Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 19:29:36 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (355) 1775 Value Destroyed (15125) 15125 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (10106) 10106 TOTAL SCORE: 34646 Bonus ------- High Alert Combat Kills 1754 Follower Combat Kills 2093 Entered Garrisons 1400 Used RIF Installer 5000 Friendly Fire -141 Cogmind --------- Core Integrity 1193/1300 Matter 81/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (1900) Ox37 Location -3/Research Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Relay Coupler [Behemoth] (14) > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (25) --- Angular Momentum Engine Advanced Cooling System Matter Compressor (0) Improved Phase Shifter Improved System Shield Relay Coupler [Proto] (21) Relay Coupler [Proto] (21) High-powered Tractor Beam Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Compact Mass Driver Tactical Quantum Warhead Remote Datajack Improved Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Heavy Reactive Plating Advanced Thermal Shield Improved Remote Shield Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Tactical Quantum Warhead > --- INVENTORY -------- Angular Momentum Engine Enhanced Fission Core Heavy Treads Armored Huge Wheel Armored Huge Wheel Advanced Cooling System Matter Compressor Improved Phase Shifter Improved Phase Shifter Heavy Reflective Plating Relay Coupler [Proto] Relay Coupler [Proto] System Restoration Module High-powered Tractor Beam Nova Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Compact Mass Driver Remote Datajack Improved Remote Datajack Multitool [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tactical Quantum Warhead Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 4 . . . 2 . . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . Utility 9 | . . . 2 . . . 1 . . . . . 2 . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 197 | 3 8 9 39 6 7 10 8 . 10 8 2 2 26 23 3 7 8 13 5 Power 16 | . 2 1 4 1 . 1 1 . . . . . 1 2 . . 1 2 . Engine 9 | . 2 1 2 . . . 1 . . . . . 1 1 . . 1 . . Core 6 | . . . 2 1 . 1 . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 27 | 2 1 3 6 . 1 1 1 . 1 2 . . 3 3 . . 1 1 1 Treads 16 | 2 1 3 5 . 1 . 1 . . 2 . . . . . . . 1 . Leg 2 | . . . . . . . . . . . . . . 2 . . . . . Wheel 8 | . . . 1 . . 1 . . 1 . . . 3 . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 3 1 14 3 4 3 5 . 3 4 2 2 13 11 3 5 5 8 1 Device 32 | 1 . . 9 . 1 . 1 . 3 . . . 6 1 2 1 3 4 . Storage 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . Processor 4 | . . . 1 . . . . . . . . 1 1 . . . . . 1 Hackware 32 | . . . 1 1 2 1 3 . . 2 1 1 5 5 1 4 2 3 . Protection 19 | . 1 1 3 2 1 1 1 . . 2 . . 1 5 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 2 4 15 2 2 5 1 . 6 2 . . 9 7 . 2 1 2 3 Energy Gun 19 | . 1 2 4 1 1 2 . . 6 1 . . . . . 1 . . . Energy Cannon 7 | . 1 . 4 . . . . . . . . . 1 1 . . . . . Ballistic Gun 15 | . . 1 5 . . 2 . . . . . . 4 . . . . . 3 Ballistic Cannon 8 | . . 1 . . . . . . . . . . 2 3 . . . 2 . Launcher 7 | . . . 1 1 . . 1 . . 1 . . . 2 . 1 . . . Special Weapon 4 | . . . 1 . . 1 . . . . . . 1 . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . . . . 1 . . . 7 . . . . . Parts Lost 47 | . 2 5 6 3 1 3 . . 1 . . 1 7 1 . . . 13 4 Power 6 | . . 1 1 1 . 1 . . . . . 1 . . . . . 1 . Propulsion 12 | . 1 1 3 1 . . . . . . . . . . . . . 4 2 Utility 19 | . 1 1 2 1 1 1 . . . . . . 3 1 . . . 6 2 Weapon 10 | . . 2 . . . 1 . . 1 . . . 4 . . . . 2 . Highest Loss Streak 5 | . 1 1 2 1 1 3 . . 1 . . 1 4 1 . . . 5 3 To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . . . . . . Average Backups 18 | 6 9 16 17 19 19 18 21 21 21 21 20 19 19 20 18 19 20 20 19 Power 1 | 1 1 1 1 2 1 . . 1 1 1 1 . 1 2 2 2 1 1 1 Propulsion 2 | 3 5 9 2 . . 2 4 4 3 2 1 1 1 2 1 2 2 2 . Utility 8 | . 2 2 8 10 10 8 10 10 9 11 12 12 10 11 8 10 10 8 7 Weapon 3 | 1 1 3 3 4 5 5 3 4 5 4 4 4 3 3 5 4 4 4 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | 6 3 1 14 2 3 3 . . 2 8 . . . 4 . . 1 4 9 Power 2 | 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 14 | 2 1 . 7 . . 1 . . 1 2 . . . . . . . . . Utility 27 | 1 2 . 3 2 1 2 . . . 5 . . . 3 . . . 4 4 Weapon 16 | 2 . . 4 . 1 . . . 1 1 . . . 1 . . 1 . 5 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 91 96 98 99 89 83 84 82 83 74 75 76 77 69 81 82 76 38 Engine 4 | . 14 13 2 . . . 4 7 7 7 7 1 5 4 . . 4 1 . Core 3 | . . . 5 7 9 8 2 . . . . 5 . 1 5 5 5 4 4 Treads 15 | . 27 27 22 26 26 21 14 15 15 14 7 7 3 4 1 4 5 4 3 Wheel 4 | . . . 3 . . 2 7 7 7 7 7 7 8 6 9 5 8 9 . Device 7 | . 1 . 12 13 7 8 11 7 6 7 4 4 6 6 7 4 7 10 2 Storage 8 | . 14 14 9 9 9 9 7 7 7 7 7 7 6 6 5 5 5 5 4 Processor 2 | . . . . . . . . . . . . 4 5 6 5 5 5 5 4 Hackware 5 | . . . . . 7 . 2 7 7 7 8 5 10 11 12 22 17 11 4 Protection 8 | . 10 7 10 12 12 11 7 7 7 7 7 7 6 6 5 5 5 4 . Energy Gun 7 | . 5 20 5 3 . 9 9 . 14 21 19 19 4 . . . . . . Energy Cannon 1 | . 8 1 4 . . . . . . . . . . . . . . . 2 Ballistic Gun 9 | . 13 3 15 23 25 15 11 15 7 . 1 . 7 . . . . . 4 Ballistic Cannon 2 | . . 1 . . . . . . . . . . 4 12 6 11 10 9 2 Special Weapon 1 | . . . . . . 1 1 7 . . 1 2 2 5 4 4 5 3 . Peak Build Rating 118 | 7 8 15 40 41 41 43 55 53 56 69 68 68 80 89 94 96 108 118 79 Average Rating 50 | 6 7 11 33 39 38 38 51 52 52 59 66 65 70 80 85 93 103 104 64 On Entrance 53 | 6 7 8 15 40 40 41 43 52 53 56 68 68 65 78 83 86 95 108 58 Avg Prop Armor Cover (%) 10 | . . . 15 . . 5 10 11 10 9 10 10 9 9 10 9 9 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 13 53 60 75 70 70 110 121 120 123 123 123 124 139 157 156 161 178 187 116 Greatest Support 70 | 40 40 40 62 62 62 62 28 28 28 28 28 28 56 56 56 56 38 70 70 Greatest Overweight (x) 6 | . 4 1 4 1 1 3 4 4 4 4 4 4 4 5 5 5 6 6 1 Average Overweight (x) 2 | . . 1 2 . 1 1 3 4 4 4 4 3 3 4 2 4 4 3 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 14 20 20 20 20 25 25 25 25 25 24 24 25 25 24 25 25 25 23 Average Carried 20 | 5 9 16 17 19 19 20 24 24 24 24 23 22 23 24 23 24 24 23 20 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 14 19 19 20 18 25 24 25 25 24 23 22 24 25 24 25 25 15 20 Class Distribution -------------------- 34% | Tank 16% | Mutant 16% | Botlord-Tank 15% | Bothacker-Tank 8% | Scavenger-Tank 3% | Bothacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Tank | -6/Factory Botlord-Tank | -6/Garrison Bothacker-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 13674 | 246 281 155 1429 602 822 1144 338 . 600 582 89 409 1957 2027 413 977 534 793 276 Remotely 185 | . . . . . . . . . . . . . . . . . 185 . . Salvage Created 15198 | 193 648 390 2855 551 756 1277 443 . 915 943 175 535 2450 913 638 462 371 172 511 Parts 724 | 13 53 21 137 25 34 59 23 . 34 46 12 19 104 37 29 23 22 9 24 Haulers Intercepted 8 | . 2 . 5 . 1 . . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 2 . 1 . . . 1 . . . 2 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 294 | . 18 9 49 14 8 25 12 . 9 23 5 13 26 22 8 11 4 32 6 Guns 147 | . 11 8 34 9 8 19 5 . 5 11 5 8 18 . . . . . 6 Cannons 74 | . 7 1 11 . . . . . . . . . 6 22 4 8 4 11 . AOE 67 | . . . 4 5 . 6 7 . 2 12 . 3 . . 4 3 . 21 . Classes Destroyed 23 | 2 5 2 6 2 1 . . . . 1 . . . 1 . 1 . 2 . Worker 18 | . . . 5 . . . . . 1 . . . 8 . 2 . 1 . 1 Builder 7 | . . . 3 . . . . . . . . . 1 . 1 . 2 . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . 2 . 5 . 1 . . . . . . . . . . . . . . Recycler 24 | 1 . . 4 . 4 . . . 5 . . . 6 . 3 . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . . . 1 . 1 . . . 1 . 1 . . . . Watcher 13 | . 3 . 5 . 3 . . . . 1 1 . . . . . . . . Swarmer 70 | . 9 . 9 . . 14 4 . . 7 5 3 2 6 4 1 . 2 4 Cutter 4 | . . . . . . . . . . . . . . . . 3 . 1 . Grunt 103 | . 9 . 30 7 2 8 7 . 6 9 . 4 7 6 1 4 1 . 2 Brawler 8 | . . . 1 1 . . . . . 1 . . 4 1 . . . . . Duelist 4 | . . . . 1 1 . . . . . . 1 1 . . . . . . Sentry 25 | . . . 8 . 2 . . . 1 2 . 2 3 3 . 3 1 . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . 1 . . . 3 . . . . . Hunter 17 | . . . 1 2 2 . . . . . . . 5 1 3 1 2 . . Programmer 23 | . . . . 3 . 3 1 . 2 4 . 3 4 1 . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . Assembled 28 | . . . . . . . . . . . . . . . . . . 28 . Best Kill Streak 16 | 4 3 2 10 5 4 5 7 . 6 8 3 3 4 4 5 4 4 16 4 Combat Bots Only 16 | . 3 2 4 5 4 5 6 . 6 8 3 3 3 4 4 4 2 16 3 Max Kills in Single Turn 6 | 1 1 1 4 2 1 2 3 . 2 3 1 2 2 1 4 3 2 6 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . Exploded 6 | . . . 3 2 . 2 3 . 2 3 . 2 . . 4 3 . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 1802 | . 79 56 179 49 37 96 83 . 64 96 20 98 263 251 32 48 17 278 56 Missed 573 | . 16 9 42 13 7 23 39 . 20 37 5 36 96 83 11 18 4 99 15 Hits 1229 | . 63 47 137 36 30 73 44 . 44 59 15 62 167 168 21 30 13 179 41 Melee 30 | . . . . . 2 . . . . . . 2 16 . . . . 10 . Projectile 1199 | . 63 47 137 36 28 73 44 . 44 59 15 60 151 168 21 30 13 169 41 AOE 7 | . . . . . 3 . . . . . . . . . . 1 . 3 . Critical Strikes 38 | . . 1 9 . . 2 . . . 1 . 3 9 2 . 1 2 8 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 4 . Damage Taken 15958 | . 613 990 2172 480 554 935 442 . 491 717 214 704 2256 1224 333 437 139 2333 924 Core 1253 | . 127 101 175 40 60 76 23 . 36 88 . 43 120 109 30 . 2 116 107 Absorbed by Shields 1413 | . . . 184 92 24 15 . . . 87 . 101 . 356 . 105 86 363 . Reduced by Siege Mode 110 | . . . . . . . . . . . . . 69 17 . . . 12 12 Ignored by Resistances 2030 | . . 40 22 . . . 56 . . . . . 44 564 158 144 80 922 . Regen/Repaired (Parts) 2888 | . 65 . 375 . 584 . 298 . . . . . 734 . 262 570 . . . Core Remaining (%) 67 | 100 . 8 . . . 36 . . . . . 72 . 73 . 97 . 89 . Volleys Fired 1155 | 17 73 53 171 57 42 138 31 6 37 48 18 43 154 105 33 41 26 49 13 Largest 3 | 2 2 2 3 3 3 3 3 1 3 3 3 3 3 2 2 2 2 2 3 Hottest 207 | 60 70 120 207 75 75 100 125 5 165 165 165 165 165 106 119 102 102 102 120 Shots Fired 2289 | 34 114 92 458 135 126 229 62 6 72 118 33 75 308 176 36 69 39 76 31 Gun 1526 | 34 82 75 334 129 126 188 50 . 66 114 25 58 218 . . . . . 27 Cannon 579 | . 32 17 119 . . . . . . . . . 67 162 33 60 26 59 4 Launcher 36 | . . . 5 6 . 5 3 . . 4 . 6 . 1 . 1 . 5 . Special 148 | . . . . . . 36 9 6 6 . 8 11 23 13 3 8 13 12 . Kinetic 1264 | 17 41 17 230 121 126 102 33 . 16 7 . . 187 162 33 60 26 59 27 Thermal 558 | 17 73 75 228 . . 104 . . 10 9 . . 38 . . . . . 4 Explosive 31 | . . . . 6 . 5 3 . . 4 . 6 . 1 . 1 . 5 . Electromagnetic 324 | . . . . 8 . 14 17 . 44 98 25 58 60 . . . . . . Robot Hit Streak 39 | 7 11 25 20 14 20 23 6 4 11 19 8 13 39 13 8 6 9 19 10 Robot Miss Streak 8 | 2 6 1 5 8 3 8 4 2 3 2 2 2 3 5 3 4 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . 1 1 1 Secondary Targets 28 | . 2 . 4 4 2 7 3 . . 1 1 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 Shots Hit Robots 1464 | 18 66 67 273 68 92 165 38 4 48 73 22 49 239 97 24 38 23 41 19 Core Hits 672 | 9 33 18 116 32 28 70 22 . 27 49 9 23 84 36 23 17 11 51 14 Critical Kills 63 | . . . 1 . . . . . . . . . 13 14 1 9 7 10 8 Critical Parts Destroyed 77 | . . . 2 . . 1 . . . . . . 18 14 2 15 7 11 7 Critical Strikes 172 | . 1 3 5 . . 6 . . . 1 . 2 36 37 4 26 14 22 15 Burn 11 | . 1 3 2 . . 5 . . . . . . . . . . . . . Destroy 150 | . . . 3 . . 1 . . . . . . 32 34 3 26 14 22 15 Blast 4 | . . . . . . . . . . . . . . 3 1 . . . . Corrupt 7 | . . . . . . . . . . 1 . 2 4 . . . . . . Melee Attacks 8 | . . . . . 8 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35126 | 180 864 1146 6473 1641 1505 3545 1146 . 1096 2463 302 1190 4342 2185 1787 756 284 3899 322 Guns 17769 | 178 463 868 3792 1093 1462 2335 543 . 931 1393 302 675 3530 . . . . . 204 Cannons 7915 | . 398 278 1730 . . . . . . . . . 724 1978 1391 502 284 512 118 Explosions 9105 | . . . 904 548 . 984 603 . 149 1070 . 515 88 207 396 254 . 3387 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 95 | 2 3 . 47 . 43 . . . . . . . . . . . . . . Kinetic 15770 | 72 159 307 3543 1093 1462 1198 350 . 210 36 . . 2469 1978 1391 502 284 512 204 Thermal 7540 | 106 702 839 2883 . . 1265 51 . 255 479 . . 842 . . . . . 118 Explosive 7333 | . . . . 548 . 984 552 . . 674 . 515 . 207 212 254 . 3387 . Electromagnetic 4388 | . . . . . . 98 193 . 631 1274 302 675 1031 . 184 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 1 1 1 9 2 16 16 16 16 20 10 2 . . . 5 . Average Corruption 7 | . . . 1 1 1 7 2 7 11 12 16 18 3 1 . . . 4 . Corruption Purged 18 | . . . 1 . . . . . 5 . . . 12 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . 4 4 13 47 1 6 40 50 14 42 29 23 . . . 6 . Message Errors 65 | . . . 2 1 3 13 1 2 9 8 3 11 4 6 . . . 2 . Matter Fused 58 | . . . . . 3 12 . 1 9 10 4 6 4 7 . . . 2 . Heat Flow Errors 41 | . . . 1 . 2 5 . . 9 8 1 7 4 2 . . . 2 . Energy Discharges 30 | . . . . . 3 7 . 1 1 7 1 3 6 1 . . . . . Parts Rejected 4 | . . . . . . . . . . 2 . 1 1 . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 35 | . . . . 1 . 7 . 1 4 6 3 5 6 2 . . . . . Data Loss (major) 13 | . . . 1 2 1 2 . . 2 2 1 1 . 1 . . . . . Misfires 12 | . . . . . 1 . . . 2 2 1 2 1 3 . . . . . Alerts 7 | . . . . . . 1 . . . 3 . 1 2 . . . . . . Misdirections 2 | . . . . . . . . 1 1 . . . . . . . . . . Weapon Failures 10 | . . . . . . . . . 2 2 . 5 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 569 | . . . 37 . 7 52 13 . . 3 . 13 . 13 289 . . 125 17 Projectiles 317 | . . . 22 . . . . . . . . . . 13 243 . . 22 17 Explosions 233 | . . . 3 . . 52 13 . . 3 . 13 . . 46 . . 103 . Melee 19 | . . . 12 . 7 . . . . . . . . . . . . . . Knockbacks 28 | . . 1 2 . 1 . . . . . . . 2 6 8 1 2 5 . Impact 2 | . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 24 | . . 1 1 . . . . . . . . . 2 6 7 1 2 4 . Secondary 2 | . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 683 | . . . 152 . . 29 . . . 144 . . 48 68 122 . . 120 . Shots 16 | . . . 4 . . 1 . . . 4 . . 1 1 3 . . 2 . Rammed 17 | 1 4 . 6 . 6 . . . . . . . . . . . . . . Targets Rammed 18 | 1 4 . 6 . 7 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 388 | 40 308 27 292 4 289 217 76 . 227 369 342 345 249 336 . 192 221 388 144 Average Temperature 89 | 22 85 8 99 2 103 81 31 . 77 85 155 131 52 87 . 56 81 143 32 Received Heat Transfer 3720 | . 162 180 1027 111 103 170 90 . 168 103 . 218 213 280 . 46 15 789 45 Effects 12 | . . . 1 . 2 . . . . 1 2 . . . . . 3 3 . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . 2 . Interference 7 | . . . 1 . 2 . . . . . 1 . . . . . 3 . . Siege Activations 12 | . . . . . . . . . . . . . 4 4 . . . 3 1 Total Turns 327 | . . . . . . . . . . . . . 121 162 . . . 37 7 Longest Duration 126 | . . . . . . . . . . . . . 52 126 . . . 19 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . 1 . . . 2 . . 2 2 . . . . . . Combat Hostiles 6 | . . . . . . . . . 2 . . 2 2 . . . . . . Parts Fried 29 | . . . . . 2 . . . 2 10 1 4 8 . 2 . . . . Impact Corruptions 4 | . . . 2 . 1 . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . 2 1 11 . . 2 . . . 3 . 1 3 . . . . . 2 Heat Transferred 14652 | 250 1764 1759 4887 . . 3599 50 . 400 511 . . 1321 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . 1 2 . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Maximum Alert Level 4 | . . . 3 3 2 2 2 . . 3 2 2 1 4 3 4 3 3 1 Low Security (%) 44 | 100 100 . 27 . 81 54 2 100 100 25 29 11 88 28 . . . 15 . Level 1 16 | . . . 20 . 17 32 84 . . 9 22 28 11 3 . . 22 28 100 Level 2 19 | . . . 31 43 1 13 12 . . 42 48 60 . 33 17 5 1 43 . Level 3 16 | . . . 21 56 . . . . . 22 . . . 23 82 43 76 12 . Level 4 3 | . . . . . . . . . . . . . . 11 . 50 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1471 | 15 164 . 840 838 408 519 440 130 131 1069 585 457 284 1293 840 1471 867 792 362 Initial 772 | . . . . 536 408 66 272 130 35 25 560 123 239 35 678 540 772 198 355 Average 375 | 3 71 . 407 711 136 207 339 93 57 517 364 359 118 595 782 1108 683 438 324 Influence Increases 11032 | 30 599 . 1598 332 321 835 470 . 311 1104 142 414 982 1338 404 931 340 724 157 Destroy 0b10 Robot/C 6280 | . 360 . 980 280 160 500 340 . 180 620 100 280 600 720 160 440 200 240 120 Destroy 0b10 Robot/NC 460 | 30 30 . 130 . 40 30 5 . 35 5 5 . 85 5 30 . 15 . 15 Destroy Leader 1002 | . 90 . 230 10 68 40 70 . 50 30 22 20 142 80 40 50 30 10 20 Allied During Kill 477 | . . . . . . . 17 . . 83 . 5 28 111 . 120 57 56 . Successful Hack 195 | . 42 . 25 . 7 . 22 . 30 . . 7 31 . 6 7 4 14 . Select Force Hacks 150 | . 60 . 60 . 30 . . . . . . . . . . . . . . Disable Machine 270 | . . . 30 . 15 . . . 15 45 15 . 30 . 90 . 30 . . Anti-Garrison Action 1250 | . . . . . . 200 . . . 250 . 50 . 350 . 200 . 200 . Destroy Structure 678 | . 2 . 68 42 1 35 16 . 1 56 . 22 6 57 78 99 4 189 2 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 255 | . 15 . 75 . . 30 . . . 15 . 30 45 15 . 15 . 15 . Influence Decreases 10670 | 30 539 60 773 319 1056 419 615 324 325 71 1034 134 1388 96 925 232 1527 376 427 Entered New Map 4008 | . . 29 . 289 430 37 247 244 15 11 509 54 218 16 615 232 699 86 277 Time Decay 3830 | 30 519 31 703 . 446 . 368 60 290 . 150 . 655 . 230 . 238 . 110 Lost Part 420 | . 20 . 60 30 10 30 . . 10 . . 10 70 10 . . . 130 40 Lost Ally 710 | . . . 10 . 20 . . 20 10 60 . 70 170 70 80 . 40 160 . Purge Threat 1702 | . . . . . 150 352 . . . . 375 . 275 . . . 550 . . Squads Dispatched 39 | . 5 . 9 . 3 . 3 . 3 . . . 10 . 3 . 3 . . Investigation 16 | . 4 . 4 . 1 . 1 . . . . . 4 . 1 . 1 . . Extermination 9 | . . . . . . . 2 . 2 . . . 4 . . . 1 . . Reinforcement 11 | . 1 . 3 . 1 . . . 1 . . . 2 . 2 . 1 . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 15 | . 1 . 8 . . . . . 1 1 . . 2 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 25 10 65 14 13 23 16 6 13 30 10 22 41 45 18 27 13 92 11 Peak Tracking Total 15 | . 3 3 4 4 3 5 7 2 6 8 4 4 5 9 5 4 2 15 5 Tactical Retreats 23 | . 1 1 5 . . 1 . . . 1 . 2 3 1 . 1 . 7 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 32 | . 3 . 1 1 . 4 2 . . 9 1 2 1 3 . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 32 | . . . 2 . 1 2 . . 1 6 1 1 2 3 6 4 2 1 . Max in Single Turn 2 | . . . 1 . 1 1 . . 1 1 1 1 1 1 2 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 14 | . . . . . . 2 . . . 3 . 1 . 3 . 4 . 1 . Machines Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 76 | . 9 1 18 2 7 1 7 . 4 1 1 2 10 1 2 3 6 1 . Terminals 40 | . 6 . 11 2 3 1 1 . 1 1 . 2 4 1 . 3 3 1 . Fabricators 6 | . . . . . . . 1 . 1 . . . 2 . 1 . 1 . . Repair Stations 7 | . 1 . 2 . 1 . 1 . . . . . 1 . . . 1 . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 1 . 3 . 1 . . . 2 . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 174 | . 25 3 51 2 19 1 19 . 9 1 1 2 22 1 3 3 10 2 . Successful 109 | . 16 3 30 1 14 1 11 . 7 . 1 1 14 1 3 1 4 1 . Failed 62 | . 9 . 20 1 4 . 8 . 2 1 . 1 7 . . 2 6 1 . Catastrophic 10 | . 2 . 4 . . . 1 . . . . . . . . 1 1 1 . Database Lockouts 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . Manual 89 | . 23 . 31 2 6 1 6 . 3 . . 1 7 . . 2 7 . . Terminals 93 | . 20 . 35 2 8 1 4 . 4 1 . 2 6 1 . 3 4 2 . Fabricators 19 | . . . . . . . 3 . 2 . . . 10 . 2 . 2 . . Repair Stations 24 | . 2 . 5 . 7 . 4 . . . . . 3 . . . 3 . . Recycling Units 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 21 | . . . 8 . 2 . 7 . 2 . . . 2 . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 28 | . 6 3 5 1 3 1 1 . 1 . . 1 3 1 . 1 . 1 . Record 3 | . . 3 . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Schematic 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . Robot Analysis 10 | . 6 . 2 . . . 1 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Registry 4 | . . . . 1 . 1 . . . . . . . 1 . . . 1 . Fabricator Hacks 13 | . . . . . . . 2 . 1 . . . 6 . 2 . 2 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . . 1 . . . . . 3 . 1 . 1 . . Build 6 | . . . . . . . 1 . . . . . 3 . 1 . 1 . . Repair Station Hacks 15 | . 2 . 4 . 6 . 2 . . . . . 1 . . . . . . Scan Component 8 | . 1 . 2 . 3 . 1 . . . . . 1 . . . . . . Repair 7 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 7 . 2 . 3 . 2 . . . 1 . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . Analyze 4 | . . . 3 . 1 . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . . . 3 . 2 . . . 1 . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 30 | . 8 . 13 . 2 . 2 . 2 . . . 2 . . . 1 . . Terminals 22 | . 6 . 10 . 1 . 1 . 2 . . . 1 . . . 1 . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . Operators 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . 13 . 4 . 5 . 3 1 . . 7 1 1 . 4 1 . Full Trace Events 11 | . 1 . 2 . 1 . 1 . . . . . 3 . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . Time 290 | . . . . . . . 58 . . . . . 116 . 116 . . . . Total Robot Build Rating 9 | . . . . . . . 3 . . . . . 3 . 3 . . . . Part Schematics Acquired 4 | . . . 2 . 1 . . . . . . . 1 . . . . . . Parts Built 6 | . . . . . . . . . . . . . 4 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 296 | . . . . . . . . . . . . . 190 . . . 106 . . Total Part Build Rating 32 | . . . . . . . . . . . . . 20 . . . 12 . . Part Studies Acquired 8 | . . . 2 . . . 3 . 2 . . . 1 . . . . . . Parts Repaired 7 | . 1 . 2 . 3 . 1 . . . . . . . . . . . . Time 282 | . 26 . 76 . 120 . 60 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 10 | . . . . 1 . 2 . . . 1 . 2 . 1 . 1 . 2 . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . 1 . . . Code Merge 2 | . . . . . . . . . . . . 1 . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 80 | . . . . . 6 . 5 4 2 2 1 8 20 8 2 9 5 8 . Non-combat 33 | . . . . . 5 . 3 . 2 . 1 . 17 2 1 . 2 . . Combat 47 | . . . . . 1 . 2 4 . 2 . 8 3 6 1 9 3 8 . Autooverrided 9 | . . . . . . . . . . 2 . . 1 1 . 3 1 1 . Robot Hacks Applied 92 | . . . . . 8 4 7 4 2 . 5 8 21 7 2 6 11 7 . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . find_chute 2 | . . . . . . . 1 . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . drop_inventory 5 | . . . . . 1 . 2 . 1 . . . 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . ignore_parts 12 | . . . . . 2 . . . . . . . 10 . . . . . . purge_threat 14 | . . . . . . 3 . . . . 3 . 2 . . . 6 . . block_reporting 1 | . . . . . . . . . . . 1 . . . . . . . . map_route 2 | . . . . . 1 . . . . . . . . . . . 1 . . ignore_targets 4 | . . . . . . . . 4 . . . . . . . . . . . find_garrison 3 | . . . . . 1 . 2 . . . . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . 1 1 . . . . . . amplify_resonance 11 | . . . . . . . . . . . . 3 . 2 1 2 1 2 . wipe_record 1 | . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . 2 . 1 . . . formatsys_low 10 | . . . . . 1 1 . . 1 . 1 . 4 . 1 . 1 . . formatsys_high 18 | . . . . . 1 . 1 . . . . 3 1 3 . 3 1 5 . Relay Couplers Released 50 | . . . . . . 6 . . . 10 . 3 . 11 . 15 . 5 . Machine Destruction 50 | . . . . . . 6 . . . 10 . 3 . 11 . 15 . 5 . Attached 27 | . . . . . 2 1 3 . . 2 1 1 3 4 1 4 2 3 . Merged Code Value 103 | . . . . . . . . . . . . . . 11 . 27 . 65 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 4 | . . . . . . . . . . 1 . 2 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 57 | . . . 1 . 2 . 2 . 1 4 1 3 12 9 2 10 3 7 . Largest Group 7 | . . . 1 . 1 1 3 3 1 3 1 2 5 5 1 7 5 4 . Highest-Rated Group 348 | . . . 10 . 16 10 65 65 10 173 26 32 136 345 23 348 250 191 . Highest-Rated Ally 148 | . . . 10 . 16 10 32 32 10 95 26 26 47 148 23 80 80 116 . Total Orders 86 | . . . 2 . 6 13 7 . . . 2 4 13 15 7 7 4 6 . STAY 43 | . . . 1 . 3 7 3 . . . 1 3 5 10 1 3 2 4 . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . FOLLOW 33 | . . . 1 . 3 6 3 . . . 1 1 6 5 . 3 2 2 . AID 5 | . . . . . . . 1 . . . . . 2 . 1 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 299 | . . . . . 2 . 15 7 . 36 . 8 46 53 . 41 28 63 . Total Damage 8416 | . . . . . 31 . 502 309 . 1354 . 95 681 1653 . 1373 761 1657 . Kills 67 | . . . . . . . 5 . . 8 . 1 5 14 . 11 6 17 . Allies Corrupted 4 | . . . . . . . . . . . . . 1 1 . . 1 1 . Allies Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Active Infowar (turns) 6300 | 19 274 . . . . . . . 1 . . . 1078 1818 499 1164 512 709 226 Optics 6004 | . . . . . . . . . . . . . 1076 1818 499 1164 512 709 226 Sensors 1 | . . . . . . . . . 1 . . . . . . . . . . Seismic 293 | 19 274 . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 10 | . 6 . 2 . . . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 9 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 23163 | 104 2209 1654 3649 995 1113 1655 852 136 916 1209 308 976 2459 1818 499 1164 512 709 226 Spaces Moved 10184 | 24 951 533 1325 365 360 614 477 78 506 634 159 538 1280 825 251 602 252 343 67 Core 1 | . 1 . . . . . . . . . . . . . . . . . . Treads 3379 | 3 950 533 715 365 360 375 . . . . . . . . . . . 11 67 Legs 21 | 21 . . . . . . . . . . . . . . . . . . . Wheels 6783 | . . . 610 . . 239 477 78 506 634 159 538 1280 825 251 602 252 332 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 160 240 135 158 238 130 145 150 150 150 150 135 120 120 120 120 145 105 240 Average Speed 173 | 125 192 244 195 230 238 201 150 150 150 150 150 149 135 156 127 159 150 147 240 Slowest Speed 250 | 160 250 250 250 238 238 238 160 150 150 150 150 150 150 165 165 165 180 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 98 32 88 55 35 61 14 76 12 87 5 70 28 81 13 91 7 68 2 Regions Visited 19 Branch Regions 1 Pre-discovered Areas 11 | . 3 1 6 . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 8 . . . . . . . . . . . . . . . . . Spaces Dug 80 | . . . 13 . . . . . . 11 . . . . . . . 56 . Terrain Destroyed 522 | . . . 72 15 . 11 18 . 1 44 . 7 3 32 43 44 1 230 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 43 | . . . 14 . . . . . . . . . 2 8 13 2 1 2 1 AOE 478 | . . . 58 15 . 11 18 . 1 44 . 7 . 24 30 42 . 228 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 13919 | 67 1220 792 2079 459 556 865 570 94 599 807 201 636 1741 1187 383 735 346 476 106 Wait 1670 | 20 162 188 458 13 100 38 41 10 9 18 9 22 208 165 72 48 42 37 10 Move 10170 | 23 950 532 1324 364 360 613 477 77 506 633 158 537 1280 824 251 600 252 342 67 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 1 14 8 28 7 8 19 2 1 8 14 . 1 19 19 6 8 3 11 9 Fast Attach 75 | 1 4 2 15 1 4 2 2 . 6 5 . 1 9 12 2 3 3 1 2 Attach 84 | 2 1 3 7 2 3 8 2 . 5 1 1 2 17 5 8 3 3 9 2 Detach 10 | . . . . . . 3 . . 2 . . . 2 2 . . 1 . . Swap 206 | . 6 5 29 7 12 17 13 . 14 11 6 13 29 14 1 9 10 8 2 Drop 192 | 2 6 1 40 4 10 16 2 . 12 20 1 . 18 29 7 8 3 12 1 Fire 1155 | 17 73 53 171 57 42 138 31 6 37 48 18 43 154 105 33 41 26 49 13 Melee 8 | . . . . . 8 . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 16 | 1 4 . 4 . 7 . . . . . . . . . . . . . . Escape Stasis 116 | . . . . 2 . 8 . . . 55 8 16 . 12 . 8 . 7 . Rewire 12 | . . . . . 2 1 . . . 1 . . 2 . 1 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . 1 2 . 2 . . . 1 . 1 3 . 2 2 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / [*Upp x2] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 4 exits: [*Res x3] / [Fac]) -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 2) 105 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Discovered new exit (range 3) 1091 | -10/Materials | Discovered new exit (range 6) 1184 | -10/Materials | Discovered new exit (range 9) 1354 | -10/Materials | Core integrity fell below 50% 1453 | -10/Materials | Discovered new exit (range 7) 1554 | -10/Materials | Discovered new exit (range 16) 1778 | -10/Materials | Learned Storage terminal intel 1804 | -10/Materials | Learned location of Subcaves (-10) 1823 | -10/Materials | Learned location of 2 exits from Mines 1824 | -10/Materials | Learned location of 2 exits from Materials 2194 | -10/Materials | Repaired Med. Laser 2314 | -10/Materials | Entered Subcaves 2315 | -10/Subcaves | Approached by a straggling Scientist 2324 | -10/Subcaves | Identified exit to Materials 2533 | -10/Subcaves | Core integrity fell below 20% 2862 | -10/Subcaves | Build established: Scavenger-Mutant 3103 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3255 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3389 | -10/Subcaves | Visited Clippyterm 3396 | -10/Subcaves | Learned location of Deep Caves (-6) 3513 | -10/Subcaves | Build established: Mutant 3930 | -10/Subcaves | Discovered exit to Materials (range 15) 3968 | -10/Subcaves | Entered Materials 3968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3969 | -8/Materials | Identified exit to Factory 4127 | -8/Materials | Identified exit to Garrison 4410 | -8/Materials | Repaired Spk. Treads 4520 | -8/Materials | Build established: Tank 5174 | -8/Materials | Repaired Mak. Kinetic Plating 5261 | -8/Materials | Central database locked down 5352 | -8/Materials | Learned 4 Lower Caves zone layouts 5405 | -8/Materials | Learned Factory stockpile data 5968 | -8/Materials | First assault squad dispatched 6008 | -8/Materials | Learned 4 Recycling zone layouts 6044 | -8/Materials | Learned 2 Storage zone layouts 6071 | -8/Materials | Learned Storage emergency access door positions 6089 | -8/Materials | Learned location of Extension (-5) 6117 | -8/Materials | Learned location of Zion (-6) 7331 | -8/Materials | Discovered exit to Factory (range 9) 7617 | -8/Materials | Entered Garrison 7656 | -8/Garrison | Triggered checkpoint 7729 | -8/Garrison | Installed Relay Interface Framework 7960 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Triggered checkpoint 8520 | -8/Garrison | Discovered new exit (range 38) 8520 | -8/Garrison | Discovered new exit (range 58) 8520 | -8/Garrison | Discovered new exit (range 34) 8612 | -8/Garrison | Entered Materials 8638 | -8/Materials | Build established: Scavenger-Tank 8661 | -8/Materials | Repaired Imp. Medium Armor Plating? 8743 | -8/Materials | Repaired Arm. Treads 8783 | -8/Materials | Repaired Adv. Treads 8908 | -8/Materials | Central database locked down 9509 | -8/Materials | Discovered exit to Factory (range 15) 9649 | -8/Materials | Garrison activated, responded to threat 9676 | -8/Materials | Build established: Tank 9725 | -8/Materials | Identified exit to Garrison 9725 | -8/Materials | Entered Garrison 9725 | -8/Garrison | Accompanied by 1 ally 9776 | -8/Garrison | Discovered exit to Factory (range 46) 9776 | -8/Garrison | Discovered exit to Factory (range 65) 9776 | -8/Garrison | Discovered exit to Factory (range 44) 9857 | -8/Garrison | Triggered checkpoint 9907 | -8/Garrison | Core integrity fell below 50% 10046 | -8/Garrison | P-60 Hacker assimilated allied Technician 3b 10078 | -8/Garrison | Lost 3 parts (1p1u1w) 10198 | -8/Garrison | Triggered checkpoint 10381 | -8/Garrison | Build established: Scavenger-Tank 10557 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10719 | -8/Garrison | Triggered checkpoint 10769 | -8/Garrison | Triggered checkpoint 10846 | -8/Garrison | Expanded RIF knowledge: Autooverride 10887 | -8/Garrison | Garrison Relay disabled 11296 | -8/Garrison | Triggered checkpoint 11326 | -8/Garrison | Garrison Relay disabled 11380 | -8/Garrison | Entered Factory 11380 | -7/Factory | Accompanied by 1 ally 11380 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11499 | -7/Factory | Repaired Enh. Autogun? 11622 | -7/Factory | Discovered new exit (range 13) 11631 | -7/Factory | Build established: Bothacker-Tank 12048 | -7/Factory | Fabricated M-28 Smith? 12214 | -7/Factory | Build established: Tank 12232 | -7/Factory | Sucked down chute 12232 | -7/Factory | Entered Waste 12240 | -7/Waste | Found Prototype Launcher 12247 | -7/Waste | EMP discharged 12272 | -7/Waste | Spotted C-40 Crusher 12276 | -7/Waste | Spotted C-40 Crusher 12294 | -7/Waste | Spotted C-40 Crusher 12297 | -7/Waste | 3 allies followed down the chute 12313 | -7/Waste | Spotted C-40 Crusher 12326 | -7/Waste | Spotted C-40 Crusher 12329 | -7/Waste | Spotted C-40 Crusher 12338 | -7/Waste | Discovered new exit (range 13) 12347 | -7/Waste | EMP discharged 12347 | -7/Waste | System corruption reached 10% 12368 | -7/Waste | Entered Factory 13284 | -7/Factory | Identified exit to Garrison 13284 | -7/Factory | Entered Garrison 13306 | -7/Garrison | Triggered checkpoint 13322 | -7/Garrison | Heavy support dispatched to Factory 13353 | -7/Garrison | Garrison Relay disabled 13371 | -7/Garrison | Identified Scatter Rocket Array 13478 | -7/Garrison | Heavy support dispatched to Factory 13525 | -7/Garrison | Found embedded Infiltrators 13570 | -7/Garrison | Triggered checkpoint 13584 | -7/Garrison | Triggered checkpoint 13640 | -7/Garrison | Triggered checkpoint 13674 | -7/Garrison | Build established: Bothacker-Tank 13679 | -7/Garrison | Discovered new exit (range 10) 13759 | -7/Garrison | Garrison Relay disabled 13987 | -7/Garrison | Discovered new exit (range 12) 14004 | -7/Garrison | Triggered checkpoint 14125 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 14141 | -7/Garrison | Garrison Relay disabled 14218 | -7/Garrison | Triggered checkpoint 14264 | -7/Garrison | Discovered new exit (range 11) 14316 | -7/Garrison | Destroyed 8 combat bots 14377 | -7/Garrison | H-XX Assembler disabled 14466 | -7/Garrison | Triggered checkpoint 14493 | -7/Garrison | Entered Factory 14740 | -7/Factory | Identified exit to Garrison 14801 | -7/Factory | Entered Garrison 14801 | -7/Garrison | Accompanied by 1 ally 14903 | -7/Garrison | Triggered checkpoint 14922 | -7/Garrison | Garrison Relay disabled 15023 | -7/Garrison | Triggered checkpoint 15050 | -7/Garrison | Triggered checkpoint 15061 | -7/Garrison | Triggered checkpoint 15241 | -7/Garrison | Discovered new exit (range 13) 15454 | -7/Garrison | Discovered new exit (range 15) 15515 | -7/Garrison | Expanded RIF knowledge: Program Shield 15677 | -7/Garrison | Triggered checkpoint 15703 | -7/Garrison | Expanded RIF knowledge: Code Merge 15762 | -7/Garrison | Discovered new exit (range 11) 15777 | -7/Garrison | Entered Factory 15777 | -6/Factory | Evolved 2 slots: Utility x2 16223 | -6/Factory | Found Rocket Array 16568 | -6/Factory | Build established: Bothacker-Gunner 16785 | -6/Factory | Discovered new exit (range 6) 16861 | -6/Factory | System corruption reached 10% 16891 | -6/Factory | Lost 4 parts (3u1w) 17076 | -6/Factory | Fabricated M-28 Smith (x1) 17210 | -6/Factory | Fabricated Hyp. Gauss Cannon? 17219 | -6/Factory | Build established: Tank 17462 | -6/Factory | Fabricated System Restoration Module? 17972 | -6/Factory | Central database locked down 18236 | -6/Factory | Identified exit to Garrison 18236 | -6/Factory | Entered Garrison 18236 | -6/Garrison | Accompanied by 1 ally 18282 | -6/Garrison | Expanded RIF knowledge: Command Fork 18324 | -6/Garrison | Triggered checkpoint 18361 | -6/Garrison | Garrison Relay disabled 18463 | -6/Garrison | Found Hvy. Reactive Plating 18467 | -6/Garrison | Found Hvy. Reactive Plating 18470 | -6/Garrison | Found Hvy. Reactive Plating 18509 | -6/Garrison | Spotted B-86 Titan 18514 | -6/Garrison | Rewired B-90 Cyclops 18536 | -6/Garrison | Rewired B-90 Cyclops 18546 | -6/Garrison | Destroyed B-86 Titan 18607 | -6/Garrison | Found Hvy. Reflective Plating 18685 | -6/Garrison | Build established: Botlord-Tank 18698 | -6/Garrison | Triggered checkpoint 18712 | -6/Garrison | Spotted B-75 Beast 18743 | -6/Garrison | Allies destroyed B-75 Beast 18768 | -6/Garrison | Triggered checkpoint 18779 | -6/Garrison | Triggered checkpoint 18798 | -6/Garrison | Triggered checkpoint 18974 | -6/Garrison | Triggered checkpoint 18987 | -6/Garrison | Discovered new exit (range 108) 18987 | -6/Garrison | Discovered new exit (range 70) 18987 | -6/Garrison | Discovered new exit (range 7) 18987 | -6/Garrison | Watched by a mysterious "MATRIX" hacker. 19485 | -6/Garrison | Found Prototype Launcher 19485 | -6/Garrison | Identified Tactical Quantum Warhead 19547 | -6/Garrison | Found Tactical Quantum Warhead 19626 | -6/Garrison | Triggered checkpoint 19670 | -6/Garrison | Garrison Relay disabled 19844 | -6/Garrison | Triggered checkpoint 19859 | -6/Garrison | Triggered checkpoint 19979 | -6/Garrison | Garrison Relay disabled 20054 | -6/Garrison | Entered Factory 20054 | -5/Factory | Evolved 2 slots: Utility x2 20130 | -5/Factory | Discovered new exit (range 44) 20132 | -5/Factory | Discovered new exit (range 33) 20349 | -5/Factory | Discovered new exit (range 14) 20453 | -5/Factory | Fabricated M-28 Smith? 20502 | -5/Factory | Build established: Bothacker-Tank 20553 | -5/Factory | Identified exit to Garrison 20553 | -5/Factory | Entered Garrison 20553 | -5/Garrison | Accompanied by 1 ally 20685 | -5/Garrison | Garrison Relay disabled 20705 | -5/Garrison | Triggered checkpoint 20706 | -5/Garrison | Found embedded Infiltrators 20825 | -5/Garrison | Triggered checkpoint 20853 | -5/Garrison | Triggered checkpoint 20885 | -5/Garrison | Triggered checkpoint 20908 | -5/Garrison | Triggered checkpoint 20981 | -5/Garrison | Build established: Botlord-Tank 21066 | -5/Garrison | Discovered new exit (range 11) 21121 | -5/Garrison | Triggered checkpoint 21150 | -5/Garrison | Garrison Relay disabled 21182 | -5/Garrison | Garrison Relay disabled 21371 | -5/Garrison | Discovered new exit (range 16) 21408 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 21445 | -5/Garrison | Triggered checkpoint 21482 | -5/Garrison | Garrison Relay disabled 21623 | -5/Garrison | Triggered checkpoint 21699 | -5/Garrison | Discovered new exit (range 2) 21717 | -5/Garrison | Entered Factory 21717 | -4/Factory | Accompanied by 5 allies 21717 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21957 | -4/Factory | Fabricated Hyp. Gauss Cannon? 21994 | -4/Factory | P-70 Sage assimilated allied AY-O4S(x) 22172 | -4/Factory | Discovered new exit (range 16) 22227 | -4/Factory | Identified exit to Garrison 22229 | -4/Factory | Entered Garrison 22229 | -4/Garrison | Accompanied by 3 allies 22255 | -4/Garrison | Expanded RIF knowledge: Code Merge 22288 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 22361 | -4/Garrison | Triggered checkpoint 22367 | -4/Garrison | Triggered checkpoint 22383 | -4/Garrison | Spotted B-86 Titan 22410 | -4/Garrison | Assimilated Titan 7a with formatsys_high 22425 | -4/Garrison | Triggered checkpoint 22429 | -4/Garrison | Triggered checkpoint 22456 | -4/Garrison | Lost 6 allies 22513 | -4/Garrison | Discovered new exit (range 73) 22513 | -4/Garrison | Discovered new exit (range 13) 22513 | -4/Garrison | Discovered new exit (range 74) 22513 | -4/Garrison | Discovered new exit (range 61) 22541 | -4/Garrison | Garrison Relay disabled 22655 | -4/Garrison | Found Relay Coupler [Proto] 22658 | -4/Garrison | Found Relay Coupler [Proto] 22695 | -4/Garrison | Assembled breached garrison interior 22748 | -4/Garrison | Destroyed 12 combat bots 22807 | -4/Garrison | Destroyed 16 combat bots 22825 | -4/Garrison | Lost 4 parts (1n3u) 22889 | -4/Garrison | Lost 5 parts (1p1n2u1w) 22936 | -4/Garrison | Lost 4 parts (2n1u1w) 22938 | -4/Garrison | Entered Research 22938 | -3/Research | Evolved 2 slots: Utility x2 23119 | -3/Research | Lost 3 parts (1n2u) 23164 | -3/Research | Self-destructed Last Messages --------------- 23130_ Acquired 38 matter. 23132_ Acquired 35 matter. 23135_ RIF reveals location of hidden door. 23153_ Hvy. Treads destroyed. 23154_ Acquired Adv. Targeting Computer. 23156_ HV Slug penetrates G-73 Enforcer. 23156_ HV Slug penetrates G-67 Veteran. 23156_ HV Slug penetrates Ion Accelerator. 23156_ HV Slug penetrates G-73 Enforcer. 23156_ G-67 Veteran suffers critical hit (Destroy). 23156_ G-67 Veteran destroyed. 23159_ HV Slug penetrates G-73 Enforcer. 23159_ G-73 Enforcer suffers critical hit (Destroy). 23159_ Destroyed Adv. Heat Sink. 23159_ HV Slug penetrates G-73 Enforcer. 23159_ G-73 Enforcer suffers critical hit (Destroy). 23159_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ! #???????????????????????? | | ????????????# #???????????????????????? | | ????????????#######+######???????????????????????? | | ???????????????# [ #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ###########??????????????????? | | ???????????????# # #??????????????????? | | #####+########## " #??????????????????? | | + #??????????????????? | | # #??????????????????? | | # ! #??????????????????? | | = # #??????????????????? | | ################ !# #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# ###########??????????????????? | | ???????????????# ###########??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# =# +??????????????????? | | ???????????????# * # #??????????????????? | | ???????????????# = [# !!! #??????????????????? | | ???????????????# =* # !@! #??????????????????? | | ???????????????# [+ !! #??????????????????? | | ?????????????? + # [=%* #??????????????????? | | ????????????? # #####g#####??????????????????? | | ???????????? # #???!%=??????????????????????? | | ??????????? ?# = #???[[!??????????????????????? | | ?????????? ??# %=#??? ??????????????????????? | | ?????????+##???# =%#??? ??????????????????????? | | ??????????????? =#?? ?????????????????????? | | ?????????????? #??""" ?????????????????????? | | ????????????? +??""" ?????????????????????? | | ????????????? =|#??""" ?????????????????????? | | ????????????#######/#? """ "????????????????????? | | ???????????????????%#? """ "????????????????????? | | ??????????????????? #? ??? ????????????????????? | | ??????????????????? #????? ????????????????????? | | ??????????????????? #?????##+#???????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 170 Authchip Count 1 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked H-66 Slayer | -6/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -6/Factory System Restoration Module | x2 | -6/Factory M-28 Smith | x1 | -5/Factory Hyp. Gauss Cannon | x2 | -4/Factory Repaired ---------- Med. Laser | 7% | -10/Materials Spk. Treads | 15% | -8/Materials Mak. Kinetic Plating | 8% | -8/Materials Imp. Medium Armor Plating | 11% | -8/Materials Arm. Treads | 11% | -8/Materials Adv. Treads | 37% | -8/Materials Enh. Autogun | 10% | -7/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredElectrostormNullifier Manual? 0 Play Time 03:00:26 Cumulative 562.7 hours Start 2026.06.14 @ 17:38:23 End 2026.06.15 @ 19:29:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 447 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 83 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1106350-8294-47f4-af95-600a710e919c