1 5 4 4 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 3 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Hostile Shots Fired 980 | 6 5 86 77 181 150 67 48 137 223 Missed 349 | 2 5 34 26 58 72 28 12 40 72 Damage Taken 8577 | 45 . 600 807 1298 636 607 561 1479 2544 Core 1780 | 12 . 130 92 161 88 47 42 200 1008 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 95 95 67 . 54 . . 74 76 . Volleys Fired 191 | 9 2 23 42 34 30 11 6 17 17 Largest 6 | 2 2 4 6 6 6 6 5 6 6 Hottest 344 | 70 70 138 212 257 344 344 316 328 277 Shots Fired 740 | 18 4 55 146 152 124 62 28 87 64 Gun 332 | 18 4 . 28 54 94 51 24 38 21 Cannon 349 | . . 33 102 77 30 11 4 49 43 Launcher 59 | . . 22 16 21 . . . . . Special . | . . . . . . . . . . Kinetic 495 | 9 2 33 130 95 69 29 10 69 49 Thermal 151 | 9 2 . . 23 55 33 18 11 . Explosive 51 | . . 22 16 13 . . . . . Electromagnetic 43 | . . . . 21 . . . 7 15 Robot Hit Streak 12 | 12 3 7 6 9 9 7 4 3 6 Robot Miss Streak 25 | 1 1 2 6 16 14 5 6 25 12 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 373 | 14 3 28 77 76 62 42 15 27 29 Core Hits 308 | 6 2 44 70 69 46 23 11 22 15 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | 2 . 2 2 3 2 1 . 3 3 Burn 3 | 2 . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . Blast 13 | . . 2 2 2 1 1 . 3 2 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11448 | 147 31 2180 2755 2449 1277 853 305 783 668 Guns 3609 | 147 31 . 281 576 1057 716 248 276 277 Cannons 3812 | . . 488 1269 782 181 137 57 507 391 Explosions 3973 | . . 1683 1199 1091 . . . . . Melee . | . . . . . . . . . . Ramming 54 | . . 9 6 . 39 . . . . Kinetic 5100 | 60 19 488 1550 995 469 331 89 667 432 Thermal 1970 | 87 12 . . 268 769 522 216 96 . Explosive 3748 | . . 1683 1199 866 . . . . . Electromagnetic 576 | . . . . 320 . . . 20 236 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 3 . . 2 . . 3 . Average Corruption 2 | . . 2 . . 1 . . 1 . Corruption Purged 4 | . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . 19 . . . . . 2 . Message Errors 7 | . . 7 . . . . . . . Matter Fused 3 | . . 2 . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . Parts Fused 2 | . . 2 . . . . . . . Data Loss (minor) 4 | . . 3 . . . . . 1 . Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 123 | . . 44 55 20 . . . 4 . Projectiles 25 | . . 3 14 4 . . . 4 . Explosions 98 | . . 41 41 16 . . . . . Melee . | . . . . . . . . . . Knockbacks 33 | . . 2 13 6 . 1 1 3 7 Impact . | . . . . . . . . . . Kinetic 31 | . . 2 13 6 . 1 1 3 5 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 189 | . . . 85 104 . . . . . Shots 8 | . . . 3 5 . . . . . Rammed 6 | . . . 4 . 2 . . . . Targets Rammed 10 | . . 2 4 . 4 . . . . Kicked 2 | . . 2 . . . . . . . Crushed 2 | . . . . . 2 . . . . Highest Temperature 517 | 60 40 106 337 366 406 382 406 517 90 Average Temperature 115 | 23 20 25 102 98 115 161 176 192 40 Received Heat Transfer 1407 | 24 . 183 288 153 156 180 . 18 405 Effects 11 | . . . 2 1 1 2 . 5 . Shutdowns 4 | . . . . . 1 1 . 2 . Energy Bleed 4 | . . . 2 1 . . . 1 . Interference 1 | . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 1 . . . 1 7 . 1 . . Heat Transferred 4644 | 407 37 . . 605 1670 1200 500 225 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Peak Influence 1837 | 20 62 634 787 1837 1008 . . 162 196 Initial 963 | . 6 26 179 488 963 . . 116 79 Average 643 | 12 39 419 569 1203 847 . . 108 88 Maximum Alert Level 5 | . . 2 3 5 3 . . . . Low Security (%) 26 | 100 100 13 2 . . . . 100 100 Level 1 4 | . . 18 13 . . . . . . Level 2 21 | . . 67 64 8 . . . . . Level 3 34 | . . . 19 43 100 . . . . Level 4 6 | . . . . 26 . . . . . Level 5 5 | . . . . 21 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 3 3 . 3 . . 1 2 Investigation 3 | . 1 1 . . 1 . . . . Extermination 4 | . . . . . 2 . . 1 1 Reinforcement 6 | . 2 2 1 . . . . . 1 Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Distress Signals 7 | . 1 2 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | 1 1 35 36 36 21 7 4 10 18 Peak Tracking Total 8 | 1 1 6 7 8 3 3 4 5 8 Tactical Retreats 12 | . . 2 6 1 . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Traps Triggered 15 | . . 3 . 8 2 . . 2 . Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Machines Disabled 10 | . . 5 2 1 . . . . 2 Max in Single Turn 2 | . . 2 1 1 . . . . 2 Garrison Relay 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Machines Accessed 12 | . 2 3 2 3 1 . . . 1 Terminals 10 | . 2 2 1 3 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 27 | . 5 6 3 8 3 . . . 2 Successful 15 | . 4 4 3 2 1 . . . 1 Failed 12 | . 1 2 . 6 2 . . . 1 Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 23 | . 5 3 2 8 3 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 13 | . 4 3 2 2 1 . . . 1 Record 3 | . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 2 1 3 1 . . . 1 Full Trace Events 5 | . 1 1 . 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 20 | . . . . 20 . . . . . Highest-Rated Ally 20 | . . . . 20 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . Total Damage 207 | . . . . 207 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Turns Passed 11344 | 561 230 1634 1056 2304 1945 1859 387 663 705 Spaces Moved 5619 | 453 169 959 561 1038 928 752 150 276 333 Core 59 | 35 . . . . . . . 7 17 Treads 3496 | . . 50 561 1038 928 752 150 17 . Legs 2018 | 372 169 909 . . . . . 252 316 Wheels 46 | 46 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 240 240 90 90 Average Speed 184 | 110 120 157 156 207 191 240 240 206 190 Slowest Speed 1150 | 120 190 225 225 225 305 240 240 1150 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 13 24 52 27 75 17 72 7 5 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 358 | . . 89 141 74 5 7 1 22 19 Melee . | . . . . . . . . . . Projectile 61 | . . 3 3 1 5 7 1 22 19 AOE 297 | . . 86 138 73 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Fac Fac Total 6112 | 499 191 1039 645 1111 1014 769 158 320 366 Wait 10 | 2 2 . 1 . . . . 4 1 Move 5605 | 452 168 958 560 1032 927 751 149 275 333 Hop . | . . . . . . . . . . Pick Up 97 | 14 9 18 15 13 18 1 . 3 6 Fast Attach 25 | 2 . 5 3 1 5 . 1 6 2 Attach 54 | 12 1 2 6 7 10 . 2 8 6 Detach 15 | 3 1 1 2 2 1 . . 4 1 Swap 26 | 1 4 9 3 2 5 2 . . . Drop 64 | 4 4 21 9 8 14 1 . 3 . Fire 191 | 9 2 23 42 34 30 11 6 17 17 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . 2 . . . . . . . Crush 8 | . . . 4 . 4 . . . . Escape Stasis 12 | . . . . 12 . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 562 | -11/Scrapyard | Entered Materials 563 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 12) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Weapon x2 1349 | -9/Materials | Destroyed 7 combat bots 1363 | -9/Materials | Build established: Bomber 1363 | -9/Materials | Discovered new exit (range 12) 2426 | -9/Materials | Entered another Materials area 2426 | -8/Materials | Evolved 2 slots: Weapon x2 2753 | -8/Materials | Build established: Executioner 2826 | -8/Materials | First assault squad dispatched 3316 | -8/Materials | Garrison activated, responded to threat 3480 | -8/Materials | Identified exit to Garrison 3482 | -8/Materials | Entered Garrison 3504 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Triggered checkpoint 3719 | -8/Garrison | Destroyed 10 combat bots 3932 | -8/Garrison | Triggered checkpoint 4029 | -8/Garrison | Discovered new exit (range 10) 4142 | -8/Garrison | Rescued a captive Derelict 4228 | -8/Garrison | Triggered checkpoint 4284 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4620 | -8/Garrison | Triggered checkpoint 4714 | -8/Garrison | Triggered checkpoint 4920 | -8/Garrison | Discovered new exit (range 9) 4943 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5694 | -8/Garrison | Discovered new exit (range 9) 5786 | -8/Garrison | Entered Factory 5786 | -7/Factory | Evolved 2 slots: Utility x2 6049 | -7/Factory | Lost 3 parts (1p1n1w) 6620 | -7/Factory | Build established: Scavenger-Executioner 7331 | -7/Factory | Identified exit to Lower Caves 7731 | -7/Factory | Entered Lower Caves 7990 | -7/Lower Caves | Met a Warlord Commander 7991 | -7/Lower Caves | Learned location of Warlord (-4) 7992 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7998 | -7/Lower Caves | Found Encrypted Comm Array 8758 | -7/Lower Caves | Build established: Executioner 9576 | -7/Lower Caves | Discovered new exit (range 6) 9590 | -7/Lower Caves | Entered another Lower Caves area 9664 | -7/Lower Caves | Lost 3 parts (2u1w) 9690 | -7/Lower Caves | Found DCF Scrap (15 items) 9751 | -7/Lower Caves | Encountered a Warlord checkpoint 9755 | -7/Lower Caves | Discovered new exit (range 5) 9777 | -7/Lower Caves | Learned location of 1 exit from Factory 9791 | -7/Lower Caves | Learned Factory stockpile data 9977 | -7/Lower Caves | Entered Factory 9977 | -6/Factory | Evolved 2 slots: Propulsion x2 9978 | -6/Factory | Identified exit to Lower Caves 10273 | -6/Factory | Build established: Scavenger-Executioner 10393 | -6/Factory | Lost 4 parts (1u3w) 10431 | -6/Factory | Discovered new exit (range 15) 10554 | -6/Factory | Lost 4 parts (2p1u1w) 10640 | -6/Factory | Entered another Factory area 10640 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11226 | -5/Factory | Lost 5 parts (2n3w) 11300 | -5/Factory | Core integrity fell below 50% 11323 | -5/Factory | Lost 11 parts (1p3n1u6w) 11329 | -5/Factory | Core integrity fell below 20% 11345 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier misfires. Imp. VSS Leg destroyed. G-50 Soldier misfires. S-27 Virus destroyed. G-50 Soldier misfires. Enh. Gauss Cannon destroyed. Penetrated by Slug. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. R-10 Processor collects VTOL Module. K-01 Serf collects debris. G-50 Soldier IFF system glitched. K-01 Serf destroyed. R-10 Processor collects Wheel. R-10 Processor collects Med. Matter Pod. G-50 Soldier IFF system glitched. Imp. Heat Sink destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? " | | ?????????????????????????? ????????????????????? " | | ????? ????????????????"" ???????????????????? " | | ???? ###########??""" ???????????????????= " | | ???? "## """ +?????????????+ | | ???? "% / #?????????????# " " | | ???? =!## #?????????????# "Y" | | ???? ####### #????? #?????????????# """ | | ??????????????# # %=#????????? #???????????????### | | ?????????######## #????????????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# """ # ##############???????????????? | | ?????????# """ # # #???????????????? | | ?????????# """ + /Y """ #???????????????? | | ?????????# # #sg """ #????????######## | | ?????????# """ #! # s % %" #??????? | | ?????????# """ ##!## # ?? | | ?????????# """ ## ## s + ?? | | ?????????# ## ## "" # ?? | | ?????????# """ ## ## " " #??????? | | ?????????# """ ## ## k #????????######## | | ?????????# """ ## ## @ #???????????????? | | ?????????# ## ## #???????????????? | | ?????????######### ## gk #???????????????? | | ?????????????????#+########/######???????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #####????????????????? | | ??????????????????????????# #????????????????? | | ????????????????????"""" # #????????????????? | | ????????????????????"""" + #????????????????? | | ????????????????????"""" # #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????####? | | ??????????????????????????# ##############T ## | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????######## #### | | ?????????????????????????????????# #??# | | ?????????????????????????????????# #??# | | ?????????????????????????????????# #??# | | ?????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 57 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher More Dakka Please Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Shopping List Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PitchforkZioniteDerivative Manual? 0 Play Time 03:20:39 Cumulative 3.2 hours Start 2025.02.25 @ 13:53:38 End 2025.02.26 @ 15:18:11 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 220658ab-24fb-4847-a4c3-0f41830ef7a8